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August 4, 2021
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Updates » Business/Marketing
A 'live-action' Pokemon show is headed to Netflix  
by Bryant Francis [07.26.21]
Lucifer showrunner Joe Henderson is apparently attached to write and executive produce a 'live action' Pokemon show for Netflix.
Console/PC, Business/Marketing

When Steam wishlists don't convert: a case study  
by Gamasutra Staff [07.26.21]
Working out how your game is going to sell at launch - even if you’ve accumulated a lot of apparent interest and Steam wishlists - can feel like communing with the great beyond. We get into it.
VR, Console/PC, Social/Online, Indie, Design, Business/Marketing

Don't Miss: Why you should rethink how your company handles in-house harassment 4
by Bryant Francis [07.26.21]
Double Loop Games CEO Emily Greer discuses how companies can prevent abuse and harassment before it starts, and how they can better respond to toxic behaviors in the workplace.
Console/PC, Business/Marketing

Activision Blizzard employees push back against leadership's lawsuit response 2
by Bryant Francis [07.26.21]
Over 1,000 current and former Activision Blizzard employees have penned an open letter condemning the company's response to a lawsuit filed by California Department of Equal Housing and Employment.
Console/PC, Business/Marketing

Valve says every game it has tested on the Steam Deck is hitting at least 30fps 1
by Chris Kerr [07.26.21]
Valve says the Steam Deck is capable of playing every piece of software the company has tested on it at 30fps or more.
Console/PC, Programming, Design, Production, Business/Marketing

Mortal Kombat 11 has topped 12 million sales in just over two years  
by Chris Kerr [07.26.21]
Publisher Warner Bros. Games broke the news in a short press release, and said the entire franchise has now sold more than 73 million copies to date.
Console/PC, Business/Marketing

Amazon's New World beta has passed 200,000 concurrent users on Steam 1
by Chris Kerr [07.26.21]
The closed beta for Amazon Games' upcoming MMO, New World, pulled in more than 200,000 concurrent players over the weekend.
Console/PC, Business/Marketing

Death Stranding has reached 5 million sales across PS4 and PC 1
by Chris Kerr [07.26.21]
Death Stranding had sold 5 million copies worldwide across PS4 and PC as of March 2021, according to developer Kojima Productions.
Console/PC, Business/Marketing

Washing the worries away: Inside the surprisingly relaxing design of PowerWash Simulator 3
by John Harris [07.26.21]
"Video games don't need to be antagonistic in order to find an audience, and I think this game and other sims show there is still a huge gap in the market for games that simply offer relaxing escapism."
Console/PC, Indie, Design, Business/Marketing, Video

Facebook relents, launches Instant Games hub as web app  
by Bryant Francis [07.23.21]
After numerous failures to launch its cloud gaming Instant Games portal on the iOS App Store, Facebook has launched web-only version of Instant Games.
Console/PC, Business/Marketing

How the painful process of cutting ideas almost sank Sea of Solitude 1
by Chris Kerr [07.23.21]
"Calculating the timeframe and the scope for development so poorly is what nearly caused the whole production to fail."
Design, Production, Business/Marketing, GDC

Blog: A step-by-step guide to game localization  
by Gamasutra Community [07.23.21]
Modern game developers understand that it's not enough just to create an awesome game -- you have to make it accessible to the broader public. That's where localization comes in.
Production, Business/Marketing

Activision exec tells team that lawsuit is actually what's hurting company 5
by Bryant Francis [07.23.21]
An internal e-mail to Activision Blizzard employees from executive Fran Townsend blames California’s lawsuit for damaging the company culture, rather than alleged incidents of sexual harassment.
Console/PC, Business/Marketing

It’s the final day of GDC 2021. Let’s finish strong!  
by Staff [07.23.21]
It’s time to finish up GDC 2021 with a bang. Join us for the final day of this year’s all-digital conference!
Console/PC, Business/Marketing, GDC

Sports Interactive is bringing women's football to Football Manager  
by Chris Kerr [07.23.21]
Football Manager developer Sports Interactive is bringing the women's game to the popular soccer simulator for the first time.
Console/PC, Production, Business/Marketing

Report: Blizzard's misfiring Warcraft III remake was the result of cost-cutting and mismanagement 1
by Chris Kerr [07.23.21]
"We have developers who have dealt with exhaustion, anxiety, depression and more for a year now. Many have lost trust in the team and this company."
Console/PC, Business/Marketing

Epic Games acquires Sketchfab asset store, reduces platform fees to 12 percent  
by Chris Kerr [07.23.21]
Epic Games has acquired the Sketchfab asset store for an undisclosed fee, and has pledged to immediately lower platform fees to 12 percent.
VR, Art, Design, Production, Business/Marketing

Unity acquires SpeedTree creator Interactive Data Visualization  
by Alissa McAloon [07.22.21]
Unity has revealed its acquisition of Interactive Data Visualization, the company likely best known as the creator of SpeedTree.
Console/PC, Art, Business/Marketing

Make it a fabulous fourth day of GDC 2021  
by Staff [07.22.21]
The penultimate day of GDC 2021 is about to start! Here’s a few sessions to help you build out your schedule for today’s show.
Console/PC, Business/Marketing, GDC

The Microsoft Game Development Kit is now available for free on GitHub  
by Chris Kerr [07.22.21]
Microsoft said it wants to "enable any creator, anywhere on the planet, to make games for our ecosystem."
Console/PC, Programming, Design, Production, Business/Marketing