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September 18, 2020
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Updates » Business/Marketing
UK survey finds positive links between playing games and literacy  
by Chris Kerr [08.12.20]
New research published by the National Literacy Trust indicates video games can have a positive impact on the literacy, creativity, and wellbeing of young people.
Business/Marketing

Paradox reports upturn in revenue as expansion packs drive growth  
by Chris Kerr [08.12.20]
Stellaris developer-publisher Paradox has reported a strong financial quarter, with both revenues and operating profits on the rise. 
Console/PC, Business/Marketing

Why are you making your game's store page unattractive? 4
by Gamasutra Community [08.11.20]
There’s been a lot of discussion on best practices for your video game store page (whether that be console, PC, or even mobile.) And yes, it’s quite important. Here's what you should be doing.
Design, Business/Marketing

Sega reports loss despite strong video game sales  
by Chris Kerr [08.11.20]
Net sales and profits are down at Sega Sammy, which just released its financial results for the three months ended June 30, 2020.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Creating a progression curve for your casual game 1
by Gamasutra Community [08.11.20]
The goal of this article is to show a general approach to the progression curve fitting based on simulations that can be undertaken on a stage of the economy design prior to launch.
Design, Business/Marketing

Twitch announces 'Prime Gaming' rebrand  
by Kris Graft [08.10.20]
Amazon-owned streaming giant Twitch announced today it would rebrand its Twitch Prime premium service to "Prime Gaming."
Business/Marketing

Controller leak all but confirms 'Xbox Series S' 1
by Kris Graft [08.10.20]
New images of a revamped Xbox-style controller point to a heavily rumored, more affordable Xbox Series S next-gen console.
Console/PC, Business/Marketing

Game Discoverability Now: How big is your game's Discord? (Not this big!)  
by Simon Carless [08.10.20]
Some of the trends in the biggest/most active video game Discord servers are super interesting, and here's a look at what I learned from checking this out. (Plus, a bunch more info on discoverability!)
Console/PC, Indie, Design, Production, Business/Marketing

How to usher more women into leadership roles within the game industry  
by Kris Graft [08.10.20]
At GDC Summer last week, Victoria Setian, sr. producer at Just Cause developer Avalanche Studios, described a three-pronged approach to cultivating female talent, particularly within triple-A studios.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Fall Guys has sold over 2 million copies on Steam alone  
by Chris Kerr [08.10.20]
Fall Guys has sold over 2 million copies on Steam during its first week on sale, according to publisher Devolver Digital.
Console/PC, Business/Marketing

Riot forms global deals council and ethics committee after NEOM controversy  
by Chris Kerr [08.10.20]
Riot Games has established a global deals council and a new ethics committee to help avoid a repeat of the recent NEOM games partnership. 
Business/Marketing

Sponsored Content
Sponsored: In-game advertising, the compliance perspective  
by OneTrust [08.10.20]
With the increase of mobile device users and not to mention, a global pandemic with stay-at-home guidelines, the gaming industry is growing rapidly.
Smartphone/Tablet, Business/Marketing, Sponsored Article

Street Fighter producer Yoshinori Ono is departing Capcom 2
by Chris Kerr [08.10.20]
The veteran producer joined Capcom as a sound programmer and composer in the early '90s, cutting his teeth on arcade titles like Street Fighter Alpha and Saturday Night Slam Masters.
Console/PC, Production, Business/Marketing

How to better design your game communities for kindness  
by Alex Wawro [08.07.20]
At GDC Summer this week Kitfox comms director Victoria Chan offered up five rules for being a better community manager and five steps you can take to build kinder, cozier communities.
Console/PC, Indie, Business/Marketing, GDC

Mobile developer Big Run Studios nets $5.25 million to expand operations  
by Chris Kerr [08.07.20]
Mobile developer-publisher Big Run Studios has netted $5.25 million in seed funding, meaning it has raised a total of $6.6 million to date.
Smartphone/Tablet, Business/Marketing

Final Fantasy VII Remake surpasses 5 million digital sales and shipments  
by Chris Kerr [08.07.20]
Final Fantasy VII Remake has shipped and digitally sold over five million copies worldwide, according to Square Enix.
Console/PC, Business/Marketing

A data-driven primer for publishing agreements 2
by Alissa McAloon [08.06.20]
"I've realized that developers are at a two fold informational disadvantage: First, they don’t know what key publishing terms mean and second developers don’t know what is standard and what is not standard.”
Console/PC, Indie, Business/Marketing

King's Sabrina Carmona offers practical tips to get more women leaders in games  
by Alex Wawro [08.06.20]
“If you are in a leadership role and you are responsible for building teams like me, you have to play your part in this,” Carmona told GDC Summer attendees. “Because you actually have the power."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Animal Crossing: New Horizons has sold over 22 million copies  
by Chris Kerr [08.06.20]
Animal Crossing: New Horizons has sold over 22 million copies in under five months, according to the latest numbers from Nintendo.
Console/PC, Business/Marketing

Fortnite developer Epic Games secures $1.78 billion in funding 1
by Chris Kerr [08.06.20]
Epic Games has secured $1.78 billion in fresh funding that takes the company's post-money equity valuation to $17.3 billion.
Console/PC, Business/Marketing