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February 16, 2019
Monomi Park
Senior Game Designer
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February 16, 2019
Kliuless #23: Company Strategy & Ownership Model
What Is A Meta-Game?
Video game music composer: Getting your big break
How Does the Future of the Streamer-Developer Relationship Look?
[
3
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Video Game Deep Cuts: The Apex Of Legends, Observing The Sunless Skies
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February 16, 2019
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» GDC Europe
Blog: Away from the crowds of Gamescom, there was a game jam...
3
by
Kris Graft
[08.22.16]
Gamasutra editor-in-chief Kris Graft hung out with some of the developers of the InnoGames jam, a 48-hour jam hidden from the crowds of Gamescom in Germany.
Console/PC
,
Programming
,
Design
,
Gamescom
,
GDC Europe
Q&A: InnoGames Jam kicking off at Gamescom in Cologne, Germany
 
by
Kris Graft
[08.17.16]
Gamasutra is a media partner at this week's 48-hour InnoGames Jam taking place at Gamescom in Cologne, Germany. We spoke with co-organizer Mena Jacobs.
Indie
,
Gamescom
,
GDC Europe
Programming principles from the early days of id Software
6
by Kris Graft
[08.16.16]
At GDC Europe in Cologne, Germany today, Romero ran down some of the key programming principles that id Software adhered to in the influential studios early years.
Programming
,
Design
,
GDC Europe
5 storytelling tips from a Disney Pixar veteran
1
by Kris Graft
[08.15.16]
Writer and artist Matthew Luhn shared his insights on storytelling at GDC Europe, drawing from his 20 years of work at Pixar.
Design
,
GDC Europe
Game development as performance: Making
Nuclear Throne
on Twitch
2
by
Kris Graft
[08.15.16]
For Vlambeers Rami Ismail, making the game
Nuclear Throne
was as much about live performance in front of an audience as it was about development.
Design
,
Production
,
Business/Marketing
,
GDC Europe
The challenge of taking
Hitman
episodic
 
by
Kris Graft
[08.15.16]
Sometimes in order to maintain success in the game industry, you have to make major changes to the way you do things.
Production
,
Business/Marketing
,
GDC Europe
Gamasutra is at GDC Europe! Follow along here
 
by Staff
[08.15.16]
Gamasutra is in Cologne, Germany covering GDC Europe! Make sure to follow along on our dedicated coverage page.
GDC Europe
GDC Europe 2016 starts next week, so get ready!
 
by Staff
[08.11.16]
With
GDC Europe 2016
kicking off next week in Cologne, Germany, organizers would like to briefly highlight some of the things you should know about before you get to the show!
VR
,
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Serious
,
GDC Europe
Catch these great talks at GDC Europe -- Online registration closes Wednesday!
 
by Staff
[08.10.16]
GDC Europe 2016
is kicking off next week in Cologne, Germany, and today organizers would like to quickly highlight more of the great expert sessions that will be taking place at the show.
VR
,
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Programming
,
Design
,
GDC Europe
GDC Europe online registration closes Wednesday! Don't miss these great talks
 
by Staff
[08.09.16]
GDC Europe 2016
is kicking off next week in Cologne, Germany, and today organizers would like to quickly highlight some of the great expert sessions that will be taking place at the show.
VR
,
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Production
,
Business/Marketing
,
GDC Europe
Come to GDC Europe for expert advice on rendering your games in 4K
 
by Staff
[08.05.16]
GDC Europe 2016
is happening very soon, and organizers want to highlight a talk taking place at the August conference will help you better understand what it takes to make 4K-ready games.
Console/PC
,
Programming
,
GDC Europe
Make time for all the great VR-focused talks at GDC Europe this month
 
by Staff
[08.04.16]
Heads up, VR enthusiasts:
GDC Europe
officials want to quickly let you know about some of the great VR-focused expert sessions that will be taking place at the event in Cologne, Germany.
VR
,
Design
,
GDC Europe
Google, Microsoft lead GDC Europe's smart lineup of sponsored sessions
 
by Staff
[08.04.16]
Passes for
GDC Europe 2016
are still available, and as the show draws nigh organizers highlight some great sponsored sessions from Microsoft, Google and more.
Console/PC
,
Smartphone/Tablet
,
GDC Europe
Attend GDC Europe and see how CCP integrated citizen science into
EVE Online
 
by Staff
[08.03.16]
GDC Europe 2016
is right around the corner, and today organizers are proud to highlight a talk about how the creators of
EVE Online
integrated citizen-driven scientific research work into their game.
Console/PC
,
Social/Online
,
Design
,
GDC Europe
Don't miss this year's Women in Tech Day from GDC Europe and Gamescom
 
by Staff
[08.02.16]
You can now register to attend the limited-capacity event (put on by GDC Europe in partnership with gamescom) which takes place immediately after the close of GDC Europe, on Wednesday, August 17th.
Serious
,
GDC Europe
Watch experts discuss combat design for AAA games at GDC Europe
 
by Staff
[08.01.16]
At
GDC Europe
, experienced game designers Michael Barclay, Sam Howels and Pete Ellis will lead a rousing roundtable discussion of what is best in combat design for big-budget games.
Console/PC
,
Design
,
GDC Europe
Learn to make better VR games through applied psychology at GDC Europe
 
by Staff
[07.29.16]
At
GDC Europe
game designer and Exozet Berlin VR consultant Thomas Bedenk will share learnings on improving VR productions through psychology.
VR
,
Design
,
GDC Europe
At GDC Europe you'll see how
The Witcher
's living world was built
 
by Staff
[07.27.16]
At
GDC Europe
CD Projekt Red's Matthew Steinke will walk you through how the studio designed and developed
The Witcher 3: Wild Hunt
's remarkable open world.
Console/PC
,
Programming
,
Design
,
GDC Europe
At GDC Europe, get tips on being more creative with your backend tech
 
by Staff
[07.25.16]
With
GDC Europe 2016
just weeks away, know that conference officials have lined up a great session from Playfab's Mark Val about all the ways you can creatively improve your games' backend ecosystems.
Console/PC
,
Indie
,
Production
,
GDC Europe
Come to GDC Europe and learn how to make the industry more diverse
 
by Staff
[07.22.16]
In a
GDC Europe
session titled simply "Who Needs Diversity? Everybody!" developers, journalists and academics will discuss how to make the industry a more diverse, welcoming place.
VR
,
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Serious
,
GDC Europe
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