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Go behind the scenes of Astroneer's big crafting overhaul at GDC Summer!  
by Staff [06.01.20]
It's never been more important for game makers to understand the nuances of updating live games, and at GDC Summer the Astroneer team will offer their own lessons learned on how to do it gracefully.
Indie, Design, GDC

The Outer Worlds writing team honored with Nebula Award  
by Chris Kerr [06.01.20]
The Science Fiction and Fantasy Writers of America has honoured the scribes behind The Outer Worlds with a Nebula Award for best game writing.
Console/PC, Production, Business/Marketing

EB Games Australia admits to misleading customers over Fallout 76 refunds  
by Chris Kerr [06.01.20]
The Australian branch of video game retailer EB Games has admitted to misleading customers about their consumer guarantee rights.
Console/PC, Business/Marketing

Zynga acquires Toon Blast and Toy Blast developer Peak for $1.8 billion  
by Chris Kerr [06.01.20]
CSR Racing and Words with Friends publisher Zynga has acquired Turkish mobile game company Peak for $1.8 billion.
Smartphone/Tablet, Production, Business/Marketing

Blog: Understanding open world level design - Part 3  
by Gamasutra Community [06.01.20]
Until now, I've mainly approached this subject from the angle of game and level design. But there is another angle that is gaining more importance in game design today: storytelling.
Design

Codemasters secures FIA World Rally Championship license from 2023  
by Chris Kerr [06.01.20]
Dirt Rally developer Codemasters has secured the rights to the FIA World Rally Championship license from 2023.
Production, Business/Marketing

Q&A: Storytelling through erasure in the astonishingly unique If Found  
by Bryant Francis [06.01.20]
If Found lead developer Laurla McGee explains the creative process and motivation behind If Found's erasing mechanic.
Console/PC, Design

Video Game Deep Cuts: Shantae's Epic Poly Bridge Kombat Life  
by Gamasutra Staff [05.31.20]
Looking at new releases including a Poly Bridge & Shantae sequel, Sludge Life, Robocop in Mortal Kombat, & lots more interesting links.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Fred Rogers Productions is looking for a Digital Producer  
by Staff [05.29.20]
Fred Rogers Productions is looking for a Digital Producer to lead digital content development for a new animated series about a young Latina girl growing up in the Bronx.
Social/Online, Recruitment

Don't Miss: A look back on the usefulness of video game manuals  
by Staff [05.29.20]
The recently passed Arnold Hendrick once shared his thoughts on the usefulness of manuals with Game Developers Conference. Take a look!
Console/PC, Design

Obituary: Darklands creator Arnold Hendrick 1
by Bryant Francis [05.29.20]
Darklands creator Arnold Hendrick has passed away at 69 after battling terminal cancer.
Console/PC

VGDC: Brandon Sheffield's 'All Time Greats' article/video picks 1
by Simon Carless [05.29.20]
Brandon Sheffield of Necrosoft Games & the Insert Credit podcast contributes some great, often retro & Japanese-focused picks for his favorite game culture links of all time.
Console/PC

Sony says after July 13th, new PS4 games must be PS5 compatible 2
by Bryant Francis [05.29.20]
Developers looking to ship PS4 games later this year should be prepared to make them compatible with the PlayStation 5, according to Sony documentation.
Console/PC, Production

Blog: Understanding open world level design - Part 2  
by Gamasutra Community [05.29.20]
In this second part of my ongoing series, I will cover a key need that an open world map must meet: player progression.
Console/PC, Design

EA renews Madden NFL license through 2026 1
by Bryant Francis [05.29.20]
EA, the NFL, and the NFL Player's Association have renewed their (contractual) vows to allow the game company to exclusively produce NFL simulation games through 2026.
Console/PC, Business/Marketing

Blog: Lessons from the history of mobile 4X strategy 1
by Gamasutra Community [05.29.20]
The history of mobile 4X strategy games is littered with both progress and mistakes that any hopeful successor would be wise to learn from.
Design

The Witcher franchise has crossed 50 million sales  
by Chris Kerr [05.29.20]
The Witcher franchise has sold over 50 million copies worldwide, according to the latest figures from developer CD Projekt Red.
Console/PC, Business/Marketing

Just Cause developer Avalanche is opening a new UK studio  
by Chris Kerr [05.29.20]
The Swedish developer-publisher, which also worked on Mad Max and Rage 2, currently has offices in Malmo, New York, and Stockholm. 
Production, Business/Marketing

Blog: Practical tips on technical game design documentation - Part 2 2
by Gamasutra Community [05.29.20]
In the second part of this blog series, we are going to delve deep into technical aspects, sharing some tips and a general workflow when working with Google Docs.
Design

Life is Strange developer Dontnod opens new studio in Canada  
by Chris Kerr [05.29.20]
Life is Strange and Vampyr developer Dontnod Entertainment has opened a new studio in Montreal, Canada.
Console/PC, Production, Business/Marketing