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March 5, 2021
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Updates » Console/PC
Revenue, downloads, and MAUs all on the rise as Unity closes Q4  
by Alissa McAloon [02.04.21]
Unity has released its end-of-quarter reporting for the three month period ending December 31, 2020, marking an end to both its first Q4 and first financial year as a public company.
Console/PC

Mountaintop raises $5.5 million to accelerate development of its PvP shooter  
by Alissa McAloon [02.04.21]
Mountaintop Studios, the game dev studio founded by Oculus co-founder Nate Mitchell last year, has raised $5.5 million at the close of its seed funding round from "investors, friends, and family."
Console/PC, Social/Online

Learn how to recover from marketing mistakes in Victoria Tran’s GDC Showcase session  
by Staff [02.04.21]
Innersloth Games' Victoria Tran wants to help you recover from everyday marketing mistakes in her upcoming talk at GDC Showcase.
Console/PC, Business/Marketing

Polish your pitch in Jason Della Rocca’s GDC Masterclass  
by Staff [02.04.21]
Jason Della Rocca's GDC Masterclass is your chance to improve your pitching prowess. Sign up now before all seats are gone!
Console/PC, Business/Marketing, GDC

Amazon's next CEO vows to help struggling Amazon Game Studios bounce back 1
by Chris Kerr [02.04.21]
Amazon's next CEO Andy Jassy has expressed support for the company's video game business, which has faced a number of challenges of late.
Console/PC, Production, Business/Marketing

Final Fantasy VII Remake and Marvel's Avengers boost sales at Square Enix  
by Chris Kerr [02.04.21]
Rising catalog sales and the launch of new titles like Final Fantasy VII Remake and Marvel's Avengers helped boost net sales at Square Enix. 
Console/PC, Business/Marketing

Video: Behind the audio of Star Wars Battlefront II's heroes  
by Staff [02.03.21]
In this 2018 GDC talk, EA Dice's Philip Eriksson shows how the audio team at DICE unified the sound experiences from all eras of Star Wars into one unified soundscape for Star Wars Battlefront II.
Console/PC, Audio, Video

Ubisoft Toronto co-founder Alexandre Parizeau departs Ubisoft  
by Alissa McAloon [02.03.21]
In a statement, he notes that he is stepping down to "focus on personal priorities," and that former Ubisoft Berlin studio manager Istvan Tajnay will take his place as the studio's managing director.
Console/PC

Don't Miss: Gearbox on producing a bigger Borderlands  
by Staff [02.03.21]
Borderlands 3 producer Chris Brock explains to Gamasutra some of the guiding principles that have helped a larger-than-ever Gearbox create the largest Borderlands game yet.
Console/PC, Production

EA has made $3 billion in net bookings from just Star Wars games  
by Alissa McAloon [02.03.21]
The company says its Star Wars games represent 52 million copies sold and $3 billion in net bookings.
Console/PC, Social/Online, Smartphone/Tablet

EA Play now has 13 million players across all platforms  
by Alissa McAloon [02.03.21]
Following a recent rebrand and a hefty partnership with Xbox, EA has announced that its own subscription-based game library EA Play now has nearly 13 million active players.
Console/PC, Social/Online

What Stadia's pivot tells us about the future of cloud gaming  
by Gamasutra Staff [02.03.21]
Google Stadia has giving up on its plan to build out robust first-party dev studios for its cloud gaming platform. What gives, and what's next for cloud gaming? Here's some thoughts...
VR, Console/PC, Indie, Design, Business/Marketing

Sponsored: The competive advantage of adding an in-game store to your next game  
by Xsolla [02.03.21]
To help give your team an edge in this competitive landscape, Xsolla has gathered valuable trends and insights about the benefits of integrating an in-game economy into your project.
Console/PC, Social/Online, Smartphone/Tablet, Indie

Embracer acquires mobile developer Easybrain and independent studio Aspyr  
by Chris Kerr [02.03.21]
Embracer Group has acquired mobile developer Easybrain Limited and independent developer-publisher Aspyr Media in separate deals, adding to its recent purchase of Borderlands developer Gearbox.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Borderlands dev Gearbox acquired by Embracer Group in $1.38 billion deal 2
by Chris Kerr [02.03.21]
Borderlands and Brothers in Arms developer Gearbox Entertainment has been acquired by Embracer Group in a deal worth up to $1.38 billion.
Console/PC, Production, Business/Marketing

The PlayStation 5 had sold 4.5 million units by the end of 2020 1
by Chris Kerr [02.03.21]
The PlayStation 5 had sold-through 4.5 million units as of December 31, 2020. The figures add some context to Sony's previous claim that the console delivered its "biggest console launch ever."
Console/PC, Business/Marketing

Sony reports 'significant' sales increase following PS5 launch  
by Chris Kerr [02.03.21]
The launch of the PlayStation 5 in November contributed to a "significant" sales increase within Sony's Games & Network Services segment.
Console/PC, Production, Business/Marketing

Valve on the hook for $4 million over Steam Controller patent infringement  
by Alissa McAloon [02.02.21]
A court has ordered Valve to pay $4 million at the close of a patent infringement lawsuit filed against it by Ironburg Inventions over the design of its now-discontinued Steam Controller.
Console/PC

EA reports record net bookings as Apex Legends, Ultimate Team exceed expectations 1
by Alissa McAloon [02.02.21]
EA closed out Q3 of its 2020-21 fiscal year with record net bookings for both the quarter and the trailing 12 months thanks largely to the out performance of its suite of live games.
Console/PC, Social/Online, Smartphone/Tablet

Detroit: Become Human dev Quantic Dream sets up new studio in Montreal 1
by Alissa McAloon [02.02.21]
After a good 23 years as a solo-studio developer, French dev Quantic Dream has opened a second studio across the Atlantic in Montreal.
Console/PC