Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 19, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Early access colony sim Going Medieval sells 175,000 copies in one week  
by Chris Kerr [06.10.21]
Early access colony simulator Going Medieval has sold over 175,000 copies over in one week.
Console/PC, Business/Marketing

GameStop sales increased by 25.1 percent during the first quarter of 2021  
by Chris Kerr [06.10.21]
Net sales increased by 25.1 percent at GameStop during the first fiscal quarter to $1.28 billion from $1.02 billion, according to the company's Q1 financial report. 
Console/PC, Business/Marketing

Blog: Why the science of game design matters 6
by Gamasutra Community [06.10.21]
Today's post is a wake-up call for the industry when it comes to understanding the basic rules and structure of game design, and what can happen if you choose to ignore the "science."
Console/PC, Design

GameStop lines up Amazon veterans for CEO and CFO roles  
by Chris Kerr [06.10.21]
U.S. game retailer GameStop has named Amazon veterans Matt Furlong and Mike Recupero as its new CEO and CFO, respectively.
Console/PC, Business/Marketing

Roblox hit with $200 million lawsuit for allegedly using music without permission 1
by Chris Kerr [06.10.21]
The National Music Publishers' Association is suing Roblox for allegedly using songs from a number of artists without permission.
Console/PC, Business/Marketing

Five years in, Blizzard announces cross-play for Overwatch  
by Alissa McAloon [06.09.21]
Overwatch players on console and PC will soon be able to play alongside and against one another no matter which platform they use.
Console/PC, Social/Online

Come on down for the Tools Summit Live Game Show at GDC 2021!  
by Staff [06.09.21]
Win prizes, make friends, and show off your toolmaking trivia at the first-ever Tools Summit Live Game Show.
Console/PC, Programming, Design, GDC

Ubisoft will transition to a hybrid work system after the pandemic  
by Chris Kerr [06.09.21]
Recently appointed chief people officer Anika Grant said the majority of Ubisoft staff will be given the opportunity to balance home and office work via a hybrid system.
Console/PC, Production, Business/Marketing

Blog: The methodology of keeping cross-hair design on track 2
by Gamasutra Community [06.09.21]
After the FPS became a popular game genre, the crosshair became a reliable partner for players to control shooting in game.
Console/PC, Design

Q&A: Designing the photogenic vignettes and camera play in snap-happy adventure TOEM  
by Chris Kerr [06.09.21]
"We started to look at things more from a focus on how you take photos with a real camera. Placement, for instance, is important when taking a photo. So how can we make it important in TOEM?"
Console/PC, Design, Production

Here's how closed captioning will work at GDC 2021  
by Staff [06.08.21]
Find out how closed captioning will work at the all-digital GDC 2021.
Console/PC, Indie, Programming, Design, Production, Business/Marketing, GDC

Don't Miss: Insomniac Games' Ratchet & Clank (2016) postmortem 3
by Staff [06.08.21]
"We needed to make a big game that blew away our previous efforts. It needed to sync up with the just-getting-started film. And we needed to ship it in 10 months to line up with the movie release."
Console/PC, Programming, Art, Design, Production

Blog: How we created an space ork dating game Orkward using ink  
by Gamasutra Community [06.08.21]
In third devlog from Orkward, the space ork dating game, I'll be discussing the use of ink -- Inkle's scripting language and engine for interactive fiction
Console/PC, Design

TinyBuild buys Streets of Rogue developer DogHelm in $6.5 million deal  
by Chris Kerr [06.08.21]
TinyBuild has acquired Streets of Rogue developer DogHelm Studios in a deal worth up to $6.5 million.
Console/PC, Production, Business/Marketing

Chat live with GDC speakers after their sessions wrap up at GDC 2021  
by Staff [06.07.21]
Get your questions answered in a new set of live Q&A sessions new for GDC 2021.
Console/PC, Indie, GDC

Can paid ads for PC/console games give you positive ROI?  
by Gamasutra Staff [06.07.21]
Let's take a look into how paying big social media platform companies to promote your game could (or might not!) pay off - and other notable game discovery news.
Console/PC, Indie, Art, Design, Production, Business/Marketing

Black Desert Online dev Pearl Abyss opens new offices in L.A. and Amsterdam  
by Chris Kerr [06.07.21]
Black Desert Online developer Pearl Abyss has opened new offices in Los Angeles and Amsterdam.
Console/PC, Production, Business/Marketing

Indie developers have curated a new Itch bundle in aid of Palestine  
by Chris Kerr [06.07.21]
Digital storefront Itch is hosting a new bundle to help raise money for Palestinians in need.
Console/PC, Business/Marketing

Facebook Gaming acquires Crayta developer Unit 2 Games  
by Chris Kerr [06.07.21]
Facebook Gaming has acquired Unit 2 Games, the UK developer behind collaborative game development and publishing platform Crayta, for an undisclosed fee.
Console/PC, Business/Marketing

Take a look back at the making of Star Wars Galaxies at GDC 2021  
by Staff [06.04.21]
Raph Koster and Richard Vogel are presenting a postmortem of Star Wars Galaxies at the all-digital GDC 2021.
Console/PC, Programming, Design, GDC