Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Updates » Business/Marketing
Bethesda working on new sci-fi property, Starfield 4
by Kris Graft [06.11.18]
At E3 in Los Angeles Sunday evening, Bethesda unveiled the upcoming game Starfield, its first new property in 25 years.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Video, E3

Video Game Deep Cuts: Diggin' In Bethesda's Carts  
by Gamasutra Staff [06.10.18]
This week's highlights include a retrospective of the Diggin' In The Carts game music album, a unique video on the history of Bethesda, and many more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Microsoft adds five game studios to first-party stable 2
by Kris Graft [06.10.18]
At Microsoft's E3 press conference in Los Angeles today, Xbox head Phil Spencer announced the addition of five first-party studios, including the makers of State of Decay, We Happy Few, and Hellblade.
Console/PC, Business/Marketing, E3

New Jersey bans esports betting with new, unclear legislation  
by Emma Kidwell [06.08.18]
New Jersey quietly banned esports betting earlier this week with a new bill containing unclear language over what is considered sports betting, and if esports falls under that umbrella.
Console/PC, Business/Marketing

Trendy Entertainment eyeing blockchain-based rewards for Dungeon Defenders II 2
by Alissa McAloon [06.08.18]
Trendy plans to implement a blockchain protocol, specifically Loot, into Dungeon Defenders II by early 2019 and, if so, will be the first dev to pick up that specific protocol.
Social/Online, Business/Marketing

Valve clarifies what games count as 'straight up trolling,' sort of 10
by Alissa McAloon [06.08.18]
Actions speak louder than 1,169 words as Valve's removal of more games from Steam offer a bit more explanation of what the company means when it says “trolling” games aren’t welcome on the platform.
Console/PC, Social/Online, Business/Marketing

With Tencent's help, J.J. Abrams' Bad Robot opens new game studio 2
by Alex Wawro [06.07.18]
Veteran indie Tim Keenan (Duskers) has been tapped to be Bad Robot Games' new creative director, with longtime Bad Robot Interactive chief Dave Baronoff now serving as Bad Robot Games division chief. 
Smartphone/Tablet, Business/Marketing, E3

Battletech developer let go after sexual harassment allegations 2
by Emma Kidwell [06.07.18]
Harebrained Schemes, the studio behind Battletech, has dismissed one of its designers after sexual harassment accusations were brought to light.
Console/PC, Business/Marketing

Facebook launches new program for gaming streamers just starting out  
by Emma Kidwell [06.07.18]
Facebook announced the launch of its Level Up program today, designed to help new and aspiring streamers foster a community using its platform.
Social/Online, Business/Marketing, E3

Valve's new policy on Steam games splits opinions among devs 15
by Emma Kidwell [06.07.18]
Game developers express their mixed opinions over Valve's new policy over what is and isn't allowed on the Steam Marketplace.
Console/PC, Business/Marketing

Austrian court ruling could hold YouTube liable for copyright infringing content 1
by Alissa McAloon [06.07.18]
The preliminary decision means that, if upheld, YouTube, and potentially other major platforms, are legally accountable for the content posted by users on its platform.
Social/Online, Business/Marketing

Mail.Ru and Unity partner up to fund devs creating games with Unity  
by Alissa McAloon [06.07.18]
The European tech company Mail.Ru has partnered with Unity Technologies with the specific goal of investing in developers working on projects made with the Unity game development engine. 
Console/PC, Business/Marketing

Supercell invests $5M in Redemption Games, marking its first US investment  
by Alissa McAloon [06.07.18]
Supercell has picked up a minority stake in California-based Redemption Games for $5 million, marking the Finnish company’s first investment in a US-based studio.
Smartphone/Tablet, Business/Marketing

Print ain't dead: UK retailer Game to launch free in-store magazine  
by Chris Kerr [06.07.18]
There's a new mag hitting the printing presses in 2018, an age where digital media reigns supreme, and print is supposedly on life-support. 
Console/PC, Business/Marketing founder brands Valve's open-door Steam policy 'ridiculous' 9
by Chris Kerr [06.07.18] founder Leaf Corcoran has branded Valve's lackadaisical open-door Steam content policy "out of touch" and "ridiculous." 
Console/PC, Business/Marketing

Blog: 11 tips for showing your game at public events 2
by Gamasutra Community [06.07.18]
Some things that worked in my favour when I showed my game Switch 'N' Shoot at a public event.

Ubisoft CEO: 'There will be one more console generation ... after that, we will be streaming' 19
by Alex Wawro [06.06.18]
"There will be one more console generation & then after that, we will be streaming, all of us," Ubisoft chief Yves Guillemot told Variety. "It is going to help the AAA game industry grow much faster."
Console/PC, Business/Marketing

Indiegogo working with debt collectors to refund Sinclair ZX Vega+ backers  
by Emma Kidwell [06.06.18]
Indiegogo is working with debt collectors to refund those who backed Retro Computers' Sinclair ZX Vega+ project, a console based on the ZX Spectrum personal computer.
Console/PC, Business/Marketing

Valve: We shouldn't be choosing what you're allowed to create or play 48
by Alissa McAloon [06.06.18]
In a post shared to the Steam Blog today, Valve details why its official stance is to offer devs systems and tools while leaving the content-policing to players and devs.
Console/PC, Social/Online, Business/Marketing

56% of Bloodstained: Curse of the Moon's 100k week-one sales were on Switch 1
by Alissa McAloon [06.06.18]
Inti Creates' spinoff of the spiritual Castlevania successor Bloodstained: Ritual of the Night has surpassed 100,000 sales just one week after its release.
Console/PC, Business/Marketing