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July 20, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Console/PC
Riot Games donating 100% of 'Dark Star Cho'Gath' skin sales to charity  
by Alissa McAloon [05.31.18]
The skin itself was created in part by a League of Legends fan named Bryan thanks to The Make-A-Wish Foundation and will see all of its proceeds donated to local charities.
Console/PC, Social/Online

Early Pokemon Gold and Silver demo uncovers scrapped content  
by Alissa McAloon [05.31.18]
An early demo has found its way online, offering developers a rare look at some of the ideas, locations, and creatures that never made it into the final versions of the second round of Pokemon games.
Console/PC, History

Fig nabs blockchain outfit Ownage to help create new digital publishing platform  
by Chris Kerr [05.31.18]
The Ownage team, including its co-founders Alex Amsel and Jack Du Rose, will now work with Fig to develop Shard, an "open, decentralized platform" for digital publishing.
Console/PC, Business/Marketing

The great video game exodus 44
by Simon Parkin [05.31.18]
Video game developers are leaving the industry at a steady rate after 3-6 years of work. Why?
Console/PC, Serious, Business/Marketing

Game Freak & Nintendo debut a phone-friendly Pokemon game on the Switch  
by Bryant Francis [05.30.18]
While announcing their next major Pokemon game, Nintendo & Game Freak also debuted a smartphone-ready Pokemon adventure with a cubic look.
Console/PC, Design

Researchers teach AI to play 'hard' games by showing it YouTube videos  
by Alex Wawro [05.30.18]
Google DeepMind researchers report on how they successfully trained artificial intelligence to play "infamously hard exploration games" like Pitfall! with YouTube videos of human playthroughs.
Console/PC, Programming, Video

Game Outcomes Project seeks crowdfunding for another study of how devs work 1
by Alex Wawro [05.30.18]
The folks behind the landmark Game Outcomes Project (a survey of how game devs work) are hoping to do something similar on a bigger scale, and they've launched a GoFundMe to help cover the costs.
Console/PC, Indie, Business/Marketing

Peek under the hood of Far: Lone Sails' button-powered land boat  
by Bryant Francis [05.30.18]
We talked to the developers of Far: Lone Sails about the implementation of an interactive land boat with a minimalist UI.
Console/PC, Design, Video

The first Pokemon RPG on the Switch takes cues from Niantic's Pokemon Go  
by Alissa McAloon [05.30.18]
Though similar to past Pokemon games in many ways, Let’s Go Pikachu and Let’s Go Eevee both borrow elements from Niantic's massively popular mobile AR game.
Console/PC, Smartphone/Tablet

Interactive Gaming Ventures and Epic Games team up to fund UE4 indies  
by Alissa McAloon [05.30.18]
The two companies are looking to invest in two to three developers a year, noting that they are seeking indie projects that use Epic’s Unreal Engine 4.
Console/PC, Indie, Business/Marketing

Sail across the desert with the makers of Far: Lone Sails at 3PM EDT  
by Bryant Francis [05.30.18]
We're talking to the developers of FAR: Lone Sails starting at 3PM EDT.
Console/PC, Design, Video

How porting our game to Vita improved performance everywhere else 17
by Lars Doucet [05.30.18]
Game dev Lars Doucet writes about how porting Defender's Quest: Valley of the Forgotten DX to the PlayStation Vita required lots of optimizations that helped improve the game across all platforms.
Console/PC, Indie, Production

Valve removes mass shooting game and its 'troll' dev from Steam 11
by Alex Wawro [05.29.18]
The team at Valve seem to have unceremoniously delisted the upcoming mass shooting simulator Active Shooter from Steam today, calling the developer "a troll, with a history."
Console/PC, Business/Marketing

Teachers can now access an educational version of Cities: Skylines  
by Alex Wawro [05.29.18]
Edugaming startup TeacherGaming has teamed up with publisher Paradox Interactive to bring an educational version of Colossal Order's Cities: Skylines city-building game to classrooms around the world.
Console/PC, Serious, Business/Marketing

Report: Xbox support staff helped train unpaid replacements before being laid off  
by Alex Wawro [05.29.18]
If this is true, it sure looks like Microsoft cut some support staff (reportedly around 12) and replaced them with unpaid labor in the form of Ambassador participants.
Console/PC, Business/Marketing

After 3+ decades as a private firm, UK dev Codemasters is going public  
by Alex Wawro [05.29.18]
The longstanding dev of series like Dirt and F1 plans to launch on (a submarket of) the London Stock Exchange with an initial public offering of £280 million (~$371.24 million USD).
Console/PC, Business/Marketing

Video: Unproven game AI techniques that might just work  
by Staff [05.29.18]
At GDC 2016 a cabal of game AI devs proposed pie-in-the-sky ideas that they've been unable to try, may never be able to try, and which may or may not even be feasible.
Console/PC, Indie, Programming, Video, Vault

Don't Miss: What 20+ years of Fallout games have taught the series' devs 3
by Staff [05.29.18]
Take a look back at this 2015 chat with devs who have worked on multiple Fallout games to learn how things have changed in the 20+ years since the series got its start.
Console/PC, Design, Production

PUBG Corp. files copyright infringement lawsuit against Fortnite dev Epic Games 7
by Alissa McAloon [05.29.18]
The suit alleges that Epic’s Fornite Battle Royale is far too similar to PlayerUnknown’s Battlegrounds and, as a result, infringes on PUBG Corp.'s copyrights.
Console/PC, Social/Online, Business/Marketing

Balancing contract work while bringing Moonlighter to life  
by Bryant Francis [05.29.18]
We chatted with the CEO of WildFrame and Digital Sun to discuss the business of making small indie games like Moonlighter while balancing work for other clients.
Console/PC, Design, Video