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Updates » Business/Marketing
Report: Guild Wars 2 in-game currency no longer available in Belgium  
by Chris Kerr [09.24.18]
The issue appears to be unique to Belgium, as some players in the country have succeeded in buying gems by using a VPN to make it seem like they're connecting to the store from another region.
Console/PC, Business/Marketing

Blog: Examining the debate behind loot boxes 15
by Gamasutra Community [09.24.18]
With more concerns regarding regulating loot boxes, today's post takes a look at the appeal, design, and debate of this polarizing microtransaction.
Production, Business/Marketing

Video Game Deep Cuts: The Unavowed Ninja's Red (Dead) Redemption 1
by Gamasutra Staff [09.24.18]
This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Stillfront acquires Imperia Online developer for $11M  
by Emma Kidwell [09.21.18]
The Swedish firm Stillfront Group announced today that it has acquired developer Imperia Online, known for the medieval-themed MMO strategy game of the same name $11.7 million. 
Console/PC, Smartphone/Tablet, Business/Marketing

Jagex fires RuneScape moderator for stealing player gold 2
by Chris Kerr [09.21.18]
Update "During our rigorous routine system checks, irregular activity was identified on small number of accounts, including the movement of wealth and items back into the live game."
Console/PC, Business/Marketing

Record 78.3 million people played Fortnite in August  
by Chris Kerr [09.21.18]
It's a tidbit that highlights the enduring popularity of Epic Games' last-person-standing shooter, which launched in July 2017.
Console/PC, Business/Marketing

Twitch abruptly blocked in China & delisted from local iOS App Store  
by Alex Wawro [09.20.18]
Video streaming platform Twitch has suddenly hit a wall in China, as the Twitch website is currently inaccessible in the country & the Twitch iOS app has been removed from Apple's regional App Store.
Social/Online, Business/Marketing

Ex-BioWare GM Aaryn Flynn is now Improbable's North American GM of games  
by Alex Wawro [09.20.18]
Former BioWare GM Aaryn Flynn has joined up with the folks at British tech firm Improbable, makers of the SpatialOS game server platform, to serve as their North American general manager of games.
Social/Online, Business/Marketing

Valve will start helping developers moderate their Steam communities 1
by Chris Kerr [09.20.18]
It's a change that will hopefully take some pressure off game developers, who've until now had to moderate individual game discussions themselves.
Console/PC, Business/Marketing

Tilting Point drops $29M into Star Trek Timelines developer Disruptor Beam  
by Bryant Francis [09.20.18]
The $29 million deal between the companies will help fund Star Trek Timelines and development on a new game from Disruptor Beam.
Smartphone/Tablet, Business/Marketing

Marvel's Spider-Man sold over 3.3 million units in first three days 1
by Chris Kerr [09.20.18]
The PlayStation 4 exclusive was developed by Ratchet & Clank and Sunset Overdrive creator Insomniac Games, and launched just under two weeks ago on September 7. 
Console/PC, Business/Marketing

Blog: Understanding China's temporary game approval freeze  
by Gamasutra Community [09.20.18]
China is the largest games market in the world, but has been hit by a temporary game approval freeze that has limited the number of new games being released this year. Here's what that means.
Business/Marketing

Mobile game dev Outfit7 opens new Barcelona studio  
by Alex Wawro [09.19.18]
Head's up, game devs: The mobile game makers at Talking Tom developer Outfit7 announced this week that they're opening a new studio in Barcelona, Spain.
Smartphone/Tablet, Business/Marketing

343 FPS chief says no 'real-money loot boxes' in Halo Infinite  
by Bryant Francis [09.19.18]
According to the head of 343 Studios, Master Chief's next adventure won't include "real-money loot boxes."
Console/PC, Business/Marketing

Don't Miss: Larian's lessons learned making Divinity: Original Sin 3
by Staff [09.19.18]
Studio founder Swen Vencke speaks to Larian's experience of becoming an independent, self-publishing company after 15 years of working with publishers in this Divinity: Original Sin postmortem.
Console/PC, Indie, Design, Production, Business/Marketing

Blog: Kliuless? Gaming Industry ICYMI #3 1
by Gamasutra Community [09.19.18]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week.
Design, Business/Marketing

SCUM has surpassed 1 million sales in under a month  
by Chris Kerr [09.19.18]
The title initially surpassed 250,000 sales in 24 hours to become publisher Devolver Digital's biggest launch to date, and has added another 750,000 to the pile in the weeks since. 
Console/PC, Business/Marketing

Valve and Ubisoft fined for breaching consumer laws in France  
by Chris Kerr [09.19.18]
Both companies have been fined for breaching consumer laws in France, after failing to implement satisfactory refund policies on their Uplay and Steam digital storefronts. 
Console/PC, Business/Marketing

Sony making mini-console debut with PlayStation Classic 6
by Chris Kerr [09.19.18]
The dinky device will come pre-loaded with 20 classic titles, including fan-favorites such as Final Fantasy VII, Ridge Racer Type 4, Wild Arms, and Tekken 3.
Console/PC, Business/Marketing, Video

Nintendo tries bundling Switch with a F2P game: Fortnite 1
by Emma Kidwell [09.18.18]
Nintendo announced a Fortnite Switch bundle earlier today including special in-game items and 1000 V-Bucks, slated for release on October 15.
Console/PC, Business/Marketing