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May 22, 2019
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Updates » Business/Marketing
Steam users review bomb Borderlands in response to Epic exclusivity deal 17
by Chris Kerr [04.04.19]
Yesterday publisher 2K announced Borderlands 3 would only be heading to Steam in April 2020, six months after it launches exclusively on the Epic Games Store, and some fans aren't happy.
Console/PC, Business/Marketing

Buy-one-get-one-free sale helps Risk of Rain 2 attract 650,000 players in first week  
by Chris Kerr [04.04.19]
The offer gifted players who purchased the $19.99 Early Access title within 48 hours a second copy of the game that could be shared with a friend.
Console/PC, Business/Marketing

Breach developer QC Games has shut down  
by Chris Kerr [04.04.19]
"Thank you for all the kind words of support and constructive feedback over the months, and thank you for believing in QC Games and Breach."
Console/PC, Production, Business/Marketing

Ubisoft ends production of Starlink toys following poor sales 2
by Chris Kerr [04.04.19]
"Despite the immense and continuous support from our players, the sales for Starlink: Battle for Atlas fell below expectations."
Console/PC, Production, Business/Marketing

China's frozen game approval process continues long thaw  
by Kris Graft [04.03.19]
China's long slog through foreign and domestic game approvals continues, as the number of games approved for release in the country since its content crackdown nears 1,000.
Console/PC, Social/Online, Business/Marketing

Borderlands 3 will be a six-month Epic Games Store exclusive on PC  
by Chris Kerr [04.03.19]
The deal means Steam users will have to wait until April 2020 to get their hands on the game, which likely won't go down well in certain circles.
Console/PC, Business/Marketing

This War of Mine has topped 4.5 million sales and raised over $500k for charity  
by Chris Kerr [04.03.19]
The acclaimed survival game launched back in November 2014 on Windows PC, Mac, and Linux, but has since been brought to a variety of other platforms.
Console/PC, Smartphone/Tablet, Business/Marketing

Flaregames founder launches Phoenix Games to give smaller devs a leg up  
by Chris Kerr [04.03.19]
"Being part of Phoenix will offer teams and their founders the chance to better compete with the industry’s biggest names by pooling their strengths."
Smartphone/Tablet, Production, Business/Marketing

GameStop's fortunes fall amid declining sales of games and consoles  
by Alex Wawro [04.02.19]
Today GameStop reported a $673 million loss on $8.3 billion in global sales in its full-year earnings results, as sales of both new and pre-owned games and consoles declined year-over-year.
Console/PC, Business/Marketing

Humble Bundle cofounders step down because 'we're more startup kinda guys'  
by Alex Wawro [04.02.19]
This week Humble Bundle cofounders Jeffrey Rosen and John Graham confirmed they're giving up their leadership roles at the company (CEO and COO, respectively) as former Kixeye exec Alan Patmore takes the reins.
Console/PC, Indie, Business/Marketing

These are Gamasutra's favorite slides from GDC 2019 1
by Bryant Francis [04.02.19]
The Gamasutra editorial team shares their favorite photos of slides from different GDC 2019 talks.
Console/PC, Programming, Art, Design, Production, Business/Marketing, GDC

Blog: A short analysis of monetization in Apex Legends  
by Gamasutra Community [04.02.19]
A short analysis of Apex Legends monetization using framework of desire creation and desire fulfilment. TL;DR: Apex sells customizations by shoving it in your face constantly and they are good at it.
Console/PC, Design, Business/Marketing

UK video game spending rose to record $7.43 billion in 2018  
by Chris Kerr [04.02.19]
Both software and hardware spending increased in 2018, although the VR and pre-owned games market witnessed some notable declines.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Cloud streaming startup Polystream nets $12 million in funding  
by Chris Kerr [04.02.19]
Polystream is a "deep tech" startup that wants to change how demanding interactive 3D applications -- such as video games -- are streamed from the cloud. 
Console/PC, Business/Marketing

Deep Silver deactivates stolen Metro Exodus Steam keys  
by Emma Kidwell [04.01.19]
Deep Silver is warning players of unauthorized 3rd parties selling Steam keys for Metro Exodus after some were obtained illegally from the factory where physical key printing had taken place. 
Console/PC, Business/Marketing

Report: Valve's new VR headset hints at a June ship date  
by Emma Kidwell [04.01.19]
It looks as though the Valve Index headset teased over the weekend will ship on June 15th alongside two unrevealed controllers. 
VR, Business/Marketing

Konami rebrands New York office as Konami Cross Media NY Inc.  
by Emma Kidwell [04.01.19]
Konami has announced the rebranding of its New York office from 4K Media Inc. to Konami Cross Media NY Inc. 
Console/PC, Business/Marketing

Humble Monthly now has over 400,000 subscribers 1
by Alissa McAloon [04.01.19]
It's a milestone the company quietly hit over the past year, and one that comes just 4 years after it debuted the subscription-based game bundle back in 2015.
Social/Online, Business/Marketing

Sony tweaks PlayStation Store refund and cancelation policy in the U.S. 1
by Chris Kerr [04.01.19]
The changes mean users can now seek a refund for games, DLC, and add-ons within 14 days of purchase, and also cancel pre-orders with relative ease.
Console/PC, Business/Marketing

Sega joins the mini-console revolution with Genesis Mini 1
by Chris Kerr [04.01.19]
The Genesis Mini will cost $79.99 when it launches on September 19, and will come pre-loaded with 40 "legendary" titles.
Console/PC, Business/Marketing