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Updates » Console/PC
Supercell ordered to pay $92.2 million in damages over free-to-play patent infringements 5
by Chris Kerr [05.10.21]
Clash of Clans developer Supercell has been ordered to pay $92.2 million in damages to Japanese media company Gree, Inc. in a high-profile patent trial.
Console/PC, Business/Marketing

Apple wants Microsoft exec's testimony cut from Epic Games v. Apple case 2
by Alissa McAloon [05.07.21]
Lori Wright, VP of Xbox business development, was one of the first experts to take the stand in this week's Epic Games v. Apple trial. Apple, however, is now asking her testimony be struck from the record.
Console/PC

Don't Miss: The making of Resident Evil 4 8
by Staff [05.07.21]
Resident Evil 4 cinematics lead Yoshiaki Hirabayashi writes about the overhauls and challenges which faced one of the franchise's most notable entries.
Console/PC, Art, Design

Check out the many incredible Roundtables at GDC 2021  
by Staff [05.07.21]
At the all-digital GDC 2021 (running July 19th – 23rd) you can take part in a number of excellent Roundtables hosted by industry experts.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Genesis Noir leads IGF finalists with four nominations  
by Staff [05.07.21]
Check out the 2021 Independent Games Festival finalists, who will be honored at a virtual ceremony held at Game Developers Conference, running July 19th - 23rd.
Console/PC, Indie, Programming, Art, Design, Production, GDC

Turkish mobile studio Ace Games raises $7 million to develop new casual titles  
by Chris Kerr [05.07.21]
Turkish mobile studio Ace Games has raised $7 million in seed funding to continue making casual and hyper casual titles.
Console/PC, Production, Business/Marketing

Wolfire Games founder: 'I had no choice' but to file Steam antitrust lawsuit against Valve 3
by Chris Kerr [05.07.21]
Wolfire Games founder David Rosen claims they had "no choice" but to take legal action against Valve after it allegedly began interfering with pricing on other storefronts.
Console/PC, Business/Marketing

Sony facing lawsuit over 'monopoly' on digital PlayStation game sales  
by Alissa McAloon [05.06.21]
A collection of gamers are readying to file a lawsuit against PlayStation-maker Sony Interactive Entertainment, arguing that it operates an unlawful monopoly.
Console/PC, Social/Online, Business/Marketing

Video: Designing Overwatch's social systems  
by Staff [05.06.21]
In this 2019 GDC talk, Blizzard Entertainment's Natasha Miller shares why Blizzard chose to prioritize social systems in Overwatch.
Console/PC, Design, Video

Ubisoft is making a mobile push of its own with The Division Mobile  
by Alissa McAloon [05.06.21]
The Division Mobile isn't Ubisoft's only plan to expand the franchise's reach. A standalone free-to-play spinoff, The Division Heartland, is also in the works for PC, consoles, and the cloud.
Console/PC, Social/Online, Smartphone/Tablet

Kick your game industry career into action at GDC 2021  
by Staff [05.06.21]
Register for the career development pass at the all-digital GDC 2021 (July 19th -- 23rd) to access an incredible batch of sessions to further your game industry career. Get yours before they're gone!
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Zynga to acquire mobile monetization and ad platform Chartboost for $250 million  
by Chris Kerr [05.06.21]
Zynga has entered into a definitive agreement to acquire mobile monetization and advertising platform Chartboost for $250 million in cash. 
Console/PC, Business/Marketing

Profits on the up at Nintendo as the Switch nears 85 million lifetime sales  
by Chris Kerr [05.06.21]
Switch hardware sales increased by 37.1 percent year on year to 28.83 million units, pushing the console to 84.59 million lifetime sales.
Console/PC, Business/Marketing

EA beefs up EA Sports with acquisition of Super Mega Baseball dev Metalhead Software  
by Alissa McAloon [05.05.21]
EA's acquisition spree continues with its latest big buy: Super Mega Baseball developer Metalhead.
Console/PC

Don't Miss: The postmortem of Resident Evil 2 for the N64 2
by Staff [05.05.21]
In this classic 2000 postmortem, then-Angel Studios engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2 to the Nintendo 64.
Console/PC, Programming

Humble backs away from controversial Humble Bundle slider changes 3
by Alissa McAloon [05.05.21]
Sliders are here to stay, though Humble says it's likely to iterate on the feature once the Humble Bundle redesign is out the door.
Console/PC, Social/Online, Business/Marketing

Video: Obsidian's tools for authoring branching dialogue  
by Staff [05.05.21]
In this 2019 GDC session, Obsidian Entertainment's Carrie Patel & David Szymczyk discuss how narrative designers and game writers can get the most use out of conversation editors.
Console/PC, Programming, Design, Video

Three key discoverability takeaways from the Epic/Apple lawsuit  
by Gamasutra Staff [05.05.21]
What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?
VR, Console/PC, Indie, Design, Production, Business/Marketing

Xbox adds FPS Boost to 74 more backward compatible games on Xbox Series X|S  
by Alissa McAloon [05.05.21]
The Xbox team has rolled FPS Boost out to more backward compatible games, bringing framerates to older Xbox games without any additional legwork on the part of game developers.
Console/PC

Discover how ZA/UM crafted Disco Elysium's outstanding narrative at GDC 2021  
by Staff [05.05.21]
Justin Keenan, one of the writers at ZA/UM who worked on the revered RPG Disco Elysium, will be on-hand at the all-virtual GDC 2021 to talk about shaping the game's outstanding narrative. GDC 2021 takes place July 19-23.
Console/PC, Indie, Design, GDC