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February 28, 2020
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Updates » Business/Marketing
Pokemon Go developer Niantic raised $100,000 for STEM programs in 2019  
by Chris Kerr [12.11.19]
Pokemon Go and Harry Potter: Wizards Unite developer Niantic raised $100,000 for STEM programs in communities around the world during 2019. 
Smartphone/Tablet, Business/Marketing

Blog: Getting your big break as a game composer (2020 edition)  
by Gamasutra Community [12.11.19]
Game composer Winifred Phillips discusses ways for new composers to get their first game gig, including advice on the effectiveness of demo reels, networking tips, and a discussion of middleware.
Audio, Business/Marketing

Report: Former Platinum CEO Tatsuya Minami opens new studio M-Two Inc.  
by Chris Kerr [12.11.19]
Former Capcom producer and Platinum Games CEO Tatsuya Minami has formed a new studio called M-Two Inc.
Console/PC, Production, Business/Marketing

Resident Evil 2 remake has passed 5 million sales  
by Chris Kerr [12.11.19]
The remake business is booming over at Capcom, with the studio’s reimagining of Resident Evil 2 having sold over 5 million copies since launching in January.
Console/PC, Business/Marketing

Blog: Turning a negative Steam review into a positive  
by Gamasutra Community [12.11.19]
Any developer knows the frustration of receiving a negative review. While it isn't always guaranteed, with a little open dialogue, you stand a good chance of turning it around.
Business/Marketing

Get a job: Kongregate is hiring a Business Development Manager  
by Staff [12.10.19]
The Business Development Manager is an integral member of the Business Development team driving growth in Kongregate's publishing program.
Business/Marketing, Recruitment

Google refuses to budge on Play Store fees after Epic asks for Fortnite exemption  
by Chris Kerr [12.10.19]
Google has dismissed the notion it would allow Epic Games to launch Fortnite on the Play Store without paying the standard fees
Smartphone/Tablet, Business/Marketing

Catch a Classic Game Postmortem of FMV chiller 7th Guest at GDC!  
by Staff [12.10.19]
GDC organizers are excited to welcome some of the original development team to GDC 2020 in March for a special Classic Game Postmortem of their influential '90s FMV horror game The 7th Guest!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, GDC

Kalypso opens third internal studio to work on 'next-gen' Commandos title  
by Chris Kerr [12.10.19]
Kalypso Media has established a new in-house studio to work on the next entry in the Commandos series.
Console/PC, Business/Marketing

Sony will bring MLB: The Show to rival console platforms 'as early as 2021' 1
by Chris Kerr [12.10.19]
After two decades of PlayStation exclusivity, MLB: The Show will be heading to other console platforms "as early as 2021."
Console/PC, Production, Business/Marketing

Indies hit with takedowns over trademarked 'Choose Your Own Adventure' term 1
by Alissa McAloon [12.09.19]
Update The owner of the "Choose Your Own Adventure" trademark has issued takedown notices to a number of indie games hosted on itch.io over their use of the phrase in game descriptions.
Indie, Business/Marketing

Best of 2019: Managing your game dev career, from early to late stages 3
by Alissa McAloon [12.09.19]
Iain Angus, development manager at Alien Isolation developer Creative Assembly, offers quick-hit advice for game devs at the start, middle, and later parts of their careers.
Business/Marketing

Report: iDreamSky in talks to acquire Leyou Technologies for $1.4 billion  
by Chris Kerr [12.09.19]
Chinese publisher iDreamSky could be about to purchase Hong Kong-based games company Leyou Technologies for $1.4 billion.
Console/PC, Smartphone/Tablet, Business/Marketing

Betheda has halted development on The Elder Scrolls: Legends 2
by Chris Kerr [12.09.19]
Bethesda has paused development on The Elder Scrolls: Legends for the "foreseeable future," casting the future of the card battler into doubt.
Production, Business/Marketing

2K opens new in-house studio to work on BioShock franchise  
by Chris Kerr [12.09.19]
2K has opened a new in-house development studio called Cloud Chamber to work on the next entry in the BioShock franchise.
Console/PC, Production, Business/Marketing

Building secret paths in Shovel Knight: King of Cards  
by David D'Angelo [12.09.19]
A deep dive on why and how Yacht Club Games designed a new feature in Shovel Knight: King of Cards -- secret exits in levels.
Indie, Design, Business/Marketing

Video Game Deep Cuts: PlayStation's 25th, Top Games Of 2019 1
by Gamasutra Staff [12.08.19]
This week's roundup includes the PlayStation's 25th anniversary, multiple new 2019 'best of' game lists, and great articles on Katana Zero, Shovel Knight, Knights Of The Old Republic modders & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Rare's classic postmortem of GoldenEye 007 for the N64  
by Staff [12.06.19]
In this 2012 GDC Europe Talk, Martin Hollis shares how his team created GoldenEye 007, the biggest Nintendo 64 release that wasn't a Mario game. 
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, Video, Vault

Mobile developer Wildlife Studios nets $60 million in funding  
by Chris Kerr [12.06.19]
Mobile game company Wildlife Studios has secured $60 million in Series A funding to bolster its dev team, continue supporting existing titles, and kickstart new projects.
Smartphone/Tablet, Production, Business/Marketing

Niantic and Qualcomm join forces to create new AR glasses 1
by Chris Kerr [12.06.19]
Pokemon Go developer Niantic has partnered up with chipmaker Qualcomm to create a new pair of augmented reality glasses.
Console/PC, Business/Marketing