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April 25, 2018
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Updates » Console/PC
Nintendo says innovation is a byproduct of its creative process  
by Emma Kidwell [04.25.18]
Nintendo's general manager of development Shinya Takahashi discusses the design philosophy held at Nintendo.
Console/PC, Design

God of War among the few AAA games to be localized for Croatia  
by Emma Kidwell [04.25.18]
God of War has been fully localized for Croatia,becoming one of few large triple-A titles to be officially translated and localized for the Croatian games market.
Console/PC, Design

343 clarifies Halo modding policy as fan-led Halo Online revival gets the axe  
by Alissa McAloon [04.25.18]
Halo developer 343 Industries has put the kibosh on a fan project that sought to revive a canceled Russia-only game called Halo Online.
Console/PC, Social/Online, Business/Marketing

Don't Miss: A deep dive into how devs maintain tension in Nex Machina  
by Staff [04.25.18]
"We needed to cut as much of excess fat as possible and figure out what was really necessary to get the feeling you are on the 'knife's edge.'" - Henri Mustonen, Senior Level Designer at Housemarque.
Console/PC, Indie, Programming, Design

Join Gamasutra and Chris Hecker for a chat about SpyParty at 3PM EDT  
by Bryant Francis [04.25.18]
Watch us play some SpyParty while chatting with developer Chris Hecker today at 3PM EDT.
Console/PC, Design, Video

Blog: Why Atari's infamous E.T. tie-in isn't half bad
by Gamasutra Community [04.25.18]
Atari's infamous E.T. tie-in gets a lot of stick, but it is possible to enjoy, and it's arguably better than Warshaw's previous hit Raiders Of The Lost Ark.
Console/PC, Design

Xbox marketing lead Albert Penello leaves Microsoft after 18 years  
by Chris Kerr [04.25.18]
Penello had recently been leading the worldwide go-to-market strategies for all Xbox consoles, from the standard Xbox One to the supercharged Xbox One X.
Console/PC, Business/Marketing

Belgian Gaming Commission declares loot boxes illegal 15
by Chris Kerr [04.25.18]
The Belgian Gaming Commission has declared loot boxes illegal, following in the footsteps of their Dutch counterparts who reached a similar decision last week.
Console/PC, Business/Marketing

Norwegian studio nets $400K to finish co-op puzzler Pode  
by Chris Kerr [04.25.18]
Norwegian indie outfit Henchman & Goon has netted $400,000 to push ahead with the development of its co-op puzzler, Pode.
Console/PC, Business/Marketing

How many wishlists should your game have when launching on Steam? 8
by Gamasutra Community [04.25.18]
Game dev Jake Birkett asks fellow devs to share their Steam wishlist-related data and tries to suss out the all-important relationship between wishlists at launch and sales at launch.
Console/PC, Indie, Business/Marketing

Don't Miss: How to train players right, so they don't hate learning to play 13
by Mike Stout [04.24.18]
In this timeless article, designer Mike Stout takes a look at examples of in-game training that skip the boring tutorials and teach players the rules of the game by letting them play the game.
Console/PC, Design

Video: The rocket science behind Rocket League's physics  
by Staff [04.24.18]
Lead programmer at Psyonix Jared Cone discusses the rocket science behind Rocket League's physics.
Console/PC, Programming, Design, Video

Get a job: Join Insomniac Games as a Gameplay Programmer  
by Staff [04.24.18]
Insomniac Games is looking for a dev to join its team and help it build mechanics, weapons, and creative enemies for its next project.
Console/PC, Programming, Recruitment

Sonic Mania surpasses 1M sold worldwide  
by Alissa McAloon [04.24.18]
The retro Sonic the Hedgehog reimagining has now sold over 1 million copies worldwide, eight months out from its release.
Console/PC, Business/Marketing

Nintendo Switch hardware exploits cannot be patched out  
by Emma Kidwell [04.24.18]
Two hardware-based exploits for the Nintendo Switch have been released, allowing for users to run custom homebrew apps and games on the console.
Console/PC, Design

Xbox is starting to let players link their Discord and Xbox accounts  
by Alissa McAloon [04.24.18]
Xbox has announced a cross-platform partnership with Discord that allows its players to link the two accounts and display the console game theyre playing in Discords desktop and mobile client.
Console/PC, Social/Online

Obituary: Longtime industry veteran Jay Moon 1
by Alissa McAloon [04.24.18]
Moon played a critical role in a wide variety of notable games that sprung up during the 1990s and was a founding member of the Turok: Dinosaur Hunter dev Iguana Entertainment.

Blizzard brings paid mods to StarCraft II with 'Premium Arcade' initiative  
by Chris Kerr [04.24.18]
The developer is introducing what it calls 'Premium Arcade' maps, which are user-made creations that've been cooked up by leading members of the modding community.
Console/PC, Business/Marketing

Barlog: God of War's 'single shot' camera trick was a tough sell for devs 6
by Alex Wawro [04.23.18]
"40 percent of the team came to me after the game was done, and they played it, and they finally...said, oh I get it now'," God of War lead Cory Barlog recently recounted to Polygon.
Console/PC, Production

Video: Exploring modular AI  
by Staff [04.23.18]
In this 2016 GDC session, programmers Kevin Dill, Christopher DragertandTroy Humphreys discuss the concept of modular AI using examples from shipped titles.
Console/PC, Programming, Video