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September 20, 2020
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Updates » Business/Marketing
Attend GDC Summer for practical advice on hiring & retaining women leaders in games  
by Staff [06.11.20]
This August GDC Summer will host a talk from King's Sabrina Carmona that offers practical, actionable advice on how to diversify your studio's leadership team and empower more women leaders in games.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Virtual concert company Wave nets $30 million to stage more interactive gigs  
by Chris Kerr [06.11.20]
Virtual concert company Wave has raised $30 million in funding to help artists stage interactive gigs in cyberspace, according to a VentureBeat report.
Console/PC, Business/Marketing

Never Mind The Bollocks: Here's The Game Devs 1
by Simon Carless [06.11.20]
What can we learn from controversial Sex Pistols manager Malcolm McLaren about how to make your video game popular? Some experimental thoughts.
Console/PC, Indie, Design, Business/Marketing

Activision investigating after Modern Warfare update goes rogue on Xbox 1
by Chris Kerr [06.11.20]
Activision is investigating an issue with Modern Warfare that has resulted in some Xbox users being asked to download a whopping 84GB update for the title.
Console/PC, Business/Marketing

Unity report shows massive spike in video game business due to COVID-19  
by Bryant Francis [06.10.20]
A report from Unity shows that a number of metrics used to measure the strength of the video game business have spiked drastically since the start of COVID-19's spread.
Console/PC, Business/Marketing

Ahead of PS5 showcase, Microsoft confirms Hellblade II will run on Unreal 5 1
by Bryant Francis [06.10.20]
Microsoft has released a new blog announcing that Senua's Saga: Hellblade II is being made with Unreal 5, and trumpeting the Xbox Series X specs in advance of Sony's July 11th announcements.
Console/PC, Programming, Business/Marketing

Don't Miss: As traffic hits all-time high, Jackbox adjusting to dev'ing from home  
by Staff [06.10.20]
Jackbox Games CEO Mike Bilder joined us on the GDC Podcast to explain how his company is dealing with dramatic increases in traffic amid continuing stay at home orders in the time of COVID-19.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Bloodstained: Ritual of the Night has sold over 1 million copies worldwide  
by Chris Kerr [06.10.20]
Bloodstained: Ritual of the Night has sold over 1 million copies worldwide, according to developer ArtPlay. 
Console/PC, Business/Marketing

Canadian publisher Klei donates $1 million to Black Lives Matter charities 1
by Chris Kerr [06.10.20]
Canadian publisher Klei Entertainment will support the Black Lives Matter movement by donating $1 million to the American Civil Liberties Union and the NAACP Legal Defense Fund.
Console/PC, Business/Marketing

Nintendo claims 300K accounts have been hacked after NNID security breach  
by Chris Kerr [06.10.20]
Hackers have gained access to 300,000 Nintendo Accounts due to a Nintendo Network ID security breach that was discovered earlier this year.
Console/PC, Business/Marketing

Online sales up 517% at GameStop, though overall sales are still on a decline  
by Alissa McAloon [06.09.20]
GameStop's Q1 financials include a look at how the company has weathered the months in which COVID-19 hit the United States and altered how physical shops do business.
Console/PC, Business/Marketing

Kalypso Media has acquired Port Royale developer Gaming Mind Studios  
by Chris Kerr [06.09.20]
Tropico publisher Kalypso Media has fully acquired Port Royale developer Gaming Mind Studios for an undisclosed fee.
Console/PC, Business/Marketing

Game Discoverabilityland: The Summer Of Games 1
by Simon Carless [06.09.20]
A look at the upcoming Steam Summer Festival for unreleased games, more on Switch and PS4's editorial highlighting, and lots more besides.
VR, Console/PC, Indie, Design, Production, Business/Marketing

UK retailer Game will isolate trade-in stock for three days to stop COVID-19  
by Chris Kerr [06.09.20]
UK retailer Game will disinfect and isolate all trade-in stock for three days when it reopens on June 15.
Business/Marketing

Escape from Tarkov dev Battlestate will clamp down on real world trading 1
by Chris Kerr [06.09.20]
Escape from Tarkov developer Battlestate Games wants to clamp down on those players using the game to make a real-world profit.
Console/PC, Business/Marketing

Guilty Gear dev Arc System Works opens new division to expand globally  
by Chris Kerr [06.09.20]
Guilty Gear and Granblue Fantasy developer Arc System Works has established a Global Business Department to expand its international business.
Console/PC, Business/Marketing

Video: Harmonizing the creative and business goals of Dead by Daylight  
by Staff [06.08.20]
In a GDC 2020 virtual talk Behaviour Interactive's Isabelle Mocquard and Dave Richard explain how to turn the tension that can exist between creative and biz devs into a win-win monetization strategy.
Console/PC, Social/Online, Design, Business/Marketing, Video, Vault

Riot pledges $10 million to create pathways for minority-led studios 1
by Chris Kerr [06.08.20]
League of Legends developer Riot Games will funnel $10 million towards investments and startup programs focused on creating pathways for minority-led game studios and startups. 
Production, Business/Marketing

Sky Sports working with FIFA devs to artificially fill Premier League stadiums  
by Chris Kerr [06.08.20]
UK broadcaster Sky Sports is partnering with EA Sports to bring virtual crowd noise to behind-closed-doors soccer matches.
Console/PC, Business/Marketing

UK government calls for more evidence in ongoing loot box debate  
by Chris Kerr [06.08.20]
The UK government has launched a fresh review into the nature of loot boxes that could see the controversial monetization method be reclassified as gambling products.
Console/PC, Business/Marketing