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August 4, 2021
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Updates » Business/Marketing
EA partners with LPGA to better represent women golfers in EA Sports PGA Tour  
by Chris Kerr [07.22.21]
EA is partnering with the Ladies Professional Golf Association to bring an "in-depth [and] authentic" representation of women's golf to EA Sports PGA Tour.
Console/PC, Production, Business/Marketing

Assassin's Creed art director Raphael Lacoste leaves Ubisoft for Haven Studios  
by Chris Kerr [07.22.21]
Lacoste worked on flagship Assassin's Creed titles including Revelations, Black Flag, Origins, and the latest entry in the franchise, Valhalla.
Art, Business/Marketing

Chappie and District 9 director Neill Blomkamp joins Gunzilla as chief visionary officer  
by Chris Kerr [07.22.21]
Gunzilla Games has named District 9, Elysium, and Chappie direct tor Neill Blomkamp as its new chief visionary officer.
Production, Business/Marketing

California sues Activision Blizzard over sexist, harmful workplace culture 2
by Bryant Francis [07.21.21]
UPDATE: The state of California is suing Activision Blizzard over some of the most toxic workplace sexual harassment allegations leveled against the game industry.
Console/PC, Business/Marketing

Discovering your game's regional appeal, pre-launch?  
by Gamasutra Staff [07.21.21]
What's the best way to see the regional breakdown of Steam interesting and wishlists before launch? This, plus lots more, in our discovery latest round-up.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Understanding the meaningless, micro-reactive, and marvellous writing of Disco Elysium 2
by Chris Kerr [07.21.21]
"This thing that we've been calling micro-reactivity is essentially a process for generating narrative ripples on an industrial scale."
Console/PC, Design, Business/Marketing, GDC

Day three of GDC 2021 is about to start!  
by Staff [07.21.21]
The third day of the all-digital Game Developers Conference will feature can’t-miss DevNotes, talks, and of course the IGF and Game Developers Choice Awards.
Console/PC, Business/Marketing, GDC

Ubisoft CEO says Steam Deck support depends on sales, lauds Netflix's game ambitions  
by Chris Kerr [07.21.21]
"We're happy to see Steam Deck coming to the industry. It shows that there's a continuous flow of very innovative new hardware coming to the market."
Console/PC, Production, Business/Marketing

Ubisoft wants to create a 'virtuous circle' between free-to-play and premium games  
by Chris Kerr [07.21.21]
"It should allow us to create a virtuous circle with players, enjoying different experiences across different game modes and business models."
Console/PC, Production, Business/Marketing

Portal Knights dev Keen Games nets $10 million from Hiro Capital and Tencent  
by Chris Kerr [07.21.21]
Portal Knights developer Keen Games has raised $10 million to create a new multiplayer sandbox RPG.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Konami is turning PES into a digital-only, free-to-play franchise called eFootball  
by Chris Kerr [07.21.21]
Konami is rebranding its Pro Evolution Soccer (PES) franchise after over two decades and turning the soccer sim into a digital-only, free-to-play series.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Netflix will break into games by offering mobile titles to subscribers at no extra cost 1
by Chris Kerr [07.21.21]
Netflix will expand into games by baking an Apple Arcade-style service centered around mobile titles into its existing subscription tiers.
Smartphone/Tablet, Business/Marketing

Free-to-play publisher Tilting Point has raised $235 million to fund more acquisitions  
by Chris Kerr [07.20.21]
"With this financing, we plan to expand our operations and aggressively pursue larger M&A opportunities with our top developer partners."

It’s time for the second day of GDC 2021  
by Staff [07.20.21]
Day 2 of GDC 2021 is about to begin! Here are some can’t-miss sessions you should check out during this week’s all-digital event.
Console/PC, Business/Marketing, GDC

Tencent opens another AAA studio in North America through its Timi subsidiary  
by Chris Kerr [07.20.21]
Tencent has opened a new triple-A studio in Montreal, Canada, through its Timi Studios subsidiary.
Console/PC, Production, Business/Marketing

Tim Schafer on crunch: 'Change the mentality that it's just part of the system'  
by Chris Kerr [07.20.21]
Double Fine founder Tim Schafer believes studios must do more to dispel the entrenched view that crunch is an unavoidable part of game development.
Console/PC, Production, Business/Marketing

Tencent grabs majority stake in Battlerite and V Rising developer Stunlock Studios 1
by Chris Kerr [07.20.21]
Tencent has acquired a majority stake in Battlerite developer Stunlock Studios for an undisclosed fee.
Production, Business/Marketing

GDC 2021: Find all our coverage here!  
by Staff [07.19.21]
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Creating inclusive communities through accessible community management  
by Alissa McAloon [07.19.21]
Accessibility isn't a single task; it's a process that touches every aspect of game development, including community management.
Social/Online, Business/Marketing, GDC

Report: Over half of U.S households now own a game console  
by Bryant Francis [07.19.21]
A report from the Consumer Technology association indicates game console ownership rose sharply in the pandemic, and more Americans intend to purchase a new game console than in prior years.
Console/PC, Business/Marketing