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April 19, 2018
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Updates » Business/Marketing
Earnings report roundup: Game industry winners and losers in Q4 2017  
by Jon Jordan [03.16.18]
Who's up and who's down? The info is all arranged in easy-to-read charts for our quarterly rundown of the financial winners and losers in the quarter ending 31 December 2017.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Which games industry event is right for you? 1
by Gamasutra Community [03.16.18]
A look at how to choose which industry events to attend, alongside "cards" to summarize the key point of a few events.
Business/Marketing

Subway Surfers becomes first game to surpass 1B downloads on Google Play  
by Chris Kerr [03.16.18]
The evergreen title, co-developed by Sybo Games and Kiloo, launched all the way back in 2012, but has managed to stay relevant in the years since.
Smartphone/Tablet, Business/Marketing

EA is overhauling Battlefront II's controversial progression system 2
by Chris Kerr [03.16.18]
After the 'progression update' has been implemented, players will only be able to obtain Star Cards and other gameplay-affecting items by playing the game and racking up experience points.†
Console/PC, Design, Business/Marketing

Blog: My first year as a full-time indie developer 21
by Gamasutra Community [03.16.18]
​In January 2017 I quit my web application developer job to become a full-time independent game developer, following nearly five years of development on my first game. Here's what happened.
Production, Business/Marketing

Omega Labyrinth Z banned in the UK for sexualization of minors 1
by Chris Kerr [03.16.18]
Japanese RPG Omega Labyrinth Z has been banned in the UK due to the danger†presented by its "salacious nature" and sexually explicit content.†
Console/PC, Business/Marketing

Fortnite breaks record for most-viewed stream on Twitch  
by Emma Kidwell [03.15.18]
Twitch broke its record for most-viewed stream by a single player last night when streamer Tyler "Ninja" Blevins was joined by rapper Drake while playing Fortnite.
Console/PC, Business/Marketing

Don't miss your opportunities to make new friends and contacts at GDC  
by Staff [03.15.18]
The†2018†Game Developers Conference†is just days away, and that means now is the right time for†attendees to brush up on all the ways you can meet interesting new people at the show!
Social/Online, Business/Marketing, GDC

Ex-PlayStation head Jack Tretton starts indie investment fund  
by Alissa McAloon [03.15.18]
Tretton, alongside Studio Wildcard CEO Doug Kennedy, plans to invest between $1 million and $5 million into at two to three indies a year through their company Interactive Gaming Ventures.
Console/PC, Business/Marketing

Microsoft targets game devs with new 'device-agnostic' Gaming Cloud biz  
by Alex Wawro [03.15.18]
"We're taking a very device-agnostic approach," Microsoft's Kevin Gammill tells Gamasutra. "That's one aspect you could argue is slightly different from Microsoft's old-school approach."
Console/PC, Social/Online, Business/Marketing

Minecraft console edition dev invests in Scottish studio Puny Astronaut  
by Chris Kerr [03.15.18]
4J Studios, the developer behind the console versions of Minecraft, has invested a six figure sum into Scottish indie studio Puny Astronaut.†
Console/PC, Business/Marketing

Blog: Building a cash flow and budget document 3
by Gamasutra Community [03.15.18]
This post describes the cash flow and budget document we use at Clever Endeavour Games, and includes instructions and things to consider when making a similar document or using our template.
Production, Business/Marketing

Virtuos secures $15 million in funding, announces new R&D center in Singapore  
by Emma Kidwell [03.15.18]
3D art production company Virtuos announced the successful completion of a $15 million funding round today.†
Business/Marketing

Hellblade: Senua's Sacrifice leads BAFTA Games Awards 2018 nominations  
by Chris Kerr [03.15.18]
Ninja Theory's brutal journey into myth and madness leads the way with nine nominations, including nods in the Best Game, Artistic Achievement, and Game Innovation categories.
Business/Marketing

Toys 'R' Us to close all of its U.S. stores, cut ~33,000 jobs 2
by Alex Wawro [03.14.18]
This is a big deal for the game industry since†Toys 'R' Us†is one of the few remaining U.S. retail chains which devotes significant shelf space to video games, game consoles and accessories.†
Console/PC, Business/Marketing

Street Fighter collection revives rare multiplayer mode for Switch 1
by Emma Kidwell [03.14.18]
Street Fighter 30th†Anniversary Collection includes twelve games across the many iterations of Street Fighter, including a unique arcade cabinet mode playable only on the Switch.
Console/PC, Business/Marketing

Analysts: Games responsible for 80% of all mobile app spending in 2017  
by Alissa McAloon [03.14.18]
A report from analyst firms App Annie and IDC examines how the mobile game market fared in 2017.
Smartphone/Tablet, Business/Marketing

Get advice on marketing your indie game from developer Elyot Grant at 3PM EDT  
by Bryant Francis [03.14.18]
We're discussing the business of succeeding on Reddit as an indie developer at 3PM EDT.
Console/PC, Business/Marketing, Video

3000 made redundant as Toys 'R' Us shutters UK stores  
by Chris Kerr [03.14.18]
The decision comes after administrators failed to find a new buyer for the struggling chain, which last year voluntarily filed for bankruptcy protection in the U.S. and Canada.†
Business/Marketing

Jam City acquires assets and dev team of Colombian studio Brainz  
by Chris Kerr [03.14.18]
Jam City has acquired the assets of Colombian mobile game developer Brainz, including the rights to the studio's upcoming action strategy title, World War Doh.
Smartphone/Tablet, Business/Marketing