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November 26, 2020
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Updates » Business/Marketing
Amazon cancels free-to-play shooter Crucible 1
by Kris Graft [10.09.20]
The development team behind Crucible, Amazon Game Studios’ effort to break into the free-to-play multiplayer shooter genre, announced Friday even it would halt development of the game.
Console/PC, Social/Online, Business/Marketing

Kids vs. Zombies dev Donut Lab raises $1.6 million  
by Kris Graft [10.09.20]
Donut Lab, creator of the in-development mobile game Kids vs. Zombies, has raised $1.6 million in funding, VentureBeat reports.
Smartphone/Tablet, Business/Marketing

Unknown number of layoffs at GameSpot following Red Ventures deal  
by Chris Kerr [10.09.20]
A unknown number of GameSpot employees have been laid off following its acquisition by Red Ventures.
Business/Marketing

Report: Microsoft will deploy browser workaround to bring Game Pass to iOS  
by Chris Kerr [10.09.20]
Microsoft will bring Xbox Game Pass to iOS devices by implementing a "direct browser-based solution," according to leaked comments from Xbox chief Phil Spencer.
Console/PC, Business/Marketing

An in-depth analysis of IAP pack design in free-to-play mobile games 4
by Javier Barnes [10.08.20]
Currency packs are the core of the monetization of any F2P mobile game. We share some of the key concepts, techniques and ferengi tricks involved with their creation and balancing.
Social/Online, Smartphone/Tablet, Design, Business/Marketing

My.Games buys controlling stake in mobile studio Deus Craft for $49.1M  
by Chris Kerr [10.08.20]
My.Games has acquired a controlling stake in Russian mobile game studio Deus Craft in a deal worth up to $49.1 million. 
Business/Marketing

Blog: Should game devs become YouTubers to get (more) successful?  
by Simon Carless [10.07.20]
Instead of pitching all those photogenic, influential YouTubers - why don’t you just become a slick, photogenic YouTuber? Some thoughts for game discoveryland, including the above!
Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

Epic Games and Apple will head to trial in May 2021 1
by Chris Kerr [10.07.20]
The legal dispute between Epic Games and Apple will go to trial in May 2021, which is a little earlier than the July 2021 date that was previously being touted.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Moving to 170 mini remote offices while maintaining your culture  
by Gamasutra Community [10.07.20]
During this unprecedented time, Iron Galaxy’s COO Chelsea Blasko discusses how she quickly transitioned her team to work-from-home settings while maintaining a unique culture.
Business/Marketing

PlayStation 5 teardown offers an up-close look at the next-gen console 3
by Chris Kerr [10.07.20]
Sony has uploaded a PlayStation 5 teardown video to showcase the shiny innards of its next-gen console.
Console/PC, Design, Business/Marketing, Video

Blog: Tips and advice for pitching your game to a publisher  
by Gamasutra Community [10.07.20]
A step-by-step guide, written by Andrey Sazhin, producer at META Publishing, about presenting your indie game to publishers, standing out from the crowd, and making a great impression.
Production, Business/Marketing

Riot Games shuts Sydney office and scraps OPL esports league  
by Chris Kerr [10.07.20]
League of Legends maker Riot has closed its office its Sydney, Australia, after its esports efforts in the region struggled to take flight.
Console/PC, Business/Marketing

The player-focused design and development of battle royale breakout Spellbreak  
by Bryant Francis [10.07.20]
Proletariat CEO Seth Sivak discusses the decisions that are helping Spellbreak thrive in a competitive market.
Console/PC, Design, Production, Business/Marketing

Don't Miss: Spilling data-driven indie marketing secrets with No More Robots' Mike Rose  
by Staff [10.06.20]
Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots talks about his approach to data-driven indie marketing and publishing, and what he looks for when signing new games.
Indie, Business/Marketing

Blog: Estimating platform revenues - a discovery conundrum!  
by Simon Carless [10.06.20]
How do developers and publishers try to predict their revenue per platform? A look at The Gardens Between's results, and some hints as to possibilities - plus lots more game discovery news.
Console/PC, Indie, Design, Production, Business/Marketing

Niantic launches new Pokemon Go initiative to help small businesses hit by COVID  
by Alissa McAloon [10.06.20]
The Niantic Local Business Recovery Initiative started taking nominations earlier this year, and has narrowed down those submissions to 1,000 small businesses to support through Pokemon Go.
Smartphone/Tablet, Business/Marketing

Report: Call of Duty publisher Actvision Blizzard to shut down French office  
by Chris Kerr [10.06.20]
UPDATE Activision Blizzard is shutting down its office in Versailles, France, and laying off a number of staff.
Production, Business/Marketing

Tilting Point acquires TerraGenesis from Edgeworks Entertainment  
by Chris Kerr [10.06.20]
Free-to-play publisher Tilting Point has acquired terraforming simulator TerraGenesis from Edgeworks Entertainment for an undisclosed fee.
Production, Business/Marketing

Mortal Kombat 11 has topped 8 million sales in under two years  
by Chris Kerr [10.06.20]
Mortal Kombat 11 has sold more than 8 million copies since launching in March 2019, according to developer NetherRealm.
Console/PC, Business/Marketing

Sky: Children of the Light has topped 50 million installs worldwide  
by Chris Kerr [10.05.20]
Thatgamecompany's social adventure Sky: Children of the Light has topped 50 million installs worldwide since launching in July 2019.
Smartphone/Tablet, Business/Marketing