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July 22, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Console/PC
Sony adds 7 games to the PS4's PlayLink lineup, including UNO and Ticket to Ride  
by Alissa McAloon [06.13.18]
Sony has added 7 more games to its PlayLink lineup, quietly reminding developers and players alike that it hasn’t abandoned the companion app-driven line of PlayStation 4 games just yet.
Console/PC, Smartphone/Tablet, E3

Analyst report: Xbox One install base at 39M as of March 2018  
by Chris Kerr [06.13.18]
Those figures would mean the Xbox One is someway behind the PlayStation 4, which had an install base of 76.6 million back in March.
Console/PC, Business/Marketing, E3

Fortnite has attracted 125M players in under a year  
by Chris Kerr [06.13.18]
Popular multiplayer shooter Fortnite has grown to 125 million registered players since launching less than year ago on July 25, 2017.
Console/PC, Smartphone/Tablet, Business/Marketing, E3

EA's Patrick Soderlund talks Anthem, loot boxes, and women in Battlefield  
by Kris Graft [06.13.18]
Electronic Arts' Patrick Söderlund explains the broad creative strategies at EA, giving us a rare birds-eye view of the motivations that drive EA as a game publisher.
Console/PC, Indie, Business/Marketing, E3

Noclip shares a look inside the making of multiplayer Fallout 76  
by Alex Wawro [06.12.18]
"[Fallout] 76 is the multiplayer design from Fallout 4," Bethesda's Todd Howard explains in a new Noclip minidocumentary about the game's development and production.
Console/PC, Production, Video

Skyrim mod rebooted as a full-fledged Unreal Engine 4 game  
by Alex Wawro [06.12.18]
The Forgotten City seems to share much in common with the Skyrim mod of the same name thematically, but features new environments, characters, 'original lore' and, of course, a new engine. 
Console/PC, Production, E3

By 2019, Steam will no longer run on Windows XP or Vista  
by Alex Wawro [06.12.18]
After January 1st, Steam will no longer run on XP or Vista, and so anyone who owns your games through Steam and runs either OS will have to upgrade.
Console/PC, Business/Marketing

Video: Building the coop-friendly levels of Dead Space 3  
by Staff [06.12.18]
At GDC 2013, (now former) Visceral Games dev Seth Marinello explains how the team built Dead Space 3's levels and encounters to work for both one and two players in drop-in/drop-out cooperative play.
Console/PC, Design, Video, Vault

Get a job: Sucker Punch is hiring an Outsource Artist for Ghost of Tsushima  
by Staff [06.12.18]
Sucker Punch is looking for a driven, self-directed Outsource Artist to use their artistic eye and technical skills to help create the world of Ghost of Tsushima for PlayStation 4.
Console/PC, Art, Recruitment

Valve unveils new, Discord-like chat features for Steam  
by Alissa McAloon [06.12.18]
Valve has revealed an all new look and feel for its community-focused features that bring its game platform a bit more inline with game-centric communication tools like Discord.
Console/PC, Social/Online, E3

Fortnite uses the Switch hardware for voice chat, not the Switch mobile app  
by Alissa McAloon [06.12.18]
The Nintendo Treehouse team offered a look at the Fortnite Switch following the game’s announcement and revealed that, unlike Splatoon 2, Fortnite will use the Switch’s own hardware for voice chat.
Console/PC, Social/Online, E3

Don't Miss: How Nintendo designed the inviting mini-world of Animal Crossing 4
by Staff [06.12.18]
In this classic 2013 interview, Gamasutra sits down with Nintendo producer Katsuya Eguchi -- also the producer of the Wii Sports series -- to ask him some questions about the design of Animal Crossing.
Console/PC, Design

Super Mario Party introduces a mode that links two Switch displays together  
by Alissa McAloon [06.12.18]
Nintendo announced Super Mario Party for the Switch earlier today and quietly showcased a small new feature for the console at the same time.
Console/PC, Video, E3

Fortnite comes to Switch, though with slightly limited cross-platform play 1
by Alissa McAloon [06.12.18]
Fortnite has been announced and simultaneously launched on the Nintendo Switch and, like most versions of the game, will feature cross-platform play with everything but the PlayStation 4.
Console/PC, Social/Online, E3

LawBreakers shutting down in September following Boss Key closure  
by Chris Kerr [06.12.18]
The news comes shortly after Boss Key founder Cliff Bleszinski announced the studio would be closing its doors.
Console/PC, Business/Marketing

The sales & design thinking that gave SpyParty a strong launch  
by Bryant Francis [06.12.18]
We chatted with Chris Hecker, lead developer on SpyParty to explore what other developers can learn from the game's launch on Steam Early Access.
Console/PC, Design, Business/Marketing

Obituary: Bomberman dev and Hudson Soft vet Shoji Mizuno  
by Alex Wawro [06.11.18]
Word is spreading today that Shoji Mizuno, a longtime game dev and Hudson Soft staffer best known for his work on the Bomberman franchise, has passed away.
Console/PC

Valve partners with Perfect World to bring Steam to China 2
by Emma Kidwell [06.11.18]
Steam China is in development thanks to a partnership between Perfect World and Valve.
Console/PC, Business/Marketing, E3

Video: How environment artists can learn from modern interior design  
by Staff [06.11.18]
In this GDC 2014 session, Ubisoft Toronto's Dan Cox discusses the parallels between interior design techniques and how they intersect with level art and design.
Console/PC, Design, Video

Ubisoft works with HitRECord to crowdsource assets for Beyond Good & Evil 2  
by Emma Kidwell [06.11.18]
Ubisoft is collaborating with the creative platform HitRECord to let developers contribute assets for Beyond: Good and Evil 2.
Console/PC, Business/Marketing, E3