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June 13, 2021
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Updates » Business/Marketing
AT&T to spin-off WarnerMedia with Discovery in deal worth $43 billion 1
by Chris Kerr [05.17.21]
AT&T has penned a deal with Discovery to spin-off Warner Bros. Interactive Entertainment (WBIE) parent WarnerMedia into a new standalone company.
Business/Marketing

Kasedo Games nabs majority stake in French strategy game dev Bulwark Studios  
by Chris Kerr [05.17.21]
Indie publisher Kasedo Games has acquired a majority stake in French developer Bulwark Studios for an undisclosed fee.
Production, Business/Marketing

Czech mobile studio Madfinger Games nets $6 million in funding  
by Chris Kerr [05.17.21]
Czech mobile studio Madfinger Games has secured €5 million ($6.1 million) in funding from Chinese publisher Nuverse.
Smartphone/Tablet, Business/Marketing

eBay is banning the sale of 'adult' video games in July  
by Chris Kerr [05.17.21]
Online marketplace eBay is banning the sale of 'adult' video games, which it defines as titles with a "rating of X, XXX, R18, or unrated for an adults-only audience."
Business/Marketing

Xbox partners with Tencent-owned Timi Studios to create new game content  
by Chris Kerr [05.14.21]
Microsoft has formed a 'strategic partnership' with Tencent-owned Honor of Kings developer Timi Studios to create new game content.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Disco Elysium: The Final Cut cleared for sale in Australia after rating review 1
by Chris Kerr [05.14.21]
Disco Elysium: The Final Cut has finally been cleared for release in Australia after developer ZA/UM pled its case to ratings regulators.
Console/PC, Production, Business/Marketing

PUBG owner Krafton has acquired mobile studio Dreamotion 1
by Chris Kerr [05.14.21]
Krafton, the South Korean holding company that owns PlayerUnknown's Battlegrounds, has acquired mobile studio Dreamotion for an undisclosed fee.
Console/PC, Business/Marketing

Analyst: Only 6% of iOS 14.5 users chose to opt in to ad tracking so far 2
by Alissa McAloon [05.13.21]
Very few iOS users are choosing to allow apps to track their browsing habits on their iOS devices according to an ongoing survey from Verizon-owned Flurry Analytics.
Smartphone/Tablet, Business/Marketing

Xbox Party Chat is becoming more accessible with speech transcription and synthesis   
by Chris Kerr [05.13.21]
Xbox Party Chat is being bolstered with support for speech into text transcription and synthesis of speech from text.
Console/PC, Business/Marketing

Discord shows off Stages discoverability features, push for inclusivity  
by Bryant Francis [05.13.21]
Discord's upgrading its "Stage Channels" feature to help server owners attract new audiences and making a vocal push toward more inclusivity on the online communications platform.
Console/PC, Business/Marketing

Nintendo Switch production 'more uncertain' due to semiconductor shortage  
by Chris Kerr [05.13.21]
Nintendo president Shuntaro Furukawa has warned that Switch production may be affected by the ongoing semiconductor shortage. 
Console/PC, Business/Marketing

Monster Hunter: World has sold over 17.1 million copies worldwide  
by Chris Kerr [05.13.21]
Monster Hunter: World has topped 17.1 million sales in just over three years, according to the latest figures from developer Capcom.
Console/PC, Business/Marketing

Blog: What are the legal risks of loot boxes and are they gambling? 1
by Gamasutra Community [05.13.21]
The article aims to provide a brief overview of the regulation and recent court cases regarding loot boxes.
Business/Marketing

Digital software and catalog titles are driving sales at Square Enix  
by Chris Kerr [05.13.21]
Growing digital sales and "brisk" sales of catalog titles drove profits and sales in Square Enix's game division.
Console/PC, Smartphone/Tablet, Business/Marketing

Epic, Blizzard alums gather to form all-remote studio Lightforge Games  
by Bryant Francis [05.12.21]
A band of Epic Games & Blizzard Entertainment alumni have announced the formation of Lightforge Games, a new all-remote studio dedicated to “changing how RPGs are played.”
Console/PC, Business/Marketing

The one game rating problem you really don't want to have  
by Gamasutra Staff [05.12.21]
There's one big gotcha around game ratings when releasing your game via IARC - and in the latest game discovery round-up, we look at what it is, and how to avoid it.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Fledgling studio Hidden Leaf Games nets $3.2 million to create a new MOBA  
by Chris Kerr [05.12.21]
Hidden Leaf Games has raised $3.2 million to create a new MOBA and expand its fledgling studio.
Production, Business/Marketing

Embracer Group buys four more game studios for a combined $8.5 million 1
by Chris Kerr [05.12.21]
The rapidly expanding Embracer Group has acquired four studios for a combined SEK 71 million ($8.5 million).
Console/PC, Production, Business/Marketing

Ubisoft evolving production strategy to include 'high-end' freemium releases  
by Chris Kerr [05.12.21]
Ubisoft is rethinking its production strategy to bring more free-to-play titles into the fold.
Console/PC, Production, Business/Marketing

Get a job: PerBlue seeks a Director of Product Strategy  
by Staff [05.11.21]
PerBlue is looking for a talented Director of Product Strategy to join its growing independent studio.
Business/Marketing