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January 16, 2021
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Updates » Production
Postmortem: How Allods Team ported MMO Skyforge to Nintendo Switch  
by Dmitry Lisichkin [01.06.21]
Following the successful port of Warface to the Switch, MY.GAMES’ studio Allods Team tried its hand at porting the MMO Skyforge. Some things went really well, and others were more difficult.
Console/PC, Production

Blog: How I wasted time and money developing a game that earned $30 5
by Gamasutra Community [01.05.21]
My postmortem analysis of Drunk Shotgun, a hardcore indie game you've probably never heard of.
Production, Business/Marketing

Blog: A Survive Another Night development postmortem  
by Gamasutra Community [01.05.21]
A postmortem about developing my game Survive Another Night for the 2020 Epic MegaJam.
Production, Business/Marketing

Nintendo acquires Luigi's Mansion 3 developer Next Level Games 1
by Chris Kerr [01.05.21]
The Canadian studio has previously collaborated with Nintendo on a number of high-profile franchises including Luigi's Mansion, Super Mario Strikers, and Punch-Out
Console/PC, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 game developers of the year 3
by Staff [01.05.21]
Selecting 10 studios for our top game developers list is difficult every year, but this year was one of the toughest to narrow down.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Quantifying the Xmas day video game sales bump  
by Gamasutra Staff [01.04.21]
What does Xmas Day mean for game sales nowadays? Does unwrapping game consoles under the Christmas tree mean that digital game sales shoot up over the holidays? We examine the evidence.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Bloodborne producer Teruyuki Toriyama departs SIE Japan Studio  
by Chris Kerr [01.04.21]
The veteran producer announced his departure on Twitter over the holidays, and left the Tokyo-based first-party studio at the end of December 2020.
Console/PC, Production, Business/Marketing

Steam's end of year bonanza gets 'experimental'  
by Gamasutra Staff [12.30.20]
It’s good to see that Valve is trying new things to deepen discovery. Alongside the Winter Sale this year, they’ve unveiled faceted browsing, a new way to explore sales on Steam.
Console/PC, Indie, Design, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 games of the year  
by Staff [12.28.20]
Here are 10 games that offered some escapism, some human connection, a joyful retreat from the turmoil we faced and continue to face.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

What makes for a good game publishing contract? 1
by Gamasutra Staff [12.27.20]
Raw Fury (Kingdom, Backbone) has made public its full publishing agreement, including revenue % - as has Whitethorn Digital. What are they like, and what should we take away? Opinions within...
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

5 GDC talks you can watch over the holiday break  
by Staff [12.23.20]
Want to get in some game development education over the holidays? Here are five talks that will help you make better games going into 2021.
Console/PC, Design, Production, Business/Marketing, GDC

Best of 2020: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success 2
by Bryant Francis [12.22.20]
As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like now that interest in Jackbox is at an all-time high.
Console/PC, Social/Online, Design, Production, Business/Marketing

Who's playing what on PlayStation 5? 2
by Gamasutra Staff [12.22.20]
Want to see the Top 10 PlayStation 5 games played over the last 30 days, with number of sessions and average playtimes, from a sample size of 3,018 active players? We've got that!
Console/PC, Indie, Design, Production, Business/Marketing

Gamasutra's Best of 2020: Chris Kerr's top 5 games 1
by Chris Kerr [12.22.20]
Here are the five video games that stood out during the armpit stain of a year that was 2020, as chosen by Gamasutra reporter Chris Kerr.
Console/PC, Design, Production, Business/Marketing

The IGF 2021 call for judges is now open!  
by Staff [12.21.20]
Developers, journalists, academics, now is the time to join the 2021 IGF Awards as an official Judge! Submit your application today.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: Developing Raji: An Ancient Epic and crossing the finish line  
by Gamasutra Community [12.18.20]
Raji: An Ancient Epic is developed by Nodding Head Games. It is an action-adventure storyline, where the human realm is witnessing a demonic invasion.
Design, Production

Opinion: Game company acquisitions & the 'growth stock bubble' 2
by Gamasutra Staff [12.17.20]
Why are some companies in the game biz - from Embracer Group to Keywords - going on studio buying sprees right now? Should we be worried about it, and what are the larger financial underpinnings?
Console/PC, Indie, Art, Design, Production, Business/Marketing

Deadline for GDC Core Concepts talk submissions extended to Jan. 11th  
by Staff [12.17.20]
Good news game developers! The deadline for submitting a GDC 2021 Core Concepts talk has been extended to January 11th.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Keywords acquires PR company Indigo Pearl and recording studio Jinglebell  
by Chris Kerr [12.17.20]
Game service provider Keywords has continued its recent string of acquisitions by nabbing PR firm Indigo Pearl and recording studio Jinglebell. 
Audio, Production, Business/Marketing

Switch cracks down (further) on extreme discounting  
by Gamasutra Staff [12.16.20]
Switch can still be quite a discount-centric platform - especially for games that cost $20-$25 on launch. But Nintendo has made some changes to shut down more egregious discounts - here's how.
Console/PC, Indie, Design, Production, Business/Marketing