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June 18, 2021
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Updates » Business/Marketing
Dark Horse Comics opens video game division, wants to work with 'top' studios  
by Chris Kerr [06.02.21]
"I think most triple-A devs that I’ve talked to prefer their game dev team to build core gameplay and then fit an IP to it, versus shoving an IP down their throats. We're sensitive to that."
Console/PC, Production, Business/Marketing

Take-Two acquires Top Eleven developer Nordeus in $378 million deal  
by Chris Kerr [06.02.21]
Take-Two Interactive has acquired Top Eleven developer Nordeus in a deal worth up to $378 million.
Smartphone/Tablet, Production, Business/Marketing

Analysis: Sony's PlayStation strategy - exposed!  
by Gamasutra Staff [06.01.21]
Let's take a deeper look into Sony’s platform and content strategy, as the company orients itself even more singlemindedly around its video game IP and subscriptions.
Console/PC, Indie, Design, Production, Business/Marketing

Blog: 7 questions to ask (and answer) before creating your game trailer  
by Gamasutra Community [06.01.21]
So, you've got a great game ready for launch and now you need a promotional video for it? After all that creative brainstorming and dashing out of ideas running the gamut, it's now decision time.
Design, Business/Marketing

New report details fall of massive video game cheating ring  
by Chris Kerr [06.01.21]
Motherboard has published a fascinating report that delves into the rise and fall of what's been described as the world's largest video game cheating empire.
Smartphone/Tablet, Programming, Business/Marketing

ROM pirate takes on Nintendo sans lawyer, gets told to pay $2.1M in damages 2
by Chris Kerr [06.01.21]
Nintendo has been awarded a $2.1 million summary judgement against the owner and operator of now-shuttered pirate site RomUniverse.
Console/PC, Business/Marketing

EA is sunsetting five older Need for Speed titles and pulling them from sale  
by Chris Kerr [06.01.21]
All five games will be removed from digital marketplaces starting this week, while the in-game storefronts have also been turned off.
Console/PC, Business/Marketing

Video: Using animated gifs to sell your game  
by Staff [05.28.21]
In this 2019 GDC session, Future Friends Games' Thomas Reisenegger provides tips on how to market your game through animated .gifs, as well as platform-specific gif advice for Steam, Twitter, etc.
Console/PC, Business/Marketing, Video

CD Projekt has appointed a new Cyberpunk 2077 game director  
by Chris Kerr [05.28.21]
The news comes after Cyberpunk's former game director Adam Badowski stepped down to focus on other leadership duties at the Polish company.
Console/PC, Production, Business/Marketing

Monster Hunter Rise has shipped 7 million copies in two months  
by Chris Kerr [05.28.21]
Monster Hunter Rise has shipped over 7 million copies since launching on the Nintendo Switch on March 26, 2021.
Console/PC, Business/Marketing

Former People Can Fly developers quietly launch new studio Gruby Entertainment  
by Chris Kerr [05.28.21]
A group of former People Can Fly developers have joined forces to form new studio Gruby Entertainment.
Production, Business/Marketing

Microsoft CEO: Higher platform fees make sense for game consoles 3
by Chris Kerr [05.27.21]
Microsoft CEO Satya Nadella has suggested that app stores should look to lower platform fees over time, but that the same thinking shouldn't be applied to console storefronts.
Console/PC, Production, Business/Marketing

Swedish game company Zordix acquires UK publisher Merge Games  
by Chris Kerr [05.27.21]
UK publisher and developer Merge Games has been acquired by Swedish game company Zordix for an undisclosed fee.
Production, Business/Marketing

Resident Evil Village has topped 4 million global shipments and digital sales  
by Chris Kerr [05.27.21]
Resident Evil Village has shipped and sold over 4 million copies globally in under three weeks, according to the latest figures from developer Capcom.
Console/PC, Business/Marketing

Report: The Switch Pro could be revealed before E3 and launch this year  
by Chris Kerr [05.27.21]
Nintendo intends to announce the long-rumored 'Switch Pro' by July and will release the console in September or October this year.
Console/PC, Production, Business/Marketing

PS4 still expected top be primary revenue driver for PS Store in 2021 1
by Bryant Francis [05.26.21]
It's been a good fiscal year for Sony Interactive Entertainment, but the PS4 will still be a big revenue driver in the year to come.
Console/PC, Business/Marketing

Video games & TikTok: how to get discovery right  
by Gamasutra Staff [05.26.21]
TikTok, the shortform/mobile video social app which sports hundreds of millions of MAUs worldwide, is great for game discovery. But how? We talk to Jenny Windom about it.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Crystal Dynamics announces new Austin-based Studio  
by Bryant Francis [05.26.21]
The studio behind Tomb Raider and Marvel's Avengers is setting up shop in BBQ haven Austin, TX.
Console/PC, Business/Marketing

Bugsnax, weird games, and running a studio with Young Horses' Phil Tibitoski  
by Kris Graft [05.26.21]
Phil Tibitoski, president of Bugsnax developer Young Horses, joins us to chat about his approach to running a small studio, pricing an indie game, a horrific bug-peeling game mechanic in Bugsnax, and much more.
Production, Business/Marketing, Podcast

With Farlight 84, mobile hitmaker Lilith Games makes a play for PC market  
by Staff [05.26.21]
AFK Arena creator Lilith Games is going cross-platform with Farlight 84, a battle royale game that may be a sign of shifting trends among traditionally mobile game developers.
Console/PC, Smartphone/Tablet, Design, Business/Marketing