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January 18, 2018
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Updates » GDC
Get tips from Riot on how to design for player behavior at GDC 2018 1
by Staff [01.17.18]
At GDC 2018 Riot's Kimberly Voll will look in depth at the League of Legends dev's latest understanding of the "how" and "why" in player behavior, with an emphasis on practical design applications.
Social/Online, Design, GDC

Sharpen your level design skills at the GDC 2018 Level Design Workshop!  
by Staff [01.17.18]
From Uncharted to Tacoma and more are all featured in the all-star lineup of talks taking place at this year's GDC Level Design Workshop!
Console/PC, Indie, Design, Production, GDC

Don't skip the smorgasbord of great talks at GDC 2018's Indie Games Summit!  
by Staff [01.16.18]
It's 2 months 'til GDC 2018, so organizers want to highlight some great Indie Games Summit talks on everything from portraying death in games to what's involved with porting your game.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get a behind-the-scenes look at the Frog Fractions 2 ARG at GDC 2018!  
by Staff [01.12.18]
Writer Justin Bortnick played a key role in orchestrating the Frog Fractions 2 ARG, and at GDC 2018 he plans to reveal the mysteries behind the beloved (and notorious) alternate-reality experience.
Console/PC, Indie, Design, Business/Marketing, GDC

GDC 2018 is proud to welcome back the Train Jam game showcase!  
by Staff [01.11.18]
The games made during the sixth annual Train Jam game jam will once again be playable in a special interactive space on-site at GDC 2018, so don't miss your chance to stop by and check it out!
Indie, Business/Marketing, GDC

Attend GDC 2018 and see how neural networks can help you build better games  
by Staff [01.11.18]
Come to GDC 2018 to see Temple Gate chief Theresa Duringer explain how the studio's game Race for the Galaxy (a digital adaptation of a board game) uses temporal difference learning to power its AI.
Console/PC, Indie, Programming, Production, GDC

Game submissions are now open for Day of the Devs at GDC 2018!  
by Staff [01.10.18]
Day of the Devs, that popular indie video game showcase from Double Fine and iam8bit, is coming back to GDC 2018 -- and organizers are now accepting submissions from devs who want to take part!
Console/PC, Indie, Business/Marketing, GDC

At GDC 2018's new Tools Tutorial Day, study the tools top devs use to ship games  
by Staff [01.10.18]
Featuring talks from devs like Bungie, Infinity Ward, and Blizzard, the Tools Tutorial Day at GDC 2018 is designed to offer you a deep dive on building tools that enable teams to ship awesome games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, GDC

Improve your storytelling chops at the GDC 2018 Narrative Summit!  
by Staff [01.09.18]
With GDC 2018 months away, organizers highlight great Game Narrative Summit talks on everything from writing sex in games to what Mike Laidlaw learned about storytelling 14 years at BioWare.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Come on and slam at the GDC 2018 NBA Jam Classic Game Postmortem!  
by Staff [01.09.18]
Mark Turmell, a longtime game designer and programmer who's been making games since the '80s, will be at GDC 2018 in March to present a fascinating Classic Game Postmortem of NBA Jam
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

At GDC 2018 get expert advice on making successful games with licensed IP  
by Staff [01.08.18]
At GDC 2018 N3twork's Eric Seufert aims to give you a framework for assessing an IP license for a mobile F2P game in terms of its user acquisition value, using examples from his own experience.
Smartphone/Tablet, Design, Business/Marketing, GDC

At GDC 2018 you'll get a postmortem look at the design of Horizon Zero Dawn  
by Staff [01.05.18]
At GDC 2018 Guerrilla Games' Eric Boltjes will run you through through early prototypes and delving into design decisions and processes that shaped development of the 2017 game.
Console/PC, Design, GDC

Breath of the Wild & Horizon Zero Dawn lead GDC 2018 Choice Awards nominees! 3
by Staff [01.05.18]
The 18th annual Game Developers Choice Awards nominees also include Cuphead, Nier: Automata and Hellblade: Senua's Sacrifice - with the winners to be revealed at GDC 2018 in March!
Console/PC, Indie, GDC

Supercell CEO, NYU Game Center director to speak at GDC 2018 Vision Track!  
by Staff [01.04.18]
GDC 2018 welcomes Supercell CEO Ilkka Paananen and NYU Game Center Director Frank Lantz to speak as part of the Vision Track, a series of mini-keynotes designed to provoke and inspire GDC attendees!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Come check out these awesome VR talks at GDC 2018  
by Staff [01.03.18]
This March the Game Developers Conference will once again feature a curated selection of great stuff for virtual reality developers under the aegis of VRDC @ GDC, and you won't want to miss it!
VR, Programming, VRDC, GDC

Come to GDC 2018 for an under-the-hood look at how Riot handles eSports  
by Staff [01.02.18]
At GDC 2018 Riot engineering lead Steve Martin will walk you through the evolution of Riot eSports from inception to present day from a product and engineering perspective.
Social/Online, Business/Marketing, GDC

PSA: Unity Student Scholarship for GDC 2018 submissions close this Sunday  
by Staff [12.28.17]
Don't forget that the deadline to submit your Unity project and potentially win a pass to GDC 2018 is this Sunday, December 31, 2017. There is no application cost!
Console/PC, Indie, Business/Marketing, GDC

Reminder: Submit your game to the Unity 3D Game Art Challenge at GDC 2018  
by Staff [12.27.17]
GDC and Unity have partnered to curate/host a 3D art contest for games using Unity, and the 12 winners will be showcased at GDC 2018! The deadline to enter is this Sunday, December 31st!
VR, Console/PC, Smartphone/Tablet, Indie, Art, GDC

Make like a tree and leave time at GDC 2018 for this talk on UE4 foliage rendering  
by Staff [12.27.17]
Branch out and try something yew at GDC 2018 by sitting in on a talk from Epic's Ryan Brucks that's all about "Realistic Foliage Imposter and Forest Rendering in UE4."
Console/PC, Art, GDC

Learn to better critique game projects at GDC 2018!  
by Staff [12.26.17]
As part of the GDC 2018 Educators Summit, Carnegie Mellon's Jessica Hammer and Broken Rules' Martin Pichlmair will explain how you can more effectively critique games and game projects. 
Console/PC, Indie, GDC