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Updates » Console/PC
Here are the nominees for the 21st annual Game Developers Choice Awards  
by Staff [04.20.21]
The winners of the developer-picked awards will be revealed during GDC 2021.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Apogee Software reboots as Apogee Entertainment, vows to 'boost the odds' for indies  
by Chris Kerr [04.20.21]
American publisher Apogee Software has relaunched as Apogee Entertainment and welcomed back original founder Scott Miller.
Console/PC, Production, Business/Marketing

Thunder Lotus' cozy management sim Spiritfarer has topped 500,000 sales  
by Chris Kerr [04.20.21]
Spiritfarer has sold over 500,000 copies in under a year, according to developer Thunder Lotus.
Console/PC, Production, Business/Marketing

Marvel's Avengers creative director Shaun Escayg has rejoined Naughty Dog  
by Chris Kerr [04.20.21]
Escayg prevously worked at the Uncharted and The Last of Us developer for close to seven years, but left the studio in 2018 to join Crystal Dynamics.
Console/PC, Production, Business/Marketing

Don't Miss: Rethinking the RPG to make it fun to be the bad guy in Tyranny 2
by Staff [04.19.21]
"You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against."
Console/PC, Design

Xbox's reach continues to grow as Xbox Cloud Gaming beta heads to iOS, PC  
by Alissa McAloon [04.19.21]
"Browsing [the Xbox Game Pass] library, instantly trying a game and either keep playing in browser and/or download to continue on console or PC is a really nice discovery feature," pitches Xbox head Phil Spencer.
Console/PC, Social/Online, Smartphone/Tablet

Sony reverses course, will keep PS3, Vita stores online 3
by Bryant Francis [04.19.21]
Sony has announced it will be keeping the PlayStation 3 and PlayStation Vita stores online after public pressure. The PlayStation Portable store was not so lucky.
Console/PC, Business/Marketing

Path of Exile dev apologizes to players for letting streamers skip login queues  
by Chris Kerr [04.19.21]
Path of Exile lead developer Chris Wilson has apologized to players after a marketing campaign for the title's Ultimatum expansion backfired. 
Console/PC, Business/Marketing

The simplest trailer to make for your Steam page  
by Gamasutra Community [04.19.21]
Valve itself recommends you put your Steam page up as soon as possible, but one major hurdle for first time and hobbyist developers is making a trailer. Here are my recommendations for how to make a minimum viable product Steam trailer.
Console/PC, Indie, Business/Marketing

The Games Fund launches with $50M to support devs in US, Europe  
by Alissa McAloon [04.16.21]
A team of game industry investors and creators has launched a new $50 million fund with the goal of putting its resources, both financially and professionally, behind game developers.
Console/PC, Indie, Business/Marketing

Analyst: PS5 boasts record console launch despite continuing supply issues  
by Alissa McAloon [04.16.21]
Data collected by the NPD Group seems to indicate that the PlayStation 5 has raked in more cash than any past console when comparing the first few months after launch.
Console/PC

Don't Miss: How Rogue Legacy handles tutorials without being boring 5
by Staff [04.16.21]
How do you teach players how to play your game without getting bogged down in boring tutorials? Rogue Legacy developer Teddy Lee shares his secrets.
Console/PC, Indie, Design

Square Enix shoots down acquisition rumors  
by Alissa McAloon [04.16.21]
Square Enix isn't currently looking for a buyer, nor is the Japanese company looking to sell off any of its subsidiaries despite a Bloomberg report claiming otherwise.
Console/PC, Business/Marketing

Blog: Examining the craft of video game music composition  
by Gamasutra Community [04.16.21]
In this partial transcript of an online Q&A, video game music composer Winifred Phillips describes her process for several projects - including Spyder, Shrek the Third, Shattered State, and Assassin's Creed Liberation.
VR, Console/PC, Smartphone/Tablet, Indie, Audio

Hitman and Project 007 developer IO Interactive opens Barcelona studio 1
by Chris Kerr [04.16.21]
Hitman developer IO Interactive has opened a new studio in Barcelona as it continues to scale up.
Console/PC, Production, Business/Marketing

PUBG owner Krafton applies for preliminary approval ahead of potential IPO  
by Chris Kerr [04.16.21]
Kratfon, the video game holding company that owns PlayerUnknown's Battlegrounds, has applied for preliminary approval for an initial public offering.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: 7 nudges and manipulative techniques present in Undertale 2
by Gamasutra Community [04.16.21]
This brief article will highlight 7 major manipulations found inside Undertale, and how they influence the player's experience.
Console/PC, Indie, Design

See how Sucker Punch brought the island of Tsushima to life at GDC 2021  
by Staff [04.15.21]
Sucker Punch's Parker Hamilton will be breaking down the systems that power Ghost of Tsushima's open world at the all-digital GDC 2021!
Console/PC, Design, GDC

Devs can now check out Epic Games' MetaHuman Creator, now in early access  
by Alissa McAloon [04.15.21]
Epic Games is slowly opening up access to its MetaHuman Creator, a browser and cloud-based tool that allows devs to create high-fidelity (and fully rigged!) human models in a matter of minutes.
Console/PC, Art, Video

Cyberpunk 2077 dev CD Projekt estimates record revenue for 2020  
by Alissa McAloon [04.15.21]
CD Projekt isn't due to share its full-year financials until April 22, but that hasn't stopped the Cyberpunk and The Witcher developer from sharing a sneak peek at estimated figures ahead of time.
Console/PC, Business/Marketing