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May 26, 2019
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Updates » Console/PC
Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine  
by Gamasutra Staff [05.10.19]
This week's roundup includes the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, Sable, Vader Immortal & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Starbreeze lacks funds to operate for another year  
by Alissa McAloon [05.10.19]
Starbreeze leadership admits that the company is in a precarious position, noting in its quarterly financial report that it currently lacks the funds to guarantee it’ll stay open for the next 12 months.
Console/PC, Social/Online, Business/Marketing

Don't Miss: Reflections on the afterimage of Final Fantasy VII 17
by Staff [05.10.19]
"There's a reason [Final Fantasy VII] struck a chord and it goes beyond the fact that it brought cinematic melodrama to video games on a grand scale for the first time."
Console/PC, Design

Sony releases documentary detailing God of War's development 1
by Alissa McAloon [05.10.19]
Sony’s feature-length documentary Raising Kratos has been released, offering developers an in-depth look at the five-year development of the 2018 God of War reboot.
Console/PC, Production, Video

Blog: Requiem for a Game Gear  
by Gamasutra Community [05.10.19]
History remembers the Game Gear as a failure. Kongregate platform product manager Janessa Olson is here to tell you why history is dead wrong.
Console/PC

Big game, small team, no crunch: Behind the success of open world RPG Outward 13
by Bryant Francis, Kris Graft [05.10.19]
Nine Dots CEO Guillaume Boucher-Vidal discusses the ruthlessly efficient, crunch-free development on the sprawling open world RPG Outward -- and drops some big opinions on the old catchphrase "find the fun."
Console/PC, Design, Production, Business/Marketing

Video: The Lemmings Classic Game Postmortem  
by Staff [05.09.19]
In this GDC 2019 presentation Lemmings co-creator Mike Dailly discusses the creation of the seminal DMA Design puzzle-platform game starring those allegedly suicidal rodents
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Sports and mobile titles driving growth at Konami  
by Chris Kerr [05.09.19]
Konami said positive performances from Pro Evolution Soccer 2019 and mobile title Yu-Gi-Oh! Duel Links, which has now surpassed 90 million downloads, helped drive global revenue,
Console/PC, Smartphone/Tablet, Business/Marketing

Nintendo predicts tough expansion into China despite Tencent partnership  
by Chris Kerr [05.09.19]
Nintendo recently partnered up with Tencent to bring the Switch to China, but the company still believes that finding a foothold in the famously lucrative video game market will be anything but easy.
Console/PC, Business/Marketing

Sega has acquired Two Point Hospital developer Two Point Studios  
by Chris Kerr [05.09.19]
"The Searchlight team at SEGA Europe have done a fantastic job integrating the studio over the past two years and the studio have gone on to produce a fantastic title with clear franchise potential."
Console/PC, Business/Marketing

Don't Miss: Analyzing how friendly AI 'cheats' in Ghost Recon Wildlands 2
by Gamasutra Community [05.08.19]
Sometimes if you want to make your game work as intended, you need to cheat a little bit. Game AI researcher Tommy Thompson examines what he calls one of the best "cheating" AI systems in recent years.
Console/PC, Programming

EA in 'advanced negotiations' to bring Apex Legends to China and mobile  
by Alissa McAloon [05.08.19]
Electronic Arts is in the process of trying to expand Apex Legends beyond just console, PC, and its current markets.
Console/PC, Social/Online, Smartphone/Tablet

Anthem fell short of EA's sales expectations 3
by Alissa McAloon [05.08.19]
At the close of its fourth quarter, Electronic Arts says that BioWare’s Anthem failed to sell as well as hoped.
Console/PC, Social/Online

Watch Close To The Sun's developers talk launching on the Epic Game Store  
by Bryant Francis [05.08.19]
Storm in a Teacup, the developer behind Close To The Sun, discusses launching on the Epic Game Store and making polished horror games on an indie budget.
Console/PC, Design, Video

Nintendo says 3DS demand 'stable' despite notable declines  
by Alissa McAloon [05.08.19]
Despite the decline in 3DS hardware and software sales (and scaling back sales forecasts for the coming fiscal year), Nintendo president Shuntaro Furukawa tells investors in a recent Q&A that demand is steady.
Console/PC

Chat with the developers behind Close To The Sun at 12PM EST  
by Bryant Francis [05.08.19]
You can chat with the Italy-based developers of the Epic Games Store exclusive Close To The Sun starting at 12PM EST.
Console/PC, Design, Business/Marketing, Video

Bandai Namco's long-running Tales series has crossed 20 million lifetime sales  
by Brandon Sheffield [05.08.19]
The RPG franchise was launched back in 1995, when Tales of Phantasia debuted on the Super Famicom in Japan.
Console/PC, Business/Marketing

Don't Miss: Pay-To-Flay: Examining microtransactions in Mortal Kombat X 40
by Alex Wawro [05.07.19]
In this 2015 feature, we examine how F2P monetization mechanics are seeping into premium game design by looking at Mortal Kombat X and asking: how do you monetize without compromising game design?
Console/PC, Design, Business/Marketing

Echo developer Ultra Ultra closes down 1
by Alissa McAloon [05.07.19]
The Copenhagen-based developer Ultra Ultra has closed its doors less two years after releasing its atmospheric sci-fi game Echo.
Console/PC

Revenue drops at Electronic Arts despite strong digital bookings  
by Alissa McAloon [05.07.19]
Revenue for the full year ending March 31, 2019 came in at $4.95 billion for Electronic Arts, a decrease from last year’s numbers but a figure that still beat the company’s estimates for the quarter.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing