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September 17, 2019
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Updates » E3
How will the changing nature of E3 press conferences affect devs?  
by Gamasutra Staff [06.15.17]
As we watched the E3 press conferences this year, Gamasutra staff exchanged opinions about what the changing format of these events might mean for developers.
Console/PC, Indie, Business/Marketing, E3

Minecraft's cross-platform online play is powered by Xbox Live, even on the Switch  
by Alissa McAloon [06.15.17]
An interview with Mojang's CEO explains how and why Microsoft's online service is being used for Minecraft's cross-platform play and possibly sheds light on Sony's reluctance to join in.
Console/PC, Social/Online, Smartphone/Tablet, E3

Chat with us about E3 2017 at 3PM EDT  
by Bryant Francis [06.15.17]
We're livestreaming a conversation about all the biggest news and revelations from this year's Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Mad hatter: Super Mario Odyssey producer explains possession mechanic  
by Chris Kerr [06.15.17]
"When we wanted to create Mario games this time around we wanted to focus on the actions Mario can do and in previous Mario games he was able to get power-ups and new abilities."
Console/PC, Design, E3

Xbox's revamped avatars are 'built with inclusivity absolutely in mind'  
by Alex Wawro [06.14.17]
"Our new avatars are built with inclusivity absolutely in mind," said Microsoft's Kathryn Storm at E3 today. "We want people to feel like we have endless options to really reflect who they are."
Console/PC, Social/Online, Design, Video, E3

Nintendo's Fils-Aime: Mobile gets Mario into markets consoles can't 1
by Alex Wawro [06.14.17]
"China, Korea, all of these markets that historically have not had great access to our content now have access to our IP," Fils-Aime told Glixel. "That's a key part of our mobile strategy."
Smartphone/Tablet, Business/Marketing, E3

Ubisoft CEO: Vivendi fight will continue because freedom matters 7
by Chris Kerr [06.14.17]
During a recent Reddit 'ask me anything' session, Ubisoft CEO Yves Guillemot discussed everything from his favourite game, biggest regrets, and the potential Vivendi takeover
Console/PC, Business/Marketing, E3

Nintendo characters make their VR (arcade) debut with new Vive-driven Mario Kart  
by Alex Wawro [06.13.17]
This week Bandai Namco revealed a virtual reality version of Mario Kart Arcade GP that will make its debut in a VR arcade the company is opening in Tokyo, Japan next month.
VR, Business/Marketing, Video, E3

Sony exec offers an answer for PS4's absence from Minecraft cross-platform play 3
by Alex Wawro [06.13.17]
UPDATE "We have a contract with the people who go online with us," PlayStation exec Jim Ryan told Eurogamer. "That we look after them and they are within the PlayStation curated universe."
Console/PC, Business/Marketing, E3

Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch  
by Alissa McAloon [06.13.17]
Like Minecraft, Psyonix’s Rocket League is opening up for multi-platform play. And, also like Minecraft, the PlayStation 4 is noticeably absent from the list of supported platforms.
Console/PC, Social/Online, E3

Watch Nintendo's E3 2017 press event right here!  
by Chris Kerr [06.13.17]
This year's Treehouse presentation will kick off bright and early at 9am PT, and thanks to the power of embedding you can watch it right here on Gamasutra. 
Console/PC, Business/Marketing, Video, E3

The PS4 has now sold through over 60.4M units  
by Chris Kerr [06.13.17]
Hot on the heels of its E3 showing, Sony has revealed that the PlayStation 4 has now sold through over 60.4 million units worldwide.
Console/PC, Business/Marketing, E3

Blog: The pros and cons of Bethesda's Creation Club 16
by Gamasutra Community [06.13.17]
The announcement of Bethesda's Creation Club has awoken community concerns and confusion about the return of "paid mods". So, let's analyse the arguments for and against the system.
Console/PC, Business/Marketing, E3

Sony takes a page from Jackbox with PlayLink mobile input tech  
by Alex Wawro [06.12.17]
This evening Sony debuted a new tech platform, PlayLink, that appears built to let people play games running on a PlayStation console using their iOS or Android devices.
Social/Online, E3

Watch Sony's E3 2017 press event right here!  
by Staff [06.12.17]
Sony's about to start its E3 2017 press conference, and if you aren't in Los Angeles to see the show in person you can tune in to watch it right here at 6 PM Pacific (9 PM Eastern).
VR, Console/PC, Business/Marketing, Video, E3

Ubisoft is getting into the toys-to-life game with Starlink  
by Alex Wawro [06.12.17]
Today at E3 Ubisoft debuted Starlink: Battle for Atlas, a new multi-platform sci-fi toys-to-life game being developed by Ubisoft Toronto (slated for 2018) with an interesting toy-mounting mechanic.
Console/PC, Business/Marketing, E3

Ubisoft VP: 'We're trying to figure out what is fun' about VR  
by Kris Graft [06.12.17]
"From a financial standpoint right now, VR is research for us," says Ubisoft's Chris Early. "We're making real games, making real money, but... we all need the industry to grow."
VR, E3

Tune in here to watch Ubisoft's E3 2017 press conference!  
by Staff [06.12.17]
Ubisoft is expected to host its E3 press conference today at 1 PM Pacific (4 PM Eastern). If you're not there in person to catch it, we've taken the liberty of embedding the YouTube livestream above. 
Console/PC, Business/Marketing, Video, E3

Gamasutra's at E3 2017! Stay up to speed right here  
by Staff [06.12.17]
Gamasutra is on-site covering E3 2017 in Los Angeles this week. Follow our game dev- and business-centric coverage on our special event page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, E3

EA wants to use machine learning to create real-time game narratives 4
by Chris Kerr [06.12.17]
"What if you wanted to build a new Battlefield experience and you fed it every war story ever written? Could it tell you new and interesting and personal stories?"
Production, E3