Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 15, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Book Excerpt: Keeping the player at the heart of the story 2
by Toiya Kristen Finley [07.17.18]
In this chapter of "Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling" author Toiya Kristen Finley, Phd unpacks the narrative design process for games built for mobile devices.
Console/PC, Smartphone/Tablet, Indie, Design

Saudi Arabia appears to ban 47 video games after deaths of children 3
by Bryant Francis [07.16.18]
UPDATED The Saudi General Commission for Audiovisual Media has banned several video games in the wake of the deaths of two children (though the deaths appear unrelated at this time).
Console/PC, Business/Marketing

Video: The 10-year evolution of the Assassins Creed franchise  
by Staff [07.16.18]
In this GDC 2018 presentation, Ubisoft's Jean Guesdon breaks down the evolution behind the Assassin's Creed brand.
Console/PC, Design, Video

Valve is temporarily withholding adult games from Steam 6
by Emma Kidwell [07.16.18]
Adult games are currently being temporarily withheld from Steam.
Console/PC, Business/Marketing

Get a job: Amazon Game Studios is hiring a Gameplay Animator  
by Staff [07.16.18]
The Crucible Team at Amazon Game Studios is looking for a hardworking, self-motivated, and talented animator to help give emotion and life to its games.
Console/PC, Recruitment

How Ubisoft approached revitalizing The Division, Siege, and other live games  
by Alissa McAloon [07.16.18]
“You keep on adding to the experience, and you see people talk about it later." Ubisoft's Laurent Detoc explores how post-launch support has benefitted games like The Division.
Console/PC, Social/Online

Game Maker's Toolkit debuts new series on designing for accessibility  
by Emma Kidwell [07.16.18]
Game Maker's Toolkit's Mark Brown discusses designing for disability in a new video series exploring how devs can design their games with accessibility in mind.
Console/PC, Design

Don't Miss: A postmortem for Naughty Dog's Uncharted: Drake's Fortune 6
by Gamasutra Community [07.16.18]
The developers behind the first game in the Uncharted series explain what made the game the 'biggest and most complex' challenge the studio had faced up to that point in this 2008 postmortem.
Console/PC, Design, Production

Klang Games secures $8.95M investment for SpatialOS-powered MMO 2
by Alissa McAloon [07.16.18]
That game, Seed, is one of several online titles being build with SpatialOS, tech that leans on cloud-computing to create living, persistent online worlds.
Console/PC, Social/Online, Business/Marketing

Ubisoft is now insta-banning toxic Rainbow Six Siege players 3
by Chris Kerr [07.16.18]
The French studio had previously pledged to curb toxicity within the game's community, and a new ban system will instantly punish those who use hate speech.
Console/PC

Video Game Deep Cuts: Octopath's DOS Demake  
by Gamasutra Staff [07.15.18]
This week's highlights include a rounded look at Octopath Traveler, the dev making a DOS game in 2018, and the evolution of the PlayStation 1-style demake as a genre.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Colonial Marines modder finds big AI fix by changing one letter of code 1
by Alex Wawro [07.13.18]
Word is spreading on ResetEra today about how an experienced modder of Gearbox's 2013 bomb Aliens: Colonial Marines found a way to significantly improve the game's AI by changing one letter of code.
Console/PC, Design

Video: How devs can apply the 5 domains of play to develop empathy 2
by Staff [07.13.18]
In this GDC 2018 talk, Ubisoft's Jason VandenBerghe takes a crack at refining his five domains of play theory to better account for the realities of game design.
Console/PC, Design, Video

Social features have cut down on toxic behavior in Overwatch 1
by Emma Kidwell [07.13.18]
Blizzard's global insights group has just finished putting together some statistics surrounding the new social features added to Overwatch a few weeks ago, including LFG and endorsements.
Console/PC, Design

Ubisoft Berlin granted $1.84M in subsidies from city senate for expansion  
by Emma Kidwell [07.13.18]
Ubisoft Berlin is granted a subsidy of $1.84 million for expansion from the Berlin Senate, with the funds being used to grow operations and generate new jobs in the city.
Console/PC, Business/Marketing

Inkle Studios announces 'ink jam', encourages devs to learn ink 1
by Emma Kidwell [07.13.18]
Inkle Studios announces its first ever ink jam, a game jam running for games written using its open source scripting language ink.
Console/PC, Indie, Design

Valve brings trading back to CS:GO in the Netherlands, though loot boxes remain blocked  
by Alissa McAloon [07.13.18]
This comes weeks after the company first shut the services down in compliance with requests from The Netherlands Gaming Authority.
Console/PC, Social/Online, Business/Marketing

Japan is taking steps to legalize paid esports tournaments  
by Alissa McAloon [07.13.18]
Laws aimed at illegal gambling have long prevented Japanese esports events from offering cash prizes, but a new licensing program seeks to change that.
Console/PC, Social/Online, Business/Marketing

Tropico publisher Kalypso acquires rights to Commandos series 3
by Chris Kerr [07.13.18]
As well as owning the entire Commando brand, the German publisher has also picked up the distribution rights to every entry in the series.
Console/PC, Business/Marketing

Blizzard veteran Ben Brode helps form new studio Second Dinner  
by Chris Kerr [07.13.18]
Brode left Blizzard in April this year, and said he was departing the high-profile developer after 15 years to "take a crazy risk" by helping to start games company of his own.
Console/PC, Business/Marketing