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July 19, 2019
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Updates » Console/PC
Report: Microsoft has laid off content creation staff at Mixer and Inside Xbox  
by Chris Kerr [06.24.19]
Microsoft appears to have laid off an unknown number of staff from its internal content creation teams at Mixer and Inside Xbox.
Console/PC, Business/Marketing

The U.S. Government has blocked League of Legends in Iran and Syria  
by Chris Kerr [06.24.19]
League of Legends has been blocked in Iran due to rising political tensions between the Middle Eastern country and the United States.
Console/PC, Business/Marketing

How id built Wolfenstein 3D using Commander Keen tech 3
by Fabien Sanglard [06.24.19]
This chapter of Fabien Sanglard's "Game Engine Black Book: Wolfenstein 3D" tells the origin story of id Software's first breakout FPS, and how it was built atop the success and tech of Commander Keen.
Console/PC, Programming, Production, History

Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent  
by Gamasutra Staff [06.23.19]
This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved history of the excellent Elite Beat Agents series, on Mordhau's surprisingly hot debut, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: Dissecting the revolutionary game design of Super Mario Kart 2
by Staff [06.21.19]
Over 25 years ago, one of the weirdest, most innovative, influential and enduring games was released. Gamasutra talked to a dev, a historian, and pro players about the legacy of Super Mario Kart.
Console/PC, Design

Subscription services unlikely to replace traditional game sales, says WBIE 2
by Alissa McAloon [06.21.19]
Warner Bros Interactive Entertainment president David Haddad tells VentureBeat that streaming and traditional premium sales serve two different types of players.
Console/PC, Social/Online

Blog: Consoles are resilient for now, but cloud gaming poses new challenges 1
by Gamasutra Community [06.21.19]
Senior Analyst Matthew Bailey shares insights from Ovum's latest Game Console Device Forecast -- analyzing key trends shaping the future of the home game console market.
Console/PC, Business/Marketing

Report: The rumored second next-gen Xbox model likely won't see the light of day 1
by Alissa McAloon [06.21.19]
One of the originators behind earlier rumors of a multi-console Xbox generation explains why those internal plans appear to have changed.
Console/PC

Minecraft: Education Edition is getting an Immersive Reader and new educator resources  
by Chris Kerr [06.21.19]
Mojang is making some notable tweaks to Minecraft: Education Edition to help make the learning tool even more accessible.
Console/PC, Business/Marketing, Video

Dota Underlords has topped 170,000 concurrent users in 24 hours  
by Chris Kerr [06.21.19]
Dota Underlords might have only launched yesterday, but Valve's new strategy battler has already surpassed 170,000 concurrent users on PC. 
Console/PC, Business/Marketing

Bungie raises over $400,000 for children's hospital during charity livestream  
by Chris Kerr [06.21.19]
Destiny developer Bungie has raised over $400,000 for St. Jude Children's Research Hospital during a charity livestream.
Console/PC, Business/Marketing

Q&A: After the Microsoft acquisition, what's next for Double Fine? 6
by Bryant Francis [06.21.19]
Double Fine CEO Tim Schafer discusses Microsoft's purchase of the company, what GamePass means for mid-sized studios, and what his hopes are if his employees decided to unionize.
Console/PC, Design, E3

Anthem's rocky launch hasn't dissuaded EA, says CEO  
by Alissa McAloon [06.20.19]
"BioWare has to evolve and has to expand and has to test the elasticity of that brand. [...]That's what you're seeing with Anthem today.”
Console/PC, Social/Online

PSA: Upload your resume to Gamasutra's job boards!
by Staff [06.20.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

EA praises its own 'ethical, fun, and enjoyable' loot box use in FIFA 15
by Alissa McAloon [06.19.19]
Electronic Arts' Kerry Hopkins distanced FIFA's loot box-equivalent packs from gambling in a hearing with the UK Parliament and said the game's 'surprise mechanics' are often enjoyed in a healthy way.
Console/PC, Social/Online, Business/Marketing

Video: Using email lists for fun, profit, and building your own fan club  
by Staff [06.19.19]
In this 2019 GDC talk, game developer Chris Zukowski explains how to level up your email list, and why a well-run email list can be 5-10 times more effective than Twitter or Facebook!
Console/PC, Indie, Business/Marketing, Video, Vault

Don't Miss: Captain Toad and the core of Nintendo game design 24
by Staff [06.19.19]
What makes the design of a game like Captain Toad special -- what sets it apart? And how does it fit into Nintendo's body of design work?
Console/PC, Design

Alpha Protocol delisted from Steam due to publishing rights expiration 1
by Alissa McAloon [06.19.19]
Obsidian’s Alpha Protocol is no longer up for sale on Steam, a sudden delisting that publisher Sega has now confirmed to Eurogamer is the result of the expiration of its publishing rights.
Console/PC, Social/Online

Nintendo and Ubisoft honored at the 2019 Games for Change Awards  
by Chris Kerr [06.19.19]
Nintendo and Ubisoft were the biggest winners at the 2019 Games for Change Awards, which celebrated the year's best games based on their social impact and contribution towards learning.
VR, Console/PC, Design, Production

From The Witcher 3 to Cyberpunk: The evolution of CD Projekt's quest design 3
by Bryant Francis [06.19.19]
We caught up with the quest director of Cyberpunk 2077 to learn more about how his team has adapted to making content for a nonlinear RPG.
Console/PC, Design, Production, E3