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June 24, 2019
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Updates » Console/PC
Sony's new State of Play series will bring PlayStation reveals all year round  
by Chris Kerr [03.22.19]
Sony has unveiled a new video series called State of Play that will keep fans in the loop with "updates and announcements from the world of PlayStation."
Console/PC, Business/Marketing

Devil May Cry 5 has sold 2 million copies in first two weeks  
by Chris Kerr [03.22.19]
Capcom's stylish action effort Devil May Cry 5 has sold 2 million copies in two weeks, according to game director Hideaki Itsuno.
Console/PC, Business/Marketing, GDC

Boyfriend Dungeon dev examines why game fashion sucks, and what to do about it 2
by Alex Wawro [03.21.19]
“I’m not here to talk about what good fashion is,” said Kitfox Games' Victoria Tran at GDC today. “I want to talk more about how we’ve ignored it as a serious mechanic."
Console/PC, Indie, Design, GDC

Overwatch saw 40% less disruptive behavior with the endorsement system 1
by Emma Kidwell [03.21.19]
Research developer at Blizzard Natasha Miller shared how the studio implemented social features into Overwatch to promote positive behavior among players.  
Console/PC, Design, GDC

Opinion: After Christchurch - What we owe our game communities
by Katherine Cross [03.21.19]
Katherine Cross takes a look at the recent white supremacist terrorist attack in New Zealand, and unpacks what game developers must do to keep extremist views from taking hold in their games' communities.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Valve is pushing new social features for Steam later this year 2
by Emma Kidwell [03.21.19]
Valve's Tom Giardino outlined a handful of new and upgraded features coming to Steam in the future during GDC 2019 this afternoon.
Console/PC, Production, Business/Marketing, GDC

Report: Microsoft's disc-less Xbox One S gets name and launch date  
by Chris Kerr [03.21.19]
Microsoft's long-rumored disc-less Xbox One S now has a name and launch date, according to fresh leaks from Windows Central.
Console/PC, Business/Marketing

God of War wins Game of the Year at the 2019 Game Developers Choice Awards
by Staff [03.20.19]
Game dev veterans Amy Hennig and Rieko Kodama were also honored with the Lifetime Achievement Award and Pioneer Award (respectively) during the Game Developers Choice Awards tonight at GDC 2019!
Console/PC, Smartphone/Tablet, Indie, GDC

How Arkane built a roguelike atop an immersive sim with Prey's Mooncrash DLC  
by Alex Wawro [03.20.19]
Today at GDC, lead level designer Richard Wilson took the stage to explain how (and why) Arkane took a roguelike approach when developing its innovative Prey DLC Mooncrash.
Console/PC, Design, GDC

Google Stadia supports the Xbox Adaptive Controller  
by Alissa McAloon [03.20.19]
Google unveiled a controller alongside its cloud-based game streaming service Stadia this week, but players aren't locked into using Google-made hardware to play games on the service.
Console/PC, Social/Online, GDC

Cuphead is heading to the Nintendo Switch with Xbox Live support  
by Emma Kidwell [03.20.19]
StudioMDHR announced this morning during the Nintendo Indie Showcase that Cuphead will be heading to the Nintendo Switch on April 18th.
Console/PC, Business/Marketing, GDC

The next Crypt of the Necrodancer game is set in The Legend of Zelda's Hyrule  
by Alissa McAloon [03.20.19]
The indie developer behind Crypt of the Necrodancer is taking a crack at making its own Legend of Zelda game—with Nintendo’s blessing.
Console/PC, Indie, Video

Opinion: Chez Stadia - Google's new cloud platform  
by Joost van Dreunen [03.20.19]
The announcement for Google Stadia was absolutely perfect and flawless. It also told us exactly nothing about the relevant aspects for content creators or consumers.
Console/PC, Social/Online, GDC

Remedy, Quantic Dream, and other devs sign on for Epic Games Store exclusives  
by Alex Wawro [03.20.19]
This is a big deal because Epic seems to be ramping up its efforts to compete with Steam and other storefronts by wooing developers to the Epic Games Store. 
Console/PC, Business/Marketing, GDC

Epic lays plans for Unreal Engine ray tracing and physics revamps  
by Alex Wawro [03.20.19]
Epic hosted its usual 'State of Unreal' briefing at GDC today, and the big news for Unreal devs seems to be a new online services SDK, ray tracing support, and a big upcoming "Chaos" physics system.
Console/PC, Indie, Programming, Production, GDC

Devs can now sell Epic Game Store keys on the Humble Store  
by Alex Wawro [03.20.19]
Today at GDC the team at Epic announced they've partnered with Humble to allow for Epic Games Store game keys to be sold on Humble's storefront, even if said games are Epic Store exclusives.
Console/PC, Business/Marketing, GDC

Epic expands its dev grants program with $100M in Epic MegaGrants  
by Alex Wawro [03.20.19]
Roughly four years after announcing its inaugural $5 million Unreal Dev Grants program, the team at Epic has announced a new $100 million successor: the Epic MegaGrants initiative.
Console/PC, Business/Marketing, GDC

Stadia's biz dev director talks challenges, opportunities in new age of cloud games 3
by Kris Graft [03.20.19]
Gamasutra speaks with Jack Buser, director for games business development at Google, about the boxless future that Stadia is promising.
Console/PC, Social/Online, Business/Marketing, GDC

Update: Lucasfilm Games job postings apparently not linked to studio revival 7
by Chris Kerr [03.20.19]
Updated A new sub-division of Disney does appear to share the name of LucasArts precursor Lucasfilm Games, but a representative has confirmed no new company with that name is being formed.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

Mapping out the subtle social cues throughout Hitman's level design 1
by Alissa McAloon [03.19.19]
“Apart from mocking everything up one of the most important things that we do in a game like Hitman is making life, making drama situations as we call them. We borrow a little bit from the world of theater.”
Console/PC, Design, GDC