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August 6, 2020
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Updates » Console/PC
Chinese game company NetEase has opened a new studio in Japan  
by Chris Kerr [06.05.20]
Chinese game company NetEase has opened a next generation game development studio in Japan.
Console/PC, Production, Business/Marketing

Sony fined $3.5 million for issuing 'misleading' refund advice to PlayStation users  
by Chris Kerr [06.05.20]
Sony Interactive Entertainment Europe has been ordered to pay $3.5 million in penalties by the Federal Court of Australia for making "false and misleading" claims to PlayStation users with regards to digital refunds.
Console/PC, Business/Marketing

Learn how Mortal Kombat 11 uses leitmotiv to define characters at GDC Summer  
by Staff [06.04.20]
At GDC Summer this August you'll have a rare chance to hear how the fighters in NetherRealm's award-winning Mortal Kombat 11 were supported and defined by canny use of leitmotiv. 
Console/PC, Audio, GDC

EA Access inches closer to Steam launch as more EA games go up for sale  
by Alissa McAloon [06.04.20]
A handful of new Electronic Arts published games have shown up on Steam alongside a reminder that EA Access is soon to arrive on the Valve-owned storefront.
Console/PC, Social/Online, Business/Marketing

Don't Miss: Big Huge Games' postmortem of Kingdoms of Amalur: Reckoning 13
by Staff [06.04.20]
Former Big Huge Games executive producer Mike Fridley walks through what went right and what went wrong with Kingdoms of Amalur's production leading up to a release that would sink two studios.
Console/PC, Programming, Art, Audio, Design, Production

Blog: Steam's wishlist conversions - how hot are yours? 3
by Simon Carless [06.04.20]
Over the last couple of weeks, a few devs have been going public with various intriguing detailed Steam wishlist conversion stats. How do you lineup?
Console/PC, Indie, Design, Production, Business/Marketing

Take-Two tried to poach entire Kerbal 2 dev team as it cancelled deal with their studio 2
by Alissa McAloon [06.03.20]
Bloomberg takes aim at Take-Two Interactive for cancelling a contract with the new defunct studio Star Theory mid-development while simultaneously offering jobs at Take-Two to the game's entire team.
Console/PC, Indie, Production

Sweeney: EGS free game promos boost a game's Steam and console sales too  
by Alissa McAloon [06.03.20]
Sweeney tells GameSpot that free games bring “tens of millions of new users” to the Epic Games Store while also increasing sales of a game on other storefronts.
Console/PC, Social/Online, Business/Marketing

Indie advocate Kirk Scott departs Nintendo of America  
by Alissa McAloon [06.03.20]
Kirk Scott, Nintendo of America's third-party developer and publisher relations manager, is stepping down from the role he's held since 2015 and departing Nintendo of America as a whole.
Console/PC, Indie

Video: Building intrinsically motivated teams via self-determination theory  
by Staff [06.03.20]
In this GDC 2020 virtual talk DeepMind's Alexandre Moufarek discusses how you can help build intrinsically motivated teams by applying self-determination theory.
Console/PC, Smartphone/Tablet, Production, Video, Vault

Blog: Can Amazon's first big-budget game succeed as a slow-burner? 4
by Gamasutra Community [06.03.20]
The decision not to seize upon the marketing capital and capacity of Amazon and Twitch means that the conversation around Crucible never really began, so where does it go from here?
Console/PC, Design, Business/Marketing

Paradox to sign collective bargaining agreement with Swedish labor unions 1
by Chris Kerr [06.03.20]
Paradox Interactive will sign a collective bargaining agreement with Swedish labor unions Unionen and SACO to allow its employees to influence their pay, benefits, and responsibilities.
Console/PC, Production, Business/Marketing

Creative Assembly launching Total War Saga: Troy for free on the Epic Games Store  
by Chris Kerr [06.03.20]
Creative Assembly has announce that Total War Saga: Troy will be launching for free on the Epic Games Store.
Console/PC, Business/Marketing

10 quick store page improvements to get your game ready for the Steam Summer Sale 6
by Gamasutra Community [06.03.20]
Steam's summer and winter sales drive the most post-launch purchases of your game. Is your page ready for all this traffic?
VR, Console/PC, Social/Online, Indie, Business/Marketing

Blog: A level design breakdown of the Ghost of Tsushima trailer  
by Gamasutra Community [06.02.20]
Ghost of Tsushima level design analysis. Production workflow deep dive; From creating a layout to blocking out in Unreal Engine 4.
Console/PC, Design

Double Fine winding down Presents publishing label following Microsoft purchase  
by Chris Kerr [06.02.20]
Double Fine looks to be winding down its Double Fine Presents publishing label following its acquisition by Microsoft last year.
Console/PC, Production, Business/Marketing

Paradox opens studio in Barcelona to focus on grand strategy development  
by Chris Kerr [06.02.20]
Swedish developer-publisher Paradox Interactive, known for its work on strategy franchises like Stellaris, Crusader Kings, and Europa Universalis, has opened a new development studio in Barcelona. 
Console/PC, Production, Business/Marketing

Game discoverability and the Nintendo Switch: What's selling? 3
by Gamasutra Community [06.02.20]
It's getting pretty crowded out there on Switch, release-wise. So what information can we find about what’s selling well? Here's a look at a useful chart.
Console/PC, Business/Marketing

Game devs show up to support Black Lives Matter and Black game devs
by Alex Wawro [06.01.20]
UPDATE: Amid ongoing protests across the US sparked by the murder of George Floyd by Minneapolis police, folks in the game industry are showing support for Black Lives Matter and Black communities.
Console/PC, Serious

Sony delays June PS5 event 'to stand back and allow more important voices to be heard'  
by Chris Kerr, Alissa McAloon [06.01.20]
Update: "While we understand gamers worldwide are excited to see PS5 games, we do not feel that right now is a time for celebration and for now, we want to stand back and allow more important voices to be heard."
Console/PC, Business/Marketing