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April 9, 2020
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Updates » Console/PC
Terraria has sold over 30 million copies across all platforms 1
by Chris Kerr [04.01.20]
Terraria has sold 30.3 million copies across all platforms since launching in 2011, according to a forum post from developer Re-Logic.
Console/PC, Smartphone/Tablet, Business/Marketing

Rockstar pledges 5% of Red Dead and GTA Online revenue to fight COVID-19  
by Chris Kerr [04.01.20]
Rockstar will be donating 5 percent of revenue from purchases made in GTA Online and Red Dead Online from April 1 to May 31 to COVID-19 relief efforts. 
Console/PC, Business/Marketing

Activision has dished out over 50,000 permabans in Call of Duty: Warzone  
by Chris Kerr [04.01.20]
Activision is clamping down on cheaters in Call of Duty: Warzone, and has already issued over 50,000 permanent bans worldwide.
Console/PC, Production, Business/Marketing

What happens when an outbreak ruins your game announcement plans?  
by Aron Garst [04.01.20]
Sabotage Studio's Thierry Boulanger opens up about how the success of The Messenger allowed the studio to start in on Sea of Stars, and the impact COVID-19 has had on the game's development.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing

Don't Miss: The Valkyrie Profile-inspired design of Indivisible 1
by Bryant Francis [03.31.20]
Mike Zaimont and Mariel Cartwright of Lab Zero Games break down the design and production processes that brought Indivisible to life.
Console/PC, Design

Dozens of devs pitch in games for Humble's all-for-charity Conquer COVID-19 bundle  
by Alissa McAloon [03.31.20]
Dozens of devs have chipped in for this latest 100 percent charitable bundle in an effort to raise money for those on the front lines of the COVID-19 response effort, one $30 bundle at a time.
Console/PC

Video: Using forgiveness mechanics to design better games  
by Staff [03.31.20]
In this 2020 GDC virtual talk Butterscotch Shenanigans' Seth Coster examines forgiveness mechanics, game systems that allow the player to be 'off' in their inputs but still get desirable results.
Console/PC, Indie, Design, Video, Vault

Eidos-Montreal hosting Deus Ex flash sale to help those affected by COVID-19  
by Chris Kerr [03.31.20]
Eidos-Montreal and Square Enix are putting a hosting a flash Deus Ex sale and donating the proceeds to charity.
Console/PC, Business/Marketing

Showcasing on Steam's Game Festival: the real numbers!  
by Simon Carless [03.31.20]
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their relentless twin-stick shooter/roguelite set in the roaring '80s, discussed the positive effects of having their game in the new Steam Game Festival.
Console/PC, Indie, Design, Production, Business/Marketing

Kojima Productions working remotely after employee diagnosed with COVID-19  
by Alex Wawro [03.30.20]
Death Stranding developer Kojima Productions announced today that all staff currently working will be doing so from home for the foreseeable future after a sick employee was diagnosed with COVID-19.
Console/PC, Business/Marketing

Get a job: Join Infinity Ward as a Quality Assurance Manager  
by Staff [03.30.20]
Infinity Ward, developer of Call of Duty: Modern Warfare, is looking for a talented and passionate QA Manager to join our high-caliber team.
Console/PC, Production, Recruitment

Video: Storytelling with verbs to better integrate narrative and gameplay  
by Staff [03.30.20]
In this GDC 2020 virtual talk Capy's Kaitlin Tremblay discusses the inherent fiction behind our most common gameplay verbs, such as shooting, talking, deciphering puzzles, hacking, and the like.
Console/PC, Smartphone/Tablet, Indie, Design, Video, Vault

Xbox encouraging devs to push updates during off-peak hours to lessen server strain  
by Alissa McAloon [03.30.20]
A note from the Microsoft Azure team says that Xbox is working with publishing partners to push heftier updates to off-hours.
Console/PC, Social/Online

Star Citizen dev Cloud Imperium raises $17.25 million in funding 10
by Chris Kerr [03.30.20]
Star Citizen developer Cloud Imperium has raised an additional $17.25 million in funding from existing investors.
Console/PC, Production, Business/Marketing

Future shuts down Official Xbox Magazine after almost two decades  
by Chris Kerr [03.30.20]
UK based publisher Future has shut down the long-running Official Xbox Magazine, almost two decades after the publication first hit shelves.
Console/PC, Business/Marketing

Get a job: Visual Concepts is hiring a Senior Software Engineer in California  
by Staff [03.27.20]
Visual Concepts is looking to hire a Senior Software Engineer. Apply now!
Console/PC, Programming, Recruitment

Don't Miss: What it took to port Resident Evil 2 to the N64 2
by Bryant Francis [03.27.20]
Take a look back at what it took to port the original Resident Evil 2 to N64 consoles.
Console/PC

Google Stadia, 'beefy laptops' drive Bungie's remote work success  
by Bryant Francis [03.27.20]
Google Stadia and 'beefy' development laptops are apparently helping drive Bungie's remote work success.
Console/PC, Production

Players host weddings, classes, more in online games during COVID-19 crisis  
by Bryant Francis [03.27.20]
As lockdown after lockdown delays or cancels real-life events, players are beginning to host them into online games.
Console/PC, Design

Sony says COVID-19 won't impact PS5 launch (yet) 1
by Bryant Francis [03.27.20]
Though the spread of COVID-19 has dented Sony's profits, the company says it still plans to launch the PS5 on schedule (for now).
Console/PC, Business/Marketing