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November 12, 2019
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Updates » Console/PC
First Switch game ok'd for launch in China, though the console remains in limbo  
by Alissa McAloon [10.30.19]
Chinese regulators have given Nintendo's New Super Mario Bros U Deluxe the green light to launch in the country's strictly regulated video game market, though the Switch itself is still awaiting approval.
Console/PC

Don't Miss: How Red Faction: Guerrilla uses player freedom to drive open-world design 17
by Staff [10.30.19]
This in-depth 2010 breakdown from Red Faction: Guerrilla's design director explores how the dev team learned to channel player freedom through design.
Console/PC, Design

Video: QAing the open world of Guerrilla Games' Horizon Zero Dawn  
by Staff [10.30.19]
In this 2018 GDC session, Guerrilla Games' Ana Barbuta provides a retrospective of the victories and challenges faced when testing an ambitious open-world title like Horizon Zero Dawn.
Console/PC, Production, Video, Vault

Watch Afterparty director Adam Hines break down the game's drink-fueled design  
by Bryant Francis [10.30.19]
Take a trip through hell and watch Afterparty game director Adam Hines discuss the making of Night School Studio's latest narrative adventure.
Console/PC, Design, Video

Net bookings decline, but still beat expectations as Ubisoft closes out Q2  
by Alissa McAloon [10.30.19]
Ubisoft is usually able to boast strong performance from its back catalog, a trend that continues at the close of Q2.
Console/PC, Business/Marketing

The PS4 has become the second best-selling home console of all time 2
by Chris Kerr [10.30.19]
The PlayStation 4 has shipped over 102.8 million units worldwide to become the second best selling home console of all time.
Console/PC, Business/Marketing

Chat with Afterparty's Adam Hines at 3PM EST  
by Bryant Francis [10.30.19]
Chat with Night School Studios co-founder and Afterparty lead developer Adam Hines starting at 3PM EST on the GDC Twitch channel.
Console/PC, Design, Video

The GDC Film Festival returns for GDC 2020 -- submit your film today!  
by Staff [10.30.19]
Heads up, film-makers: The 2020 Game Developers Conference will play host to the third annual GDC Film Festival, and you have until Friday, December 6th to submit your work for potential inclusion!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Remnant: From the Ashes sells 1 million copies in just over 2 months  
by Alissa McAloon [10.30.19]
Publisher Perfect World Entertainment shared the milestone alongside future content plans for the recently released game.
Console/PC, Social/Online

Call of Duty: Modern Warfare saw $600 million in revenue in three days  
by Chris Kerr [10.30.19]
Call of Duty: Modern Warfare has amassed over $600 million in worldwide sell-through during its first three days on shelves, according to publisher Activision
Console/PC, Business/Marketing

Blog: Understanding permadeath as a mechanic in survival horror  
by Gamasutra Community [10.30.19]
Implementing permadeath in a narrative-driven game can be a tricky feature. A post-mortem on the use of permadeath and a reactive AI in a survival horror game.
Console/PC, Design

Sony financials: PS4 hardware and software sales 'lower-than-expected' 2
by Chris Kerr [10.30.19]
Sony has released its financials for the second quarter ended September 30, 2019, and both sales and operating income are down in the company's video game division.
Console/PC, Business/Marketing

Deep Dive: Inside the narrative design and 'multiple middles' of Mutazione 1
by Hannah Nicklin [10.30.19]
In this nuanced look at game storytelling Die Gute Fabrik's Hannah Nicklin walks you through how she joined up with the Mutazione crew to flesh out and build the narratives of this mutant soap opera.
Console/PC, Smartphone/Tablet, Indie, Design, Deep Dive

EA to 'double down on live services' as FIFA and The Sims 4 help outperform goals  
by Alissa McAloon [10.29.19]
Electronic Arts has closed out the second quarter of its 2019-20 fiscal year, reporting a year-over-year jump in revenue and a strong showing from games like Ultimate Team, The Sims 4, and FIFA Online.
Console/PC, Social/Online

PlayStation Vue is shutting down in 2020 1
by Alissa McAloon [10.29.19]
Sony has laid plans to shut down PlayStation Vue entirely, ending the PlayStation brand’s four year stint in the digital TV business.
Console/PC, Social/Online

Video: Have Laptop, Will Telecommute: Working globally as a game dev  
by Staff [10.29.19]
In this 2019 GDC panel devs Alexandra M. Lucas, Heidi McDonald, Michelle Clough, Toiya Kristen Finley & Patrick Coursey share advice on working remote internationally, covering taxes, visas, & more!
VR, Console/PC, Smartphone/Tablet, Indie, Video, Vault

Profit up at Capcom thanks to strong Monster Hunter World: Iceborne sales  
by Alissa McAloon [10.29.19]
With 2.8 million units shipped, Capcom's sizable Monster Hunter World expansion pack was the leading contributor to the company's profit rise for the first half of the fiscal year.
Console/PC, Social/Online, Business/Marketing

Learn about the state and art of Japanese game preservation at GDC 2020  
by Staff [10.29.19]
At GDC 2020 Necrosoft Games director Brandon Sheffield will share a firsthand account of his work traveling Japan as a writer and researcher contributing to Other Ocean's classic game collections!
Console/PC, Design, GDC

EA Access heading to Steam after U.S. publisher reconnects with Valve 2
by Chris Kerr [10.29.19]
EA is bringing its games back to Steam after moving away from Valve's popular digital marketplace back in 2011 to focus on establishing its own Origin store.
Console/PC, Production, Business/Marketing

Valve disables container key sales and trades in CS:GO due to rampant fraud  
by Alissa McAloon [10.29.19]
Valve has made the call to remove the ability to sell and trade container keys in Counter-Strike: Global Offensive after the realization that most all key purchases were being used to facilitate fraud.
Console/PC, Social/Online