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June 23, 2021
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Updates » Console/PC
Activision Blizzard CEO Bobby Kotick reduces salary by 50% to $875K 5
by Alissa McAloon [04.29.21]
Activision Blizzard CEO Bobby Kotick has taken a voluntary salary reduction, lowering his base salary by 50 percent for 2021 and 2022, which also trims a couple million from his bonuses for those years.
Console/PC

Video: Using photogrammetry to scan faces for State of Decay 2  
by Staff [04.29.21]
In this 2019 GDC session, Undead Labs' Matt Heiniger shares lessons learned from 2 years and over 200 faces scanned in implementing photogrammetry in State of Decay 2.
Console/PC, Art, Video

Improve your community strategies at Victoria Tran's GDC 2021 talk  
by Staff [04.29.21]
Don't miss Victoria's GDC 2021 talk, where she'll be giving tips on how to improve your community management strategy.
Console/PC, Business/Marketing, GDC

Open Saves is a new cloud-native game storage system from Google Cloud and 2K  
by Chris Kerr [04.29.21]
Google Cloud and 2K Games have launched a new open-source cloud-native storage interface called Open Saves.
Console/PC, Smartphone/Tablet, Programming, Production

PC devs will soon be offered an 88 percent revenue share on the Microsoft Store  
by Chris Kerr [04.29.21]
Microsoft plans to offer Microsoft Store developers on PC an 88 percent revenue share moving forward, up on the 70 percent share it currently offers.
Console/PC, Business/Marketing

Blog: Announcing your upcoming Steam indie game for maximum exposure 2
by Gamasutra Community [04.29.21]
So, you're about ready to announce your indie game to the world and direct fans towards that all-important Steam page. But have you thought about how to get the most out of your announcement?
Console/PC, Business/Marketing

Epic won't let Microsoft add streaming support for Fortnite on 'competitor' xCloud  
by Chris Kerr [04.29.21]
Epic Games isn't keen on letting Microsoft bring Fortnite to its xCloud game streaming service.
Console/PC, Business/Marketing

Stadia announces & launches its next big feature: A search bar 1
by Alissa McAloon [04.28.21]
Stadia is rolling out a handful of changes to its interface, including an updated library IO, sorting options, and a search bar on Stadia for Web.
Console/PC, Social/Online

Don't Miss: Double Fine's 2005 Psychonauts postmortem  
by Alissa McAloon [04.28.21]
Take a look behind the scenes of Double Fine Production's Psychonauts in this 2005 postmortem covering what went right (and what went wrong!) during the iconic platformer's development.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Xbox Series X|S supply issues expected to continue into the summer  
by Alissa McAloon [04.28.21]
Microsoft execs noted that shortages are ongoing in forward-looking comments from its quarterly investor call.
Console/PC

Modders have made $350 million through Minecraft's official mod marketplace  
by Alissa McAloon [04.28.21]
Minecraft modders peddling wares through the game's official mod marketplace have made a combined $350 million off of their creations since the Mojang-sanctioned portal went live in 2017.
Console/PC, Social/Online

Deep dive: can new Steam browsing options help your game?  
by Gamasutra Staff [04.28.21]
We examine a new taxonomical Steam announcement, showing continued leadership from the platform in 'ways to discover new games' - and lots more discovery goodness.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Video: Verbal interactions with artificially intelligent NPCs  
by Staff [04.28.21]
In this 2019 GDC talk, Square Enix's Gautier Boed introduces a method that leads to more aware, expressive, and lively AI characters that can answer their own needs and interact with the player.
Console/PC, Programming, Design, Video

Blog: An approach to understanding art styles  
by Gamasutra Community [04.28.21]
Let's try to figure out what style is and how we can draw in different styles.
Console/PC, Design

GDC State of the Industry: Devs irked by 30 percent storefront revenue cuts  
by Staff [04.28.21]
The ninth annual survey of more than 3,000 game industry professionals reflects improved work-life balance and creativity after more than a full year of remote work.
VR, Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Whitepaper, GDC

Habbo owner Azerion raises $242 million to finance more game acquisitions  
by Chris Kerr [04.28.21]
Online social gaming and entertainment platform Azerion has raised €200 million ($242 million) to realize its growth plans.
Console/PC, Business/Marketing

Sony to invest another $183 million into first-party development and partnerships  
by Chris Kerr [04.28.21]
Sony CFO Hiroki Totoki said the PlayStation maker intends to strengthen its first-party portfolio by "increasing development personnel and other in-house costs by approximately $183 million."
Console/PC, Production, Business/Marketing

Sony's video game division delivers record results as PS5 sells 7.8 million units 2
by Chris Kerr [04.28.21]
Sony's video game division delivered its best ever financial results as PlayStation 5 sales reached 7.8 million units. 
Console/PC, Production, Business/Marketing

Xbox hardware revenue up 232% after first full quarter of Xbox Series X|S sales  
by Alissa McAloon [04.27.21]
Microsoft has closed out the third quarter of its 2021 financial year, offering a somewhat vague look at how its next generation of video game hardware is faring the wild.
Console/PC

Sega partners with Double Jump Tokyo to sell NFTs of classic game assets  
by Alissa McAloon [04.27.21]
SEGA is now, with the help of Double Jump.Tokyo, looking to give the assets for both classic and new IP the NFT treatment.
Console/PC, Social/Online