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March 5, 2021
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Updates » Business/Marketing
Sponsored Content
5 reasons to join the games industry in Germany
by Staff [02.15.21]
Sponsored: Moving a game studio is a monumental change. All the information about Germany may seem daunting, but Games Germany can guide you through it and make the process much easier.
Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Nintendo claims additional damages in White Cat Project lawsuit  
by Chris Kerr [02.15.21]
Nintendo is seeking more damages from White Cat Project developer Colopl as part of an ongoing patent-related lawsuit.
Smartphone/Tablet, Business/Marketing

Remedy had a record financial year despite lack of new releases  
by Chris Kerr [02.15.21]
Remedy delivered a record breaking financial year during 2020, despite the lack of a major new game launch.
Console/PC, Business/Marketing

Valheim has crossed 367,000 concurrent players on Steam  
by Chris Kerr [02.15.21]
The fledgling survival title managed to attract more users than heavy hitters like Apex Legends, Grand Theft Auto V, and Rust.
Console/PC, Business/Marketing

Playtonic branches into game publishing with Playtonic Friends label  
by Alissa McAloon [02.12.21]
Yooka-Laylee developer Playtonic is getting into the publishing biz thanks to its new offshoot Playtonic Friends.
Business/Marketing

Asmodee acquires digital multiplayer board game platform Board Game Arena  
by Chris Kerr [02.12.21]
Asmodee has acquired digital multiplayer board game platform, Board Game Arena, for an undisclosed fee.
Console/PC, Business/Marketing

Human: Fall Flat has topped 25 million sales worldwide  
by Chris Kerr [02.12.21]
Multiplayer platformer Human: Fall Flat has sold over 25 million units worldwide, according to publisher Curve Digital. 
Console/PC, Smartphone/Tablet, Business/Marketing

Profits falter despite rising game sales at Sega Sammy  
by Chris Kerr [02.12.21]
Net sales and profits are in decline at Sega Sammy despite rising video game sales.
Console/PC, Business/Marketing

Summit Submissions for GDC 2021 close on Monday  
by Staff [02.11.21]
Heads up! Talk and panel submissions for GDC 2021's Summits are closing on Monday February 15th at 11:59PM PT.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Zynga delivers record annual revenues thanks to 'forever franchises'  
by Chris Kerr [02.11.21]
Zynga just witnessed its highest annual revenue and bookings performances in history.
Smartphone/Tablet, Business/Marketing

Call for data: your Steam wishlist to follower ratio!  
by Gamasutra Staff [02.11.21]
Followers are a useful metric for Steam interest! And nowadays, we think many unreleased Steam games fall in the 6 to 10 wishlists per follower range. But... we don’t know. So let’s find out!
VR, Console/PC, Indie, Design, Production, Business/Marketing

Valheim tops 1 million sales during first week on Steam Early Access  
by Chris Kerr [02.11.21]
Viking-themed survival game Valheim has crossed 1 million sales during its first week on Steam Early Access, according to developer Iron Gate Studio.
Console/PC, Business/Marketing

Tilting Point sinks $60 million into Match 3D developer Loop Games  
by Chris Kerr [02.11.21]
Free-to-play publisher Tilting Point has sunk $60 million into Match 3D developer Loop Games.
Smartphone/Tablet, Business/Marketing

Don't Miss: Conveying your game's value - A marketing talk for self-publishers  
by Staff [02.10.21]
The very first presentation in our new Gamasutra Webcasts series, featuring indie marketing superstar Victoria Tran is now available for free on-demand!
Indie, Business/Marketing, Webinar

IGF 2021 accepts over 500 excellent entries!  
by Staff [02.10.21]
The organizers are pleased to announce that over 500 truly excellent games are up for consideration at the 2021 Independent Games Festival.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Minecraft Dungeons has crossed 10 million players on all platforms  
by Chris Kerr [02.10.21]
Minecraft Dungeons has surpassed 10 million players since launching on May 26, 2020.
Console/PC, Business/Marketing

Totally Reliable Delivery Service dev among three studios acquired by TinyBuild  
by Chris Kerr [02.10.21]
Seattle-based publisher TinyBuild has acquired three game studios to bolster its development capabilities.
Production, Business/Marketing

Microsoft creates 'Vault' to temporarily house Bethesda parent ZeniMax  
by Chris Kerr [02.10.21]
Microsoft has established a new subsidiary called Vault as part of the merger process with Bethesda parent ZeniMax.
Console/PC, Business/Marketing

The GDC Podcast is going live at GDC Showcase!  
by Staff [02.09.21]
Watch a live recording of the GDC Podcast with Mohawk Games' Soren & Layla Johnson at GDC Showcase!
Console/PC, Business/Marketing, GDC

Tencent buys minority stake in DayZ developer Bohemia Interactive  
by Chris Kerr [02.09.21]
Tencent has purchased a minority stake in DayZ and Arma developer Bohemia Interactive for an undisclosed fee.
Console/PC, Business/Marketing