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March 31, 2020
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Updates » Console/PC
Don't Miss: The Valkyrie Profile-inspired design of Indivisible 1
by Bryant Francis [03.31.20]
Mike Zaimont and Mariel Cartwright of Lab Zero Games break down the design and production processes that brought Indivisible to life.
Console/PC, Design

Dozens of devs pitch in games for Humble's all-for-charity Conquer COVID-19 bundle  
by Alissa McAloon [03.31.20]
Dozens of devs have chipped in for this latest 100 percent charitable bundle in an effort to raise money for those on the front lines of the COVID-19 response effort, one $30 bundle at a time.
Console/PC

Video: Using forgiveness mechanics to design better games  
by Staff [03.31.20]
In this 2020 GDC virtual talk Butterscotch Shenanigans' Seth Coster examines forgiveness mechanics, game systems that allow the player to be 'off' in their inputs but still get desirable results.
Console/PC, Indie, Design, Video, Vault

Eidos-Montreal hosting Deus Ex flash sale to help those affected by COVID-19  
by Chris Kerr [03.31.20]
Eidos-Montreal and Square Enix are putting a hosting a flash Deus Ex sale and donating the proceeds to charity.
Console/PC, Business/Marketing

Showcasing on Steam's Game Festival: the real numbers!  
by Simon Carless [03.31.20]
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their relentless twin-stick shooter/roguelite set in the roaring '80s, discussed the positive effects of having their game in the new Steam Game Festival.
Console/PC, Indie, Design, Production, Business/Marketing

Kojima Productions working remotely after employee diagnosed with COVID-19  
by Alex Wawro [03.30.20]
Death Stranding developer Kojima Productions announced today that all staff currently working will be doing so from home for the foreseeable future after a sick employee was diagnosed with COVID-19.
Console/PC, Business/Marketing

Get a job: Join Infinity Ward as a Quality Assurance Manager  
by Staff [03.30.20]
Infinity Ward, developer of Call of Duty: Modern Warfare, is looking for a talented and passionate QA Manager to join our high-caliber team.
Console/PC, Production, Recruitment

Video: Storytelling with verbs to better integrate narrative and gameplay  
by Staff [03.30.20]
In this GDC 2020 virtual talk Capy's Kaitlin Tremblay discusses the inherent fiction behind our most common gameplay verbs, such as shooting, talking, deciphering puzzles, hacking, and the like.
Console/PC, Smartphone/Tablet, Indie, Design, Video, Vault

Xbox encouraging devs to push updates during off-peak hours to lessen server strain  
by Alissa McAloon [03.30.20]
A note from the Microsoft Azure team says that Xbox is working with publishing partners to push heftier updates to off-hours.
Console/PC, Social/Online

Star Citizen dev Cloud Imperium raises $17.25 million in funding 3
by Chris Kerr [03.30.20]
Star Citizen developer Cloud Imperium has raised an additional $17.25 million in funding from existing investors.
Console/PC, Production, Business/Marketing

Future shuts down Official Xbox Magazine after almost two decades  
by Chris Kerr [03.30.20]
UK based publisher Future has shut down the long-running Official Xbox Magazine, almost two decades after the publication first hit shelves.
Console/PC, Business/Marketing

Get a job: Visual Concepts is hiring a Senior Software Engineer in California  
by Staff [03.27.20]
Visual Concepts is looking to hire a Senior Software Engineer. Apply now!
Console/PC, Programming, Recruitment

Don't Miss: What it took to port Resident Evil 2 to the N64 2
by Bryant Francis [03.27.20]
Take a look back at what it took to port the original Resident Evil 2 to N64 consoles.
Console/PC

Google Stadia, 'beefy laptops' drive Bungie's remote work success  
by Bryant Francis [03.27.20]
Google Stadia and 'beefy' development laptops are apparently helping drive Bungie's remote work success.
Console/PC, Production

Players host weddings, classes, more in online games during COVID-19 crisis  
by Bryant Francis [03.27.20]
As lockdown after lockdown delays or cancels real-life events, players are beginning to host them into online games.
Console/PC, Design

Sony says COVID-19 won't impact PS5 launch (yet) 1
by Bryant Francis [03.27.20]
Though the spread of COVID-19 has dented Sony's profits, the company says it still plans to launch the PS5 on schedule (for now).
Console/PC, Business/Marketing

Tencent and Huawei are working on a mobile cloud gaming platform  
by Chris Kerr [03.27.20]
Chinese tech companies Tencent and Huawei have partnered up to develop a mobile cloud gaming platform.
VR, Console/PC, Smartphone/Tablet, Programming, Business/Marketing

Sony will begin limiting PSN download speeds in the U.S. 1
by Chris Kerr [03.27.20]
The PlayStation maker explained it must "take appropriate action" to ensure internet stability during the COVID-19 pandemic
Console/PC, Business/Marketing

GameStop ends 2019 with sales down year-over-year, but 'increased financial flexibility'  
by Alissa McAloon [03.26.20]
GameStop's end-of-year reporting for the 2019 financial year totes a newly strengthened balance sheet created by the year's cost-cutting and reboot efforts.
Console/PC, Business/Marketing

Don't Miss: How Mario Kart influenced Nintendo's fighting game, ARMS  
by Simon Parkin [03.26.20]
While there may appear to be few surface-level similarities between the games, lessons learned from Nintendo's long-running racing game series informed many aspects of its new fighting game IP.
Console/PC, Design