Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 4, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Don't Miss: Understanding the successful relaunch of Final Fantasy XIV 10
by Christian Nutt [07.30.21]
Take a look back at our chat with Final Fantasy XIV producer Naoki Yoshida about the successful relaunch of Final Fantasy XIV.
Console/PC, Production

Get a job: Bytro Labs GmbH needs a Lead Game Designer  
by Staff [07.30.21]
German developer Bytro Labs GmbH is looking for a Lead Game Designer.
Console/PC, Design, Recruitment

Blog: Directing virtual characters in Wayward Strand - Part 1  
by Gamasutra Community [07.30.21]
Exploring the design and tech behind directing Wayward Strand's character animations in Unity, including how we've set up our animator controllers to allow for continuous, complex character animation.
Console/PC, Programming, Production

Ubisoft staff claim publisher has 'sidelined' their demands and 'continues to protect known offenders'  
by Chris Kerr [07.30.21]
"Ubisoft continues to protect and promote known offenders and their allies. We see management continuing to avoid this issue."
Console/PC, Business/Marketing

Microsoft is pulling Forza Motorsport 7 from sale after less than four years 1
by Chris Kerr [07.30.21]
Forza Motorsport 7 has reached 'end of life' status and will be pulled from sale on the Microsoft Store on September 15, 2021.
Console/PC, Business/Marketing

Panic managed to sell 20,000 Playdates in under 20 minutes 1
by Chris Kerr [07.30.21]
Panic sold 20,000 of its quirky crank-laden Playdate consoles in under 20 minutes after opening pre-orders yesterday.
Console/PC, Business/Marketing

Don't Miss: Opinion: Civilization VI's (Green) New Deal  
by Katherine Cross [07.29.21]
In Civilization VI's latest expansion Gathering Storm, the world fights back and your actions have far-reaching, unintended consequences down the ages and across the whole of the map.
Console/PC, Design

Get a job: SMU Guildhall is hiring a Professor of Practice  
by Staff [07.29.21]
SMU Guildhall is looking for faculty to fill a position in one of these areas of specialization: Gameplay Creator, Team Game Production, Art or Programming.
Console/PC, Programming, Recruitment

Facebook blocks Road 96 ad for being 'political messaging' 2
by Bryant Francis [07.29.21]
Road 96 developer Yoan Fanise has told Axios that Facebook rejected an advertisement for his team's upcoming game, on the grounds it contained "political messaging."
Console/PC, Business/Marketing

Valve's response to Wolfire lawsuit: Deal with it 5
by Bryant Francis [07.29.21]
Updated: Valve has filed a motion to dismiss the lawsuit brought against it by Wolfire that alleged the company had created a monopoly with Steam, and was not earning its 30 percent cut on game sales.
Console/PC, Business/Marketing

PS5 software beta will finally let some console owners expand their SSD storage  
by Chris Kerr [07.29.21]
Sony is finally getting ready to let PlayStation 5 owners upgrade their SSD storage, although it seems the SSD requirements themselves will be rather specific.
Console/PC, Production, Business/Marketing

The faces of 'the creator economy' for DIY games  
by Gamasutra Staff [07.29.21]
Who are the 'creators who aren’t full-time game devs' making popular games and mods for game creation platforms? We explore game discovery by talking to them.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Former SEGA president Kenji Matsubara is the new CEO of SNK  
by Chris Kerr [07.29.21]
SNK Corporation has named former Sega and Zynga Japan president Kenji Matsubara as its new CEO.
Console/PC, Business/Marketing

Ubisoft staff back Activision Blizzard protests, decry 'ingrained culture of abusive behavior'  
by Chris Kerr [07.29.21]
"By choosing profit over our security, you are literally toying with our lives. We should not have to choose between work and our safety."
Console/PC, Business/Marketing

Resident Evil Village and digital sales help Capcom deliver record Q1 net sales  
by Chris Kerr [07.29.21]
First quarter net sales reached record levels at Capcom thanks to new releases like Resident Evil Village and bumper digital sales.
Console/PC, Production, Business/Marketing

Solidarity and tension on display during employee walkout at Blizzard HQ 3
by Bryant Francis [07.28.21]
At the employee walkout at Blizzard's Headquarters in Irvine, CA we saw equal amounts of solidarity and exhaustion among participating employees.
Console/PC, Business/Marketing

Despite continuing supply woes, Sony has sold over 10 million PlayStation 5 consoles 1
by Alissa McAloon [07.28.21]
The PlayStation 5 has hit a huge milestone: The console has officially surpassed 10 million sold, and it managed to do so in less time than it took even the PlayStation 4.
Console/PC

ActiBlizz CEO apologizes for lawsuit response, but protesting devs say his statement falls short 7
by Alissa McAloon [07.28.21]
While the actions shared by Kotick promise positive change, the developers responsible for organizing the Activision Blizzard Walkout say those changes still fall short of what employees need from leadership.
Console/PC

Sponsored Content
Gaining observability over multiplayer games  
by Improbable [07.28.21]
Sponsored: A studio can gain a level of comfort by logging in to a server dashboard and getting metrics on the state of your multiplayer game launch. But it isn’t always as easy as that.
Console/PC, Social/Online, Programming, Production, Sponsored Article

Q&A: Defining the detail-driven gameplay of Dyson Sphere Program  
by John Harris [07.28.21]
Dyson Sphere Program tasks players with building an impossibly massive power source capable of saving all of humanity. Here's how a team of five took on a project of planetary scale.
Console/PC, Indie, Design, Video