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October 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
Ex-BioWare GM Aaryn Flynn is now Improbable's North American GM of games  
by Alex Wawro [09.20.18]
Former BioWare GM Aaryn Flynn has joined up with the folks at British tech firm Improbable, makers of the SpatialOS game server platform, to serve as their North American general manager of games.
Social/Online, Business/Marketing

Valve will start helping developers moderate their Steam communities 1
by Chris Kerr [09.20.18]
It's a change that will hopefully take some pressure off game developers, who've until now had to moderate individual game discussions themselves.
Console/PC, Business/Marketing

Tilting Point drops $29M into Star Trek Timelines developer Disruptor Beam  
by Bryant Francis [09.20.18]
The $29 million deal between the companies will help fund Star Trek Timelines and development on a new game from Disruptor Beam.
Smartphone/Tablet, Business/Marketing

Marvel's Spider-Man sold over 3.3 million units in first three days 1
by Chris Kerr [09.20.18]
The PlayStation 4 exclusive was developed by Ratchet & Clank and Sunset Overdrive creator Insomniac Games, and launched just under two weeks ago on September 7. 
Console/PC, Business/Marketing

Blog: Understanding China's temporary game approval freeze  
by Gamasutra Community [09.20.18]
China is the largest games market in the world, but has been hit by a temporary game approval freeze that has limited the number of new games being released this year. Here's what that means.
Business/Marketing

Mobile game dev Outfit7 opens new Barcelona studio  
by Alex Wawro [09.19.18]
Head's up, game devs: The mobile game makers at Talking Tom developer Outfit7 announced this week that they're opening a new studio in Barcelona, Spain.
Smartphone/Tablet, Business/Marketing

343 FPS chief says no 'real-money loot boxes' in Halo Infinite  
by Bryant Francis [09.19.18]
According to the head of 343 Studios, Master Chief's next adventure won't include "real-money loot boxes."
Console/PC, Business/Marketing

Don't Miss: Larian's lessons learned making Divinity: Original Sin 3
by Staff [09.19.18]
Studio founder Swen Vencke speaks to Larian's experience of becoming an independent, self-publishing company after 15 years of working with publishers in this Divinity: Original Sin postmortem.
Console/PC, Indie, Design, Production, Business/Marketing

Blog: Kliuless? Gaming Industry ICYMI #3 1
by Gamasutra Community [09.19.18]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week.
Design, Business/Marketing

SCUM has surpassed 1 million sales in under a month  
by Chris Kerr [09.19.18]
The title initially surpassed 250,000 sales in 24 hours to become publisher Devolver Digital's biggest launch to date, and has added another 750,000 to the pile in the weeks since. 
Console/PC, Business/Marketing

Valve and Ubisoft fined for breaching consumer laws in France  
by Chris Kerr [09.19.18]
Both companies have been fined for breaching consumer laws in France, after failing to implement satisfactory refund policies on their Uplay and Steam digital storefronts. 
Console/PC, Business/Marketing

Sony making mini-console debut with PlayStation Classic 6
by Chris Kerr [09.19.18]
The dinky device will come pre-loaded with 20 classic titles, including fan-favorites such as Final Fantasy VII, Ridge Racer Type 4, Wild Arms, and Tekken 3.
Console/PC, Business/Marketing, Video

Nintendo tries bundling Switch with a F2P game: Fortnite 1
by Emma Kidwell [09.18.18]
Nintendo announced a Fortnite Switch bundle earlier today including special in-game items and 1000 V-Bucks, slated for release on October 15.
Console/PC, Business/Marketing

Wargaming opens new UK studio to develop free-to-play MMO game  
by Emma Kidwell [09.18.18]
Wargaming announced the opening of a new office today located in Guildford, where the studio will be working on an unannounced free-to-play MMO game built using the Unreal Engine.
Console/PC, Business/Marketing

China's console market might be small, but it's starting to take shape  
by Chris Kerr [09.18.18]
Is it worth keeping an eye on the console market in China? Market research outfit Niko Partners certainly thinks so.
Console/PC, Business/Marketing

Boss Key's multiplayer shooter LawBreakers has officially shut down 1
by Chris Kerr [09.18.18]
The online shooter struggled to find an audience since launching in August 2017.
Console/PC, Business/Marketing

Interplay co-founder Brian Fargo wants to buy back the studio 2
by Chris Kerr [09.18.18]
InXile Entertainment founder and chief exec Brian Fargo would like to buy back Interplay Entertainment, the studio he co-founded way back in 1983.
Production, Business/Marketing

Blog: Bloom's taxonomy of game reviews 3
by Gamasutra Community [09.18.18]
Reviews often spend too much time describing and not a lot of time analysing. This is a discussion of how the use of Bloom's Taxonomy can help address this by systemizing the act of reviewing.
Design, Business/Marketing

Obituary: Game industry veteran Gene Mauro  
by Emma Kidwell [09.17.18]
In addition to the impactful work Mauro did as founder of CEG, he co-founded Myelin Media, a video game publishing company that would go on to release titles on PC and console in over 50 countries.
Console/PC, Business/Marketing

XRDC speaker Q&A: Lucas Toohey and the metrics XR developers need right now  
by Bryant Francis [09.17.18]
We talked to XRDC speaker Lucas Toohey, who will be presenting a talk on useful metrics in VR at XRDC 2018.
VR, Business/Marketing