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July 31, 2021
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Updates » Indie
What makes for a good game publishing contract? 1
by Gamasutra Staff [12.27.20]
Raw Fury (Kingdom, Backbone) has made public its full publishing agreement, including revenue % - as has Whitethorn Digital. What are they like, and what should we take away? Opinions within...
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Gamasutra's Best of 2020: Kris Graft's top 5 games (+1) 1
by Kris Graft [12.24.20]
The games that resonated with me were games that connected me with other people, that encouraged persistence in the face of hell itself, and intimate stories that would be lessened if told in any other format other than video games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Blog: A postmortem of Cogmind's 2020 ARG  
by Gamasutra Community [12.23.20]
Reviewing how Cogmind's special ARG event for Halloween 2020 was conceptualized, built, played, and received.
Console/PC, Social/Online, Indie, Design

Gamasutra's Best of 2020: Alissa McAloon's top 6(ish) games 1
by Alissa McAloon [12.23.20]
I'm thankful that I've been able to retreat into both familiar and new worlds to find that feeling of comfort and stave off the mental burnout.
Console/PC, Social/Online, Indie

Who's playing what on PlayStation 5? 2
by Gamasutra Staff [12.22.20]
Want to see the Top 10 PlayStation 5 games played over the last 30 days, with number of sessions and average playtimes, from a sample size of 3,018 active players? We've got that!
Console/PC, Indie, Design, Production, Business/Marketing

Read Raw Fury's publishing terms (without signing your soul away first)  
by Alissa McAloon [12.22.20]
Transparency on this front makes for better industry, allowing devs to make more informed decisions when it comes to signing publishing agreements for their own games.
Indie, Business/Marketing

Best of 2020: The trends and events that defined the year for game devs  
by Bryant Francis, Alissa McAloon [12.21.20]
2020 was a lot. We recapped the events and trends that shaped the game industry in this definitely-no-good-very-bad-year.
Console/PC, Social/Online, Indie, Business/Marketing

The IGF 2021 call for judges is now open!  
by Staff [12.21.20]
Developers, journalists, academics, now is the time to join the 2021 IGF Awards as an official Judge! Submit your application today.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Sponsored: How adding an in-game store gives games a competitive advantage  
by Xsolla [12.21.20]
To help give your team an edge in this competitive landscape, Xsolla has gathered valuable trends and insights about the benefits of integrating an in-game economy into your project.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Whitepaper

Opinion: Game company acquisitions & the 'growth stock bubble' 2
by Gamasutra Staff [12.17.20]
Why are some companies in the game biz - from Embracer Group to Keywords - going on studio buying sprees right now? Should we be worried about it, and what are the larger financial underpinnings?
Console/PC, Indie, Art, Design, Production, Business/Marketing

Switch cracks down (further) on extreme discounting  
by Gamasutra Staff [12.16.20]
Switch can still be quite a discount-centric platform - especially for games that cost $20-$25 on launch. But Nintendo has made some changes to shut down more egregious discounts - here's how.
Console/PC, Indie, Design, Production, Business/Marketing

Best of 2020: A look back at the 5-year development of Eastshade 7
by Gamasutra Community [12.15.20]
A look back at the 5-year development of Eastshade, the open-world adventure where you play as a traveling painter.
Indie, Design, Production, Business/Marketing

Sponsored Content
Sponsored: The heartfelt motivations of solo-dev project DOOR:Inner Child  
by GG Content [12.14.20]
PLAY Mephistowaltz's latest, DOOR:Inner Child, explores an emotional journey to explore souls and heal broken hearts. Here, the game's solo dev explores the game's inspirations and goals.
Indie, Video, Sponsored Article

Inside 'Browsing Steam': the biggest change to Steam Discovery in recent history 3
by Lars Doucet [12.14.20]
Steam Labs Experiment 010: Browsing Steam amounts to nothing less than the biggest potential change to Steam Discovery we've seen since the launch of Steam Direct.
Console/PC, Indie, Production, Business/Marketing

Steam gets 'experimental' with discovery  
by Gamasutra Staff [12.14.20]
Valve's latest Steam Labs experimental feature "aims to increase the surface area of the store by introducing a broader set of ways to browse Steam’s catalog of games from the outset." Does it work?
Console/PC, Indie, Design, Production, Business/Marketing

Best of 2020: Creating the ever-improvising text adventures of AI Dungeon 2  
by Staff [12.11.20]
AI Dungeon 2 created quite a stir upon its unveiling, so much that they had to quickly rework it to cut down on bandwidth costs.
Indie, Programming, Design

The Game Awards' Future Class highlights 50 people shaping the future of the game industry  
by Alissa McAloon [12.10.20]
A new initiative from The Game Awards aims to highlight those making waves in the game industry and are helping to shape its "bright, bold and inclusive" future.
Console/PC, Indie, Design, Production

Best of 2020: Nintendo Switch Game Sales - The Three Biggest Misconceptions 1
by Simon Carless [12.10.20]
The Nintendo Switch is still probably still the hottest console platform for small and medium-sized indies looking to launch on multiple platforms - but what are people getting wrong about it?
Console/PC, Social/Online, Indie, Business/Marketing

Best of 2020: How deeply personal RPG The Wagadu Chronicles explores new realms of Afrofantasy  
by Staff [12.09.20]
Creator Allan Cudicio opens up about his personal journey making The Wagadu Chronicles, an upcoming online and tabletop RPG that aims to foster community while exploring new realms of Afrofantasy.
Indie, Design

Platform share, platform share, platform share!  
by Gamasutra Staff [12.09.20]
What's the revenue split for first week sales across PC and console? Some more anecdotal data and comments within - also solely for PC games, including Epic Game Store!
Console/PC, Indie, Design, Production, Business/Marketing