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January 20, 2021
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Updates » Console/PC
Nintendo acquires Luigi's Mansion 3 developer Next Level Games 1
by Chris Kerr [01.05.21]
The Canadian studio has previously collaborated with Nintendo on a number of high-profile franchises including Luigi's Mansion, Super Mario Strikers, and Punch-Out
Console/PC, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 game developers of the year 3
by Staff [01.05.21]
Selecting 10 studios for our top game developers list is difficult every year, but this year was one of the toughest to narrow down.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Quantifying the Xmas day video game sales bump  
by Gamasutra Staff [01.04.21]
What does Xmas Day mean for game sales nowadays? Does unwrapping game consoles under the Christmas tree mean that digital game sales shoot up over the holidays? We examine the evidence.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

CD Projekt gearing up for 'vigorous action' against investor lawsuit 1
by Bryant Francis [01.04.21]
CD Projekt, parent company of CD Projekt Red, has announced it will take 'vigorous action' to defend itself from a December class action lawsuit filed by Rosen Law Firm.
Console/PC, Business/Marketing

Video: Behind Uncharted 4's environment production pipeline  
by Staff [01.04.21]
In this 2017 GDC session, Naughty Dog's Christian Nakata and Erick Pangilinan walk you through their entire environment production pipeline of.Uncharted 4.
Console/PC, Art, Video

Don't Miss: Crafting mobile-friendly atmospheric storytelling in Sky: Children of the Light  
by Staff [01.04.21]
thatgamecompany's Eileen Hollinger and Tim Nixon sat down with Gamasutra to explain how the studio's visual storytelling style plays out in Sky and how it molds meaningful multiplayer moments.
Console/PC, Smartphone/Tablet, Indie, Design

Bloodborne producer Teruyuki Toriyama departs SIE Japan Studio  
by Chris Kerr [01.04.21]
The veteran producer announced his departure on Twitter over the holidays, and left the Tokyo-based first-party studio at the end of December 2020.
Console/PC, Production, Business/Marketing

Steam's end of year bonanza gets 'experimental'  
by Gamasutra Staff [12.30.20]
It’s good to see that Valve is trying new things to deepen discovery. Alongside the Winter Sale this year, they’ve unveiled faceted browsing, a new way to explore sales on Steam.
Console/PC, Indie, Design, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 games of the year  
by Staff [12.28.20]
Here are 10 games that offered some escapism, some human connection, a joyful retreat from the turmoil we faced and continue to face.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

What makes for a good game publishing contract? 1
by Gamasutra Staff [12.27.20]
Raw Fury (Kingdom, Backbone) has made public its full publishing agreement, including revenue % - as has Whitethorn Digital. What are they like, and what should we take away? Opinions within...
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Nier: Automata surpasses 5 million shipped  
by Alissa McAloon [12.24.20]
Square Enix and Platinum Games' Nier: Automata has now surpassed 5 million copies shipped and sold digitally.
Console/PC

Gamasutra's Best of 2020: Kris Graft's top 5 games (+1) 1
by Kris Graft [12.24.20]
The games that resonated with me were games that connected me with other people, that encouraged persistence in the face of hell itself, and intimate stories that would be lessened if told in any other format other than video games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Blog: Torchlight 3 - Data fixup war stories 1
by Gamasutra Community [12.23.20]
A technical look at a few of the data-related bugs we encountered during Torchlight III’s game development.
Console/PC, Programming

Tencent officially acquires Splash Damage parent Leyou in $1.5 billion deal  
by Alissa McAloon [12.23.20]
The deal, a $1.5 billion acquisition, was officially confirmed by Tencent shareholders today.
Console/PC

Blog: A postmortem of Cogmind's 2020 ARG  
by Gamasutra Community [12.23.20]
Reviewing how Cogmind's special ARG event for Halloween 2020 was conceptualized, built, played, and received.
Console/PC, Social/Online, Indie, Design

5 GDC talks you can watch over the holiday break  
by Staff [12.23.20]
Want to get in some game development education over the holidays? Here are five talks that will help you make better games going into 2021.
Console/PC, Design, Production, Business/Marketing, GDC

Gamasutra's Best of 2020: Alissa McAloon's top 6(ish) games 1
by Alissa McAloon [12.23.20]
I'm thankful that I've been able to retreat into both familiar and new worlds to find that feeling of comfort and stave off the mental burnout.
Console/PC, Social/Online, Indie

Best of 2020: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success 2
by Bryant Francis [12.22.20]
As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like now that interest in Jackbox is at an all-time high.
Console/PC, Social/Online, Design, Production, Business/Marketing

Cyberpunk 2077 sales climb to 13 million copies despite launch issues  
by Kris Graft [12.22.20]
Following a rough launch fraught with bugs, digital storefront drama, and reports of borderline mutiny within a crunch-laden studio, CD Projekt Red announced a staggering 13 million units sold of Cyberpunk 2077, the company said Tuesday.
Console/PC, Business/Marketing

Who's playing what on PlayStation 5? 2
by Gamasutra Staff [12.22.20]
Want to see the Top 10 PlayStation 5 games played over the last 30 days, with number of sessions and average playtimes, from a sample size of 3,018 active players? We've got that!
Console/PC, Indie, Design, Production, Business/Marketing