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September 25, 2018
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Updates » IGF
Road to the IGF: Student project Diaries of a Spaceport Janitor  
by Joel Couture [02.14.17]
Diaries of a Spaceport Janitor gives the player the delightful job of picking up garbage on an alien world, doing your best to make ends meet with your custodial duties. 
Console/PC, Indie, Design, Video, IGF

Road to the IGF: Misfits Attic's Duskers  
by Joel Couture [02.13.17]
In Duskers, players scrounge for scrap parts, combing through derelict freighters in the cold void of space. They are forced to send drones to do the dirty work, issuing orders through command lines.
Console/PC, Indie, Art, Design, Video, IGF

Road to the IGF: Ghost Town Games' Overcooked 1
by Chris Kerr [02.10.17]
Ghost Town Games co-founder Phil Duncan reveals how the studio created a frantic, co-op first experience in Overcooked, which is up for two awards at this year's Independent Games Festival.
Console/PC, Design, Production, Video, IGF

Road to the IGF: Tobias Zarges' Close  
by Joel Couture [02.09.17]
IGF finalist Tobias Zarges talks about opportunities for introspection in his game Close, as well as what draws the player into open places filled with moments of quiet thought.
Console/PC, Indie, Art, Design, Production, Video, IGF

Road to the IGF: Broken Rules' Old Man's Journey  
by Joel Couture [02.08.17]
Old Man's Journeyfollows a senior citizen on his travels across green hills, seaside towns, and sun-drenched shores, with the player guiding him through puzzling environments as he seeks a long lost home.
Indie, Art, Design, Production, Video, IGF

Road to the IGF: Carl Burton's Islands: Non-Places  
by Joel Couture [02.07.17]
Carl Burton takes the player to ordinary places, showing them offices, parking lots, and hotel lobbies through a surreal lens in Islands: Non-Places.
Console/PC, Indie, Design, IGF

Road to IGF: Ink Stories' 1979 Revolution: Black Friday  
by Joel Couture [02.06.17]
"I have always been interested with those moments in time where we have seen the greatest kindness in humanity combined with the most atrocious acts of hatred. How can I capture that in a game?"
Console/PC, Indie, Art, Design, Production, Video, IGF

Road to the IGF: TeamCrew's Frog Climbers  
by Joel Couture [02.03.17]
Four players must climb a mountain in Frog Climbers, each scrambling for handholds on the rocks and vines (and each other) as they rush to the top.
Console/PC, Indie, Design, IGF

Road to the IGF: Kinmoku's One Night Stand  
by Chris Kerr [02.02.17]
One Night Stand's humanistic approach to storytelling earned developer Lucy Bundell an IGF nomination for Excellent in Narrative. Here's how it was made.
Console/PC, Design, Production, Video, IGF

Road to the IGF: Florian Veltman's Lieve Oma  
by Joel Couture [02.01.17]
Lieve Oma takes players on a quiet journey through the forest, steering around a child strolling with their aging grandmother as they gather mushrooms together.
Console/PC, Indie, Design, Video, IGF

Road to the IGF: Variable State's Virginia  
by Chris Kerr [01.31.17]
Variable State's game was nominated for several Independent Games Festival awards, including Best Audio, Excellence in Narrative, Excellence in Visual Art and The Nuovo Award for innovation. 
Console/PC, Programming, Art, Design, Production, Video, IGF

Road to the IGF: Jumpsuit Entertainment's She Remembered Caterpillars  
by Joel Couture [01.30.17]
She Remembered Caterpillars fills a woodland with tiny, colorful creatures that can only advance if they're the correct color. Combining these creatures (and creating new colors) helps them pass.
Console/PC, Art, Video, IGF

Road to the IGF: Clever Endeavour Games' Ultimate Chicken Horse  
by Joel Couture [01.27.17]
Ultimate Chicken Horse is a multiplayer racing game. It doesn't just ask players to race, but to build the track, giving them an array of platforms and traps to lay out.
Console/PC, Indie, Art, Design, Production, Video, IGF

Road to the IGF: Titouan Millet's Mu Cartographer 1
by Joel Couture [01.26.17]
A vast landscape is open for the player to explore, shape, and document in Mu Cartographer, a game where players manipulate an alien device to look over and alter the lands they see.
Console/PC, Indie, Art, Design, Production, Video, IGF

Road to the IGF: David O'Reilly's Everything  
by Joel Couture [01.25.17]
In Everything, you can become a car, driving idly around a city. You can stop and become one of the buildings you pass by, ot its cinder blocks or pylons. If you can see it, you can become it.
Console/PC, Indie, Art, Design, Video, IGF

Road to the IGF: Osmotic Studios' Orwell 1
by Joel Couture [01.24.17]
Orwell, nominated for Excellence in Narrative in the IGF, is a game of suspicion and guilt, giving players access to the texts, social media, bank accounts, and personal files of strangers.
Console/PC, Indie, Design, Video, IGF

Road to the IGF 2017: Get to know the finalists and their games!  
by Staff [01.23.17]
Our annual series of Road to the IGF Q&As is back to introduce you to the finalists of the Independent Games Festival and their games, from Heart Machine's Hyper Light Drifter to Ocelot Society's Event[0].
Indie, IGF

Cast your votes for the 2017 IGF and Game Developers Choice Audience Awards!  
by Staff [01.23.17]
Cast your votes now for both the Game Developers Choice Audience Award and the Independent Games Festival Audience Award -- you have until voting closes next Tuesday, January 31st at 11:59 PM PT!
Console/PC, Indie, GDC, IGF

Road to the IGF: Sokpop Collective's Bamboo Heart  
by Joel Couture [01.23.17]
A swordsman loses his heart. Fearing that this will turn him into a cold blooded killer, he takes to the forest and kills everyone in his way to find the missing organ.
Console/PC, Indie, Art, Design, Video, IGF

Road to the IGF: Raw Fury's GoNNER  
by Joel Couture [01.20.17]
GoNNER is a challenging sidescrolling roguelike shooter that emits whistles, pops, clicks, and other silly noises as the player moves along. It's been nominated for IGF Excellence in Audio award.
Console/PC, Indie, Art, Design, Video, IGF