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March 4, 2021
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Updates » Console/PC
Thunderful acquires long-time LittleBigPlanet collaborator Station Interactive  
by Chris Kerr [11.16.20]
The deal will see all 35 Station employees, along with the studio's intellectual property rights, be incorporated in Thunderful's development subsidiary.
Console/PC, Production, Business/Marketing

Data deep dive: What's the 'long tail' like for Steam games?  
by Gamasutra Staff [11.16.20]
Data deep dive: game devs, if you have X,000 dollars at the end of Week 1 on Steam, how much do you have after Month 1, or Year 1? Survey results within...
Console/PC, Indie, Design, Production, Business/Marketing

New League of Legends character not based on real person, says Riot 1
by Bryant Francis [11.13.20]
Riot Games has denied a claim that its new League of Legends champion Seraphine is based on a real person who was briefly in a relationship with an ex-employee.
Console/PC, Art, Business/Marketing

Police say 'hoax' emergency call prompted Ubisoft Montreal studio scare  
by Bryant Francis [11.13.20]
UPDATE Employees are being safely escorted out of the building as police sources speaking to Canadian media confirm the 911 call that prompted the emergency response was a "hoax."
Console/PC, Business/Marketing

Epic releases thousands of What Remains of Edith Finch assets for free  
by Chris Kerr [11.13.20]
Epic Games has added a huge number of free assets from acclaimed narrative adventure What Remains of Edith Finch to the Unreal Engine Marketplace.
Console/PC, Art, Production, Business/Marketing

Valve adds extensive developer commentary to Half-Life: Alyx  
by Chris Kerr [11.13.20]
Valve has added a three-hour long developer commentary to Half-Life: Alyx that delves into how the acclaimed VR adventure came to be. 
VR, Console/PC, Programming, Art, Audio, Design, Production, Video

Blog: Spilt Milk Devlog 06 - Fascism Fighters 4000 (Part 1)  
by Chris Kerr [11.13.20]
Strap in, because this is a perfectly-timed and completely open postmortem on the development and release, two weeks on, of our Tango Fiesta DLC.
Console/PC, Programming, Design, Business/Marketing

Microsoft to begin testing Project xCloud in new regions including Australia and Japan  
by Chris Kerr [11.13.20]
Microsoft will begin testing xCloud game streaming in major new territories including Australia, Brazil, Japan, and Mexico later this month.
Console/PC, Business/Marketing

Discovery takeaways from the new PlayStation 5 store? 1
by Gamasutra Staff [11.13.20]
Now that the PlayStation 5 is out in the wild, we all get a chance to check out the brand new PS5 Store for discoverability, navigability, and various other factors. What's it like?
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Ghost of Tsushima has topped 5 million sales in under four months  
by Chris Kerr [11.13.20]
Ghost of Tsushima has sold over 5 million copies in under four months, according to PlayStation Worldwide Studios boss Hermen Hulst. 
Console/PC, Business/Marketing

Switch sets new October sales record in the U.S. as next-gen arrives  
by Chris Kerr [11.13.20]
As Sony and Microsoft debut their next-gen consoles, the Nintendo Switch just posted its best October sales to date in the United States.
Console/PC, Business/Marketing

How a Guilty Gear project contributed to the collapse of Skullgirls dev Lab Zero 1
by Bryant Francis [11.13.20]
As he faced accusations of sexual harassment and abusive behavior, Mike Zaimont tried to use a Guilty Gear GGPO project as a blunt tool to leverage his continued employment in the game industry.
Console/PC, Design

Unity revenue up 53.3% year-over-year at close of first public quarter  
by Alissa McAloon [11.12.20]
Unity has reported $200.8 million in revenue for the quarter ending September 30, making for a 53.3 percent increase over Q3 revenue last year.
Console/PC

Don't Miss: Looking back to Mark Cerny's 2013 tech breakdown of the then-next-gen PS4 71
by Staff [11.12.20]
As of today, the PlayStation 4 is officially last gen tech. Take a moment to peer all the way back to its days as the next-gen system in this "no holds barred PlayStation 4 hardware expose."
Console/PC

Twitch eyes new tools, licensing deals after 'understandably frustrating' DMCA takedowns  
by Alissa McAloon [11.12.20]
Twitch is looking into ways to alleviate licensed music woes for the thousands upon thousands of streamers that use its platform after a sudden influx of DMCA takedowns blindsided its users last month.
Console/PC, Social/Online

The bright side of ray-traced global illumination  
by Ruben Torres Bonet [11.12.20]
Let's get back to ray tracing with Unity global illumination. See what’s a better fit for you: baked GI, screen-space GI and ray-traced GI.
VR, Console/PC, Programming, Art, Design

Blog: 12 misconceptions that hurt the player experience  
by Gamasutra Community [11.12.20]
In the following article, we explore 12 common misconceptions on Player Support that will affect operational efficiency, retention and revenue in video games.
Console/PC, Design, Business/Marketing

PUBG Corp is bringing a new version of banned PUBG Mobile to India  
by Chris Kerr [11.12.20]
PUBG Corp is planning to launch a new version of PUBG Mobile in India after the previous iteration was banned.
Console/PC, Smartphone/Tablet, Business/Marketing

Xbox Series X and S deliver Microsoft's biggest ever console launch  
by Chris Kerr [11.12.20]
Xbox has witnessed its biggest console launch to date with the Series X and S, which have broken sales records for Microsoft in their first 24 hours on shelves.
Console/PC, Business/Marketing

Class action lawsuit accuses EA of changing game difficulty to push loot boxes  
by Alissa McAloon [11.11.20]
Electronic Arts has been accused of using Dynamic Difficulty Adjustment to quietly adjust the difficulty of certain EA Sports games in a way that purposely pressures players into purchasing more loot boxes.
Console/PC