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March 5, 2021
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Updates » Console/PC
After a tepid seven months, Marvel's Avengers is making the grind even grindier  
by Chris Kerr [03.05.21]
Square Enix has warned Marvel's Avengers players to start leveling up fast, because the publisher is about to double down on The Grind ahead of the title's next-gen update.
Console/PC, Social/Online, Design, Business/Marketing

Walk through the history of game development tools at GDC Showcase  
by Staff [03.05.21]
Dive into the history of gamemaking tools at GDC Showcase with veteran tool designer David Lightbown.
Console/PC, Programming, Design, GDC

Don't Miss: A 2018 economic deep dive into Valve's card game Artifact 13
by Staff [03.04.21]
Game developer Lars Doucet offers a comprehensive deep dive into Artifact's economy using the "four currencies" model, plus a fifth -- Skill.
Console/PC, Design, Business/Marketing

Valve is fully ending development on its digital TCG Artifact 2
by Alissa McAloon [03.04.21]
Valve is no longer planning to continue development of its rebooted card battler Artifact, announcing via a blog today that its active player counts are too low to justify the work.
Console/PC, Social/Online

Video: Creating Anthem's flight system  
by Staff [03.04.21]
In this 2019 GDC talk, BioWare's David Hoang and Daniel Nordlander the process of creating some of the unique traversal system of Anthem.
Console/PC, Design, Video

Dynamic Difficulty Adjustment lawsuit ends as EA denies its use in FIFA  
by Bryant Francis [03.04.21]
EA has managed to convince its opposition that the Dynamic Difficulty Adjustment system it patented years ago isn't being used to squeeze more cash out of FIFA players.
Console/PC, Social/Online

Meet Jess Brohard, the official host of GDC Showcase!  
by Staff [03.04.21]
We're pleased to announce that the talented Jess Brohard is joining us as the official host of GDC Showcase!
Console/PC, Business/Marketing, GDC

Motorsport Games acquires racing simulation tech developer Studio397  
by Chris Kerr [03.04.21]
Motorsport Games has acquired racing simulation tech developer Studio397 for an undisclosed fee.
Console/PC, Production, Business/Marketing

Report: Nintendo to release Switch with larger OLED display, 4K support 1
by Chris Kerr [03.04.21]
Nintendo is reportedly working on a new iteration of its Switch console that will feature a larger touchscreen OLED display.
Console/PC, Production, Business/Marketing

Behind the AI and physics of Wobbledogs' procedurally goofy Wobbledogs  
by John Harris [03.04.21]
We asked Wobbledogscreator and developer Tom Astle some questions about his project, the journey it has been and its direction for the future.
Console/PC, Indie, Design

Which genre should your next PC game be in?  
by Gamasutra Staff [03.03.21]
We take a look at how Steam’s tag system allows us to do broad trend analysis on games, and some of the most attractive Steam genres out there.
Console/PC, Indie, Design, Production, Business/Marketing

One month in, Valheim has already sold 5 million copies 1
by Alissa McAloon [03.03.21]
Valheim hit the ground running at the beginning of February, and doesn't seem to be losing much momentum now that a month has passed.
Console/PC, Social/Online

Don't Miss: Designing The Legend of Zelda: Breath of the Wild's unconventional mechanics  
by Staff [03.03.21]
Some of the lead developers on Nintendo's The Legend of Zelda: Breath of the Wild talk earnestly about how (and why) they designed the game's convention-breaking systems and mechanics.
Console/PC, Design

Nacon argues The Sinking City 'piracy' is within its contractual rights 1
by Alissa McAloon [03.03.21]
Nacon has fired back at The Sinking City developer Frogwares, arguing that Frogware's lack of cooperation and a clause in its contract allows it to alter and host an alternative version of the game on Steam
Console/PC, Business/Marketing

Get to know Swapcard, the platform powering GDC Showcase  
by Staff [03.03.21]
Take a closer look at Swapcard, the platform used for hosting GDC Showcase later this month!
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, GDC

Quiz Sucker Punch co-founder Brian Fleming about Ghost of Tsushima at GDC Showcase  
by Staff [03.03.21]
Sucker Punch co-founder and Ghost of Tsushima producer Brian Fleming will be doing an Ask-Me-Anything session at GDC Showcase!
Console/PC, Design, GDC

PlayStation is getting out of the movie and TV show rental business  
by Alissa McAloon [03.02.21]
PlayStation will no longer host TV shows or movies on the PlayStation Store, announcing in a blog post that it'll stop offering both for rental and purchase by the end of August.
Console/PC

Epic Games acquires Fall Guys dev Mediatonic  
by Alissa McAloon [03.02.21]
Epic Games has added Fall Guys developer Mediatonic, and its parent Tonic Games Group, to its slowly expanding list of subsidiary game development studios.
Console/PC, Social/Online

Learn how to ignite a loyal fandom for your game at GDC Showcase  
by Staff [03.02.21]
Learn how the Monster Prom developers ignited their passionate fanbase at GDC Showcase!
Console/PC, Design

Apple vs. Epic judge confirms in-person trial will start on May 3  
by Chris Kerr [03.02.21]
Judge Yvonne Gonzalez Rogers has outlined plans for an in-person trial that will require witnesses to travel to Northern California to answer questions before the court.
Console/PC, Smartphone/Tablet, Business/Marketing