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Updates » Business/Marketing
Resident Evil Village has topped 4 million global shipments and digital sales  
by Chris Kerr [05.27.21]
Resident Evil Village has shipped and sold over 4 million copies globally in under three weeks, according to the latest figures from developer Capcom.
Console/PC, Business/Marketing

Report: The Switch Pro could be revealed before E3 and launch this year  
by Chris Kerr [05.27.21]
Nintendo intends to announce the long-rumored 'Switch Pro' by July and will release the console in September or October this year.
Console/PC, Production, Business/Marketing

PS4 still expected top be primary revenue driver for PS Store in 2021 1
by Bryant Francis [05.26.21]
It's been a good fiscal year for Sony Interactive Entertainment, but the PS4 will still be a big revenue driver in the year to come.
Console/PC, Business/Marketing

Video games & TikTok: how to get discovery right  
by Gamasutra Staff [05.26.21]
TikTok, the shortform/mobile video social app which sports hundreds of millions of MAUs worldwide, is great for game discovery. But how? We talk to Jenny Windom about it.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Crystal Dynamics announces new Austin-based Studio  
by Bryant Francis [05.26.21]
The studio behind Tomb Raider and Marvel's Avengers is setting up shop in BBQ haven Austin, TX.
Console/PC, Business/Marketing

Bugsnax, weird games, and running a studio with Young Horses' Phil Tibitoski  
by Kris Graft [05.26.21]
Phil Tibitoski, president of Bugsnax developer Young Horses, joins us to chat about his approach to running a small studio, pricing an indie game, a horrific bug-peeling game mechanic in Bugsnax, and much more.
Production, Business/Marketing, Podcast

With Farlight 84, mobile hitmaker Lilith Games makes a play for PC market  
by Staff [05.26.21]
AFK Arena creator Lilith Games is going cross-platform with Farlight 84, a battle royale game that may be a sign of shifting trends among traditionally mobile game developers.
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Early registration for GDC 2021 ends tonight  
by Staff [05.26.21]
Today’s the last day to get the best price on your pass for the all-digital GDC 2021. Early registration will end at 11:59PM PST
Console/PC, Indie, Business/Marketing, GDC

PlayStation is looking at bringing some first-party franchises to mobile  
by Chris Kerr [05.26.21]
PlayStation is keen to explore the mobile market with some of its first-party franchises, according to company boss Jim Ryan.
Console/PC, Smartphone/Tablet, Business/Marketing

Epic letting devs take Unreal Engine 5 for a spin with early access launch 2
by Chris Kerr [05.26.21]
Epic Games has launched an early access version of Unreal Engine 5 to let developers begin testing features and start prototyping upcoming projects.
Console/PC, Programming, Design, Production, Business/Marketing

Amazon to buy James Bond and Tomb Raider movie maker MGM for $8.45 billion 1
by Chris Kerr [05.26.21]
Retail behemoth, streaming giant, and fledgling game maker Amazon has agreed to acquire American media production company MGM for $8.45 billion.
Production, Business/Marketing

Get a job: Join PerBlue as a Director of Product Strategy  
by Staff [05.25.21]
In this senior-level studio role, you'll work across teams and functions to both optimize KPIs on existing titles and help us get focused on the new titles in which we should invest.
Business/Marketing, Recruitment

Don't Miss: From way back in 2014, 'Valve gives up-close look at third-party Steam Machines' 26
by Staff [05.25.21]
In 2014 Valve's Gabe Newell was on-hand at CES in Las Vegas to introduce a wide line of third-party Steam Machines. Here's what that hands-on debut looked like.
Console/PC, Business/Marketing

We've prepped a bevy of developer Q&As for your benefit at GDC 2021  
by Staff [05.25.21]
See tons of great interviews with talented game developers at the all-digital GDC 2021
Console/PC, Programming, Design, Business/Marketing, GDC

Miniclip acquires UK studio Supersonic Software to expand into the puzzle genre  
by Chris Kerr [05.25.21]
Miniclip has acquired UK studio Supersonic Software and its subsidiary Appynation for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Tencent has acquired a 3.8 percent stake in Control developer Remedy  
by Chris Kerr [05.25.21]
Tencent has acquired a 3.8 percent stake in Control and Alan Wake developer Remedy Entertainment for an undisclosed fee.
Console/PC, Production, Business/Marketing

How programming incrementally can boost your productivity 2
by Gamasutra Community [05.25.21]
Industry veteran Niklas Gray explains how to boost your programming productivity by making small incremental changes.
Production, Business/Marketing

Don't Miss: A 2011, pre-relaunch look at Naoki Yoshida's plans for fixing Final Fantasy XIV 10
by Alissa McAloon [05.24.21]
This candid 2011 interview sees producer Naoki Yoshida setting out on his journey to redevelop Final Fantasy XIV into A Realm Reborn: A Quixotic quest, ultimately successful.
Console/PC, Social/Online, Design, Business/Marketing

The 'combo' era: how GaaS, subscriptions, and IAP mesh  
by Gamasutra Staff [05.24.21]
What do you get when Games As A Service, in-game purchases/DLC, and Game Pass-like subscriptions combine? A disruptive situation for the premium PC & console game market.
Console/PC, Indie, Design, Production, Business/Marketing