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June 13, 2021
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Updates » Business/Marketing
Ubisoft will transition to a hybrid work system after the pandemic  
by Chris Kerr [06.09.21]
Recently appointed chief people officer Anika Grant said the majority of Ubisoft staff will be given the opportunity to balance home and office work via a hybrid system.
Console/PC, Production, Business/Marketing

62 percent of UK adults played online games during the pandemic, says UK regulator 1
by Chris Kerr [06.09.21]
The number of people playing online games in the UK rose during the pandemic, according to a report from UK communications regulator Ofcom. 
Business/Marketing

The Itch bundle for Palestinian Aid has passed its $500K fundraising goal 1
by Chris Kerr [06.09.21]
The Itch-hosted Indie Bundle for Palestinian Aid has surpassed its initial fundraising goal of $500,000.
Business/Marketing

Coffee Talk creator Toge Productions is offering funding to devs in Southeast Asia  
by Chris Kerr [06.09.21]
Coffee Talk developer Toge Productions has launched the Toge Game Fund Initiative to help developers from Southeast Asia secure funding for their game projects.
Production, Business/Marketing

Here's how closed captioning will work at GDC 2021  
by Staff [06.08.21]
Find out how closed captioning will work at the all-digital GDC 2021.
Console/PC, Indie, Programming, Design, Production, Business/Marketing, GDC

Phoenix Games nabs stake in Midoki along with rights to mobile RPG Knighthood  
by Chris Kerr [06.08.21]
Mobile game collective Phoenix Games has acquired a minority stake in UK mobile studio Midoki. 
Smartphone/Tablet, Business/Marketing

TinyBuild buys Streets of Rogue developer DogHelm in $6.5 million deal  
by Chris Kerr [06.08.21]
TinyBuild has acquired Streets of Rogue developer DogHelm Studios in a deal worth up to $6.5 million.
Console/PC, Production, Business/Marketing

Stillfront Group acquires idle mobile RPG Crush Them All from Godzilab  
by Chris Kerr [06.08.21]
Stillfront Group has agreed to acquire Crush Them All, an idle mobile RPG developed by Godzilab, for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Syberia developer Microids opens new Lyon studio to create adventure games  
by Chris Kerr [06.08.21]
French game company Microids, known for developing and publishing the Syberia franchise, has cut the ribbon on a new development studio in Lyon.
Production, Business/Marketing

Can paid ads for PC/console games give you positive ROI?  
by Gamasutra Staff [06.07.21]
Let's take a look into how paying big social media platform companies to promote your game could (or might not!) pay off - and other notable game discovery news.
Console/PC, Indie, Art, Design, Production, Business/Marketing

Developers have earned $230 billion through the App Store to date 1
by Alissa McAloon [06.07.21]
Apple says that developers have made over $230 billion dollars since the App Store first launched way back in 2008.
Smartphone/Tablet, Business/Marketing

Black Desert Online dev Pearl Abyss opens new offices in L.A. and Amsterdam  
by Chris Kerr [06.07.21]
Black Desert Online developer Pearl Abyss has opened new offices in Los Angeles and Amsterdam.
Console/PC, Production, Business/Marketing

Blog: Gacha - A 2021 detailed guide for beginners  
by Gamasutra Community [06.07.21]
Gachas account for a significant part of the hard currency spent in any games that include them, but there's little information about their design differences. Here's an explainer aimed at beginners.
Business/Marketing

Indie developers have curated a new Itch bundle in aid of Palestine  
by Chris Kerr [06.07.21]
Digital storefront Itch is hosting a new bundle to help raise money for Palestinians in need.
Console/PC, Business/Marketing

Hades wins the Nebula Award for Best Game Writing 2
by Chris Kerr [06.07.21]
Supergiant's roguelike action dungeon crawler Hades has been honored with the 2020 Nebula Award for Best Game Writing.
Design, Production, Business/Marketing

Facebook Gaming acquires Crayta developer Unit 2 Games  
by Chris Kerr [06.07.21]
Facebook Gaming has acquired Unit 2 Games, the UK developer behind collaborative game development and publishing platform Crayta, for an undisclosed fee.
Console/PC, Business/Marketing

Finnish studio Quicksave Interactive nets $1.3 million to create HTML-5 chat games  
by Chris Kerr [06.04.21]
Helsinki-based game studio Quicksave Interactive has raised $1.3 million to create HTML-5 social games that can be played on messaging platforms.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Report: Balan Wonderworld game director Yuji Naka departs Square Enix 1
by Chris Kerr [06.04.21]
UPDATE: Sonic the Hedgehog co-creator and Balan Wonderworld game director Yuji Naka has seemingly left Square Enix.
Console/PC, Business/Marketing

Tencent opens new L.A. office to consolidate workforce and enable further expansion  
by Chris Kerr [06.04.21]
Chinese tech and game company Tencent has opened a new office in Los Angeles that could house up to 300 employees.
Console/PC, Business/Marketing

Video game charts: a series of lenses  
by Gamasutra Staff [06.03.21]
Sure, you're looking at the top games on the Steam charts, but are those really the 'top games'? This and lots more discoverability takes in this latest round-up.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing