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July 14, 2020
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Updates » Console/PC
Escape from Tarkov dev Battlestate will clamp down on real world trading  
by Chris Kerr [06.09.20]
Escape from Tarkov developer Battlestate Games wants to clamp down on those players using the game to make a real-world profit.
Console/PC, Business/Marketing

Guilty Gear dev Arc System Works opens new division to expand globally  
by Chris Kerr [06.09.20]
Guilty Gear and Granblue Fantasy developer Arc System Works has established a Global Business Department to expand its international business.
Console/PC, Business/Marketing

Get a job: Remedy Entertainment is looking for a Senior Dialogue Designer  
by Staff [06.08.20]
As a (Senior) Dialogue Designer you would be participating in the creation of world-class narrative gaming experiences with compelling dialogue performances.
Console/PC, Recruitment

Red Candle Games' Devotion is getting a relaunch (in Taiwan)  
by Alissa McAloon [06.08.20]
Red Candle Games' 2019 horror game Devotion is moving closer to a rerelease after a storm of online controversy caused the dev to pull the game from sale early last year. 
Console/PC, Social/Online, Indie

Don't Miss: Making Oxenfree's narrative unfold like a free-flowing conversation  
by Bryant Francis [06.08.20]
Night School Studio's Oxenfree is an interactive ghost story in which a player's contributions to the constant flow of conversation can shape the direction of the story.
Console/PC, Indie, Design, Production

Video: Harmonizing the creative and business goals of Dead by Daylight  
by Staff [06.08.20]
In a GDC 2020 virtual talk Behaviour Interactive's Isabelle Mocquard and Dave Richard explain how to turn the tension that can exist between creative and biz devs into a win-win monetization strategy.
Console/PC, Social/Online, Design, Business/Marketing, Video, Vault

Sony's PlayStation 5 game showcase rescheduled for June 11  
by Alissa McAloon [06.08.20]
The next-gen game showcase is now scheduled to take place on Thursday, June 11 after having been postponed to “stand back and allow more important voices to be heard.”
Console/PC

Itchio's Bundle for Racial Justice and Equality has raised $2.4M with one week left to go 2
by Alissa McAloon [06.08.20]
So far, the bundle has raised nearly half of its $5 million goal, with an average contribution of $11.45 across 213,400 or so contributors. 
Console/PC, Indie

Sky Sports working with FIFA devs to artificially fill Premier League stadiums  
by Chris Kerr [06.08.20]
UK broadcaster Sky Sports is partnering with EA Sports to bring virtual crowd noise to behind-closed-doors soccer matches.
Console/PC, Business/Marketing

UK government calls for more evidence in ongoing loot box debate  
by Chris Kerr [06.08.20]
The UK government has launched a fresh review into the nature of loot boxes that could see the controversial monetization method be reclassified as gambling products.
Console/PC, Business/Marketing

Video Game Deep Cuts: Valorant Rants, Skelattack... Attacks?  
by Gamasutra Staff [06.05.20]
From a new Konami indie publishing initiative (Skelattack) to the release of Riot's much-hyped Valorant, plenty to talk about this week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Valve delays Steam Summer Game Festival, offering no reason
by Bryant Francis [06.05.20]
The Steam Game Festival has been rescheduled for Tuesday, June 16th thru June 22nd.
Console/PC, Business/Marketing

Get a job: Game Closure needs a Backend Engineer  
by Staff [06.05.20]
Game Closure is on the hunt for backend / systems engineers to help them build the services and infrastructure that power their social games.
Console/PC, Programming, Recruitment

Balancing the stealth AI in Splinter Cell: Blacklist 2
by Gamasutra Community [06.05.20]
AI and Games Ltd director Tommy Thompson explores the four design pillars of stealth AI.
Console/PC, Programming, Design

Chinese game company NetEase has opened a new studio in Japan  
by Chris Kerr [06.05.20]
Chinese game company NetEase has opened a next generation game development studio in Japan.
Console/PC, Production, Business/Marketing

Sony fined $3.5 million for issuing 'misleading' refund advice to PlayStation users  
by Chris Kerr [06.05.20]
Sony Interactive Entertainment Europe has been ordered to pay $3.5 million in penalties by the Federal Court of Australia for making "false and misleading" claims to PlayStation users with regards to digital refunds.
Console/PC, Business/Marketing

Learn how Mortal Kombat 11 uses leitmotiv to define characters at GDC Summer  
by Staff [06.04.20]
At GDC Summer this August you'll have a rare chance to hear how the fighters in NetherRealm's award-winning Mortal Kombat 11 were supported and defined by canny use of leitmotiv. 
Console/PC, Audio, GDC

EA Access inches closer to Steam launch as more EA games go up for sale  
by Alissa McAloon [06.04.20]
A handful of new Electronic Arts published games have shown up on Steam alongside a reminder that EA Access is soon to arrive on the Valve-owned storefront.
Console/PC, Social/Online, Business/Marketing

Don't Miss: Big Huge Games' postmortem of Kingdoms of Amalur: Reckoning 13
by Staff [06.04.20]
Former Big Huge Games executive producer Mike Fridley walks through what went right and what went wrong with Kingdoms of Amalur's production leading up to a release that would sink two studios.
Console/PC, Programming, Art, Audio, Design, Production

Blog: Steam's wishlist conversions - how hot are yours? 3
by Simon Carless [06.04.20]
Over the last couple of weeks, a few devs have been going public with various intriguing detailed Steam wishlist conversion stats. How do you lineup?
Console/PC, Indie, Design, Production, Business/Marketing