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Updates » GDC
Attend GDC 2018 and hear how Call of Duty: WWII was scored  
by Staff [11.17.17]
Heads up, devs: Composer Wilbert Roget will be at GDC in San Francisco next year to deliver a fascinating talk on "A Modern Take on Historical Fiction: Music for 'Call of Duty WWII.'"
Console/PC, Audio, GDC

Get tips on writing great characters from an Uncharted dev at GDC 2018  
by Staff [11.16.17]
Naughty Dog's Josh Scherr (co-writer on Uncharted: The Lost Legacy and Uncharted 4) will be speaking at GDC 2018 about how the company writes compelling, believable characters.
Console/PC, Design, GDC

Game Developers Conference 2018 debuts 'Vision Track' with Pixar talk  
by Staff [11.15.17]
GDC 2018 is re-introducing its Vision Track - a series of mini-keynotes featuring great speakers and forward-thinking companies (like Pixar!) discussing the future of the game industry.
Serious, GDC

Game Developers Conference announces the inaugural GDC Film Festival  
by Staff [11.14.17]
The Festival will include onstage Q&As with film-makers, and game producer/designer and journalist Mathew Kumar (Sound Shapes) will be MC-ing the festival and co-programming the featured films.
Serious, GDC

See Doom devs break down its 'push forward' combat design at GDC 2018  
by Staff [11.13.17]
At GDC 2018 id Software's Jake Campbell and Kurt Loudy will break down the evolution of this design philosophy, as well as share behind-the-scenes details on Doom's combat design and implementation.
Console/PC, Design, GDC

Attend GDC 2018 to hear from The Long Dark's creator on storytelling in a sandbox game  
by Staff [11.10.17]
At GDC 2018, Hinterland Games founder Raphael van Lierop will examine how it's possible to successfully marry a linear, authored narrative experience to an open-world sandbox.
Indie, Design, GDC

Come to GDC 2018 for real talk on staying creative in difficult times  
by Staff [11.09.17]
Veteran game dev Laralyn McWilliams will explore the challenges of working in a creative field while dealing with stress, grief, & change, drawing on her own experiences dealing with cancer.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Attend GDC 2018 for a behind-the-scenes look at Far Cry 5's asset build system  
by Staff [11.08.17]
Ubisoft Montreal engine architect Remi Quenin will be speaking frankly about how Ubisoft fleshes out its big open-world games full of assets without bringing the whole project crashing down.
Console/PC, Production, GDC

At GDC 2018, see how PlayerUnknown's Battlegrounds became a Twitch sensation  
by Staff [11.07.17]
Attendees of GDC in San Francisco next March will learn from Bluehole's Sammie Kang about the ups and downs of maintaining one of the breakout hits of 2017 -- PlayerUnknown's Battlegrounds.
Console/PC, Social/Online, Programming, GDC

GDC 2018 to host a special 20th anniversary Ultima Online Classic Postmortem!  
by Staff [11.01.17]
To mark its 20th anniversary, Raph Koster, Starr Long, and Richard Garriott de Cayeux will be presenting a Classic Game Postmortem on their trailblazing game Ultima Online at GDC 2018!
Console/PC, Social/Online, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

PSA: This is your last week to submit talks for the GDC 2018 Tutorials!  
by Staff [10.31.17]
The deadline to pitch talks for the Board Game Design Day closes Wednesday, November 1, while the deadline for the Level Design Workshop the Tools Workshop, or eSports day close Friday, November 3.  
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

GDC 2018 reveals first Board Game Design Day talks!  
by Staff [10.30.17]
The popular Board Game Design Day returns to GDC next year, featuring talks from tabletop game design experts on everything from randomness to integrating a companion app into Mansions of Madness!
Design, GDC

Apply now to be a GDC 2018 Conference Associate!  
by Staff [10.27.17]
GDC is now accepting applications for the GDC 2018 Conference Associate program from now until December 22nd! Associates will receive a pass to the show in exchange for about 25 hours of work. Apply today!
GDC

Learn to do first-person parkour the Dying Light way at GDC 2018!  
by Staff [10.27.17]
Heads up, devs: Techland's Bartosz Kulon is coming to GDC next year to talk about everything he learned about creating games with great 3D movement while working on Dying Light!
Console/PC, Design, GDC

Registration is now open for GDC 2018!  
by Staff [10.18.17]
This will be the 32st edition of GDC, the world's largest and longest-running event for game developers, and you can register right now by visiting the official GDC 2018 website!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Now's the time to submit talks for the GDC 2018 Tutorials!  
by Staff [10.16.17]
If you have an idea for a talk that would be a good fit for one of the many Tutorials (from board game design day to the level design workshop) at GDC 2018, organizers want to hear it!
Console/PC, Indie, Design, Production, GDC

GDC Retro Play returns for GDC 2018, and is now accepting submissions!  
by Staff [10.13.17]
Free submissions are now open for GDC Retro Play, an exhibit appearing for the second time at GDC 2018 that specifically concentrates on showcasing retro games. consoles, and memorabilia.
Console/PC, History, GDC

Reminder: Now's the time to pitch your talks for VRDC @ GDC 2018!  
by Staff [09.26.17]
Today we'd like to quickly remind you that organizers of the 2018 Game Developers Conference are still accepting VRDC@GDC talk submissions -- until this Friday, September 29th at 11:59 pm Pacific!
VR, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

The GDC 2018 UX Summit seeks your best talks on user experience!  
by Staff [09.25.17]
As GDC 2018 draws closer, organizers want to quickly remind you that they're still accepting UX Summit talk submissions -- but only until this Friday, September 29th at 11:59 pm Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Alt.Ctrl.GDC needs your unique alternative controller games!  
by Staff [09.22.17]
The 2018 Game Developers Conference has opened a call for submissions to ALT.CTRL.GDC, that popular on-site special exhibit which highlights unique control methods for playing games!
Console/PC, Indie, Design, GDC