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September 16, 2019
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Updates » Business/Marketing
The Epic Games Store has started rolling out cloud saves 1
by Chris Kerr [07.26.19]
The Epic Games Store has finally starting rolling out cloud save support for a select number of titles.
Console/PC, Business/Marketing

Apple acquires the bulk of Intel's smartphone modem business for $1 billion  
by Chris Kerr [07.26.19]
The deal is expected to close in the fourth quarter of 2019, and will see Apple take on roughly 2,200 employees from Intel along with some of the company's equipment and intellectual property.
Smartphone/Tablet, Production, Business/Marketing

Video: How 20XX survived and thrived in Early Access  
by Staff [07.25.19]
In this 2019 GDC talk 20XX devChris King discusses concrete tactics for building, maintaining, and leveraging a game's Early Access community to maximize your game's opportunity for success.
Indie, Production, Business/Marketing, Video, Vault

Facebook migrating Instant Games away from Messenger  
by Chris Kerr [07.25.19]
Facebook is in the process of moving Instant Games away from Messenger to create a more "central" gaming experience.
Business/Marketing

Tilting Point invests $30 million in Mino as Cat Game launches worldwide  
by Alissa McAloon [07.25.19]
Tilting Point has invested up to $30 million in Cat Game developer Mino, funds that come just as the game closes its soft launch period and releases worldwide for iOS and Android.
Smartphone/Tablet, Business/Marketing

Microsoft details content-first Xbox One dashboard redesign  
by Chris Kerr [07.25.19]
Microsoft is tweaking the design of the Xbox One dashboard to deliver a more "seamless" user experience.
Console/PC, Business/Marketing

Bigben Interactive acquires French development studio Spiders  
by Chris Kerr [07.25.19]
Bigben Interactive has acquired French game studio Spiders with a view to expanding its internal development capabilities.
Console/PC, Production, Business/Marketing

Blog: The one metric you SHOULD care about when launching your game 2
by Simon Carless [07.24.19]
I have good news for you. There’s already a way to work out if your premium, non-F2P game launching on Steam is going to be a success or not. And I really feel like many people don’t understand this.
Console/PC, Design, Production, Business/Marketing

Get a job: Sony PlayStation is hiring a Head of Global Portfolio and Acquisitions  
by Staff [07.24.19]
The Head of Global Portfolio and Acquisitions will oversee the entire content pipeline from content creators both existing and potential.
Business/Marketing, Recruitment

Report: Nintendo offering free Joy-Con repairs after drifting controversy  
by Chris Kerr [07.24.19]
Nintendo has reportedly told its customer service representatives to repair Joy-Con controllers for free following the recent 'Joy-Con Drift' controversy.
Console/PC, Business/Marketing

Nintendo, Tencent set a date to discuss Switch launch in China  
by Chris Kerr [07.24.19]
Nintendo and Tencent have set a date for a press conference in Shanghai to discuss their launch plans for the Switch in China.
Console/PC, Business/Marketing

Australian studio Defiant Development is ceasing development of new titles 1
by Chris Kerr [07.24.19]
Defiant Development, the Australian studio behind Hand of Fate 2, is effectively shutting down after nine years.
Production, Business/Marketing

Sponsored: Designing effective but fair free-to-play subscription plans  
by Xsolla [07.23.19]
Xsolla's experts look at industry trends to determine which features should be included in F2P subscription plans to reach an ideal ROI.
Social/Online, Business/Marketing

Supercell discontinues games in Vietnam due to 'regulatory issues'  
by Chris Kerr [07.23.19]
Clash of Clans maker Supercell has pulled out of Vietnam indefinitely due to "local regulatory issues."
Smartphone/Tablet, Business/Marketing

Tencent makes 'substantial investment' in retro streaming service Antstream 1
by Chris Kerr [07.23.19]
Chinese tech and game company Tencent has made a "substantial investment" in retro streaming platform, Antstream Arcade.
Business/Marketing

A Bloodstained Q&A with Koji 'Iga' Igarashi  
by Kris Graft [07.23.19]
Legendary game developer Koji "Iga" Igarashi of Castlevania: Symphony of the Night fame answers our questions about the making of his latest game, Bloodstained: Ritual of the Night.
Console/PC, Indie, Design, Business/Marketing

Ubisoft pledges support to open source 3D creation tool Blender  
by Chris Kerr [07.22.19]
Ubisoft has followed Epic Games in supporting open source 3D creation tool Blender by joining the Blender Foundation's development fund as a corporate Gold member.
Art, Business/Marketing

Tencent and The Pokemon Company are making games together 1
by Chris Kerr [07.22.19]
Tencent and The Pokemon Company have formed something of a power couple after agreeing to make games together.
Production, Business/Marketing

Microsoft is 'well positioned' to succeed in larger game market, claims CEO 1
by Chris Kerr [07.22.19]
Microsoft chief exec Satya Nadella claims the company is already "well positioned" to succeed in what's going to be a much larger gaming market.
Console/PC, Business/Marketing

Tekken 7 has crossed 4 million sales worldwide 1
by Chris Kerr [07.22.19]
Tekken 7 has now sold over 4 million copies worldwide, according to a tweet from developer Capcom. 
Console/PC, Business/Marketing