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Updates » Business/Marketing
China has established an ethics committee to vet online games 1
by Chris Kerr [12.10.18]
The committee is comprised of online gaming experts and researchers from government departments, industry institutions, and media outlets. 
Business/Marketing

The South Korean government just made boosting a criminal offense 2
by Chris Kerr [12.10.18]
Boosting is a lucrative business in South Korea, and is particularly prevalent in popular titles like Overwatch and League of Legends.
Console/PC, Business/Marketing

Video Game Deep Cuts: Smash That Punch-Out, Hard  
by Gamasutra Staff [12.09.18]
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a looks at the latest acclaimed Smash Bros. game, & a multitude of other neatness.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Daybreak Games lays off estimated 70 employees 6
by Emma Kidwell [12.07.18]
H1Z1 developer Daybreak Games has laid off a portion of its workforce, cutting jobs across various departments within the studio in the process.
Console/PC, Business/Marketing

Dauntless to provide cross-platform play across all devices  
by Emma Kidwell [12.07.18]
Phoenix Labs announced that its RPG Dauntless will be heading to Xbox One and PlayStation 4 for free in April 2019, with a Switch release to follow later on. 
Console/PC, Business/Marketing

Farming Simulator 19 sells over 1M units 10 days after launch 1
by Emma Kidwell [12.07.18]
Farming Simulator 19 has sold over one million copies worldwide within the first 10 days of launch, making it the fastest in the franchise's history to reach this milestone.
Console/PC, Business/Marketing

BioWare says Anthem won't rely on big-spending 'whales' for success 4
by Bryant Francis [12.07.18]
BioWare lead producer Mike Gamble breaks down some of the ways the company plans to support players for its new online RPG hybrid.
Console/PC, Production, Business/Marketing

UK government to invest $25M into creative industries  
by Chris Kerr [12.07.18]
Only a small portion of that cash will be spent directly on games, however, with just £390,000 being set aside for the UK games industry. 
Business/Marketing

God of War and Red Dead Redemption 2 win big at The Game Awards  
by Chris Kerr [12.07.18]
The overall winner on the night was God of War, which took home the coveted Game of the Year and Best Game Direction awards, along with the prize for Best Action-Adventure Game. 
Art, Design, Production, Business/Marketing

Epic Games Store launches with handful of games 7
by Chris Kerr [12.07.18]
Although the store has opened its doors, there are currently only a handful of titles actually available for purchase.
Console/PC, Business/Marketing, Video

Blog: Timing financing to generate success 2
by Gamasutra Community [12.07.18]
Funding is not a problem to solve, it's an opportunity to generate success. Just be mindful of timing your financing, and you’ll have a much greater chance of pulling it off.
Production, Business/Marketing

Hasbro & Wizards of the Coast invest in Magic: The Gathering esports with $10M prize pool  
by Emma Kidwell [12.07.18]
Hasbro and Wizards of the Coast have unveiled Magic Esports, a new competitive program with a restructured tournament format for Magic: The Gathering and Magic: The Gathering Arena.
Console/PC, Business/Marketing

Enabling ads in Street Fighter V boosts in-game currency rewards  
by Alissa McAloon [12.06.18]
All in all, Capcom says that optional ads will hit the game on December 11 and will "be displayed in several locations in-game to remind you about costumes, bundles, and the Capcom Pro Tour."
Console/PC, Social/Online, Business/Marketing

Epic Game Store will give devs as much information as legally possible  
by Chris Kerr [12.06.18]
"Contractually we can't share other companies' sales data, but we can share other useful stats, especially in an aggregated format."
Console/PC, Business/Marketing

Phil Spencer: Xbox Game Pass will eventually be available on 'every device'  
by Chris Kerr [12.06.18]
"As somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people."
Console/PC, Business/Marketing

Quake Champions to introduce a paid battle pass  
by Emma Kidwell [12.05.18]
In a similar vein to Fortnite's business model, developers Bethesda and id Software are introducing a new progression system and paid Battle Pass to Quake Champions on December 20.
Console/PC, Business/Marketing

Swedish authorities raid Starbreeze on suspicion of insider trading  
by Chris Kerr [12.05.18]
The Swedish Economic Crime Authority swept through the company's Stockholm headquarters on Wednesday, and seized various items including a computer. 
Console/PC, Business/Marketing

Opinion: It's 'Store Wars' in the 21st century 3
by Joost van Dreunen [12.05.18]
In this opinion piece, SuperData Research founder Joost van Dreunen examines the new digital store rivalries between Steam, Epic and a host of others - who will reign supreme?
VR, Console/PC, Indie, Design, Production, Business/Marketing

Valve explains recent Steam store traffic changes 2
by Alex Wawro [12.04.18]
Valve claims traffic from Steam's 'More Like This' recommendation engine did drop noticeably for two weeks in early October, but that it 'recovered around October 19th, and has stabilized since.'
Console/PC, Business/Marketing

Tim Sweeney says Fortnite prepped Epic to run a game store  
by Emma Kidwell [12.04.18]
Epic Games founder Tim Sweeney discusses how the new Epic Games Store operates in an interview with Game Informer.
Console/PC, Business/Marketing