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October 27, 2020
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Updates » Console/PC
Epic is offering $10 coupons to Rocket League players that use the Epic Games Store  
by Alissa McAloon [09.23.20]
Epic Games has promised a $10 Epic Games Store credit to players that redeem a copy of the now free-to-play Rocket League via its storefront.
Console/PC, Social/Online

Frictional Games' Amnesia: The Dark Descent, A Machine for Pigs are now open source 1
by Alissa McAloon [09.23.20]
Frictional Games has given fellow devs and modders the go-ahead to explore what makes both iconic horror games tick.
Console/PC, Indie, Programming

Spellbreak hits 5 million players in under three weeks  
by Chris Kerr [09.23.20]
Magically infused battle royale title Spellbreak has topped 5 million players in under three weeks.
Console/PC, Business/Marketing

Blizzard co-founder Mike Morhaime forms new game company Dreamhaven  
by Chris Kerr [09.23.20]
Blizzard co-founder Mike Morhaime has established a new game company called Dreamhaven to develop and publish original games. 
Console/PC, Production, Business/Marketing

Q&A: Why Apex Legends players are so in love with Skull Town  
by Bryant Francis [09.23.20]
Respawn Games design director Jason McCord discusses why Apex Legends players were so excited to return to Skull Town after months away.
Console/PC, Design

ZeniMax Media won't be the last of Microsoft's game dev acquisitions 1
by Alissa McAloon [09.22.20]
"We will always look to grow inorganically where it makes sense."
Console/PC, Business/Marketing

Core dev Manticore Games raises $15 million, thanks in part to Epic Games  
by Alissa McAloon [09.22.20]
Manticore Games, the studio behind the create-a-game platform Core, has raised $15 million in a funding round led by none other than Fortnite and Unreal Engine developer Epic Games.
Console/PC, Social/Online

Video: How Pendragon went from side project to full Arthurian adventure  
by Staff [09.22.20]
Watch Pendragon designers Jon Ingold and Tom Kail discuss the development of the studio's new strategy Arthurian adventure.
Console/PC, Design, Video

Video: How company leaders can tackle systemic inequality in the game industry  
by Staff [09.22.20]
In this 2020 GDC Summer session, Niantic's Trinidad Hermida looks at how company leaders can tackle the problem of systemic inequality in the video game industry.
Console/PC, Production, Business/Marketing, Video

Epic Games: Fortnite is doing fine, actually  
by Alissa McAloon [09.22.20]
The reports of Fortnite's decline are greatly exaggerated or, according to Epic Games' latest legal filing, based on cherry-picked Google Trends data from Apple.
Console/PC, Social/Online

Xbox chief Phil Spencer confident xCloud will gain iOS support  
by Chris Kerr [09.22.20]
Xbox chief Phil Spencer appears confident that xCloud game streaming will eventually head to iOS devices, despite Apple effectively making that impossible with a recent guideline update.
Console/PC, Smartphone/Tablet, Business/Marketing

Microsoft wants to replenish more water than it consumes by 2030  
by Chris Kerr [09.22.20]
Xbox maker Microsoft has pledged to replenish more water than it consumes by 2030 in a bit to drive sustainability.
Console/PC, Business/Marketing

Editor roundtable: As next-gen heats up, which game console has the edge?  
by Staff [09.22.20]
Gamasutra's erstwhile opinon-havers stop for a moment to discuss the highs and lows of the next generation of console gaming.
Console/PC, Business/Marketing

Video: Behind Riot Games' Player Dynamics design philosophy  
by Staff [09.21.20]
In this 2020 GDC Summer talk, Kimberly Voll and Weszt Hart discuss "Player Dynamics", a design craft to address how player interactions create and enhance in-game and meta-game experiences.
Console/PC, Design, Video

Football Manager 2020 sees 1 million players in first days of Epic Games Store free week  
by Alissa McAloon [09.21.20]
Football Manager 2020 director Miles Jacobson’s candid tweets about the game’s Epic Games Store promo offers devs a look at the PC storefront’s reach.
Console/PC, Business/Marketing

Don't Miss: How Prey gives players space to tell their own stories 1
by Alex Wawro [09.21.20]
Or, Beat, Prey, Love: How Arkane combines holistic level design and dynamic enemies to great effect in Prey.
Console/PC, Design

Bethesda x Xbox - what does it mean for 'regular' game devs? 1
by Simon Carless [09.21.20]
What does Microsoft's $7.5 billion acquisition of Bethesda parent company Zenimax mean for the video game ecosystem in general, and regular publisher/devs in particular?
Console/PC, Indie, Design, Production, Business/Marketing

Google debuts first Stadia Makers recipients in pitch for indie support  
by Bryant Francis [09.21.20]
Google has announced the first seven indie studios to be included in the Stadia Makers program.
Console/PC, Production, Business/Marketing

The new Xbox App for smartphones will create a 'unified Xbox experience'  
by Chris Kerr [09.21.20]
Microsoft has showcased its new Xbox App for smartphones which aims to create a "unified Xbox experience across devices."
Console/PC, Smartphone/Tablet, Business/Marketing

Sponsored Content
Learn the best ways to keep bugs from killing your development momentum  
by Backtrace [09.21.20]
Sponsored: The longer a team waits to address bugs, the more difficult they are to resolve. Learn how to better understand problems and accelerate fixes in this free white paper.
Console/PC, Smartphone/Tablet, Indie, Programming, Sponsored Article, Whitepaper