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September 19, 2019
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Updates » Business/Marketing
Video Game Deep Cuts: Eliza's Moral Panic Over Wii Sports  
by Gamasutra Staff [08.11.19]
This week's roundup includes a look at new Zachtronics title Eliza, the moral panic about Fortnite and 'good play', and the incredible Wii Sports speedrunners, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: A decade of improving the approachability of fighting games  
by Staff [08.09.19]
In this 2019 GDC talk, Iron Galaxy Studios' Noah Sasso surveys the ways devs have attempted to broaden the audience for one of the oldest and most exciting genres in the industry: fighting games.
Console/PC, Indie, Design, Business/Marketing, Video, Vault

Get a job: Disbelief, Sony PlayStation and more are hiring now!  
by Staff [08.09.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board!
Programming, Production, Business/Marketing, Recruitment

Discord is launching in-server streaming later this month with new 'Go Live' feature  
by Chris Kerr [08.09.19]
Discord is rolling out a new feature called 'Go Live' that's designed to replicate the feeling of playing games on the couch with your best pals.
Console/PC, Business/Marketing

Australian ratings board working to completely ban DayZ for promoting cannabis 2
by Chris Kerr [08.09.19]
The Australian Classification Board is working to have all versions of DayZ banned in the country for incentivising cannabis use.
Console/PC, Business/Marketing

Walmart tells staff to pull violent game ads and demos, but guns still for sale  
by Chris Kerr [08.09.19]
Walmart has told employees to remove advertising and displays that reference violence, including those promoting video games.
Console/PC, Business/Marketing

Discoverability: A 'hot or not?' genre guide 10
by Gamasutra Community [08.09.19]
Some game genres are more discoverable than others. GDC's Simon Carless takes a look at individual genres and makes his case.
Indie, Business/Marketing

Video: Tips on interviewing for game design jobs  
by Staff [08.08.19]
In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design interview process to help developers of all experience levels in their job search!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, Vault

Learn how AR is transforming businesses and increasing ROI at XRDC!  
by Staff [08.08.19]
Make time to attend XRDC in October so you can get (among other things) expert case study examples of early Fortune 500 enterprise adopters of AR and the return on investment (ROI) they're seeing!
VR, Business/Marketing, XRDC

Report: Parent company of publisher Annapurna Interactive is exploring bankruptcy  
by Chris Kerr [08.08.19]
Annapurna Pictures, the movie production house and parent company of Florence, Gorogora, and Donut County publisher Annapurna Interactive, is considering bankruptcy. 
Production, Business/Marketing

Virtual reality streaming company Vreal has closed its doors  
by Chris Kerr [08.08.19]
Seattle-based virtual reality startup Vreal has shut down as a result of the VR market's sluggish expansion.
VR, Business/Marketing

Square Enix shutting down Star Ocean: Anamnesis in the West after little over a year  
by Chris Kerr [08.08.19]
Square Enix is shutting down the western version of Star Ocean: Anamnesis just over a year after the mobile launched globally.
Smartphone/Tablet, Business/Marketing

Animoca Brands acquires digital collectibles marketplace Quidd for $5 million  
by Chris Kerr [08.08.19]
Mobile game developer Animoca Brands has fully acquired digital collectibles marketplace Quidd in a share-only deal worth $5 million.
Smartphone/Tablet, Business/Marketing

GDC 2020 seeks smart game industry Business & Marketing talks!  
by Staff [08.07.19]
If you have a great pitch for a talk that would fit in the Business & Marketing track at Game Developers Conference 2020, organizers want to hear it -- but fast, because submissions close August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

DayZ has been refused classification by the Australian ratings board  
by Chris Kerr [08.07.19]
DayZ has been refused classification in Australia despite having been previously approved for sale in the region.
Console/PC, Business/Marketing

DuckTales: Remastered is being pulled from digital stores on August 8  
by Chris Kerr [08.07.19]
Capcom broke the news yesterday, but neglected to explain why the revamped version of the classic NES platformer is being yanked from digital shelves. 
Console/PC, Business/Marketing

Chinese publisher NetEase is building a $725 million esports park in Shanghai  
by Chris Kerr [08.07.19]
Chinese developer-publisher NetEase has unveiled plans to built a $725 million esports park in Shanghai.

Blog: 7 questions to answer before marketing on Twitch 2
by Gamasutra Community [08.07.19]
If you are a game developer, getting traction for your game on Twitch is now one of the cornerstones to successfully launching a new title. The aim of this blog is to try and help you do precisely that.

Fig to pay lump sum to Wasteland 3 investors as Microsoft buys publishing rights  
by Alissa McAloon [08.06.19]
Microsoft has purchased Fig's publishing rights for the game for nearly $2.3 million, prompting Fig to offer a payout to those that invested through the game's crowdfunding campaign.
Console/PC, Business/Marketing

Psyonix is removing paid, randomized loot boxes from Rocket League this year  
by Alissa McAloon [08.06.19]
Exactly what form that change will take is up in the air, but Psyonix explains that the system will somewhat resemble one implemented by Epic Games in Fortnite Save the World earlier this year.
Console/PC, Social/Online, Business/Marketing