Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 2, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Rockstar co-founder Dan Houser might have opened a new development studio  
by Chris Kerr [07.02.21]
Take this one with a pinch of salt, but Rockstar co-founder and former VP of creative Dan Houser could be about the re-enter the world of video games.
Console/PC, Business/Marketing

An Xbox engineer used gift cards to fuel a $10 million fraud spree  
by Bryant Francis [07.01.21]
An Xbox engineer working on the digital storefront was able to use a bug in the company’s testing software to bilk Microsoft for $10 million, and turn it into personal wealth using Bitcoin.
Console/PC, Business/Marketing

Don't Miss: The making of Star Wars: The Old Republic 4
by Staff [07.01.21]
Go behind the development of Star Wars: The Old Republic in the lead-up to its launch in 2011.
Console/PC, Programming, Design

Get a job: Microsoft is hiring a Senior Software Engineer: Performance Tooling  
by Staff [07.01.21]
Microsoft is hiring a Senior Software Engineer with a focus in Performance Tooling for its Xbox Graphics team.
Console/PC

Humble Bundle sliders are here to stay, but now so are mandatory cuts for Humble 3
by Alissa McAloon [07.01.21]
Humble says that the new iteration of sliders will still allow buyers to customize how much money goes where, but there will be a minimum amount earmarked for Humble from every purchase.
Console/PC, Social/Online, Business/Marketing

Why multiplayer devs are turning to Aim Lab for advanced player training  
by Bryant Francis [07.01.21]
As competitive esports continue to grow, developers like Ubisoft and Riot are turning to Aim Lab for advanced player training software—here’s why.
Console/PC, Design

Tom Fulp and Laralyn McWilliams to be honored at 2021 Game Developers Choice Awards 1
by Staff [07.01.21]
Newgrounds creator Tom Fulp will receive the Pioneer Award, and industry luminary Laralyn McWilliams will receive the Lifetime Achievement Award at the 2021 Game Developers Choice Awards on July 21st.
Console/PC, Design, Business/Marketing

Fast Travel Games secures $4 million to develop more VR projects  
by Chris Kerr [07.01.21]
Swedish virtual reality studio Fast Travel Games has raised $4 million in funding to develop new titles.
VR, Console/PC, Production, Business/Marketing

Take-Two acquires Red Dead Redemption 2 facial effects studio Dynamixyz  
by Chris Kerr [07.01.21]
Take-Two Interactive has acquired facial effects studio Dynamixyz after working with the company on Red Dead Redemption 2.
Console/PC, Production, Business/Marketing

PlayStation has acquired Dutch technical development studio Nixxes Software 1
by Chris Kerr [07.01.21]
PlayStation has acquired Dutch technical game development studio Nixxes Software for an undisclosed fee.
Console/PC, Production, Business/Marketing

Singularity 6 has raised $30 million to develop its community MMO Palia  
by Chris Kerr [07.01.21]
U.S. game studio Singularity 6 has secured $30 million to create its cozy community MMO, Palia.
Console/PC, Production, Business/Marketing

Blog: Why fullscreen exclusive is a lie (...sort of) 5
by Gamasutra Community [07.01.21]
Fullscreen exclusive is real, but I haven't been able to find a single game where the fullscreen exclusive vs borderless window settings do what you'd expect.
Console/PC, Design

Drop Fake nets $9 million to create multiplayer social games that move people  
by Chris Kerr [07.01.21]
Drop Fake, a new studio helmed by former EA vice president Katherine de Leon, has raised $9 million to develop multiplayer social games.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Don't Miss: Designing unsettling 'hidden horror' in Layers of Fear 1
by John Harris [06.30.21]
Rafal Basaj, producer at Bloober Team, talked with us about Layers of Fear, and his studio's brand of personal, unsettling horror game design.
Console/PC, Design

SNKRX: anatomy of a sleeper hit  
by Gamasutra Staff [06.30.21]
It’s time for a deeper dive into the sleeper success of SNKRX, the "arcade shooter roguelite where you control a snake of heroes that automatically attack nearby enemies."
Console/PC, Indie, Art, Design, Production, Business/Marketing

Developers express ire over PlayStation's promotional policies  
by Bryant Francis [06.30.21]
A number of smaller developers are sharing details today about seemingly unfavorable conditions selling games on the PlayStation store.
Console/PC, Business/Marketing

Game writer Sam Maggs is your host for the 2021 Game Developers Choice Awards  
by Staff [06.30.21]
Bestselling game, TV, and comics writer Sam Maggs is your host for the 2021 Game Developers Choice Awards.
Console/PC, Design, GDC

Room 8 Group opens Montreal studio to offer external support to more developers  
by Chris Kerr [06.30.21]
Room 8 Group has opened a new studio in Canada to provide creative, development, and management services to development partners working on free-to-play mobile titles and console games.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Funcom acquires majority stake in Metal: Hellsinger developer The Outsiders  
by Chris Kerr [06.30.21]
Conan Exiles developer Funcom has acquired a majority stake in Swedish game studio The Outsiders for an undisclosed fee.
Console/PC, Business/Marketing

Xbox boss talks mergers and acquisitions, says telling studios not to sell is 'short-sighted' 1
by Chris Kerr [06.30.21]
"If a team actually takes the risk of starting a new company, starting a new studio, building that over years, building value in that. To say they shouldn’t sell, I think, is just short-sighted."
Console/PC, Business/Marketing