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April 18, 2021
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Updates » Console/PC
The PlayStation 5 had sold 4.5 million units by the end of 2020 1
by Chris Kerr [02.03.21]
The PlayStation 5 had sold-through 4.5 million units as of December 31, 2020. The figures add some context to Sony's previous claim that the console delivered its "biggest console launch ever."
Console/PC, Business/Marketing

Sony reports 'significant' sales increase following PS5 launch  
by Chris Kerr [02.03.21]
The launch of the PlayStation 5 in November contributed to a "significant" sales increase within Sony's Games & Network Services segment.
Console/PC, Production, Business/Marketing

Valve on the hook for $4 million over Steam Controller patent infringement  
by Alissa McAloon [02.02.21]
A court has ordered Valve to pay $4 million at the close of a patent infringement lawsuit filed against it by Ironburg Inventions over the design of its now-discontinued Steam Controller.

EA reports record net bookings as Apex Legends, Ultimate Team exceed expectations 1
by Alissa McAloon [02.02.21]
EA closed out Q3 of its 2020-21 fiscal year with record net bookings for both the quarter and the trailing 12 months thanks largely to the out performance of its suite of live games.
Console/PC, Social/Online, Smartphone/Tablet

Detroit: Become Human dev Quantic Dream sets up new studio in Montreal 1
by Alissa McAloon [02.02.21]
After a good 23 years as a solo-studio developer, French dev Quantic Dream has opened a second studio across the Atlantic in Montreal.

There’s a lot for artists in the GDC Showcase Discussion Sessions  
by Staff [02.02.21]
Game artists, check out three (free!) GDC Showcase Discussion Sessions you won't want to miss out on next month.
Console/PC, Art, GDC

Video: How architecture can influence your game's worldbuilding  
by Staff [02.02.21]
In this 2018 GDC talk, Hybrid Architects' Sarah Bonser discusses ways that you can build your game's world through architecture.
Console/PC, Design, Video

Master the art of narrative design in Susan O’Connor’s GDC Masterclass!  
by Staff [02.02.21]
Sign up for Susan O'Connor's GDC Masterclass to improve your narrative design skills!
Console/PC, Design

EA Sports revives college football games, but without NCAA involvement  
by Alissa McAloon [02.02.21]
EA Sports' new line of College Football games won't feature the names or likenesses of any real-world players, a likely result of past legal troubles with the NCAA.

Don't Miss: The creative challenges BioWare faced designing Mass Effect 3 17
by Staff [02.02.21]
Take a look back at this 2012 interview with Casey Hudson on the creative challenges his team faced while closing out the original Mass Effect trilogy.
Console/PC, Design

iOS 14.5 update adds DualSense and Xbox Series X controller support  
by Chris Kerr [02.02.21]
Apple is adding support for the next-generation DualSense and Xbox Series X controllers to iOS devices with a new update.
Console/PC, Smartphone/Tablet, Business/Marketing

Q&A: Lessons learned from five years spent on the Hitman series  
by Bryant Francis [02.02.21]
Hitman 3 executive producer Forest Swartout Large talks about treating a game engine like a "gardener," open-ended game design, and how the game's murder-mystery level was percolating well before Knives Out.
Console/PC, Production

EA signs multi-year license extension with UEFA to continue FIFA collaboration  
by Chris Kerr [02.02.21]
EA has signed a multi-year license extension with UEFA that will allow it to continue featuring flagship competitions like the UEFA Champions League in its soccer franchises.
Console/PC, Production, Business/Marketing

Is Steam really conspiring to price fix?  
by Gamasutra Staff [02.01.21]
A new class action lawsuit against Valve suggests that price fixing could be at play on Steam. Is this really happening, and if so, has antitrust law actually been breached? We look into it (& lots more!)
Console/PC, Indie, Design

Tabletop Simulator devs face criticism for Google Translate-sourced translations 2
by Alissa McAloon [02.01.21]
Berserk Games released an update for Tabletop Simulator that aimed to expand its list of supported languages, but the actual update missed the mark by opting to use Google Translate to do so.
Console/PC, Social/Online

The IGF 2021 deadline for submissions is today!  
by Staff [02.01.21]
Today is the last day to submit your game to the 2021 Independent Games Festival!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: Analyzing Unexplored's secret cyclic dungeon generation  
by Gamasutra Community [02.01.21]
2017 dungeon crawler Unexplored pioneered a new approach to procedural dungeon generation by designing cycles of gameplay that are translated into level designs.
Console/PC, Programming, Design

Sumo acquires Polish work-for-hire studio PixelAnt Games  
by Chris Kerr [02.01.21]
Sumo Digital parent Sumo Group has acquired Polish work-for-hire studio PixelAnt Games for an undisclosed fee.
Console/PC, Production, Business/Marketing

Animal Crossing: New Horizons sold over 31 million copies in nine months 1
by Chris Kerr [02.01.21]
Animal Crossing: New Horizons has surpassed 31 million sales in nine months to become the second best-selling Switch title of all time.
Console/PC, Business/Marketing

Nintendo raises fiscal forecast as Switch closes in on 80 million lifetime sales  
by Chris Kerr [02.01.21]
Nintendo has reported an upswing in net sales and profits off the back of bumper Switch hardware and software sales. 
Console/PC, Business/Marketing