Weekly Jobs Roundup: Volition, Creative Assembly, and more are hiring now!
Here are just some of the many, many positions being advertised right now on Gamasutra's job board.
Console/PC, Social/Online, Indie, Programming, Art, Design, Production, Recruitment
Blog: How to design for coziness
What do Dark Souls, Harvest Moon, and Night in the Woods have in common? This analysis offers a philosophy and tips for achieving cozy aesthetics, mechanics, narratives, and work environments.
Console/PC, Indie, Design
Road to the IGF: Playables'
Nuovo Award-nominated Kids is a game of crowds - of exploring our relationships in terms of our positions we take relative to one another.
Video Game Deep Cuts: It's Perfect, It's Water, It's Wine
This week's article & video highlights include Bennett Foddy on the pitfalls of perfectionism, a piquant analysis of Where The Water Tastes Like Wine, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing