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September 26, 2020
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Updates » Console/PC
Don't Miss: 'Make me think, make me move': Doom's deceptively simple design 10
by Kris Graft [09.25.20]
Doom's apparent simplicity belies a core design that is difficult to achieve. Gamasutra caught up with Id Software's Marty Stratton and Hugo Martin to talk demon-slaying game design.
Console/PC, Design

With Xbox Live MAUs up 82%, Phil Spencer calls Japan Xbox's 'fastest growing region'  
by Alissa McAloon [09.25.20]
Xbox has traditionally had a harder time breaking into the Japanese video game market, but Xbox head Phil Spencer is confident the Series X will make headway in the region.
Console/PC, Video

Video: Using side projects to battle burnout  
by Staff [09.25.20]
In this 2020 GDC Summer talk, Microsoft's Laralyn McWilliams discusses how the ritual of solo game development can help you win the battle against burnout.
Console/PC, Production, Video

Rocket League tops 1 million concurrent players after free-to-play switch  
by Chris Kerr [09.25.20]
Rocket League has topped 1 million concurrent players one day after going free-to-play.
Console/PC, Business/Marketing

No More Robots founder explains how Metacritic can help crack the Nintendo eShop  
by Chris Kerr [09.25.20]
Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots, has put together a fascinating Twitter thread detailing his experiences on the Nintendo Switch eShop.
Console/PC, Business/Marketing

Epic Games acquires SuperAwesome to create a range of 'kid safe' services  
by Chris Kerr [09.25.20]
Epic Games has acquired 'kidtech' company SuperAwesome for an undisclosed fee.
Console/PC, Business/Marketing

Don't Miss: Evolving the combat design of id Software's Doom Eternal  
by Bryant Francis [09.24.20]
id Software game director Hugo Martin explains the design principles that have guided the evolution of Doom Eternal's design and combat.
Console/PC, Design

Amazon is muscling into cloud gaming with Luna  
by Bryant Francis [09.24.20]
Amazon has announced Luna, a new cloud gaming service meant to work with Twitch and compete with Google Stadia & Project xCloud.
Console/PC, Business/Marketing

Video: Building teams that can prevent abuse  
by Staff [09.24.20]
Double Loop Games' Emily Greer explains how you can stop abuse in the workplace before it starts.
Console/PC, Production, Business/Marketing, Video

Tribeca launches inaugural Games Award, assembles high-profile advisory board  
by Chris Kerr [09.24.20]
Tribeca organizers have announced plans for games to join the Festival as Official Selections, making those chosen eligible for the inaugural Tribeca Games Award. 
Console/PC, Smartphone/Tablet, Business/Marketing

The 1TB storage expansions cards for the Xbox Series S and X will cost $220  
by Chris Kerr [09.24.20]
A Best Buy listing has revealed Microsoft's expandable 1TB storage cards for the Xbox Series S and X will cost $220 in the United States.
Console/PC, Business/Marketing

Innersloth cancels Among Us 2 because the first game has become so popular  
by Chris Kerr [09.24.20]
Innersloth has canceled Among Us 2 to continue supporting the first Among Us, which has become hugely popular in recent weeks.
Console/PC, Production, Business/Marketing

Data-driven indie secrets with No More Robots' Mike Rose - GDC Podcast ep 13  
by Kris Graft [09.24.20]
Mike Rose, founder of Descenders and Hypnospace Outlaw publisher No More Robots talks about his approach to data-driven indie marketing and publishing, and what he looks for when signing new games.
Console/PC, Indie, Business/Marketing, Podcast, GDC

Video: How the Duolingo team balances profits and ethical design  
by Staff [09.23.20]
Duolingo's Karin Tsai explains how Duolingo balances its mission to educate and entertain players while still turning a profit without compromising the team's core ethical values.
Console/PC, Design, Video

Don't Miss: Ray Muzyka's Baldur's Gate II postmortem  
by Staff [09.23.20]
In honor of BioWare's much-beloved RPG, check out Ray Muzyka's in-depth postmortem from a 2001 issue of Game Developer magazine.
Console/PC, Programming, Design, Production

Epic is offering $10 coupons to Rocket League players that use the Epic Games Store  
by Alissa McAloon [09.23.20]
Epic Games has promised a $10 Epic Games Store credit to players that redeem a copy of the now free-to-play Rocket League via its storefront.
Console/PC, Social/Online

Frictional Games' Amnesia: The Dark Descent, A Machine for Pigs are now open source 1
by Alissa McAloon [09.23.20]
Frictional Games has given fellow devs and modders the go-ahead to explore what makes both iconic horror games tick.
Console/PC, Indie, Programming

Spellbreak hits 5 million players in under three weeks  
by Chris Kerr [09.23.20]
Magically infused battle royale title Spellbreak has topped 5 million players in under three weeks.
Console/PC, Business/Marketing

Blizzard co-founder Mike Morhaime forms new game company Dreamhaven  
by Chris Kerr [09.23.20]
Blizzard co-founder Mike Morhaime has established a new game company called Dreamhaven to develop and publish original games. 
Console/PC, Production, Business/Marketing

Q&A: Why Apex Legends players are so in love with Skull Town  
by Bryant Francis [09.23.20]
Respawn Games design director Jason McCord discusses why Apex Legends players were so excited to return to Skull Town after months away.
Console/PC, Design