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March 5, 2021
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Updates » Console/PC
Ninja Theory's Bleeding Edge is staying online but won't receive new content  
by Alissa McAloon [01.28.21]
Ninja Theory has opted to focus its development efforts on its other projects like Senua's Saga, Project Mara, and the Insight Project.
Console/PC, Social/Online

Catch up with three great game designers at GDC Showcase’s Discussion Sessions  
by Staff [01.28.21]
Three talented game designers will be discussing their GDC talks with you at GDC showcase. Find out more!
Console/PC, Design, GDC

Pick up best practices for Agile adoption in Clinton Keith's GDC Masterclass  
by Staff [01.28.21]
You can now register for Clinton Keith's top-rated GDC Masterclass on best practices for Agile methodology.
Console/PC, Production, GDC

The Epic Games Store amassed over 160 million PC users in 2020 3
by Chris Kerr [01.28.21]
The Epic Games Store now has over 160 million users on PC after an "incredible year of growth."
Console/PC, Business/Marketing

Blog: A level design analysis of BioShock Infinite - Part 5  
by Gamasutra Community [01.28.21]
This fifth part will cover Tears, Elizabeth's perception by the player, and how her Tears behave compared to other resources and enemies
Console/PC, Design

Valve updates Steamworks to make sharing patch notes easier  
by Chris Kerr [01.28.21]
Valve has updated Steamworks to make it easier for developers to share patch notes with players when they release an update.
Console/PC, Business/Marketing

Activision lawyers dismiss diversity hiring proposals as 'unworkable' 1
by Chris Kerr [01.28.21]
Call of Duty and World of Warcraft publisher Activision Blizzard is resisting calls to diversify its hiring practices.
Console/PC, Business/Marketing

Roguelikes and narrative design with Hades creative director Greg Kasavin  
by Kris Graft [01.28.21]
On GDC Podcast episode 16 we're joined by Greg Kasavin, creative director at Hades developer Supergiant Games. We talk narrative design, his journey from game journalist to game developer and the allure of the roguelike genre.
Console/PC, Indie, Design, Podcast

Discord bans r/WallStreetBets server (for hate speech) 2
by Bryant Francis [01.27.21]
Discord has taken down the server affiliated with WallStreetBets, apparently for its use of hate speech.
Console/PC, Business/Marketing

The 'fab four' game marketing maxims to live by 1
by Gamasutra Staff [01.27.21]
Riffing off a Tweet from Failbetter's Hannah Flynn, we look at four key indie game marketing maxims, with help from The Beatles, and why you should pay attention to them.
Console/PC, Design, Production, Business/Marketing

IO Interactive's Hitman 3 made back its dev costs in a single week  
by Alissa McAloon [01.27.21]
IO Interactive's latest Hitman game has managed to earn back its development costs within a week of launch.
Console/PC

Don't Miss: How Monster Hunter: World's director breathed new life into the series 1
by Staff [01.27.21]
"The most appealing aspect of...new hardware was its memory & processing power," says game director Yuyu Tokuda. "Without this, the rich, living ecosystem we envisioned...would not have been possible."
Console/PC, Social/Online, Design

Tencent picks up minority stake in Dontnod for $36.3 million  
by Alissa McAloon [01.27.21]
Tencent now owns a minority stake in Life is Strange developer Dontnod, a purchase that sets the Chinese game giant back around €30 million.
Console/PC, Smartphone/Tablet, Indie

Scavengers CEO steps down, suspends creative director after abuse allegations  
by Bryant Francis [01.27.21]
The CEO of Scavengers Studio has announced she is temporarily stepping down in her role, and has suspended creative director Simon Darveau after allegations of abuse emerged at the studio.
Console/PC

All eyes on GameStop stock: The White House is now 'monitoring the situation' 1
by Alissa McAloon [01.27.21]
The spotlight pointed at GameStop by its ongoing stock market chaos is getting brighter by the minute.
Console/PC

Video: The tech behind Inkle's interactive film scripts  
by Staff [01.27.21]
In this 2017 GDC talk, inkle's Joseph Humfrey discusses the process of making an interactive film script using inkle's open source narrative scripting language Ink.
Console/PC, Programming, Video

The Last of Us Part II leads the 2021 DICE Awards nominations  
by Chris Kerr [01.27.21]
The nominations for the 24th Annual D.I.C.E. Awards have been announced by the Academy of Interactive Arts & Sciences, and The Last of Us Part II is leading the charge. 
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

BEUC calls for Joy-Con Drift investigation after receiving 25,000 complaints  
by Chris Kerr [01.27.21]
The European Consumer Organization has called for the European Commission to launch a Europe-wide investigation into Joy-Con Drift. 
Console/PC, Business/Marketing

Xbox Game Pass driving revenue at Microsoft after crossing 18 million subscribers  
by Chris Kerr [01.27.21]
The latest milestone means the Netflix-like subscription service has added 3 million users since September 2020, when it boasted 15 million subscribers.
Console/PC, Business/Marketing

Don't Miss: A deep dive into the art that gives colors back to Dead Cells' cryptic worlds 4
by Staff [01.26.21]
"Despite featuring zombies and developing a game where the foreboding sense of danger never leaves you, we choose not to mimic the artistic direction of similar titles."
Console/PC, Indie, Art