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May 20, 2022
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Updates » Production
Don't Miss: Making Luigi's Mansion: Dark Moon the Nintendo way 7
by Staff [03.31.21]
In this classic interview, four developers of Luigi's Mansion: Dark Moon -- two from Vancouver-based Next Level Games, two from Nintendo -- discuss their collaborative game development process.
Design, Production

Registration is now open for the all-digital GDC 2021!  
by Staff [03.31.21]
It's time to register for GDC 2021! Sign up today to get the best price.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

505 Games acquires Ghostrunner franchise and tech licenses for $5.8 million  
by Chris Kerr [03.31.21]
505 Games has acquired the Ghostrunner IP from Polish publisher All In Games for €5 million.
Console/PC, Production, Business/Marketing

Dear Investors: CD Projekt shifts to agile dev, focuses on future 10
by Kris Graft [03.30.21]
Following a tumultuous launch last year for open world, neon-drenched RPG Cyberpunk 2077, leaders at CD Projekt addressed the path forward in a strategy update today aimed at investors.
Production, Business/Marketing, Video

Subverting player expectation in The Last of Us Part II 2
by Gamasutra Community [03.30.21]
The second part of a discussion on 'subverting player expectation,' focusing on the creation of a unique workbench event in The Last of Us Part II.
Console/PC, Design, Production

Devs say pandemic has increased security risks, playtesting challenges  
by Bryant Francis [03.29.21]
Fanbyte's Imran Khan shares insights from multiple developers about how the COVID-19 pandemic has impacted their professional lives.
Console/PC, Design, Production, Business/Marketing

Anthem game director Jonathan Warner departs Bioware after a decade  
by Chris Kerr [03.29.21]
Warner joined Bioware in February 2012 and initially worked on Mass Effect 3 as a senior producer.
Console/PC, Production, Business/Marketing

Hades dominates BAFTA Games Awards with five wins including Best Game 1
by Chris Kerr [03.26.21]
Supergiant Games' acclaimed roguelike Hades stole the show at the BAFTA Games Awards last night, taking home five awards including the Best Game prize.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

IO's Forest Large on Hitman and game production - GDC Podcast ep. 18  
by Kris Graft [03.25.21]
Forest Swartout Large is executive producer at IO Interactive working on the Hitman franchise. We talk design philosophies behind the stealthy Hitman series, burnout and work-life balance, and what makes for an effective video game producer.
Production, Podcast

Tobias Sjogren appointed permanent CEO of Payday developer Starbreeze  
by Chris Kerr [03.24.21]
Sjogren was appointed acting CEO in October 2020 following the resignation of Mikael Nermark, and has been a Starbreeze board member since 2019.
Production, Business/Marketing

THQ Nordic opens Czech studio Ashborne Games to create new strategy RPGs  
by Chris Kerr [03.24.21]
The studio has already begun working on a brand new property, which is being pitched as a historical strategy title with RPG elements.
Production, Business/Marketing

2K acquires and rebrands HookBang game division as Visual Concepts Austin  
by Chris Kerr [03.23.21]
2K has acquired the game division of software design and development company HookBang for an undisclosed fee.
Production, Business/Marketing

Nintendo and Niantic creating new AR apps including unnamed Pikmin project  
by Chris Kerr [03.23.21]
Nintendo has partnered with Pokemon Go developer Niantic to create a range of new augmented reality titles for mobile.
VR, Smartphone/Tablet, Production, Business/Marketing

Report: Upgraded Switch arriving this year with new Nvidia SoC and DLSS support  
by Chris Kerr [03.23.21]
The next iteration of the Nintendo Switch will pack more memory and an upgraded CPU thanks to a new Nvidia system-on-chip.
Console/PC, Production, Business/Marketing

How players use the Switch eShop in 2021  
by Gamasutra Staff [03.22.21]
A new survey asks 11,000 Nintendo Switch players a bunch of questions, and we wanted to highlight the eShop section & talk about takeaways for devs and publishers.
Console/PC, Indie, Design, Production, Business/Marketing

Media Molecule studio director Siobhan Reddy to receive BAFTA Fellowship  
by Chris Kerr [03.22.21]
Media Molecule studio director Siobhan Reddy will receive the prestigious BAFTA Fellowship award at the British Academy Games Awards later this week.
Console/PC, Production, Business/Marketing

Blog: How The Wandering Village succeeded on Kickstarter without a playable demo  
by Gamasutra Community [03.22.21]
This is a strategy overview of our Oct/Nov 2020 Kickstarter campaign for the building sim game The Wandering Village.
Production, Business/Marketing

Dead Cells sold 1 million copies in China 'within a few days' of launch  
by Chris Kerr [03.19.21]
Dead Cells has sold 1 million copies in China to surpass 5 million lifetime sales worldwide.
Smartphone/Tablet, Production, Business/Marketing

Dawn of the final day (of GDC Showcase)  
by Staff [03.19.21]
It's the final day of GDC Showcase. Swing by and check out some great talks before it's over!
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

Starbreeze signs co-publishing agreement with Koch Media for Payday 3  
by Chris Kerr [03.19.21]
"In addition to securing the continued development, this deal secures global publishing of Payday 3 as well as the marketing efforts through the entire game life cycle."
Console/PC, Production, Business/Marketing