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September 19, 2021
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Updates » GDC
Check out the 20+ unique games you'll play at GDC 2020's alt.ctrl.GDC showcase!  
by Staff [12.12.19]
One of these games will win the alt.ctrl.GDC Award -- which includes a $2,000 prize plus a special trophy -- at the IGF ceremony during GDC, with judging taking place on-site!
Indie, GDC, alt ctrl gdc

Apply now to participate in the GDC 2020 low-income pass lottery! 1
by Staff [12.11.19]
Game Developers Conference organizers have once again donated a number of complimentary passes for GDC 2020 that will be given away (via lottery) as part of a special low-income GDC pass program!
Console/PC, Indie, Business/Marketing, GDC

Catch a Classic Game Postmortem of FMV chiller 7th Guest at GDC!  
by Staff [12.10.19]
GDC organizers are excited to welcome some of the original development team to GDC 2020 in March for a special Classic Game Postmortem of their influential '90s FMV horror game The 7th Guest!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History, GDC

See Death Stranding's AI deconstructed at GDC 2020!  
by Staff [12.09.19]
Kojima's Death Stranding is defined by hard-to-traverse landscapes, and few devs know that better than those responsible for the game's AI and pathfinding systems. Learn how they did it at GDC 2020!
Console/PC, Programming, GDC

The GDC Vision track is back with a fresh look at Tron's cultural legacy  
by Staff [12.06.19]
Author and design historian Tim Lapetino will be at GDC 2020 to deliver a fresh look at how Disney's '82 classic Tron influenced the zeitgeist across video games, pop culture, and beyond.
Console/PC, Art, Design, GDC

Learn about lost histories of labor in game dev at GDC 2020  
by Staff [12.04.19]
Come to GDC 2020 and see Laine Nooney recounting key moments in game industry lore from the perspectives of three women at Sierra On-Line, sharing lessons from these lost histories of labor in games.
Console/PC, Production, Business/Marketing, GDC

Remember, the 2020 GDC Film Festival submissions close Friday!  
by Staff [12.03.19]
Just a quick reminder that submissions for the 2020 GDC Film Festival are open, but only until this Friday, December 6th -- so if you're planning to submit, now's the time!
Console/PC, GDC

Learn how Rockstar breathed life into the wildlife of Red Dead Redemption 2 at GDC  
by Staff [11.29.19]
The illusion of a living, breathing world full of wildlife was key to the design of Red Dead Redemption 2, and at GDC 2020 you'll have a rare chance to see how the team at Rockstar pulled it off.
Console/PC, Design, GDC

Come to GDC for a postmortem look at the making of Apex Legends!  
by Staff [11.27.19]
Respawn's Apex Legends is one of the big games of 2019, and at GDC 2020 the team will share a rare look at how it went from a Titanfall 2 battle royale mode to a hugely popular standalone game.
Console/PC, Social/Online, Design, GDC

Friday is your last day to submit unique controller games to Alt.Ctrl.GDC 2020!  
by Staff [11.27.19]
Just a quick update today that if you're interested in submitting your game to the 2020 Alt.Ctrl.GDC showcase, you'd better hurry: the deadline for submissions is this Friday, November 29th!
Console/PC, Design, Business/Marketing, GDC, alt ctrl gdc

See how Control's Ashtray Maze was made at the GDC 2020 Summits! 1
by Staff [11.26.19]
The GDC 2020 Session Scheduler has been updated with a smorgasbord of planned Summit sessions, including a fantastic look at how Control's striking Ashtray Maze level was designed!
Console/PC, Design, GDC

See how Media Molecule architected the code Dreams are made of at GDC!  
by Staff [11.22.19]
The creative team at Media Molecule have built something truly special in Dreams, and at GDC 2020 in March they'll share a rare programmer-minded look under the hood that you won't want to miss!
Social/Online, Programming, GDC

Catch a truly Classic Game Postmortem of Star Wars Galaxies at GDC 2020!  
by Staff [11.21.19]
Leading devs Raph Koster and Rich Vogel will be presenting a Star Wars Galaxies Classic Game Postmortem at GDC 2020 in March that promises to reveal insightful stories and key lessons learned.
Social/Online, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Writing great video game characters with Brandon Sheffield - GDC Podcast ep. 4  
by Kris Graft [11.20.19]
Brandon Sheffield is lead writer on Lab Zero's excellent action RPG platformer Indivisible. Find out how he injects humor, emotions, and personality into Indivisible's dozens of characters.
Console/PC, Indie, Design, Business/Marketing, Podcast, GDC

GDC 2020 debuts new Summit to help devs find funding and forge deals!  
by Staff [11.20.19]
The new Game Funding & Investment Summit will bring together game developers, investors, and deal-makers to help build new projects and partnerships!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

GDC YouTube Top 5: NYU Game Center director Frank Lantz  
by Kris Graft [11.20.19]
For November, we bring you the top GDC YouTube picks from Frank Lantz, director of NYU Game Center and a veteran of the game industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing, GDC

Play through the first-ever GDC Narrative Wall Twine games, created by GDC attendees!  
by Staff [11.19.19]
GDC organizers are excited to publish three Twine games created from the contributions of GDC 2020 attendees to the inaugural GDC Narrative Wall, each telling a tale of love, loss, and adventure!
Console/PC, Design, GDC

Get key game design insights from Riot's Teamfight Tactics at GDC 2020!  
by Staff [11.19.19]
This summer League of Legends maker Riot Games added a mega-popular auto-battler mode to the game called Teamfight Tactics, and at GDC 2020 you'll have a chance to see how it was made!
Console/PC, Social/Online, Design, GDC

Attend GDC and see how Borderlands 3 was optimized for 'bazillions' of guns  
by Staff [11.15.19]
The Gearbox team have always made a point of talking up just how many guns they cram into Borderlands, and at GDC 2020 in San Francisco you'll have a rare chance to see how they fit 'em all in!
Console/PC, Design, Production, GDC

Learn the painterly tricks used to model Mortal Kombat 11 at GDC 2020!  
by Staff [11.13.19]
The NetherRealm team imbued Mortal Kombat 11's characters with remarkably lifelike details, and at GDC 2020 you'll have a unique opportunity to learn the tricks and techniques used to pull it off!
Console/PC, Art, GDC