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May 20, 2022
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Updates » Production
Epic Games acquires photogrammetry software developer Capturing Reality  
by Chris Kerr [03.09.21]
Photogrammetry software developer Capturing Reality has been acquired by Epic Games for an undisclosed fee.
Production, Business/Marketing

Microsoft seals $7.5 billion Bethesda deal, hints at future Xbox and PC exclusives 1
by Chris Kerr [03.09.21]
Microsoft has revealed that some future Bethesda titles will be exclusive to Xbox and PC players, and called the deal "the next step in building an industry-leading first party studios team."
Console/PC, Production, Business/Marketing

Omeda Studio nets $2.2 million to create new MOBA using Epic's Paragon assets  
by Chris Kerr [03.09.21]
Omeda Studio has secured $2.2 million in funding to develop a new cross-platform MOBA using the assets of Epic's defunct MOBA, Paragon.
Console/PC, Production, Business/Marketing

Cyberpunk 2077, expectation management & your game 1
by Gamasutra Staff [03.08.21]
For Cyberpunk 2077, obviously there was a major gulf between expectations and reality. But whose expectations? We look at how devs should manage pre-release hype for their game carefully.
VR, Console/PC, Indie, Design, Production, Business/Marketing

Happy International Women's Day from GDC!  
by Katie Stern [03.08.21]
GDC General Manager Katie Stern celebrates the women presenting at GDC Showcase on 2021's International Women's Day.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing, GDC

Start building your schedule for GDC Showcase  
by Staff [03.08.21]
The platform for GDC Showcase is open! You can now start building your schedule for this all-free, all-digital event.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing, GDC

Sponsored Content
Remote game development during lockdowns and beyond
by Teradici [03.08.21]
Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond.
Production, Video, Sponsored Article, Video Q&A

Don't forget to take the GDC 2021 State of the Industry Survey  
by Staff [03.05.21]
Game Developers Conference has extended the deadline to take part in the GDC21 State of the Industry Survey.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: Six examples of UI worth studying  
by Gamasutra Community [03.05.21]
These six games managed to solve complex problems with some excellent (and rather stylish) UI design.
Design, Production

Blog: Adding 'long arcs' and strategic depth to tactical game design  
by Gamasutra Community [03.05.21]
In this article, Keith Burgun lays out a few ways to add "longer arcs", particularly when thinking about tactics games.
Design, Production

The ESA Foundation launches $1 million education initiative with Black Girls Code  
by Chris Kerr [03.05.21]
"By cultivating the next generation of developers, we hope to grow the number of women of color in the technology sector who will ultimately become the future leaders in this space."
Programming, Design, Production, Business/Marketing

Blog: Leading a writers' room in the games industry  
by Gamasutra Community [03.05.21]
"Writers' Room" is a well-known technique used in movies, TV, and other productions, but only recently started being applied to games. This post looks at how it can serve video game production.
Design, Production

Get a job: Join Housemarque as a Lead Producer  
by Staff [03.04.21]
As Lead Producer you are responsible for translating the game’s creative ambitions and vision into a project that manifests them in the highest possible quality within a realistic schedule and budget.
Production, Recruitment

Valve, Blizzard, Bungie, and Riot vets raise $37.5 million to launch new studio 4
by Chris Kerr [03.04.21]
Industry veterans from Blizzard, Bungie, Riot, and Valve have raised $37.5 million to launch a new studio called Theorycraft Games.
Production, Business/Marketing

Motorsport Games acquires racing simulation tech developer Studio397  
by Chris Kerr [03.04.21]
Motorsport Games has acquired racing simulation tech developer Studio397 for an undisclosed fee.
Console/PC, Production, Business/Marketing

Blog: How a two-person team made an open world alien galaxy 1
by Gamasutra Community [03.04.21]
Our space adventure slash survival game holds a galaxy filled with more than 1000 unique worlds, over 20 interactive space businesses, and various points of interest. Here's how we made it.
Design, Production

Report: Nintendo to release Switch with larger OLED display, 4K support 1
by Chris Kerr [03.04.21]
Nintendo is reportedly working on a new iteration of its Switch console that will feature a larger touchscreen OLED display.
Console/PC, Production, Business/Marketing

Which genre should your next PC game be in?  
by Gamasutra Staff [03.03.21]
We take a look at how Steam’s tag system allows us to do broad trend analysis on games, and some of the most attractive Steam genres out there.
Console/PC, Indie, Design, Production, Business/Marketing

Get to know Swapcard, the platform powering GDC Showcase  
by Staff [03.03.21]
Take a closer look at Swapcard, the platform used for hosting GDC Showcase later this month!
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, GDC

Square Enix taps Polish studio Forever Entertainment for upcoming remakes  
by Chris Kerr [03.03.21]
Square Enix has partnered with Polish studio Forever Entertainment to remake some of its catalog titles.
Production, Business/Marketing