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July 17, 2019
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Updates » Console/PC
Video Game Deep Cuts: Gone for Days, Leaked ROMs for Fortnites  
by Gamasutra Staff [04.29.19]
This week's roundup includes a look at Days Gone, a unique story of an Atari arcade game 'leaked', Fortnite's unpalatable dev crunch, parallax in games, Mortal Kombat 11's grindy glories, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Ex-NetherRealm devs: crunch and exploiting contractors was the studio norm 3
by Alissa McAloon [04.29.19]
Developers discuss crunch and on how contracted employees can be exploited by game development studios.
Console/PC, Production

Project Cars dev fails to secure 'Mad Box' trademark for new console  
by Chris Kerr [04.29.19]
Project Cars developer Slightly Mad Studios has failed to secure the 'Mad Box' trademark for its recently announced VR-friendly game console.
Console/PC, Business/Marketing

Mojang donates $100k to water charity after Minecraft players rally to the cause  
by Chris Kerr [04.29.19]
Minecraft maker Mojang has donated $100,000 to non-profit organization charity:water to help bring clean and safe drinking water to people across the globe.
Console/PC, Business/Marketing

Game Design Deep Dive: Creating an adaptive tech tree in Dawn of Man
by Martiño Figueroa [04.29.19]
"In order to advance to the next era quickly, you want to do a variety of actions, you probably want to hunt a variety of animals, experiment with all the tools, and try to build a larger settlement."
Console/PC, Design

Video: How Blizzard designed and built Overwatch's replay tech  
by Staff [04.26.19]
At GDC 2017, Blizzard's Philip Orwig gives an illuminating talk about how Overwatch's replay systems (including the kill cam and 'Play of the Game' highlights) were designed and built!
Console/PC, Design, Video, Vault

Don't Miss: Overhaul's Baldur's Gate: Enhanced Edition postmortem 5
by Staff [04.26.19]
Founding BioWare developer Trent Oster takes us behind the scenes of the development of the Baldur's Gate remake, and all of its complications.
Console/PC, Programming, Design, Production

Super Smash Bros. Ultimate driving new Switch sales for Nintendo  
by Alissa McAloon [04.26.19]
Nintendo says that the game was played by 26 percent of new Switch owners on their first day with the console, noting that it and other first-party games were a driving force behind this quarter’s sales.
Console/PC

Chat with one of Outward's developers at 2PM EST  
by Bryant Francis [04.26.19]
Join a conversation with the developers behind Outward starting at 2PM EST.
Console/PC, Design, Video

Over 9.8 million people are using Nintendo's premium Switch Online service 1
by Chris Kerr [04.26.19]
Over 9.8 million Nintendo Switch Online accounts have been created worldwide since the premium subscription service was launched in September 2018.
Console/PC, Business/Marketing

PS4 software sales up at Sony as hardware decline continues 1
by Chris Kerr [04.26.19]
Sony has released its financials for the fiscal year ended March 31, 2019, and once again software is driving sales at the Japanese company.
Console/PC, Business/Marketing

Get a job: Wizards of the Coast is hiring a Lead Software Engineer  
by Staff [04.25.19]
The Magic: The Gathering Arena team is looking for an experienced engineer to help manage and lead a team of engineers who build and maintain scalable cloud services that will support vast legions of players. 
Console/PC, Programming, Recruitment

Ubisoft is rewarding players for reporting reproducible bugs in Rainbow Six Siege  
by Alissa McAloon [04.25.19]
Ubisoft is upping its bug reporting system, and offering players of Rainbow Six Siege an incentive to find and report issues that the dev team needs to address.
Console/PC, Social/Online

Epic Games is facing yet another lawsuit over a Fortnite emote  
by Alissa McAloon [04.25.19]
Epic has been hit with another lawsuit over one of the many, many emotes in its free-to-play battle royale game Fortnite, but this case is taking a different approach toward the alleged infringement.
Console/PC, Social/Online, Smartphone/Tablet

Don't Miss: The making of the N64 classic, GoldenEye 007 1
by Staff [04.25.19]
GoldenEye 007's director Martin Hollis shares the story behind one of the Nintendo 64's best-selling games, one which many say set the standard for single and multiplayer first-person shooters on consoles.
Console/PC

Snapchat is launching an SDK to let devs use Bitmoji avatars in their own games  
by Alissa McAloon [04.25.19]
Snapchat is rolling out a Bitmoji for Games SDK that lets select game developers use the social platform’s customizable Bitmoji avatars within their own games on any platform.
Console/PC, Social/Online, Smartphone/Tablet

Epic would back away from exclusives if Steam changed rev share, says CEO 14
by Alissa McAloon [04.25.19]
Epic Games' Tim Sweeney says that Valve cutting its share down to match Epic’s 88/12 split would "have a sweeping impact on other platforms for generations to come."
Console/PC, Social/Online, Business/Marketing

The Switch is closing in on 35 million lifetime sales  
by Chris Kerr [04.25.19]
The Nintendo Switch has sold 34.74 million units worldwide since launching on March 3, 2017, according to the latest figures from Nintendo. 
Console/PC, Business/Marketing

Software driving growth at Nintendo as Switch falls just short of sales goal  
by Chris Kerr [04.25.19]
Nintendo has reported an upturn in profits and sales for the fiscal year ended March 2019, despite the Switch just missing out on its revised full-year sales target of 17 million units.
Console/PC, Business/Marketing

Insomniac CEO Ted Price reflects on 25 years of leadership lessons 2
by Bryant Francis [04.25.19]
Insomniac Games CEO Ted Price talks to Gamasutra about what lessons he's still learning after 25 years of running a large independent games studio.
Console/PC, Business/Marketing