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July 17, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
Following GDPR, Steam now discloses a ton of collected account data to users  
by Alissa McAloon [06.14.18]
Now rounded up in one place, Steam users are able to see their past reports, inventory history, uploaded content, award nominations, and much much.
Console/PC, Social/Online, Business/Marketing

Nintendo boss says loot boxes have 'gotten a bit of a bad rap' 5
by Chris Kerr [06.14.18]
Nintendo of America boss Reggie Fils-Amie has thrown his two cents into the loot box debate, and says the polarizing monetization model has "gotten a bit of a bad rap."
Design, Business/Marketing

Unity updates ARKit plugin with improved features and new tools  
by Chris Kerr [06.14.18]
The update will be of interest to augmented reality developers working on iOS, and talks through the addition and improvement of tools like ARWorldMap and UnityObjectScanner.
VR, Smartphone/Tablet, Business/Marketing

Sony issues evasive response to Fortnite cross-platform controversy 2
by Chris Kerr [06.14.18]
"We're always open to hearing what the PlayStation community is interested in to enhance their gaming experience."
Business/Marketing, E3

Report: Microsoft to launch next Xbox console in 2020  
by Emma Kidwell [06.13.18]
According to leaked internal documents, Microsoft has plans to release a new Xbox console in 2020.
Console/PC, Production, Business/Marketing

One day in, Fortnite attracts 2 million downloads on Switch  
by Alissa McAloon [06.13.18]
Fortnite and its free-to-play Battle Royale mode have arrived on Switch with a bang, securing more than 2 million downloads in less than 24 hours.
Console/PC, Social/Online, Business/Marketing, E3

Come out to XRDC and get expert advice on designing games for VR arcades!  
by Staff [06.13.18]
It promises to be fascinating, especially if you're interested in the end-to-end pipeline of doing business with and optimizing games for VR arcades, so don't miss it at XRDC in October!
VR, Design, Business/Marketing

Analyst report: Xbox One install base at 39M as of March 2018  
by Chris Kerr [06.13.18]
Those figures would mean the Xbox One is someway behind the PlayStation 4, which had an install base of 76.6 million back in March.
Console/PC, Business/Marketing, E3

Fortnite has attracted 125M players in under a year  
by Chris Kerr [06.13.18]
Popular multiplayer shooter Fortnite has grown to 125 million registered players since launching less than year ago on July 25, 2017.
Console/PC, Smartphone/Tablet, Business/Marketing, E3

EA's Patrick Soderlund talks Anthem, loot boxes, and women in Battlefield  
by Kris Graft [06.13.18]
Electronic Arts' Patrick Söderlund explains the broad creative strategies at EA, giving us a rare birds-eye view of the motivations that drive EA as a game publisher.
Console/PC, Indie, Business/Marketing, E3

By 2019, Steam will no longer run on Windows XP or Vista  
by Alex Wawro [06.12.18]
After January 1st, Steam will no longer run on XP or Vista, and so anyone who owns your games through Steam and runs either OS will have to upgrade.
Console/PC, Business/Marketing

InnoGames to shut down Dusseldorf studio, move staff to Hamburg HQ  
by Alissa McAloon [06.12.18]
The German game developer InnoGames has announced plans to shut down its studio in Dusseldorf, roughly four years after setting up shop in the city.
Smartphone/Tablet, Business/Marketing

LawBreakers shutting down in September following Boss Key closure  
by Chris Kerr [06.12.18]
The news comes shortly after Boss Key founder Cliff Bleszinski announced the studio would be closing its doors.
Console/PC, Business/Marketing

Killing Floor developer Tripwire launches new publishing division  
by Chris Kerr [06.12.18]
The studio claims its publishing model will be "truly collaborative," and will encompass multiple genres across a variety of platforms. 
Production, Business/Marketing, E3

The sales & design thinking that gave SpyParty a strong launch  
by Bryant Francis [06.12.18]
We chatted with Chris Hecker, lead developer on SpyParty to explore what other developers can learn from the game's launch on Steam Early Access.
Console/PC, Design, Business/Marketing

Valve partners with Perfect World to bring Steam to China 2
by Emma Kidwell [06.11.18]
Steam China is in development thanks to a partnership between Perfect World and Valve.
Console/PC, Business/Marketing, E3

Ubisoft works with HitRECord to crowdsource assets for Beyond Good & Evil 2  
by Emma Kidwell [06.11.18]
Ubisoft is collaborating with the creative platform HitRECord to let developers contribute assets for Beyond: Good and Evil 2.
Console/PC, Business/Marketing, E3

Game Advocacy introduces '50 Over 50' list to combat industry ageism 4
by Alissa McAloon [06.11.18]
Game Advocacy has debuted its "50 Over 50" list that highlights 50 exceptional game developers over the age of 50 in the hopes of combating ageism in the game industry.
Business/Marketing

Devs say no Friday the 13th DLC due to copyright dispute  
by Emma Kidwell [06.11.18]
Future DLC for Friday the 13th: The Game is put on indefinite hold due to a long-running copyright dispute.
Console/PC, Business/Marketing

Two weeks in, Detroit: Become Human surpasses 1M sold  
by Staff [06.11.18]
Quantic Dream’s latest PlayStation exclusive narrative-based adventure has surpassed 1 million copies sold worldwide.
Console/PC, Business/Marketing