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June 28, 2022
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Updates » Business/Marketing
Finnish studio Metacore secures $180 million from Supercell  
by Chris Kerr [05.05.21]
Finnish mobile studio Metacore has secured €150 million in funding from Clash of Clans maker Supercell.
Business/Marketing

A host of Stadia developers have left Google to join Jade Raymond at Haven Studios 1
by Chris Kerr [05.05.21]
Updated:After Google Stadia shut down first-party game development operations, a number of developers have reemerged at former Stadia games boss Jade Raymond at her new Sony-backed Haven Studios.
Console/PC, Production, Business/Marketing

Activision betting big on mobile after CoD Mobile player spending tops $1 billion  
by Chris Kerr [05.05.21]
Activision Blizzard intends to bring all of its franchises to mobile platforms in some form, according to company COO and president Daniel Alegre.
Smartphone/Tablet, Business/Marketing

Call of Duty developer Sledgehammer Games opens new Toronto studio  
by Chris Kerr [05.05.21]
Call of Duty developer Sledgehammer Games has opened a new studio in Toronto, Canada.
Console/PC, Production, Business/Marketing

Epic v. Apple trial surfaces Walmart's rumored 'Project Storm' streaming service  
by Chris Kerr [05.04.21]
Walmart's unannounced cloud gaming service codenamed 'Project Storm' has been detailed in confidential emails shown during the Epic Games vs. Apple trial.
Console/PC, Smartphone/Tablet, Business/Marketing

What do devs really think of game platform cut?  
by Gamasutra Staff [05.04.21]
We look at the GDC survey on game platform cut and the state of subscription services, as well as lots more neat game discovery news!
Console/PC, Indie, Design, Production, Business/Marketing

Stadia VP and head of product John Justice has left Google  
by Chris Kerr [05.04.21]
Stadia vice president and head of product John Justice has left Google after less than three years.
Console/PC, Production, Business/Marketing

Blog: Store page marketing tips for game devs  
by Gamasutra Community [05.04.21]
Perfecting your store page is arguably the most important marketing activity you can focus on. Good store pages facilitate conversions (wish lists and buys), while bad pages render greatly hinder your marketing efforts.
Console/PC, Indie, Business/Marketing

Sony wasn't sold on Fortnite cross-play until 'compensation' policy sweetened the deal  
by Chris Kerr [05.04.21]
Sony charged Fortnite developer Epic Games cross-play 'compensation' to ensure letting PlayStation owners play with friends on other platforms worked in its favor.
Console/PC, Business/Marketing

Epic v. Apple trial offers rare look into Epic financials, billions of Fortnite revenue  
by Alissa McAloon [05.03.21]
The first day of that trial saw the release of a financial presentation covering the company's earnings during 2018 and 2019, offering a rare look into the company's earnings.
Console/PC, Social/Online, Business/Marketing

Epic paid devs nearly $12 million for 9 months of Epic Games Store free games 1
by Alissa McAloon [05.03.21]
The big Epic Games v. Apple case officially kicked off today, offering a unique look at the finances and strategy behind Epic Games Store initiatives like its free game promotions.
Console/PC, Indie, Business/Marketing

Microsoft debated reducing revenue share on consoles as well as PC  
by Alissa McAloon [05.03.21]
Microsoft reportedly considered reducing the share it takes from digital game sales on console as well as PC, but eventually decided against changing revenue splits on Xbox.
Console/PC, Social/Online, Business/Marketing

Don't Miss: Remembering the life and times of Nintendo Power 19
by Staff [04.30.21]
Nintendo Power founding editors Gail Tilden and Howard Phillips share their memories of launching (for better or worse) one of the most influential video game periodicals in this classic 2012 feature.
Business/Marketing

Official PlayStation Magazine drops official branding to relaunch as Play Magazine  
by Alissa McAloon [04.30.21]
Official PlayStation Magazine is no more, ending the publication's decades-long run as it relaunches (with the same staff and focus) simply as Play Magazine.
Console/PC, Business/Marketing

Epic Games now owns ArtStation 2
by Bryant Francis [04.30.21]
Epic Games has announced that it's acquiring ArtStation, one of the major portfolio platforms for visual artists across different fields.
Console/PC, Smartphone/Tablet, Indie, Art, Business/Marketing

Here are the different session formats for GDC 2021  
by Staff [04.30.21]
Take a look at the different session formats for the all-digital GDC 2021.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Overgrowth dev Wolfire Games files antitrust lawsuit against Valve over Steam fees  
by Chris Kerr [04.30.21]
"Valve abuses its market power to ensure game publishers have no choice but to sell most of their games through the Steam Store, where they are subject to Valve's 30 percent toll."
Console/PC, Production, Business/Marketing

Activision turns Crash 4 dev into Warzone support studio, denies layoff rumors 2
by Chris Kerr [04.30.21]
Update: Crash Bandicoot 4 developer Toys for Bob has confirmed it is supporting development on Call of Duty: Warzone, but Activision denies layoff rumors.
Console/PC, Production, Business/Marketing

One-quarter of developers say their studio is not working on D&I initiatives  
by Staff [04.29.21]
One quarter of GDC State of the Industry respondents indicated their companies are not currently investing in D&I initiatives.
Console/PC, Business/Marketing, Whitepaper, GDC

Improve your community strategies at Victoria Tran's GDC 2021 talk  
by Staff [04.29.21]
Don't miss Victoria's GDC 2021 talk, where she'll be giving tips on how to improve your community management strategy.
Console/PC, Business/Marketing, GDC