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October 23, 2020
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Updates » Console/PC
Video: How internal game jams can help art teams.  
by Staff [10.23.20]
In this 2018 GDC session, Riot Games' Peet Cooper goes over his experiences and some invaluable lessons he has learned from doing internal game jams like Riot's Thunderdome.
Console/PC, Design, Video

Don't Miss: What Nintendo's indie program looked like way back in 2014 16
by Staff [10.23.20]
In this 2014 chat with Nintendo, Gamasutra digs into what Nintendo was doing for independent developers and what sort of indie games it wanted to land on its platforms.
Console/PC, Indie

Learn to build your studio's brand from Kitfox's Victoria Tran  
by Staff [10.23.20]
Learn how to position your studio to better market your games in Victoria Tran's GDC Masterclass!
Console/PC, Business/Marketing, GDC

Riot Games appoints first ever chief marketing officer to help expand player base  
by Chris Kerr [10.23.20]
League of Legends maker Riot Games has appointed its first chief marketing officer with a view to helping it reach new players.
Console/PC, Business/Marketing

Scopely acquires Spanish mobile studio Genjoy to expand match-3 roster  
by Chris Kerr [10.23.20]
Mobile developer-publisher Scopely has acquired Spanish casual mobile studio Genjoy for an undisclosed fee.
Console/PC, Business/Marketing

We need to talk about Steam & China  
by Gamasutra Staff [10.22.20]
What's going on with Steam in China, and what's going to happen in the future? Take a trip though the possibilities, the government licensing complexities, and more!
Console/PC, Indie, Art, Design, Production, Business/Marketing

Get a job: Question is hiring a Level Designer  
by Staff [10.22.20]
The folks at Question are looking for a talented Level Designer for their team. Apply now!
Console/PC, Design, Recruitment

30 years later, Nintendo is localizing the first Fire Emblem game  
by Bryant Francis [10.22.20]
For the first time ever, Nintendo is selling the original Fire Emblem game outside of Japan.
Console/PC, Business/Marketing

Video: The lighting technology of Detroit: Become Human  
by Staff [10.22.20]
At GDC 2018, Quantic Dream's Guillaume Caurant discussed the technology behind the lighting of Detroit: Become Human.
Console/PC, Programming, Video

Why bringing Donkey Kong 64 into the third dimension required a mental shift  
by Chris Kerr [10.22.20]
Donkey Kong 64 is about to turn 20, and to celebrate that marvelous but inevitable milestone, GameSpot had a sit down chat with some of the creative leads behind the beloved platformer. 
Console/PC, Art, Production, Business/Marketing

EA hit with class action lawsuit in Canada over loot box usage  
by Chris Kerr [10.22.20]
A class action lawsuit has been filed against EA in Canada accusing the publisher of breaching the country's Criminal Code by including loot boxes in its games. 
Console/PC, Design, Business/Marketing

Rune 2 lawsuit alleges deliberate sabotage from Bethesda, ZeniMax  
by Alissa McAloon [10.21.20]
Accusations of fraud and breach of contract are aimed at Human Head as well as at Bethesda and ZeniMax, the owners of the studio that sprung up over night after Human Head's closure.
Console/PC, Social/Online, Business/Marketing

Video: The developers of Ghostrunner discuss the making a cyberpunk platformer  
by Staff [10.21.20]
Check out this conversation with the folks behind the upcoming cyberpunk platformer Ghostrunner.
Console/PC, Design, Video

Ubisoft Connect announced as a 'refreshed' replacement for Uplay and Ubisoft Club  
by Alissa McAloon [10.21.20]
Following in the footsteps of EA's rebranding of Origin, Assassin's Creed developer Ubisoft has announced that Uplay and Ubisoft Club are being dissolved into an entirely new tool: Ubisoft Connect.
Console/PC, Social/Online

Don't Miss: The designer is god--or the devil--in The Talos Principle 4
by Staff [10.21.20]
The Talos Principle presents players with theological questions as well as puzzles. 'The Garden of Eden is a perfect fit for a story about creating a new intelligence,' says co-writer Jonas Kyratzes.
Console/PC, Indie, Design

Devolver brings in head of licensing to put Fall Guys 'on the licensing map'  
by Chris Kerr [10.21.20]
Devolver Digital has named former Dunlop Sports licensing manager Fee Heyer as its new head of licensing.
Console/PC, Business/Marketing

Alexandria Ocasio-Cortez is running an Among Us stream to drive voter turnout  
by Bryant Francis [10.20.20]
New York House Representative Alexandria Ocasio-Cortez is hosting a stream of Among Us to drive voter turnout.
Console/PC, Business/Marketing

Luna, Amazon's take on cloud-based gaming, launches in (limited) early access  
by Alissa McAloon [10.20.20]
Amazon's freshly announced Luna service is now available in early access, though that doesn’t mean that the cloud-based game streaming service is open to the general public.
Console/PC, Social/Online

Video: The origins of Starlink: Battle for Atlas  
by Staff [10.20.20]
In this 2018 GDC talk, Ubisoft's Matthew Rose share how a small team approached a mandate to innovate by employing game jam techniques and rapid prototyping to build Starlink: Battle for Atlas.
Console/PC, Design, Video

Don't Miss: Crafting Danganronpa to surprise players 1
by Staff [10.20.20]
The series' writer/director Kazutaka Kodaka dives into his approach to game writing and development in this extensive new interview on the award-winning, cult-hit franchise.
Console/PC, Design