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November 22, 2019
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Updates » Business/Marketing
Blog: The problem with the indie game pedestal 9
by Gamasutra Community [10.15.19]
Despite the growth in the indie space, only a handful of games tend to reach the mainstream market. Let's talk about why this focus on only the top games poses a problem for indie developers.

Don't Miss: The unconventional launch of Fortnite  
by Staff [10.14.19]
In this GDC 2018 session, Epic Games' Ed Zobrist discusses the unique challenges of launching Fortnite and goes into the strategy and impact of adding the successful Battle Royale mode.
Console/PC, Social/Online, Business/Marketing

Report: 50 workers laid off at Bendy and the Ink Machine developer Kindly Beast 1
by Chris Kerr [10.14.19]
Although the Ottawa-based studio hasn't officially confirmed the cuts, a number of (now former) Kindly Beast employees have been sounding out job opportunities on social media.

Curve Digital owner Catalis Group acquired by NorthEdge Capital for $113 million  
by Chris Kerr [10.14.19]
UK-based independent game company Catalis Group has been acquired by private equity firm NorthEdge Capital for £90 million ($113.3 million). 

Daybreak Games lays off multiple employees in company 'realignment' 1
by Bryant Francis [10.11.19]
Daybreak Games appears to have laid off another round of employees less than a year after letting 70 employees go from the company.
Console/PC, Business/Marketing

Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales 1
by Gamasutra Staff [10.11.19]
This week's highlights include fallout from Blizzard's 'Hong Kong censorship' controversy, new titles including Concrete Genie, Neo Cab, and John Wick Hex, plus the reality of indie game sales.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: 10 video game production lessons learned the hard way 11
by Staff [10.11.19]
In this classic 2012 feature, an experienced producer shares the secrets he's learned from years of seeing devs fail to learn from the mistakes they've made on projects in the past.
Production, Business/Marketing

IGF 2020 accepts over 550 innovative and exciting entries!  
by Staff [10.11.19]
These submissions came in from a diverse and widespread selection of veteran indie game makers, first-time entrants, and students, all of whom will compete to win at the IGF Awards in March!
Indie, Business/Marketing, IGF

Esports-focused mobile dev Meta Games nets $2 million in funding  
by Chris Kerr [10.11.19]
Esports-focused mobile game developer Meta Games has secured a $2 million investment to finish production on its upcoming title, Rivals Esports Manager.
Smartphone/Tablet, Production, Business/Marketing

DIY thumbsticks and clay creations: How Google designed its Stadia gamepad 1
by Chris Kerr [10.11.19]
What goes into designing a new gamepad? Given most of them share a striking number of similarities, you'd be forgiven for thinking the answer to that question is 'not much.' If only.
Design, Business/Marketing

Ubisoft is making animated shows based on Rayman, Watch Dogs, and more 1
by Alissa McAloon [10.10.19]
Ubisoft has unveiled plans to bring more of its franchises to TV through a new run of animated shows based on a handful of the studio's games.
Console/PC, Business/Marketing

Hitman dev IO Interactive partners with Warner Bros. on 'new game experience'  
by Chris Kerr [10.10.19]
Hitman developer IO Interactive has signed a worldwide publishing and distribution deal with Warner Bros. Interactive Entertainment for a new PC and console title.
Console/PC, Business/Marketing

The Nintendo Switch has crossed 10 million sales in Europe  
by Chris Kerr [10.10.19]
That total includes the original Switch and the recently launched Switch Lite, a more affordable, handheld-only version of the console.
Console/PC, Business/Marketing

How to get your game on the front page of Imgur: A practical guide 5
by Gamasutra Community [10.10.19]
Game marketer Chris Zukowski offers specific steps on how to use image sharing platform Imgur to market your indie game.
Indie, Business/Marketing

Report: Sony Interactive Entertainment lays off dozens in UK and US 1
by Alissa McAloon [10.09.19]
Sony Interactive Entertainment quietly executed a round of layoffs the same day as its PlayStation 5 announcement, affecting staff in both the US and the UK.
Console/PC, Business/Marketing

Amid Blizzard's Hong Kong controversy, Epic says it wouldn't censor players 3
by Chris Kerr [10.09.19]
Fortnite maker Epic Games claims it will always "support the rights of players and creators to speak about politics and human rights."
Console/PC, Business/Marketing

Google Stadia could sidestep latency issues by predicting button presses 8
by Chris Kerr [10.09.19]
Google Stadia will eventually have traditonal consoles beat when it comes to responsiveness, according to the platform's VP of engineering Madj Bakar.
Console/PC, Programming, Business/Marketing

Utopos raises $1 million to gamify machine learning with debut title Raivo  
by Chris Kerr [10.09.19]
Utopos Games has raised $1 million to develop a new robot-battler called Raivo that it claims will be the first video game to gamify machine learning.
Console/PC, Production, Business/Marketing

Oxenfree has been downloaded 3 million times through Xbox Game Pass  
by Chris Kerr [10.09.19]
Oxenfree developer Night School Studios has given us a rare glimpse at the game's performance on Xbox Game Pass.
Console/PC, Business/Marketing

Former CEO of Bungie founds new multi-studio AAA game company 2
by Kris Graft [10.09.19]
The person who for years led Halo and Destiny developer Bungie has re-emerged with a new multi-studio game company that plans to create triple-A games within a non-traditional business structure.
Console/PC, Business/Marketing