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Updates » Console/PC
First impressions: How are reviewers reacting to the PlayStation 5?  
by Chris Kerr [11.06.20]
The PlayStation 5 reviews have started to trickle in, and it seems like the super-sized machine is making quite the impression. 
Console/PC, Business/Marketing, Video

Video: How to wrangle inflation in your online game economy  
by Staff [11.06.20]
In this 2020 GDC Virtual Talk, Netease's Yongcheng Liu & Qinfang Ying demonstrate how they monitor they monitor the economic systems of Netease's MMORPGs to reduce inflation.
Console/PC, Design, Video

Capcom says customer information is secure following cyber attack  
by Chris Kerr [11.06.20]
An unauthorized third party managed to gain access to Capcom's internal systems during a recent cyber attack, the company has confirmed.
Console/PC, Business/Marketing

Sega Sammy struggling to weather the pandemic despite strong game sales  
by Chris Kerr [11.06.20]
The COVID-19 pandemic has attributed to declining net sales and profits at Sega Sammy, despite an uptick in video game sales.
Console/PC, Smartphone/Tablet, Business/Marketing

Mobile games set new quarterly revenue record at Konami 1
by Chris Kerr [11.06.20]
Konami has reported an uptick in revenue and operating profit in its Digital Entertainment segment thanks to the performance of its mobile titles.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: How spreadsheets power civilian AI in Watch Dogs 2  
by Gamasutra Community [11.06.20]
How a fuzzy logic system combined with thousands of rules powers the civilian NPCs in Watch Dogs 2.
Console/PC, Programming, Design

Live games continue to lead at Take-Two as recurrent consumer spend jumps 56%  
by Alissa McAloon [11.05.20]
Take-Two's expansive catalog of live games continues to make a strong showing in the company's quarterly financials.
Console/PC, Social/Online

EA: Apex Legends on track to become billion dollar franchise by March 2021  
by Alissa McAloon [11.05.20]
Electronic Arts' live games are front and center at the close of Q2 FY21, particularly games in its FIFA and Madden franchises while mainstays like Apex Legends continue to grow.
Console/PC, Social/Online

EA Play crosses 6.5 million paying subscribers  
by Alissa McAloon [11.05.20]
Electronic Arts's freshly rebranded subscription game library EA Play has officially crossed 6.5 million paying subscribers since EA introduced the program as EA Access six years back.
Console/PC, Social/Online

PlayStation 5 forgoes day one in-store launch as a COVID-19 precaution  
by Alissa McAloon [11.05.20]
PlayStation has announced that the PlayStation 5 will be exclusive to online retailers on launch day in the interested of keeping in-store foot traffic to a minimum during the current pandemic.
Console/PC

Video: Making great key art for your game's front end  
by Staff [11.05.20]
In this 2018 GDC talk, Ubisoft's David Monroe discusses the process for making great key art that will greet your players before they begin their journey with your game.
Console/PC, Art, Video

EA renews UFC, NHL, NHLPA partnerships with fresh 'multi-year' deals  
by Chris Kerr [11.05.20]
EA has announced "multi-year renewals" of its partnerships with the NHL, NHLPA, and UFC to allow it to continue work on the EA Sports NHL and EA Sports UFC franchises.
Console/PC, Production, Business/Marketing

Switch driving growth at Nintendo as console nears 70 million sales  
by Chris Kerr [11.05.20]
The sky is blue, water is wet, and the Switch is still a huge growth driver for Nintendo.
Console/PC, Business/Marketing

A tale of two consoles: Xbox Series X and S in review  
by Kris Graft, Chris Kerr [11.05.20]
Gamasutra takes a close look at Microsoft's next-gen dynamic duo and how they serve Microsoft's subscription-based future.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: 6 techniques to make game narratives more dynamic 2
by Staff [11.04.20]
Game designer Richard Rouse III outlines six different techniques for adding dynamism to game stories, and cites several games that exemplify each of these techniques.
Console/PC, Indie, Design

Steam rolls out built-in playtest invite and management tool beta for devs 1
by Alissa McAloon [11.04.20]
A new Steam tool aims to allow developers to run playtests through the platform without needing to juggle external participant lists or game keys.
Console/PC, Social/Online

Developing Starpoint Gemini 3 (and navigating a year of hell) 2
by Gamasutra Community [11.04.20]
How a happy development cycle turned into a den of evil in the never-ending and "spectacular" 2020.
Console/PC, Production, Business/Marketing

Reports of Watch Dogs Legion source code leak prompts Ubisoft investigation  
by Chris Kerr [11.04.20]
Ubisoft has launched an investigation into a potential Watch Dogs Legion source code leak. 
Console/PC, Business/Marketing

Blog: What is the Unity Asset Store and how to make money on it?  
by Gamasutra Community [11.04.20]
I have been a publisher of the Asset Store for four years and would like to share my experience. I’ll tell you all you need to know to create an asset from the point of view of a programmer.
Console/PC, Design, Business/Marketing

Friday the 13th: The Game winds down with final patch, end of dedicated servers  
by Alissa McAloon [11.03.20]
Friday the 13th: The Game will see both its final update and the discontinuation of its dedicated servers this month, a light wind-down that follows a complicated legal dispute over the Friday the 13th copyright.
Console/PC, Social/Online