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June 23, 2021
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Updates » Console/PC
Video: Designing Overwatch's social systems  
by Staff [05.06.21]
In this 2019 GDC talk, Blizzard Entertainment's Natasha Miller shares why Blizzard chose to prioritize social systems in Overwatch.
Console/PC, Design, Video

Ubisoft is making a mobile push of its own with The Division Mobile  
by Alissa McAloon [05.06.21]
The Division Mobile isn't Ubisoft's only plan to expand the franchise's reach. A standalone free-to-play spinoff, The Division Heartland, is also in the works for PC, consoles, and the cloud.
Console/PC, Social/Online, Smartphone/Tablet

Kick your game industry career into action at GDC 2021  
by Staff [05.06.21]
Register for the career development pass at the all-digital GDC 2021 (July 19th -- 23rd) to access an incredible batch of sessions to further your game industry career. Get yours before they're gone!
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Zynga to acquire mobile monetization and ad platform Chartboost for $250 million  
by Chris Kerr [05.06.21]
Zynga has entered into a definitive agreement to acquire mobile monetization and advertising platform Chartboost for $250 million in cash. 
Console/PC, Business/Marketing

Profits on the up at Nintendo as the Switch nears 85 million lifetime sales  
by Chris Kerr [05.06.21]
Switch hardware sales increased by 37.1 percent year on year to 28.83 million units, pushing the console to 84.59 million lifetime sales.
Console/PC, Business/Marketing

EA beefs up EA Sports with acquisition of Super Mega Baseball dev Metalhead Software  
by Alissa McAloon [05.05.21]
EA's acquisition spree continues with its latest big buy: Super Mega Baseball developer Metalhead.
Console/PC

Don't Miss: The postmortem of Resident Evil 2 for the N64 2
by Staff [05.05.21]
In this classic 2000 postmortem, then-Angel Studios engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2 to the Nintendo 64.
Console/PC, Programming

Humble backs away from controversial Humble Bundle slider changes 3
by Alissa McAloon [05.05.21]
Sliders are here to stay, though Humble says it's likely to iterate on the feature once the Humble Bundle redesign is out the door.
Console/PC, Social/Online, Business/Marketing

Video: Obsidian's tools for authoring branching dialogue  
by Staff [05.05.21]
In this 2019 GDC session, Obsidian Entertainment's Carrie Patel & David Szymczyk discuss how narrative designers and game writers can get the most use out of conversation editors.
Console/PC, Programming, Design, Video

Three key discoverability takeaways from the Epic/Apple lawsuit  
by Gamasutra Staff [05.05.21]
What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?
VR, Console/PC, Indie, Design, Production, Business/Marketing

Xbox adds FPS Boost to 74 more backward compatible games on Xbox Series X|S  
by Alissa McAloon [05.05.21]
The Xbox team has rolled FPS Boost out to more backward compatible games, bringing framerates to older Xbox games without any additional legwork on the part of game developers.
Console/PC

Discover how ZA/UM crafted Disco Elysium's outstanding narrative at GDC 2021  
by Staff [05.05.21]
Justin Keenan, one of the writers at ZA/UM who worked on the revered RPG Disco Elysium, will be on-hand at the all-virtual GDC 2021 to talk about shaping the game's outstanding narrative. GDC 2021 takes place July 19-23.
Console/PC, Indie, Design, GDC

A host of Stadia developers have left Google to join Jade Raymond at Haven Studios 1
by Chris Kerr [05.05.21]
Updated:After Google Stadia shut down first-party game development operations, a number of developers have reemerged at former Stadia games boss Jade Raymond at her new Sony-backed Haven Studios.
Console/PC, Production, Business/Marketing

Call of Duty developer Sledgehammer Games opens new Toronto studio  
by Chris Kerr [05.05.21]
Call of Duty developer Sledgehammer Games has opened a new studio in Toronto, Canada.
Console/PC, Production, Business/Marketing

Get a job: Join PlayStation as a Sound Designer  
by Staff [05.04.21]
PlayStation is looking for a Senior Sound Designer to join its award-winning team to craft high-quality audio content for 1st party product development projects.
Console/PC, Audio, Recruitment

Call of Duty Warzone, Mobile drive 70% jump in Activision revenue, record Q1 MAUs  
by Alissa McAloon [05.04.21]
Call of Dutys expansion into both mobile and free-to-play is doing great things for Activision as the company reports new records in MAUs and, for parent Activision Blizzard, revenue.
Console/PC, Social/Online, Smartphone/Tablet

Sweeney asked Xbox to time free multiplayer launch with Epic's first Apple attack  
by Alissa McAloon [05.04.21]
Day one of the Epic v. Apple trial granted us insight into Epic Games' financial history, and it looks like day two is giving us a peek at Epic CEO Tim Sweeney's email outbox.
Console/PC, Social/Online

The Witcher 3 director resigns, denies bullying accusations  
by Alissa McAloon [05.04.21]
Konrad Tomaszkiewicz departs CD Projekt but denies workplace bullying took place.
Console/PC

Don't Miss: A classic postmortem of BioWare's Star Wars: Knights of the Old Republic 2
by Staff [05.04.21]
Creating a new type of combat system inside a 60-hour RPG was a daunting task. Yet that's exactly what BioWare did with its classic Star Wars: Knights of the Old Republic.
Console/PC, Design

Epic v. Apple trial surfaces Walmart's rumored 'Project Storm' streaming service  
by Chris Kerr [05.04.21]
Walmart's unannounced cloud gaming service codenamed 'Project Storm' has been detailed in confidential emails shown during the Epic Games vs. Apple trial.
Console/PC, Smartphone/Tablet, Business/Marketing