Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 15, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Attend XRDC for an inside look at the design of Assassin's Creed VR escape rooms!  
by Staff [08.22.19]
Ubisoft has built some groundbreaking Assassin's Creed VR escape room games, and this October you'll have a chance to learn how they do it when XRDC arrives in San Francisco!
VR, Design, Business/Marketing, XRDC

Google Play Store design refresh aims to boost game discoverability 2
by Chris Kerr [08.22.19]
The Google Play Store has been given a visual refresh to improve the overall store experience, and notably for mobile devs, make it easier for users to find and access games.
Smartphone/Tablet, Business/Marketing

Razer and Tencent partner to further cloud gaming ambitions  
by Chris Kerr [08.22.19]
Neon-obsessed hardware and peripheral maker Razer has partnered with Chinese tech and game company Tencent to further expand into the world of cloud gaming.
Business/Marketing

Oculus' former head of mobile VR has left Facebook  
by Chris Kerr [08.22.19]
Another high-profile member of the Oculus family has left Facebook, with the company's former head of mobile VR, Max Cohen, departing the company this week.
VR, Business/Marketing

Don't Miss: Surrendering control and trusting in players with Her Story 3
by Staff [08.21.19]
For Her Story developer Sam Barlow, surrendering his story to players was a mental hurdle he had to overcome as a writer. But it seems to have paid off.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Get up to speed on how AR/VR is transforming healthcare at XRDC!  
by Staff [08.21.19]
Healthcare as we know it is evolving to incorporate all sorts of cutting-edge AR/VR/MR technologies, and there's no better place to learn all about it than XRDC in San Francisco this October!
VR, Design, Production, Business/Marketing, XRDC

DayZ has ban lifted in Australia following modification 2
by Chris Kerr [08.21.19]
DayZ has been re-approved for release in Australia as a result of modifications made to the survival shooter by developer Bohemia Interactive.
Console/PC, Business/Marketing

Steam is heading to China as a separate marketplace  
by Chris Kerr [08.21.19]
Steam is heading to China as a separate marketplace co-created by Valve and Chinese developer-publisher Perfect World.
Console/PC, Business/Marketing

Wikia's Fandom is getting into the game publishing business  
by Alissa McAloon [08.20.19]
The Wikia-owned media platform Fandom is expanding its entertainment business and getting into video game publishing, starting with Thorium Entertainment's UnderMine.
Business/Marketing

GameStop lays off 120+ people, including some Game Informer staff 1
by Alex Wawro [08.20.19]
U.S. game and tchotchke retailer GameStop laid off roughly 120 people this week as part of the company's ongoing effort to restructure and respond to its recent financial troubles.
Business/Marketing

ReadySet Heroes is the first Sony-published game to debut on Epic's Games Store  
by Alex Wawro [08.20.19]
The debut of Robot's PS4 co-op dungeon crawler on the Epic Games Store suggests Epic's efforts to lure devs to its young storefront are compelling enough to sway even big, platform-holding publishers.
Console/PC, Business/Marketing

Video: Think you're ready to pitch a publisher? You're not, and here's why  
by Staff [08.20.19]
In this 2019 GDC talk, Finji's Rebekah Saltsman explains how Finji builds and uses pitch documents, key art and game play videos to help developers improve their pitches to publishers.
Indie, Business/Marketing, Video, Vault

Starbreeze posts $6.6 million loss amid ongoing reconstruction  
by Alissa McAloon [08.20.19]
Starbreeze has been in dire financial straits for a while now, and the company is still in the process of refocusing its attention and efforts on core businesses to stay above water.
Console/PC, Social/Online, Business/Marketing

Come to XRDC for expert insight on how AR/VR is transforming business!  
by Staff [08.20.19]
Businesses around the world are adapting and upgrading to use the latest AR/VR/MR tech, and that means there's a ton of new opportunities for AR/VR/MR experts -- discover them at XRDC in October!
VR, Design, Business/Marketing, XRDC

Denuvo launches new mobile game security solution to help devs prevent tampering  
by Chris Kerr [08.20.19]
Game security company Denuvo as launched a new Mobile Game Protection solution to help developers and publishers prevent their smartphone games from being tampered with. 
Smartphone/Tablet, Production, Business/Marketing

Report: Apple Arcade monthly subscription will cost $4.99  
by Chris Kerr [08.20.19]
It's been a few months since Apple unveiled its 'Arcade' game subscription service, and while there's still no official word on pricing, recent reports suggest a monthly subscription will cost $4.99.
Smartphone/Tablet, Business/Marketing

Phoenix Labs acquires Bot School Inc to further Dauntless cross-play efforts  
by Chris Kerr [08.20.19]
Phoenix Labs, the Vancouver-based studio behind Dauntless, has acquired game and platform developer Bot School Inc for an undisclosed fee.
Console/PC, Production, Business/Marketing

Don't Miss: A look back at the development of Ori and the Blind Forest 5
by Alissa McAloon [08.19.19]
The CEO of Moon Studios pours his heart out in a lengthy postmortem of what went right -- and wrong -- during the 4-year development of Super Metroid-inspired Ori & The Blind Forest.
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Sony announces it's buying Spider-Man developer Insomniac Games 2
by Bryant Francis [08.19.19]
Sony has announced that it's purchasing longtime PlayStation exclusives developer Insomniac Games.
Console/PC, Business/Marketing

Halo Infinite and Halo 5: Guardians creative director has left 343 Industries  
by Chris Kerr [08.19.19]
Halo Infinite creative director Tim Longo has left developer 343 Industries as part of a leadership reshuffle.
Console/PC, Production, Business/Marketing