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November 27, 2020
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Updates » Console/PC
Ubisoft CEO issues apology for past misconduct ahead of Ubisoft Forward event 1
by Alissa McAloon [09.10.20]
The video was shared on Ubisoft's Twitter account toda but notably won’t be included in the live broadcast of Ubisoft Forward due to what Ubisoft calls "timing constraints".
Console/PC

Roblox launches digital civility curriculum to teach students about online safety  
by Chris Kerr [09.10.20]
Online game platform Roblox has launched a free 'digital civility' curriculum to help foster positive and productive online experiences among students.
Console/PC, Business/Marketing

Behind the music: Crafting the score for Ori and the Will of the Wisps - Part 1  
by Chris Kerr [09.10.20]
In this unedited Q&A, Gareth Coker explains how he crafted the score to Ori and The Will of the Wisps. This is the first half of a rich two-parter filled with tales and tidbits from the game audio trenches.
Console/PC, Audio, Production

Despite pandemic and its reboot, GameStop says it's ready for next-gen demand  
by Alissa McAloon [09.09.20]
GameStop's earnings are still down yoy, but its CEO says an increase in e-commerce sales and sizable reduction in Selling, General and Administrative Expenses indicates things are proceeding as planned. 
Console/PC

Video: Using project management to tame the chaos of game dev  
by Staff [09.09.20]
In this 2020 GDC Summer session consultant Clinton Keith explains how to deliver great games on schedule without breaking the bank, or the backs of your team.
Console/PC, Indie, Production, Video, Vault

Assassin's Creed Valhalla bumps up release date to match next-gen Xbox launch  
by Alissa McAloon [09.09.20]
Assassin's Creed Valhalla is arriving a week earlier than previously announced on most platforms.
Console/PC

Apple pauses plans to end 'Sign In with Apple' support for Epic Games accounts  
by Alissa McAloon [09.09.20]
It's a change that almost certainly marks the latest escalation of Apple and Epic's conflict over what does or does not constitute anti-competitive behavior.
Console/PC, Social/Online, Smartphone/Tablet

Don't Miss: What was it like developing for the Dreamcast? 2
by Brandon Sheffield [09.09.20]
For the Dreamcast's birthday, we spoke to developers of games like Shenmue, Space Channel 5, Samba de Amigo, Sonic Adventure, and more, to celebrate the short life of this innovative console.
Console/PC, Programming, Art, Design, Production, Business/Marketing

EA Play is being added to Game Pass Ultimate at no extra cost  
by Chris Kerr [09.09.20]
Microsoft has revealed that EA Play will be added to Xbox Game Pass Ultimate later this year at no extra cost.
Console/PC, Business/Marketing

Microsoft confirms next-gen pricing and launch dates, touts new financing options  
by Chris Kerr [09.09.20]
After months of speculation and leaks, Microsoft has confirmed the price and launch date of its next-generation hardware.
Console/PC, Business/Marketing

Report: Nintendo boosting Switch production to meet consumer demand  
by Chris Kerr [09.09.20]
The Japanese company is reportedly struggling to keep up with consumer demand despite raising production orders to 25 million units in August. 
Console/PC, Business/Marketing

Don't Miss: Deck13 Interactive's Lords of the Fallen postmortem 8
by Staff [09.08.20]
There were successes for the Demon's Souls-inspired game, but they didn't come easy.
Console/PC, Design, Production

Apple is now seeking damages from Epic Games over breach of contract 1
by Alissa McAloon [09.08.20]
The exact size of those damages is unknown currently, likely due to the fact that Apple is asking the court to award it a slice of the money Fortnite brought in with its unsanctioned payment method on iOS.
Console/PC

Video: Inside the physical animation of Star Wars Jedi: Fallen Order 1
by Staff [09.08.20]
In this 2020 GDC Summer session Respawn's Bartlomiej Waszak explains how Star Wars Jedi: Fallen Order blends physical simulation with authored animations to create high-fidelity character motion.
Console/PC, Programming, Art, Video, Vault

CI Games opens internal studio Hexworks to develop Lords of the Fallen 2  
by Chris Kerr [09.08.20]
Polish developer-publisher CI Games has opened a new studio called Hexworks to work on action-RPGs, starting with Lords of the Fallen 2.
Console/PC, Production, Business/Marketing

Can influencer-branded game stores work? 1
by Gamasutra Community [09.08.20]
Let's look at a new concept that’s trying to harness the most potent force in the game discoverability universe - the streamer/influencer.
Console/PC, Business/Marketing

The compact Xbox Series S launches Nov 10 with promises of 'next-gen performance' 4
by Chris Kerr [09.08.20]
A number of leaks had all but confirmed the existence of the slimline console, which promises to deliver "next-gen performance in the smallest Xbox ever."
Console/PC, Business/Marketing, Video

EA removes intrusive ads from UFC 4 following fan complaints 3
by Chris Kerr [09.07.20]
EA has removed a variety of intrusive in-game advertisements from UFC 4 after being inundated with fan complaints.
Console/PC, Design, Business/Marketing

The Witcher 3's next-gen debut promises free upgrade for current-gen owners  
by Alissa McAloon [09.04.20]
The Witcher 3 is joining the growing list of games that plan to bridge the generational gap, and notably the 5 year old title isn’t charging current gen owners a penny to upgrade to the next-gen version. 
Console/PC

Don't Miss: Deaf accessibility in video games 2
by Morgan Baker [09.04.20]
We strive for players of all backgrounds to enjoy our games, including those who are d/Deaf and hard of hearing. So how can we make our games more accessible?
Console/PC, Audio, Design, Production