Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Updates » GDC
The collaborative process behind Miles Morales' iconic Bodega Cat Suit 1
by Chris Kerr [07.21.21]
"While it may just seem like another suit, this symbolized the team spirit we have at Insomniac and serves as a great example of our collaborative nature."
Console/PC, Art, Design, Production, GDC

Frostpunk designer: Systems can express personal ideas, even unintentionally  
by Bryant Francis [07.20.21]
In her GDC 2021 talk, former Frostpunk game designer Marta Fijak broke down how designers can use game systems to express authorial intent—for better and potentially for worse.
Console/PC, Design, GDC

Designing biomes to create memorable adventures in Assassin's Creed Valhalla  
by Chris Kerr [07.20.21]
"From all the sources, and after a lot of iteration separating mountain biomes, grasslands, forests, we were able to boil it down to two main biomes: essentially lush and dry."
Console/PC, Art, Design, Production, GDC

Guiding players with story-driven events in live games using 'breadcrumbs'  
by Bryant Francis [07.20.21]
King's Abigail Rindo shared how the studio uses “narrative breadcrumbs” to guide players through story-driven events.
Console/PC, Design, GDC

Its time for the second day of GDC 2021  
by Staff [07.20.21]
Day 2 of GDC 2021 is about to begin! Here are some can’t-miss sessions you should check out during this week’s all-digital event.
Console/PC, Business/Marketing, GDC

In Death Stranding, navigating the world was harder for NPCs than players  
by Bryant Francis [07.19.21]
Kojima Productions' Eric Johnson explained why NPCs had a harder time navigating Death Stranding's treacherous terrain than players did—and how they worked around that difficulty.
Console/PC, Programming, GDC

Creating inclusive communities through accessible community management  
by Alissa McAloon [07.19.21]
Accessibility isn't a single task; it's a process that touches every aspect of game development, including community management.
Social/Online, Business/Marketing, GDC

Accessibility ideas and testing tips from Dreams developer Media Molecule  
by Chris Kerr [07.19.21]
"One thing was to not make assumptions about what a player might need or use. You can't assume that just because a player has a certain disability, that they're definitely going to use X,Y, and Z settings."
Console/PC, Design, Production, GDC

Explaining the value of show don't tell storytelling in Outer Wilds 2
by Chris Kerr [07.19.21]
"Players don't always get the knowledge they're looking for, but it's always valuable and steers them in the right direction."
Console/PC, Design, Production, Business/Marketing, GDC

Welcome to the first day of GDC 2021!  
by Staff [07.19.21]
It’s the first day of GDC 2021! Let’s make it a great one with these incredible sessions.
Console/PC, Design, Business/Marketing, GDC

GDC 2021 begins today with over 550 can't-miss virtual talks  
by Staff [07.19.21]
GDC 2022 returns to San Francisco as an in-person event March 21 - 25, 2022 with the call for papers opening August 3rd.
Console/PC, Business/Marketing, GDC

Be sure to review the GDC Code of Conduct before GDC 2021  
by Staff [07.16.21]
Take time to review the Game Developers Conference Code of Conduct before you attend GDC 2021.
Console/PC, Business/Marketing, GDC

Learn about GDC's goal to improve its environmental and social impact with this year's show  
by Staff [07.16.21]
Find out how the GDC team is working to ensure GDC 2021 has a positive social and environmental impact with this year’s all-digital event.
Console/PC, Business/Marketing, GDC

Time is running out for GDC 2021 general registration  
by Staff [07.15.21]
You've only got a few days left for GDC 2021 general registration. Prices will go up after July 16th at 11:59PM PT.
Console/PC, Business/Marketing, GDC

New to GDC? We've got a digital GDC 101 for your first-ever digital event  
by Staff [07.14.21]
There's a lot to see at GDC 2021! If this is your first time at a GDC event, we've got a short video session you can watch to help you navigate this year's event.
Console/PC, Business/Marketing, GDC

Vote for your favorite GDC Play games at GDC 2021s Best In Play competition  
by Staff [07.13.21]
Take some time at GDC 2021 to vote for your favorite GDC Play exhibitor, and help your favorite game win Best in Play!
Console/PC, Business/Marketing, GDC

Shop the GDC 2021 store at this years all-digital event  
by Staff [07.12.21]
The official GDC store is back with incredible shirts, bags, books, and more at the all-digital 2021 event.
Console/PC, Business/Marketing, GDC

Don't miss the GDC Podcast broadcasting LIVE at this year's show!  
by Staff [07.09.21]
Catch 5 days of live GDC Podcast episodes at the all-digital GDC 2021.
Console/PC, Business/Marketing, GDC

Make time for the Sponsored Developer Summits at GDC 2021  
by Staff [07.08.21]
Don't miss out on all the great Sponsored Developer Summits you can check out at the all-digital GDC 2021.
Console/PC, Business/Marketing, GDC

Please welcome Imogen Mellor as your host for GDC 2021  
by Staff [07.07.21]
Game journalist and streamer Imogen Mellor will be your host for the 35th annual Game Developers Conference.
Console/PC, Business/Marketing, GDC