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Updates » Console/PC
Xbox Party Chat security is being improved to protect IP addresses  
by Chris Kerr [11.03.20]
Xbox has been quietly working to improve the security of Xbox Party Chat after and eliminate the risk of denial-of-service attacks. 
Console/PC, Business/Marketing

Blog: What I learned after making an Among Us-like game in 10 days  
by Gamasutra Community [11.03.20]
We joined a game jam by Devolver Digital and made a multiplayer social deduction game in 10 days.
Console/PC, Design

A Children of Morta development and post-launch postmortem  
by Gamasutra Community [11.03.20]
This article will describe the main lessons we learned during the development of Children of Morta and the year post-launch.
Console/PC, Design, Production

Guild Wars 2 pauses Steam plans to focus on expansion development  
by Alissa McAloon [11.02.20]
ArenaNet's Guild Wars 2 was due for a Steam release this year, but the developer has paused those plans to instead better focus its efforts on its next expansion.
Console/PC, Social/Online

Video: Building a writer's room for Life is Strange: Before the Storm  
by Staff [11.02.20]
In this 2018 GDC session, Deck Nine Games' Zak Garriss explains how he adapted a TV writers' room structure for the production of the 1500+ page script for Life is Strange: Before the Storm.
Console/PC, Design, Video

Don't Miss: Building the PvE features in World of Warcraft: Battle for Azeroth 6
by Bryant Francis [11.02.20]
Take a look back at this 2017 chat about how the expansion aims to help World of Warcraft create new co-operative experiences.
Console/PC, Design

The PlayStation 5 only supports PlayStation VR for PS4 games right now  
by Alissa McAloon [11.02.20]
PlayStation notes that it has "not announced PS5 titles for PSVR," meaning only the PlayStation 4 versions of cross-generational games will support PSVR when played on a PS5 console.
VR, Console/PC

Acclaim Entertainment co-founder forms new publisher Accelerate Games  
by Chris Kerr [11.02.20]
Acclaim Entertainment co-founder and former CEO, Greg Fischbach, has established Accelerate Games, a new publisher with a focus on cultivating brands and building lasting franchises. 
Console/PC, Production, Business/Marketing

Curve Digital acquires For the King developer IronOak Games  
by Chris Kerr [11.02.20]
UK publisher Curve Digital has purchased For the King developer IronOak Games for an undisclosed fee. 
Console/PC, Business/Marketing

Old School Runescape breaks concurrent player record during Leagues II event  
by Chris Kerr [11.02.20]
Old School Runescape has set a new record for concurrent players after over 157,000 people logged on simultaneously during the ongoing Leagues II: TrailBlazer event. 
Console/PC, Smartphone/Tablet, Business/Marketing

Tencent-owned Honor of Kings is recording 100 million average daily active users  
by Chris Kerr [11.02.20]
Tencent's flagship mobile game Honor of Kings has recorded 100 million average daily active users over the past year.
Console/PC, Business/Marketing

Video: Character control with neural networks in Assassin's Creed  
by Staff [10.30.20]
In this 2018 GDC talk, Ubisoft's Daniel Holden shows how data-driven systems can vastly reduce the complexity and manpower involved in building an animation system for character control.
Console/PC, Programming, Video

Some current-gen Ubisoft games are forward compatible on Xbox but not PlayStation  
by Alissa McAloon [10.30.20]
A handful of Ubisoft games have highlighted that there might be some hidden complications in the backwards compatibility process.
Console/PC

Don't Miss: Game dev advice for creating terrifying and memorable 2D monsters  
by Staff [10.30.20]
Devs who've worked on Battle Chef Brigade, Darkest Dungeon, Guacamelee and more share their favorite tips and techniques for designing fantastic 2D monsters.
Console/PC, Smartphone/Tablet, Indie, Art

Everwild creative director steps down and departs developer Rare  
by Chris Kerr [10.30.20]
Everwild creative director Simon Woodroffe has departed the project and left developer Rare.
Console/PC, Business/Marketing

Lab Zero founder Mike Zaimont suspended from work on Guilty Gear update  
by Bryant Francis [10.30.20]
Arc System Works has suspended Lab Zero Games founder Mike Zaimont from work on a fan-driven GGPO rollback netcode update for Guilty Gear XX Accent Core Plus.
Console/PC, Business/Marketing

PlayStation boss suggests the 'meaningful' future of VR is still years away  
by Chris Kerr [10.30.20]
PlayStation chief Jim Ryan is bullish about the mainstream potential of VR technology, including the company's own PlayStation VR headset.
VR, Console/PC, Business/Marketing

Gears Pop! to shut down as long-term support becomes unfeasible  
by Chris Kerr [10.30.20]
Gears Pop!, a mobile RTS developed by Mediatonic that leverages the Gears of War and Funko Pop! brands, is being shut down. 
Console/PC, Business/Marketing

Don't Miss: The six year journey to Donut County  
by Staff [10.29.20]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Console/PC, Indie, Art, Design, Business/Marketing

Activision Blizzard beats forecasts with $1.95 billion in Q3 net revenue  
by Alissa McAloon [10.29.20]
Activision Blizzard closed out Q3 with $1.95 billion in revenue for the three month period ending September 30, beating its revenue target for the quarter by $154 million.
Console/PC, Smartphone/Tablet