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May 24, 2019
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Updates » Indie
Video Game Deep Cuts: Ape Out To Those Lost Toejam Histories 1
by Gamasutra Staff [03.03.19]
This week's highlights include pieces on Ape Out & the Toejam & Earl reboot, plus the history of the 'game over' screen, the effects of Brexit on the UK game biz, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

There's confusion around an unofficial adaptation of One Hour One Life, says dev 2
by Emma Kidwell [03.01.19]
Jason Rohrer, the dev behind One Hour One Life, published a blog post earlier today detailing a confusing situation surrounding an unofficial mobile adaptation newly released in China.
Indie, Production, Business/Marketing

Framed developer opens new studio, MayDay  
by Emma Kidwell [03.01.19]
Framed designer and director Joshua Boggs announced the formation of a new studio yesterday, dubbed MayDay.
Indie, Business/Marketing

Merch maker Numskull Designs is getting into game publishing  
by Alissa McAloon [03.01.19]
Numskull Designs, the company behind official merchandise for games like Spyro: Reignited Trilogy, has launched Numskull Games to officially branch out into the world of video game publishing. 
Indie, Business/Marketing

Road to the IGF: Seemingly Pointless' eCheese Zone  
by Joel Couture [03.01.19]
eCheese Zone will have players playing some totally tubular eCheese-Brand minigames. So long as they don't accidentally break one of the game's rules and get locked out for an hour. Nice! 
Indie, Video, IGF

Designing friendly robot settlement sim The Colonists to be deep, yet inviting  
by Jupiter Hadley [03.01.19]
The Colonists dev Richard Wallis opens up about the challenges involved with building a cute robot colony sim, the trick to designing a clear, concise UI, and the importance of map editors.
Console/PC, Indie, Design, Production

Video: The evolution of Soft Body  
by Staff [02.28.19]
In this 2016 GDC Europe session, Bodysoft's Zeke Virant presents a post-mortem of the meditative action game Soft Body.
Console/PC, Indie, Design, Video

UK devs launch POC in Play initiative in partnership with ustwo Games  
by Emma Kidwell [02.28.19]
POC in Play is a new initiative launched earlier today in partnership with ustwo Games addressing the issue of a lack of people of color in the UK games scene. 
Console/PC, Indie, Business/Marketing

Sign up now for GDC 2019's all-new mentoring program!  
by Staff [02.28.19]
Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers -- and now you can sign up to take part!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Playdius rebrands as Dear Villagers, plans to focus on PC and console titles  
by Emma Kidwell [02.28.19]
In preparation to reveal a new line-up of games, the French indie publisher Playdius announced earlier today that it has re-branded as Dear Villagers.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Alt.Ctrl.GDC Showcase: Octopad  
by Joel Couture [02.28.19]
Octopad breaks an NES controller into eight game pads with a single input each, turning single-player games into multiplayer experiences built around communication and collaboration.
Indie, Video, alt ctrl gdc

Play these intriguing indie games at the GDC 2019 Day of the Devs showcase!  
by Staff [02.28.19]
Here's the full lineup of games that will be playable in the GDC 2019 Day of the Devs showcase, orchestrated once again by Double Fine Productions and iam8bit!
Indie, Design, Video, GDC

Designing for tough choices in cosmic horror game The Horns 1
by John Harris [02.28.19]
We speak with Dene Carter, formerly creative director on the Fable series, about his latest indie game The Horns -- a cosmic horror game about choice and survival.
Smartphone/Tablet, Indie, Design

Sponsored Content
Make the most of your crowdfunding success!  
by Xsolla [02.27.19]
How do you seamlessly transition from your successful crowdfunding campaign to your own platform? Xsolla Store is the solution.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

Road to the IGF: Paper Team's It's Paper Guy!  
by Joel Couture [02.27.19]
It's Paper Guy! takes the player to a cute paper world, encouraging them to cut whatever the see as they explore.
Indie, Video, IGF

Blog: A postmortem of Robothorium 2
by Gamasutra Community [02.26.19]
After two years of development, we released our game Robothorium on Switch & PC. It's now to take a look at how the production went, how much it sold and what we can learn from all of this.
Indie, Design, Production

Watch these devs compete to make the best game pitch at GDC Pitch 2019!  
by Staff [02.26.19]
GDC Pitch is a special event where select GDC Play devs hone their game-pitching skills in front of a panel of expert judges -- as well as a live audience! 
Indie, Business/Marketing, GDC

Alt.Ctrl.GDC Showcase: Cook Your Way  
by Joel Couture [02.26.19]
Cook Your Way is both a cooking game and an immigration test, turning the act of making food into a way of seeing if a migrant is worth allowing into a country.
Indie, Video, alt ctrl gdc

Enjoy these 24 games in the Indie Megabooth Showcase at GDC 2019  
by Staff [02.26.19]
GDC 2019 is next month, and today organizers share the full list of games and devs that will be playable on the show floor as part of the Indie MEGABOOTH Showcase!
Indie, GDC

Here are your 'Best in Play' winners for GDC Play 2019!  
by Staff [02.25.19]
The teams behind these eight winning games will receive All Access passes to next year's GDC, as well as a special award they can show off while they demo their winning game at GDC 2019 next month!
Indie, GDC