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April 25, 2018
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Updates » Business/Marketing
Blog: Community building on Discord and organic marketing​ for indies  
by Gamasutra Community [01.30.18]
Communities: the life blood your game. They're a measure of whether what you've created is actually any good. Right? So, why do lots of devs wait until after launch before starting to grow theirs?
Business/Marketing

After nearly a decade, MMO Alganon shuts down servers 8
by Emma Kidwell [01.29.18]
Update Quest Online's MMO Alganon has been offline since November of 2017, and is currently inaccessiblefrom the Steam store page.
Social/Online, Business/Marketing

Microsoft snaps up backend service platform PlayFab  
by Emma Kidwell [01.29.18]
Microsoft announced today its acquisition of PlayFab, a backend cloud-based servicethat hostslive games designed to be used by developers across all platforms (PC, mobile, and console).
Console/PC, Business/Marketing

GDC State of the Industry: Under 25% of devs will have a publisher on their next game  
by Staff [01.29.18]
Today we highlight another notable finding from this year's survey of nearly 4,000 game industry professionals: the fact that over 75% said they weren't working with a publisher on their next game.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Teddy Diefenbach steps down as Square Enix Montreal creative director 1
by Alissa McAloon [01.29.18]
Diefenbach joined up with the Lara Croft Go studio back in 2016 and departs now following the apparent cancelation of his teams project.
Indie, Business/Marketing

PSA: 2 days left to register early for GDC 2018 at a discounted rate!  
by Staff [01.29.18]
With just over 48 hours to go beforeearly registration for Game Developers Conference 2018endsWednesday, January 31st at11:59 PM Pacific,now's the time register at a discounted rate!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Following feedback, Ubisoft cancels Rainbow Six Siege price increase plans  
by Alissa McAloon [01.29.18]
Ubisoft has backed away from earlier plans to replace Rainbow Six Sieges $40 standard edition with a $60 release after player complaints.
Console/PC, Social/Online, Business/Marketing

At GDC 2018, see how Valve uses deep learning to fight cheating in CS:GO! 1
by Staff [01.29.18]
Fittingly titled "Robocalypse Now: Using Deep Learning to Combat Cheating in 'Counter-Strike: Global Offensive'", Valve's GDC 2018 talk will show you how and why deep learning AI helps stop cheating.
Console/PC, Social/Online, Business/Marketing, GDC

Phil Spencer: Xbox Game Pass can create more opportunities for single player games  
by Chris Kerr [01.29.18]
"The value [for money] is pretty obvious for some, and the idea of a new model that could open up opportunities for creativity is where I think we'll end up.Especially for single-player games."
Console/PC, Production, Business/Marketing

Blog: IGDA Survey shows diversity and job stability concerns 1
by Gamasutra Community [01.29.18]
In this article, game designer Sande Chen relates the lack of progress on diversity and job stability, as indicated by the IGDA 2017 Developer Satisfaction Survey.
Business/Marketing

Mixer getting in-stream tipping and game purchases  
by Chris Kerr [01.29.18]
Mixer, the streaming platform and Twitch competitor owned by Microsoft, is getting a couple ofrather familiar features in the coming months.
Console/PC, Business/Marketing

Monster Hunter: World ships record 5M units in first three days 2
by Chris Kerr [01.29.18]
Monster Hunter: World has shipped a record-breaking 5 million unitsworldwide since launching three days ago on January 26.
Console/PC, Business/Marketing

How The Room devs succeeded on mobile, 'the only option left to us' 1
by Jennifer Allen [01.29.18]
Fresh off the release of The Room: Old Sins, Fireproof Games' Barry Meade chats with Gamasutra about what the studio has learned in ten years of game dev, and how it stumbled into success on mobile.
Smartphone/Tablet, Indie, Design, Business/Marketing

Video Game Deep Cuts: Gorogoa's Lair of Coziness  
by Gamasutra Staff [01.29.18]
This week's Video Game Deep Cuts includes a deep dive into Gorogoa, what went wrong in the making of Lair, and the concept of 'coziness' in games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Shadowhand developer explains the cons of a long dev cycle 18
by Emma Kidwell [01.26.18]
In a blog posted to his website today, Shadowhand developer Jake Birkettdiscusses the potential pitfalls of a long development cycle.
Indie, Business/Marketing

Facebook announces new pilot program for 'gaming streamers' 1
by Emma Kidwell [01.26.18]
Facebook announcedthe introduction of its gaming creator pilot program, a live streamingmonetization service geared specifically toward "gaming streamers".
Social/Online, Business/Marketing

Make sure to take advantage of Business Matchmaking at GDC 2018!  
by Staff [01.26.18]
GDC 2018 is just two months away, which means now is the ideal time for registered attendees to schedule meetings using the conference's powerful GDC Connect business matchmaking tool!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Come see GDC Play devs hone their pitching skills at GDC Pitch 2018!  
by Staff [01.26.18]
If you're coming to GDC 2018 don't miss your chance to participate in GDC Pitch, a special event designed to help select participants practice their pitching skills --in front of a live audience!
VR, Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Blog: Red flags on the job hunt - Student edition 4
by Gamasutra Community [01.26.18]
Students are given lots of advice on how to make themselves attractive to employers, but very little about what to watch out for when job hunting. Here's my take after a decade of job hunting.
Business/Marketing

Rainbow Six Siege gets $20 price hike two years after launch 1
by Chris Kerr [01.26.18]
The French developer-publisher intends to replace the current $40 'standard edition' with an 'advanced edition' that will cost $60.
Console/PC, Business/Marketing