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Updates » Console/PC
Deep Dive: Making the 2D action game tool Pixel Game Maker MV  
by Takuya Hatakeyama [12.11.19]
Takuya Hatakeyama, director on Kadokawa's Pixel Game Maker MV, goes in-depth on the creation of the recently-released 2D action game tool.
Console/PC, Indie, Design, Production, Deep Dive

Sales down 25 percent at close of GameStop's third quarter  
by Alissa McAloon [12.10.19]
Sales across nearly every category counted at video game retailer GameStop declined year-over-year, with the company's collectible business once again representing the lone rise in year-over-year sales.
Console/PC

Nintendo Indie World showcase talks exclusives, sequels, and 2020 lineup  
by Alissa McAloon [12.10.19]
Nintendo is ensuring indies don’t fall to the wayside as the Switch nears its third year out.
Console/PC, Indie, Video

Best of 2019: How GoldenEye 007 set a new standard for video game AI 1
by Tommy Thompson [12.10.19]
One of the most influential FPS titles of all time, GoldenEye defied expectations and set the standard for NPC AI for future generations.
Console/PC, Programming, Design

Payday 2 won't see parity on consoles and PC, future Switch updates 'unlikely'  
by Alissa McAloon [12.10.19]
Updates are, for the most part, still heading to consoles though not all existing PC content will make the jump. The Switch version, however, isn't included in those plans.
Console/PC

Catch a Classic Game Postmortem of FMV chiller 7th Guest at GDC!  
by Staff [12.10.19]
GDC organizers are excited to welcome some of the original development team to GDC 2020 in March for a special Classic Game Postmortem of their influential '90s FMV horror game The 7th Guest!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, GDC

Kalypso opens third internal studio to work on 'next-gen' Commandos title  
by Chris Kerr [12.10.19]
Kalypso Media has established a new in-house studio to work on the next entry in the Commandos series.
Console/PC, Business/Marketing

Sony will bring MLB: The Show to rival console platforms 'as early as 2021' 1
by Chris Kerr [12.10.19]
After two decades of PlayStation exclusivity, MLB: The Show will be heading to other console platforms "as early as 2021."
Console/PC, Production, Business/Marketing

Get a job: Sony PlayStation is looking for a VFX Artist  
by Staff [12.09.19]
We are looking for a Senior FX Artist to come aboard and help us build the highest quality game FX possible.
Console/PC, Art, Recruitment

Rental kiosk Redbox is giving up on video game rentals  
by Alissa McAloon [12.09.19]
Redbox is winding down the video game side of its rental business and will instead focus entirely on movie rentals moving forward.
Console/PC

Minecraft update brings cross-platform play to PlayStation 4  
by Alissa McAloon [12.09.19]
Microsoft-owned Mojang has received the go-ahead to give PlayStation 4 players the ability to play alongside those playing on Xbox One, Switch, and mobile.
Console/PC, Social/Online

Oculus is rolling out controller-free hand tracking for the Quest this week  
by Chris Kerr [12.09.19]
Oculus is bringing controller-free hand tracking to the standalone Quest headset earlier than anticipated.
VR, Console/PC, Programming

Report: iDreamSky in talks to acquire Leyou Technologies for $1.4 billion  
by Chris Kerr [12.09.19]
Chinese publisher iDreamSky could be about to purchase Hong Kong-based games company Leyou Technologies for $1.4 billion.
Console/PC, Smartphone/Tablet, Business/Marketing

See Death Stranding's AI deconstructed at GDC 2020!  
by Staff [12.09.19]
Kojima's Death Stranding is defined by hard-to-traverse landscapes, and few devs know that better than those responsible for the game's AI and pathfinding systems. Learn how they did it at GDC 2020!
Console/PC, Programming, GDC

2K opens new in-house studio to work on BioShock franchise  
by Chris Kerr [12.09.19]
2K has opened a new in-house development studio called Cloud Chamber to work on the next entry in the BioShock franchise.
Console/PC, Production, Business/Marketing

Video Game Deep Cuts: PlayStation's 25th, Top Games Of 2019 1
by Gamasutra Staff [12.08.19]
This week's roundup includes the PlayStation's 25th anniversary, multiple new 2019 'best of' game lists, and great articles on Katana Zero, Shovel Knight, Knights Of The Old Republic modders & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Rare's classic postmortem of GoldenEye 007 for the N64  
by Staff [12.06.19]
In this 2012 GDC Europe Talk, Martin Hollis shares how his team created GoldenEye 007, the biggest Nintendo 64 release that wasn't a Mario game. 
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, Video, Vault

The GDC Vision track is back with a fresh look at Tron's cultural legacy  
by Staff [12.06.19]
Author and design historian Tim Lapetino will be at GDC 2020 to deliver a fresh look at how Disney's '82 classic Tron influenced the zeitgeist across video games, pop culture, and beyond.
Console/PC, Art, Design, GDC

Starbreeze exits reconstruction, looks toward continued Payday development  
by Alissa McAloon [12.06.19]
Starbreeze has successfully completed reconstruction, a process that took around a year altogether and saw the company refocus much of its business in the interest of staying above water.
Console/PC

Niantic and Qualcomm join forces to create new AR glasses 1
by Chris Kerr [12.06.19]
Pokemon Go developer Niantic has partnered up with chipmaker Qualcomm to create a new pair of augmented reality glasses.
Console/PC, Business/Marketing