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May 24, 2019
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Updates » Business/Marketing
Esports teams and players to get revenue from new Rocket League Esports Shop  
by Chris Kerr [04.12.19]
Rocket League developer Psyonix is opening an Esports Shop that'll funnel revenue back to esports teams and players. 
Console/PC, Business/Marketing

Animoca Brands acquires majority stake in Trilliona dev Skytree for $850k  
by Chris Kerr [04.12.19]
Hong Kong-based mobile publisher Animoca Brands has acquired a 75 percent stake in developer Skytree for $850,000 in cash and shares.
Smartphone/Tablet, Business/Marketing

Watch Falcon Age's lead dev dive into the making of this bird-tastic tale  
by Bryant Francis [04.10.19]
Pick up some tricks and tips about game design and marketing your indie game in this interview with Falcon Age lead developer Chandana Ekanayake.
Design, Business/Marketing, Video

Good Shepherd picks up majority stake in new studio, Artificer  
by Alissa McAloon [04.10.19]
Good Shepherd has acquired a majority stake in a fledgling game development studio founded by devs that worked on games like Hard West and Phantom Doctrine.
Business/Marketing

Survey: More teenagers are getting into video games because of Fortnite  
by Alissa McAloon [04.10.19]
A survey from Piper Jaffray says that Fortnite has both boosted teen game spending overall and attracted a handful of first-time-players to video games.
Console/PC, Smartphone/Tablet, Business/Marketing

YouTube wants to make choose-your-own-adventure shows  
by Chris Kerr [04.10.19]
It's interesting to see YouTube experiment with the gamification of more traditional media, given it's only been a few months since fellow media outfit Netflix began doing the same.
Design, Production, Business/Marketing

Vampyr has surpassed 1 million sales in 10 months  
by Chris Kerr [04.10.19]
The title, which lets players experience the ups and downs of life as a bamboozled bloodsucker, hit the milestone in around 10 months. 
Console/PC, Business/Marketing

Blog: Showcasing a game as a solo dev at GDC 2019  
by Gamasutra Community [04.09.19]
I went to GDC for the first-time to show off my surreal adventure RPG with the Indie MEGABOOTH, all while traveling and exhibiting alone. Sounds intense, yeah? Here's how it went.
Business/Marketing

Black Desert franchise has crossed $1 billion in gross sales  
by Chris Kerr [04.09.19]
Developer Pearl Abyss announced the news earlier today, and explained the series now has 18 million registers users in over 150 countries across PC, mobile and Xbox One.
Console/PC, Smartphone/Tablet, Business/Marketing

Retro streaming platform picks up Arc System Works, SNK, others  
by Chris Kerr [04.09.19]
Those deals include the rights to popular franchises like Double Dragon, Fatal Fury: King of Fighters, Gridrunner, and Metal Slug
Console/PC, Smartphone/Tablet, Business/Marketing

Roblox now has over 90 million monthly active users 1
by Chris Kerr [04.08.19]
Build-it-yourself game platform Roblox has surpassed 90 million monthly active users after adding French and German language support.
Console/PC, Business/Marketing

IGDA executive director Jen MacLean has stepped down  
by Chris Kerr [04.08.19]
Jen MacLean has resigned as executive director of the International Game Developers Association (IGDA), and will officially depart on April 14.
Production, Business/Marketing

Valve silences Borderlands review bombers with 'off-topic' fix 5
by Chris Kerr [04.08.19]
Valve has used its new "off-topic" review bombing countermeasure for the first time to disregard the swathe of negative Borderlands users reviews left on Steam.
Console/PC, Business/Marketing

Video Game Deep Cuts: Risking Rain With A Lego Meat Boy  
by Gamasutra Staff [04.07.19]
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, plus lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Super Meat Boy Forever delayed, will miss April launch 1
by Emma Kidwell [04.05.19]
Super Meat Boy Forever will be delayed again, with publisher and developer Team Meat tweeting "we're almost done, but not quite there yet." 
Indie, Business/Marketing

Epic Games' Tim Sweeney addresses Chinese spyware rumor  
by Emma Kidwell [04.05.19]
Epic Games' Tim Sweeney stepped in to squash the rumor that the Epic Games Store is actually Chinese spyware.
Console/PC, Business/Marketing

The FTC is holding a public workshop in August to discuss loot boxes  
by Alissa McAloon [04.05.19]
The Federal Trade Commission has set a date for first leg of its loot box investigation and is looking to explore different topics surrounding the monetization system through a public workshop.
Social/Online, Business/Marketing

Jam City acquires Berlin-based studio 231 Play  
by Emma Kidwell [04.05.19]
Jam City has acquired the Berlin-based studio 231 Play, now rebranded as Jam City Germany, with founders Matthias and Thomas Hoechsmann remaining to oversee development and operations.
Console/PC, Business/Marketing

EU investigating Valve and 5 major publishers for illegal geo-blocking  
by Chris Kerr [04.05.19]
"In a true Digital Single Market, European consumers should have the right to buy and play video games of their choice regardless of where they live in the EU."
Business/Marketing

Nintendo adding VR modes to Breath of the Wild and Super Mario Odyssey  
by Chris Kerr [04.05.19]
The decision to rework two huge franchises for Labo VR is a fairly big statement of intent from Nintendo, and perhaps indicates the company has even bigger plans where virtual reality is concerned.
VR, Programming, Design, Business/Marketing