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January 28, 2020
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Updates » Business/Marketing
Blog: How to give a really great GDC talk 2
by Gamasutra Community [01.23.20]
Writing a great talk is really hard. You have to make it informative, and convincing, and yet still fun. Plus, you have to keep a lid on your anxiety. Here are some tips I used at GDC 2019.
Business/Marketing

Video: Showcasing your indie game with the right messaging and video  
by Staff [01.22.20]
In this 2019 GDC talk editor Derek Lieu and marketer Dana Trebella teach a practical process to find your indie game's unique message, and how to explain the hook via strong visuals and trailers.
Indie, Business/Marketing, Video, Vault

Blog: Tips for time tracking In 2020  
by Gamasutra Community [01.22.20]
Game development veteran Niklas Gray outlines his plans for time tracking in 2020.
Production, Business/Marketing

Current Prison Architect developer Double Eleven opens Malaysian office  
by Chris Kerr [01.22.20]
British developer-publisher Double Eleven has opened its first overseas office in Kuala Lumpur, Malaysia.
Console/PC, Production, Business/Marketing

Tencent wants to fully acquire Conan Exiles developer Funcom  
by Chris Kerr [01.22.20]
Tencent has tabled a voluntary cash offer to fully acquire Conan Exiles developer Funcom, months after picking up a 29 percent stake in the studio.
Console/PC, Production, Business/Marketing

Blog: Video game marketing predictions for 2020  
by Gamasutra Community [01.22.20]
Here are a few things I see taking place in the murky marketing world supporting video games and companies near the video game industry in 2020.
Design, Business/Marketing

California claims $10 million gender discrimination settlement lets Riot off lightly 1
by Chris Kerr [01.22.20]
California state agencies claim a $10 million gender discrimination settlement proposed by Riot Games will let the studio off lightly.
Business/Marketing

Daybreak Games restructures internal studios around key franchises  
by Chris Kerr [01.21.20]
Daybreak Games has restructured its internal studios so it can better focus on the development of individual franchises.
Production, Business/Marketing

UK's top mental health nurse wants crack down on loot boxes 3
by Chris Kerr [01.21.20]
NHS mental health director Claire Murdoch claims the controversial monetisation method "sets kids up for addition" by effectively teaching them to gamble at a young age.
Design, Business/Marketing

Court overturns $10.1 million verdict against Nintendo in Wii Remote lawsuit  
by Chris Kerr [01.21.20]
A federal court in Dallas has overturned a jury verdict against Nintendo that ordered the company to pay $10.1 million to iLife Technology for allegedly violating its motion tracking patents.
Console/PC, Design, Business/Marketing

GTA developer Rockstar pushes back against UK tax abuse allegations  
by Chris Kerr [01.21.20]
Grand Theft Auto developer Rockstar has refuted the suggestion its abusing the UK government's Video Game Tax Relief initiative and dodging corporation tax.
Console/PC, Business/Marketing

Report: TikTok owner ByteDance planning big push into mobile games 1
by Chris Kerr [01.20.20]
TikTok owner ByteDance has been quietly building an internal game division so it can break into the lucrative mobile games market.
Smartphone/Tablet, Business/Marketing

Blog: Is your 21st century games career what you thought it'd be? 1
by Gamasutra Community [01.20.20]
Video game careers aren't straightforward. There are more paths than becoming a studio employee, growing a company, or shooting for the indie dream. How do you think yours will look in the '20s?
Business/Marketing

Tencent intends to further diversify investments outside of games 1
by Chris Kerr [01.20.20]
Tencent wants to step up its investment efforts outside the world of video games, and intends to "pay more attention to smart retail and payment platforms."
Business/Marketing

Unsubtle Rainbow Six Siege DDoS dealers hit with Ubisoft lawsuit  
by Alex Wawro [01.17.20]
Ubisoft has filed a lawsuit in California against a group it claims are in the business of selling access to services which can disrupt the servers of (among other things) Rainbow Six Siege.
Console/PC, Social/Online, Business/Marketing

Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games  
by Gamasutra Staff [01.17.20]
The latest highlights include a look at 2020's most anticipated PC games, 1983's 'breakout' game (fine, it's a book excerpt from a 1983 tome about Breakout!), plus looks at Android: Netrunner & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Microsoft pledges to wipe out its carbon footprint by 2050  
by Chris Kerr [01.17.20]
Microsoft has outlined plans to not just reduce, but completely remove its carbon footprint in an attempt to combat the climate crisis.
Console/PC, Business/Marketing

Following Cyberpunk delay, CD Projekt Red expects dev team crunch 3
by Chris Kerr [01.17.20]
Cyberpunk 2077 developer CD Projekt Red has said that delaying the game until September won’t negate the need for crunch.
Production, Business/Marketing

The top 7 reasons women quit game development
by Pixelles [01.17.20]
Game development-focused feminist non-profit Pixelles highlights problem areas--and solutions--in retaining women within game development studios.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: PlayStation is hiring a Digital Analytics and Monetization Manager (Esports)  
by Staff [01.16.20]
In this role, you will need to drive narrative, solve ambiguous problems, and communicate extremely effectively in order to be able to evangelize and champion Esports across PlayStation up to the Executive level.
Business/Marketing, Recruitment