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February 19, 2020
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Updates » Business/Marketing
Blog: A battle royale analysis from Q3  
by Gamasutra Community [11.07.19]
Following its strongest quarter in Q2, the mobile battle royale segment outside of mainland China is showing signs of weariness.
Design, Business/Marketing

Blog: Is it my Genre? A Mutazione trailer analysis  
by Gamasutra Community [11.07.19]
A trailer breakdown of Mutazione is the best way I know how to start discussing genre in game marketing.
Design, Business/Marketing

Sony's Yoshida steps down as head of WWS to focus on independent devs  
by Kris Graft [11.07.19]
Sony Interactive Entertainment announced that Hermen Hulst, co-founder and managing director of Horizon Zero Dawn developer Guerrilla, would become the new head of SIE's Worldwide Studios, as Shuhei Yoshida switches gears.
Console/PC, Indie, Business/Marketing

Abbey Games 'scoping down' and terminating all employee contracts by 2020  
by Alex Wawro [11.06.19]
Dutch indie Abbey Games announced yesterday that it will end all contracts with its employees by December 31st in an effort to "scope down" and get its Early Access god game Godhood to 1.0 by 2020.
Indie, Business/Marketing

So far, game spending is over $27 billion for 2019 in the US  
by Alissa McAloon [11.06.19]
Consumers in the United States have spent just over $27 billion on video games and related goods in 2019, a slight 1 percent increase from the same 9 month period in 2018.
Console/PC, Smartphone/Tablet, Business/Marketing

Niantic opens up Pokemon Go sponsored location program for smaller businesses  
by Alissa McAloon [11.06.19]
Niantic’s location-based AR game Pokemon Go will soon let a wider variety of businesses set up sponsored in-game Pokestops.
Smartphone/Tablet, Business/Marketing

Supercell scraps upcoming title Rush Wars after failing to find the fun 1
by Chris Kerr [11.06.19]
Supercell has scrapped upcoming "build and battle" title Rush Wars after the beta was met with a  lukewarm reception. 
Smartphone/Tablet, Design, Production, Business/Marketing

Industry veterans form 'diverse and inclusive' studio Brass Lion Entertainment 2
by Chris Kerr [11.05.19]
A group of games industry veterans have joined forces to establish a new "diverse and inclusive entertainment studio" called Brass Lion Entertainment.
Production, Business/Marketing

The Nintendo Switch has sold over 10 million units in Japan  
by Chris Kerr [11.05.19]
The Nintendo Switch has sold over 10 million units in Japan, according to the latest official figures from Nintendo.
Console/PC, Business/Marketing

Net sales down at Starbreeze as company readies for Payday-centric future  
by Chris Kerr [11.05.19]
Sales have again dipped at struggling Payday 2 developer Starbreeze, which was recently granted an extended reconstruction period to give it more time to steady the ship.
Business/Marketing

Blog: Kickstarter lessons learned from a 300 percent funded solo project 2
by Gamasutra Community [11.05.19]
I’m a solo developer from Germany and I ran a Kickstarter campaign for my game last year that ended up getting over 300 percent funded with a pledge total of over $100,000 USD.
Production, Business/Marketing

Hong Kong protesters shine, but don't quite spark at BlizzCon 3
by Bryant Francis [11.05.19]
Pro-Hong Kong shared their stories with Gamasutra this weekend, but it's unclear if their presence will spark change in how Blizzard approaches the ban of Hearthstone pro player Blitzchung.
Console/PC, Business/Marketing

Global second party games head Gio Corsi departs PlayStation  
by Alissa McAloon [11.04.19]
Longtime PlayStation developer and famed PlayStation Vita advocate Gio Corsi has announced his time at the company has come to a close.
Console/PC, Business/Marketing

Hideo Kojima and Kojima Productions to start making movies 1
by Chris Kerr [11.04.19]
Renowned cutscene-worshipper and Metal Gear creator Hideo Kojima will eventually try his hand at making movies. 
Production, Business/Marketing

Unity acquires 3D application streaming platform creator Obvioos  
by Chris Kerr [11.04.19]
Unity has acquired Obvioos, the creator of real-time 3D application streaming service Furioos, for an undisclosed fee.
Production, Business/Marketing

Video Game Deep Cuts: Stranded In Luigi's Death Mansion  
by Gamasutra Staff [11.03.19]
This week's roundup includes impressions of Death Stranding through Luigi's Mansion 3 to Modern Warfare as well as neat pieces on food in games, Junji Ito's influence, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

SingStar servers slated for January 2020 shutdown  
by Alex Wawro [11.01.19]
The fat lady sings for SingStar servers at the end of January, when the curtain closes on the SingStore after 15 years of SingService.
Social/Online, Business/Marketing

Report: Embattled real estate startup WeWork mulling esports investment 1
by Alex Wawro [11.01.19]
Earlier this week the team at Bloomberg reported that We Co., parent of contentious real estate startup WeWork, has made a number of moves towards a potential investment in the eSports business.
Business/Marketing

Blizzard announces Overwatch sequel at BlizzCon 2
by Bryant Francis [11.01.19]
Blizzard debuted a new Overwatch that remixes the game's multiplayer design and introduces a new focus on co-op, story driven gameplay.
Console/PC, Business/Marketing

Hearthstone Battlegrounds is Blizzard's card-based take on auto chess  
by Bryant Francis [11.01.19]
Blizzard is getting into the 'auto chess' business with a new mode for Hearthstone that appears to pit 8 players against each other in combat akin to DotA Auto Chess and other 'auto chess' games.
Console/PC, Business/Marketing