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June 28, 2022
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Updates » Business/Marketing
Starbreeze pens licensing deal with PopReach to re-launch Payday Crime War  
by Chris Kerr [04.14.21]
Starbreeze has signed a licensing agreement with Canadian publisher PopReach to re-launch mobile title Payday Crime War.
Smartphone/Tablet, Production, Business/Marketing

Blog: Recounting a successful failure - The Spaceslingers postmortem 4
by Gamasutra Community [04.14.21]
So what does a successful failure look like? Well, first, let's talk about success...
Production, Business/Marketing

Over 475,000 players have been permanently banned from Call of Duty: Warzone 1
by Chris Kerr [04.14.21]
Over 475,000 permanent bans have been handed out in Call of Duty: Warzone since it launched.
Console/PC, Business/Marketing

TikTok owner ByteDance has acquired the Chinese studio behind Red Alert Online  
by Chris Kerr [04.14.21]
ByteDance has acquired Red Alert Online developer C4games through its Nuverse subsidiary for an undisclosed fee.
Smartphone/Tablet, Business/Marketing

Capcom ends ransomware investigation, finds culprit gained access via old VPN  
by Chris Kerr [04.13.21]
Capcom has concluded its investigation into last year's cyber attack and confirmed that no more information has been compromised.
Business/Marketing

Epic nets $1 billion in funding, including $200 million investment from Sony 1
by Chris Kerr [04.13.21]
Epic Games has secured $1 billion in funding to support its "long-term vision for the metaverse."
Console/PC, Production, Business/Marketing

Total War developer Creative Assembly opens third UK studio  
by Chris Kerr [04.13.21]
Total War maker Creative Assembly has opened its third studio in the UK as it continues to scale up.
Console/PC, Production, Business/Marketing

Analysis: Apple vs. Epic - the key monopoly takeaways  
by Gamasutra Staff [04.12.21]
We read all 700 pages of the 'Apple vs. Epic' lawsuit, so you didn't have to - here's some of the key takeaways for Epic's pitch against App Store monopoly.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Report: PlayStation 3 patches are vanishing for some users ahead of store closure  
by Chris Kerr [04.12.21]
The patches for a number of PlayStation 3 titles have seemingly vanished ahead of the closure of the PlayStation 3 marketplace.
Console/PC, Business/Marketing

French court overturns unfair dismissal ruling for ex-Quantic Dream dev  
by Chris Kerr [04.12.21]
Detroit: Become Human and Heavy Rain developer Quantic Dream has issued a statement after the Paris Court of Appeals invalidated one unfair dismissal ruling.
Production, Business/Marketing

The Epic Games Store is hemorrhaging cash to deliver exclusives and free games  
by Chris Kerr [04.12.21]
Epic's bid to disrupt the digital distribution status quo with the Epic Games Store is costing the company hundreds of million of dollars each year.
Console/PC, Production, Business/Marketing

Ubisoft hires ex-Uber HR director as new chief people officer 1
by Alissa McAloon [04.09.21]
Ubisoft has brought on former Uber HR senior director Anika Grant to oversee its recruitment, talent management, and leadership development.
Business/Marketing

Blog: An essential guide to live ops - Part 3  
by Gamasutra Community [04.09.21]
A comprehensive guide to designing, planning, and implementing a winning live ops cadence for your game to maximize user engagement.
Design, Business/Marketing

Wargaming opens Lithuania studio to bolster 'distributed development model'  
by Chris Kerr [04.09.21]
The office will become the home of Wargaming's mobile development studio MS-1 as it continues working on World of Tanks Blitz.
Smartphone/Tablet, Production, Business/Marketing

PlayStation boss joins Disability: IN campaign to drive disability inclusion  
by Chris Kerr [04.09.21]
Sony Interactive Entertainment chief exec Jim Ryan has joined a coalition of CEOs advocating for the advancement of disability inclusion.
Console/PC, Business/Marketing

UK mobile studio Tripledot nets $78 million with an eye on acquisitions  
by Chris Kerr [04.09.21]
UK mobile games company Tripledot Studios has raised $78 million in Series A funding to accelerate its growth and finance studio acquisitions.
Smartphone/Tablet, Business/Marketing

Report: Sony's relentless pursuit of blockbusters is stifling its developers 2
by Chris Kerr [04.09.21]
Sony's focus on blockbuster franchises and its star studios is causing unrest at the PlayStation maker.
Console/PC, Business/Marketing

Hades, Ghost of Tsushima and more await: Start planning your GDC 2021  
by Staff [04.08.21]
GDC 2021 is right around the corner, making now the best time to start planning out the sessions and talks that will define your event.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Report: Apple will argue it faces competition from other platforms during Epic trial  
by Chris Kerr [04.08.21]
Apple intends to argue that it has plenty of competition when it comes to video game transactions when it's legal battle against Epic Games heads to trial in May.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Making serious indie games - A first-year business postmortem 4
by Gamasutra Community [04.08.21]
An honest report about our first year as an independent studio looking at how we resurrected an old title, diversified our portfolio, tackled long-tail, and more!
Console/PC, Design, Business/Marketing