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November 26, 2020
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Updates » Business/Marketing
Understanding workplace toxicity with Emily Greer - GDC Podcast ep 14  
by Kris Graft [10.29.20]
"It can't just be one bad apple if you're seeing it at so many companies of so many different sizes in so many different regions. It's coming up again and again." Kongregate co-founder Emily Greer joins us on the GDC Podcast.
Business/Marketing, Podcast

Stillfront acquires collectible card game developer Everguild for $1.37 million  
by Chris Kerr [10.29.20]
Swedish game company Stillfront Group has purchased indie studio Everguild Limited to expand into the collectible card game genre.
Console/PC, Business/Marketing

Video: Bridging community divides in cross-platform online games  
by Staff [10.28.20]
In this 2018 GDC talk, Eric Cleaver, EM Stock, Linda Carlson, John Bergman and Troy Hewitt discuss the nuances of managing communities for games that are available on multiple platforms.
Console/PC, Business/Marketing

Excel at the art of the pitch in Jason Della Rocca's GDC Masterclass  
by Staff [10.28.20]
Entrepreneur and investor Jason Della Rocca is teaching the art of the pitch in his GDC Masterclass. Register now!
Console/PC, Business/Marketing, GDC

Facebook's cloud gaming push, why social gaming took off, more!  
by Gamasutra Staff [10.28.20]
What's up with Facebook's cloud gaming push? Why did social gaming take off during COVID? And how do you write the perfect pitch email? Discovery news galore within...
Console/PC, Indie, Design, Production, Business/Marketing

Control and Hitman 3 are heading to the Switch via the cloud 1
by Chris Kerr [10.28.20]
Nintendo has revealed that both Control and Hitman 3 are launching on the Switch via the power of cloud streaming.
Console/PC, Business/Marketing

First-party releases are driving sales and operating income at Sony  
by Chris Kerr [10.28.20]
First-party releases are driving sales and operating income within Sony's video game division, according to the company's fiscal report for the second quarter ended September 30, 2020.
Console/PC, Business/Marketing

Blog: The Zynga analytics platform in 2020  
by Gamasutra Community [10.28.20]
Zynga data scientist Ben Weber provides a look at the company's python-focused analytics platform.

Call for data: (Steam) game revenue over time?  
by Gamasutra Staff [10.27.20]
So your game made $50k in its first week on Steam. But at the end of Year 1, will you have $100k or $250k? Fill in the survey to find out averages! (Plus: bonus takeaways from previous surveys.)
Console/PC, Indie, Design, Production, Business/Marketing

Sony delays PS5 launch title Destruction AllStars until 2021  
by Chris Kerr [10.27.20]
Sony has delayed its multiplayer vehicular brawler Destruction AllStars to February 2021, meaning the PlayStation 5's launch lineup just got a little bit lighter. 
Console/PC, Business/Marketing

Ubisoft and Netflix partner for live action Assassin's Creed series  
by Chris Kerr [10.27.20]
Ubisoft and Netflix are partnering up to create a new live action series based on the Assassin's Creed franchise. 
Console/PC, Business/Marketing

Uplay+ subscription rebrands as Ubisoft+ and adds multi-platform support  
by Chris Kerr [10.27.20]
Ubisoft is rebranding its Uplay+ subscription service as Ubisoft+ and adding multi-platform support.
Console/PC, Business/Marketing

Starbreeze CEO Mikael Nermark resigns with immediate effect  
by Chris Kerr [10.27.20]
Mikael Nermark has resigned as CEO of Payday 2 developer Starbreeze with immediate effect due to personal reasons.
Console/PC, Production, Business/Marketing

Epic hits back at Apple, saying it 'has no rights to the fruits of Epic's labor' 2
by Alissa McAloon [10.26.20]
Epic argues against the notion that its decision to cut Apple out of the payment process is robbing the iPhone maker of its rightful share.
Smartphone/Tablet, Business/Marketing

Analysis: Facebook gears up for ad-supported cloud gaming service  
by Staff [10.26.20]
Games industry analyst's take on Facebook launching a free cloud gaming service - Focusing on Facebook's position in cloud gaming, 'cloud playable ads' and the increasingly contentious relationship between cloud gaming companies and Apple.
Console/PC, Social/Online, Business/Marketing

Tencent leads $100 million investment into Chinese esports company VSPN  
by Chris Kerr [10.26.20]
Tencent has led a $100 million investment into Chinese esports company VSPN (Versus Programming Network).
Console/PC, Business/Marketing

Facebook quietly debuts cloud-streaming service for Facebook Gaming  
by Chris Kerr [10.26.20]
Facebook is launching a free-to-play cloud gaming service that will grant instant access to select titles via the Facebook app or in-browser.
Console/PC, Smartphone/Tablet, Business/Marketing

PlayStation's new (web) store, genre viability & more  
by Gamasutra Staff [10.23.20]
What's up with the new PlayStation web store? How about genre viability on Steam? This and many other questions will be answered in the latest game discovery round-up...
Console/PC, Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing

Call of Duty: Mobile has topped 300 million downloads 1
by Chris Kerr [10.23.20]
Call of Duty: Mobile has amassed over 300 million downloads during it first year on digital shelves. 
Smartphone/Tablet, Business/Marketing, GD Mag

Riot Games appoints first ever chief marketing officer to help expand player base  
by Chris Kerr [10.23.20]
League of Legends maker Riot Games has appointed its first chief marketing officer with a view to helping it reach new players.
Console/PC, Business/Marketing