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March 25, 2019
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Updates » Console/PC
The Division 2 won't be sold on digital third-party stores following its launch  
by Alissa McAloon [03.11.19]
Ubisoft's upcoming sequel isn’t just skipping Steam. According to a UK-based digital game retailer, The Division 2's Epic Games Store semi-exclusivity means it won’t be sold on other digital stores either.
Console/PC, Social/Online

Come to GDC and see how For Honor's multiplayer is built on time travel  
by Staff [03.11.19]
Get a behind-the-scenes look at the non-authoritative architecture behind the game at GDC 2019 next week in San Francisco!
Console/PC, Social/Online, Programming, GDC

Celebrities drop Fortnite dance lawsuits, but only temporarily 1
by Chris Kerr [03.11.19]
Some of the biggest names suing Fortnite maker Epic Games for allegedly misappropriating their dance moves in-game have temporarily dropped their lawsuits.
Console/PC, Business/Marketing

Respawn has banned 355,000 in 'ongoing war' against Apex Legends cheaters  
by Chris Kerr [03.11.19]
"Easy Anti-Cheat works but the fight against cheaters is an ongoing war that we’ll need to continue to adapt to and be very vigilant about fighting."
Console/PC, Business/Marketing

Developing indie JRPG Edge of Eternity in Early Access  
by Gamasutra Community [03.11.19]
'Open-world JRPG,' 'Indie,' and 'Early Access.' Marrying those three terms might sounds impossible but by using the magic of [Public Roadmap], our daunting assignment seems more accessible.
Console/PC, Design, Production

How Failbetter Games devised Sunless Skies' facets progression system  
by Jack Yarwood [03.11.19]
When the team at Failbetter Games decided to make a sequel to their survival roleplaying game, Sunless Sea, there were a few areas they highlighted for improvement. One being progression.
Console/PC, Indie, Design, Video

Video Game Deep Cuts: Sekiro's Rising Trials In Urban Planning  
by Gamasutra Staff [03.10.19]
This week's highlights include some early looks at From Software's anticipated Sekiro, the goofiness of GaaS bike sequel Trials Rising, and how SimCity inspired a lot of urban planners, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Tips for managing the unmanageable projects in game dev  
by Staff [03.08.19]
At GDC 2017, ClutchPlay Games' Amy Dallas takes to the stage for a no-nonsense talk aimed at helping producers work through the process of managing seemingly unmanageable game dev projects.
Console/PC, Indie, Production, Video, Vault

Don't Miss: Catching up with Centipede creator Dona Bailey  
by Leigh Alexander [03.08.19]
In 1980 Atari had just one woman software engineer: Dona Bailey, who created the classic arcade game Centipede against enormous odds in a high-stakes environment in the infancy of the gaming industry.
Console/PC

209 were laid off from Blizzard as part of earlier Activision Blizzard cuts  
by Alissa McAloon [03.08.19]
A WARN filing spotted by PCGamesInsider offers a look at how Activision Blizzard's overall 8 percent staff reduction affected Blizzard.
Console/PC

Enjoy The MADE's sampling of classic and co-op games at GDC Retro Play!  
by Staff [03.08.19]
The full lineup is being finalized, but you can likely expect to see playable versions of classic co-op games likeGunstar Heroes, ToeJam & Earl and Turtles in Time -- plus a working Pong machine!
Console/PC, GDC

Octopath Traveler shipped 1.5 million copies, has a mobile prequel on the way  
by Alissa McAloon [03.08.19]
Square Enix’s visually distinct Switch RPG Octopath Traveler will see a followup game in Japan before the end of the year.
Console/PC, Smartphone/Tablet

EA will be at GDC to share an inside look at building tools for Frostbite  
by Staff [03.08.19]
Come to GDC 2019's Tools Tutorial Day for a rundown of the high-level technical challenges EA's Frostbite team faced as they adapted their workflows to work with everything from FIFA to Dragon Age to Battlefield!
Console/PC, Programming, GDC

Gris has sold 300,000 copies in under three months  
by Chris Kerr [03.08.19]
To celebrate the milestone, Nomada has released a free update called Gris Undone that lets players browse through a small catalog of unused music and designs.
Console/PC, Business/Marketing

SpatialOS dev Improbable is setting up its own game development studios  
by Alissa McAloon [03.08.19]
Tools-maker Improbable is setting up two studios, one in Edmonton and one in London, to develop online games powered by its SpatialOS tech.
Console/PC, Social/Online

Video: The art direction of Heavy Rain  
by Staff [03.07.19]
In this classic GDC 2011 talk, Quantic Dream's Christophe Brusseaux dives into the art direction of the serial killer murder mystery Heavy Rain.
Console/PC, Art, Video

UK politician calls for review of Steam, sexually violent content 7
by Emma Kidwell [03.07.19]
A member of the U.K. Parliament is calling for a government review of Steam after Rape Day was removed from the platform.
Console/PC, Business/Marketing

Don't Miss: Incorporating level design in melee combat systems 3
by Staff [03.07.19]
Combat developers on games including Heavenly Sword, God of War III, DmC: Devil May Cry, The Last of Us, Aztez, Dead Island 2, Killzone and Watchdogs offer analysis and tips.
Console/PC, Design

Valve laid off 13 staff and terminated 'a portion' of contracted devs last month  
by Alissa McAloon [03.07.19]
In a statement, Valve called the decision "an unfortunate part of business" but said that the cut does not "represent any major changes at the company."
Console/PC

PS4 Remote Play is now possible on iPhones and iPads  
by Alissa McAloon [03.07.19]
PlayStation 4 owners can now access their console through an iOS app, similar to how Remote Play functions on Vita, MacOS, And PC.
Console/PC, Smartphone/Tablet