Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 8, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Australian games industry delivers 29 percent revenue growth despite COVID-19  
by Chris Kerr [01.29.21]
The Australian games industry generated an estimated $184.6 million in revenue during the 2019-2020 fiscal year, delivering growth of 29 percent.
Console/PC, Business/Marketing

Yakuza series director Toshihiro Nagoshi is stepping down as Sega CCO  
by Chris Kerr [01.29.21]
Yakuza series director Toshihiro Nagoshi is stepping down as chief creative officer of Sega, and will take on the role of creative director at the company as of April 1, 2021.
Console/PC, Business/Marketing

GameStop stock dips as apps like Robinhood restrict trading  
by Alissa McAloon [01.28.21]
In the latest leg of the GameStock saga, a number of apps used by the general public to trade stock in public companies have blocked the ability to buy some share
Social/Online, Smartphone/Tablet, Business/Marketing

The Epic Games Store amassed over 160 million PC users in 2020 3
by Chris Kerr [01.28.21]
The Epic Games Store now has over 160 million users on PC after an "incredible year of growth."
Console/PC, Business/Marketing

Valve updates Steamworks to make sharing patch notes easier  
by Chris Kerr [01.28.21]
Valve has updated Steamworks to make it easier for developers to share patch notes with players when they release an update.
Console/PC, Business/Marketing

Activision lawyers dismiss diversity hiring proposals as 'unworkable' 1
by Chris Kerr [01.28.21]
Call of Duty and World of Warcraft publisher Activision Blizzard is resisting calls to diversify its hiring practices.
Console/PC, Business/Marketing

Discord bans r/WallStreetBets server (for hate speech) 2
by Bryant Francis [01.27.21]
Discord has taken down the server affiliated with WallStreetBets, apparently for its use of hate speech.
Console/PC, Business/Marketing

The 'fab four' game marketing maxims to live by 1
by Gamasutra Staff [01.27.21]
Riffing off a Tweet from Failbetter's Hannah Flynn, we look at four key indie game marketing maxims, with help from The Beatles, and why you should pay attention to them.
Console/PC, Design, Production, Business/Marketing

EA forms new studio Full Circle to revive Skate franchise  
by Chris Kerr [01.27.21]
EA has established a new studio in Canada to help revive the dormant Skate franchise.
Production, Business/Marketing

BEUC calls for Joy-Con Drift investigation after receiving 25,000 complaints  
by Chris Kerr [01.27.21]
The European Consumer Organization has called for the European Commission to launch a Europe-wide investigation into Joy-Con Drift. 
Console/PC, Business/Marketing

Xbox Game Pass driving revenue at Microsoft after crossing 18 million subscribers  
by Chris Kerr [01.27.21]
The latest milestone means the Netflix-like subscription service has added 3 million users since September 2020, when it boasted 15 million subscribers.
Console/PC, Business/Marketing

CDPR working to navigate physical Cyberpunk 2077 returns as refunds roll out  
by Alissa McAloon [01.26.21]
Folks that bought the game physically have begun to receive the refunds direct from CD Projekt Red but have been asked to hold on to their physical copies as CDPR navigates the return process.
Console/PC, Business/Marketing

Deep Rock Galactic has topped 2 million sales  
by Chris Kerr [01.26.21]
Deep Rock Galactic has sold over 2 million copies since launching in early access form on Steam, Windows PC, and Xbox One in 2018.
Console/PC, Business/Marketing

Sponsored Content
Ad Feature: Increase game revenue with app bidding on Facebook Audience Network
by Staff [01.26.21]
Game developers on mobile platforms face a challenging marketplace. So how can they be more efficient and effective when building their business? Michael Bertaut, director of Facebook Audience Network EMEA joins us to talk about creating a sustainable developer ecosystem.
Business/Marketing, Video, Sponsored Article

Together Labs nets $35 million to fund avatar-based social platform IMVU  
by Chris Kerr [01.26.21]
Together Labs, creator of avatar-based social platform IMVU, has secured $35 million in funding from investors including Structural Capital and NetEase.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Using data-driven lessons from Academia: School Simulator to understand discounts 3
by Gamasutra Community [01.26.21]
I share data on past discounts with Academia : School Simulator in an effort to find the best discount for our version 1 launch.
Business/Marketing

Report: Scavengers Studio co-founder allegedly groped, screamed at employees  
by Bryant Francis [01.25.21]
Scavengers Studio cofounders Simon Davreau and Amelie Lamarche are facing accusations of enabling a hostile work environment at the Montreal-based studio.
Console/PC, Business/Marketing

Habbo developer Sulake to be fully acquired by Azerion  
by Chris Kerr [01.25.21]
Habbo Hotel developer Sulake is set to be fully acquired by media and tech company Azerion, according to a report from GamesIndustry.biz. 
Console/PC, Smartphone/Tablet, Business/Marketing

Pitch your talks for GDC 2021’s Summits, VRDC, and Game Career Seminar!  
by Staff [01.25.21]
Submissions are now open for GDC 2021's Summits, VRDC, and Game Career Seminar!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: The development decisions and design choices behind Speed Limit  
by Gamasutra Community [01.25.21]
A look into the game development process of Speed Limit and (un)popular game design choices we had to make to align gameplay perfectly with our vision for the game.
Design, Production, Business/Marketing