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Updates » Business/Marketing
Blog: What developers should eliminate from their publishing agreement - Part 5  
by Gamasutra Community [08.18.21]
This post from games industry lawyer Tim Repa Davies looks at some quick fixes that devs can use to improve their contract.
Production, Business/Marketing

Oculus co-founder's new studio Mountaintop nets $30 million to create debut project  
by Chris Kerr [08.18.21]
Fledgling game studio Mountaintop has secured $30 million in funding to continue developing its debut title.
Production, Business/Marketing

Blog: Animating VR adventure The Secret of Retropolis  
by Gamasutra Community [08.18.21]
A retrospective on the art direction and production of The Secret of Retropolis, a VR take on the point & click genre, drawn and animated in VR.
Art, Business/Marketing

Biomutant has topped 1 million sales, recouped development costs  
by Chris Kerr [08.18.21]
Open-world action-RPG Biomutant sold over 1 million copies in just over a month after launching on May 25, 2021.
Console/PC, Production, Business/Marketing

Embracer Group acquires Demiurge Studios, Fractured Byte, and Smartphone Labs  
by Chris Kerr [08.18.21]
Perennial spender Embracer Group has fully acquired three more game studios to bolster its development capabilities.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

Fortnite's new game mode curiously resembles Among Us 1
by Bryant Francis [08.17.21]
Epic Games has announced a new game mode for Fortnite that seems to resemble Innersloth's hit indie game Among Us.
Console/PC, Design, Business/Marketing

Roblox Corporation's revenue is up, but it's not quite profitable yet  
by Bryant Francis [08.17.21]
Roblox Corporation's second quarter results show strong growth in revenue and playtime in the company’s post-pandemic year, but the company still isn't turning a profit.
Console/PC, Business/Marketing

Chivalry 2 sells over a million copies in just two months  
by Bryant Francis [08.17.21]
Torn Banner Studios' Chivalry 2 has sold over a million copies just two months after release.
Console/PC, Business/Marketing

Activision Blizzard and Ubisoft pressure groups continue to push for cultural reforms  
by Chris Kerr [08.17.21]
Groups of current and former employees from Ubisoft and Activision Blizzard are continuing to push for meaningful cultural reforms in the wake of misconduct allegations at both companies.
Business/Marketing

Death Trash recoups dev costs after under two weeks in early access  
by Chris Kerr [08.17.21]
Cosmic post-apocalyptic RPG Death Trash has made back its development costs after less than two weeks in early access.
Console/PC, Production, Business/Marketing

Outriders developer People Can Fly still hasn't seen any royalties from the game  
by Chris Kerr [08.17.21]
Outriders developer People Can Fly has indicated the title didn't break even during the first quarter of the fiscal year, despite attracting 3.5 million players. 
Console/PC, Production, Business/Marketing

RuneScape developer Jagex names former Codemasters exec as its new CFO  
by Chris Kerr [08.17.21]
RuneScape developer Jagex has named former Codemasters exec Rashid Varachia as its new chief financial officer.
Console/PC, Production, Business/Marketing

Distant Kingdoms dev Orthrus Studios shuts down after entire team is laid off  
by Chris Kerr [08.17.21]
The entire team at Dundee-based developer Orthrus Studios has been made redundant following the launch of its most recent title, Distant Kingdoms, in May this year.
Production, Business/Marketing

Dead by Daylight's Stranger Things DLC will be delisted from sale in November  
by Bryant Francis [08.16.21]
Behaviour Interactive has announced that Dead by Daylight's Stranger Things-branded DLC will no longer be purchasable after November 17, 2021.
Console/PC, Business/Marketing

California regulators to Riot Games: 'let your employees know they can speak to us'  
by Bryant Francis [08.16.21]
The California DFEH has filed a request asking a court to compel Riot Games to inform employees they are legally able to discuss their experiences with state regulators.
Console/PC, Business/Marketing

How StackPath's edge computing can help game devs succeed (sponsored)  
by StackPath [08.16.21]
Sponsored: Gamasutra speaks with StackPath CMO Nathan Huey who explains how StackPath's edge computing can help game studios, publishers, and tech providers the means to deliver top-tier network performance to their customers.
Business/Marketing, Video, Whitepaper

Roblox now owns online communications platform Guilded  
by Bryant Francis [08.16.21]
Roblox has announced that it's acquired Guilded, an online communications platform similar to Discord, with features tuned for organizing online game communities.
Console/PC, Business/Marketing

Judge orders ROM site to permanently destroy its pirated Nintendo Games 1
by Bryant Francis [08.16.21]
Nintendo has won an injunction against the operator of ROM site RomUniverse, and now a judge is ordering the site operator to 'permanently destroy' all of its pirated games.
Console/PC, Business/Marketing

Blog: Some game economy design essentials  
by Gamasutra Community [08.16.21]
Today we're looking at best practices for creating a framework for crafting a game economy that keeps your audience persistently enthralled and coming back for more.
Smartphone/Tablet, Design, Business/Marketing

Altor investment fund grabs majority stake in Swedish publisher Raw Fury  
by Chris Kerr [08.16.21]
Global investment fund Altor has purchased a majority stake in Swedish publisher Raw Rury for an undisclosed fee.
Production, Business/Marketing