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January 23, 2018
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Updates » Business/Marketing
UK games tax relief initiative extended until 2023  
by Chris Kerr [11.02.17]
It's good news for devs in the region,and means those creating games in Britain will be able to claim back up to 25 percent of production costs for at least another six years.
Production, Business/Marketing

EA not convinced by the Switch, will gauge demand after 12 months 2
by Chris Kerr [11.02.17]
EA is biding its time when it comes to the Switch, and wants to wait until the system has been on shelves for a year before deciding whether to develop more titles.
Console/PC, Business/Marketing

Arc System Works establishes North American branch  
by Chris Kerr [11.02.17]
Guilty Gear and BlazBlue developer-publisher Arc System Works has opened a new office in North America.
Console/PC, Business/Marketing

Amazon opens dedicated 'Retro Zone' for selling 'retro' games and gear  
by Alex Wawro [11.01.17]
If you're making games that could conceivably be seen as "retro", you should know that Amazon has opened a new corner of its online storefront that's dedicated to selling such work: The Retro Zone.
Social/Online, Business/Marketing

Nintendo: The least popular way to play Switch games is primarily on a TV 3
by Alex Wawro [11.01.17]
Devs may appreciate the bit of perspective Nintendo recently shared on how people (or at least, Nintendo Account holders)prefer to play games on the company's new hybrid console.
Console/PC, Business/Marketing

Razer partners with devs to debut $700 game-focused Android phone  
by Alex Wawro [11.01.17]
Devs should note that the company is talking up the phone's 5.72-inch display, which can reportedly dynamically adjust to hit refresh rates ofup to 120 frames per second.
Smartphone/Tablet, Business/Marketing

MAG Interactive grabs $9.7M investment to fund FEO Media acquisition  
by Alissa McAloon [11.01.17]
The Swedish mobile studio MAG Interactive has secured an 80 million SEK (~$9.7 million) investment to assist in financing its recentacquisition of QuizDuel developer FEO Media.
Smartphone/Tablet, Business/Marketing

Opinion: When Big Oil attacks your game 7
by Katherine Cross [11.01.17]
In Thunderbird Strike, which draws on Anishinaabe and Mtis imagery, you play a thunderbird who gathers lightning to destroy pipeline building equipment. One Big Oil exec labeled it "eco-terrorism."
Console/PC, Indie, Design, Business/Marketing, Video

Blog: How the ESRB is promoting children's gambling 20
by Gamasutra Community [11.01.17]
The ESRB recently declared that "elements of chance" in today's games are not gambling. Here Ramin Shokrizade explains what an "element of chance" really means.
Business/Marketing

GDC 2018 to host a special 20th anniversary Ultima Online Classic Postmortem!  
by Staff [11.01.17]
To mark its 20th anniversary, Raph Koster,Starr Long, and Richard Garriott de Cayeux will be presenting a Classic Game Postmortem on their trailblazing gameUltima Onlineat GDC 2018!
Console/PC, Social/Online, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Odyssey breaks 3D Mario week one sales record in Japan  
by Chris Kerr [11.01.17]
Super Mario Odyssey sold 510,000 units in Japan during its first week on shelves, according to the latest numbers from Famitsu.
Console/PC, Business/Marketing

Blog: Quick tip for your game trailer - maybe try humility
by Gamasutra Community [11.01.17]
The gameplay trailer for The Mortician's Tale does something that's easy to overlook. It humbly represents the game.
Business/Marketing

Blog: Did your game really flop? 3
by Gamasutra Community [11.01.17]
"This and that game did not sell a million copies, so it must be a commercial fail." It's a sentence you may read a few times, but it is so far away from truth. Let's try to understand the breakeven.
Business/Marketing

Nex Machina dev Housemarque is done with arcade titles  
by Chris Kerr [11.01.17]
After 20 years carrying the torch for arcade enthusiasts, Nex Machina developer Housemarque is leaving the genre behind due to lackluster sales.
Console/PC, Business/Marketing

Daybreak gives PS3 version of DC Universe Online 3 months to live  
by Alex Wawro [10.31.17]
The DC Universe Online dev plans to shut down the PS3 version of the F2P MMO gameon January 31st, 2018 in order to 'focus our resources on further optimizing the game for PlayStation 4.'
Social/Online, Business/Marketing

Video: Juggling the chainsaws of work-for-hire vs. original projects  
by Staff [10.31.17]
At GDC 2016, ClutchPlay Games' Amy Dallas tackles the practical realities ofbalancing work-for-hire projects vs. developing original IP, and what she & her team have learned from doing it for years.
Smartphone/Tablet, Indie, Business/Marketing, Video, Vault

Profits and revenue on the rise for Konami's video game branch  
by Alissa McAloon [10.31.17]
For the first six months of its 2017-2018 fiscal year, Konami saw a year-over-yearincrease inprofit and revenue for both its Digital Entertainment branch and the company as a whole.
Console/PC, Smartphone/Tablet, Business/Marketing

PSA: This is your last week to submit talks for the GDC 2018 Tutorials!  
by Staff [10.31.17]
The deadline to pitch talks for the Board Game Design Day closesWednesday, November 1, while the deadline for the Level Design Workshop the Tools Workshop, or eSports day closeFriday, November 3.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Sony's games division drives strong growth in profits 1
by Chris Kerr [10.31.17]
That increase was largely driven by rising PlayStation 4 software and hardware sales, along with the positive impact of foreign exchange rates.
Console/PC, Business/Marketing

Nintendo survey reveals who's purchasing the Switch 8
by Chris Kerr [10.31.17]
According to a recent U.S. survey conducted by Nintendo, most Switch purchases are being made by "male consumers in their 20s and early 30s."
Console/PC, Business/Marketing