Blog: Five radical ideas for dialogue systems4 by
There has been a little innovation in systems of conversation, but there's also been frustration in their stagnation. So here are a few notions just to get the field in motion.
Blog: Gutters and gaps in video game design2 by
The space between the panels is key to comic books. Asking readers to interpolate between images to get the full story is an integral part of the medium, but we can also apply that technique in games.