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March 8, 2021
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Updates » Production
Codemasters' directors vote in favor of $1.2 billion EA acquisition  
by Chris Kerr [01.22.21]
Codemasters' directors have all voted in favour of the proposed acquisition of the studio by EA.
Console/PC, Production, Business/Marketing

Nacon acquires Cricket 19 developer Big Ant Studios for $42.5 million  
by Chris Kerr [01.22.21]
Based in Melbourne, Big Ant is best known for working on sports titles including AO Tennis, Ashes Cricket, and Cricket 19.
Console/PC, Production, Business/Marketing

Don't Miss: The Cabal - Valve's design process for creating Half-Life 10
by Staff [01.21.21]
Valve engineer Ken Birdwell walks us through the "cabal" procedures that helped turn the company's initial, less than impressive version of Half-Life into a groundbreaking success
Console/PC, Design, Production

Here's what to expect from GDC Showcase  
by Staff [01.21.21]
Here's a quick breakdown of what kind of talks and sessions you can expect at GDC Showcase in March.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Team 17 acquires Golf With Your Friends franchise for $16.4 million  
by Chris Kerr [01.21.21]
UK publisher Team 17 has acquired the rights and assets for Golf With Your Friends from developer Blacklight Interactive for £12 million.
Console/PC, Production, Business/Marketing

Steam 'prologues'... do they really help? 2
by Gamasutra Staff [01.21.21]
Steam prologues - those things where you take a short excerpt of your game and launch it on a completely separate Steam page? Are they a big booster of interest? Let's find out...
Console/PC, Indie, Design, Production, Business/Marketing

Tilting Point opens studio in Russia to work on multiple projects  
by Chris Kerr [01.20.21]
Free-to-play publisher Tilting Point has formed a new studio in St Petersburg, Russia, to expand its global network.
Production, Business/Marketing

Opera opens new video game division and confirms YoYo Games purchase  
by Chris Kerr [01.20.21]
Opera has confirmed the purchase of GameMaker Studio creator YoYo Games, and explained the deal will form the basis for a new video game division called Opera Gaming.
Console/PC, Production, Business/Marketing

Updated: Opera buys GameMaker Studio maker YoYo Games for $10 million 2
by Chris Kerr [01.19.21]
Updated: Playtech has sold GameMaker Studio creator YoYo Games for $10 million to browser maker Opera Software.
Production, Business/Marketing

Casino game studio Huuuge looking to raise $150 million through IPO 1
by Chris Kerr [01.19.21]
The company expects to raise around $150 million from the initial public offering, with that cash being used to fund growth initiatives including acquisitions and investments. 
Smartphone/Tablet, Production, Business/Marketing

Sponsored: The State of Game Development Report: 2020 & Beyond  
by Perforce [01.19.21]
The game development industry continues to rapidly evolve. But where is it headed in the 2020s?
VR, Console/PC, Social/Online, Smartphone/Tablet, Production, Business/Marketing, Whitepaper

Game platform deep-dive: from NeuroVoider to ScourgeBringer  
by Gamasutra Staff [01.18.21]
The latest GameDiscoverCo article looks at Flying Oak Games' deep-dive data on NeuroVoider & ScourgeBringer's multi-platform game performance - revenue source by revenue source!
Console/PC, Indie, Design, Production, Business/Marketing

Dead or Alive creator Tomonobu Itagaki returns to game development  
by Chris Kerr [01.18.21]
The veteran designer broke the news on Facebook, explaining he wanted to jump back into the trenches of game development after spending the past four years working as a teacher.
Production, Business/Marketing

Blog: How can we improve support powers in RTS games?  
by Gamasutra Community [01.18.21]
In RTS titles, support powers' greatest strengths come hand-in-hand with their greatest weaknesses. This piece looks at how we can improve these abilities in RTS games.
Design, Production

Don't Miss: Monolith Productions' postmortem of Middle-earth: Shadow of Mordor 7
by Staff [01.15.21]
What went right and wrong during development of the award-winning open-world game Middle-earth: Shadow of Mordor, an "enormously educational experience" for Monolith.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Registration is now open for the GDC Masterclass spring sessions  
by Staff [01.14.21]
It's time for the next round of GDC Masterclass sessions! You can now register for several amazing courses taking place this spring.
Console/PC, Design, Production, Business/Marketing

Educational game studio Kuato nets $6.1 million to finance VR pivot  
by Chris Kerr [01.14.21]
Educational game developer Kuato Studios has raised £4.5 million ($6.1 million) in funding to launch virtual reality title Panic Room and create future VR projects.
Production, Business/Marketing

Puzzle Quest dev Infinity Plus Two acquired by 505 Games parent Digital Bros  
by Chris Kerr [01.14.21]
505 Games' parent company Digital Bros has acquired Australian free-to-play studio Infinity Plus Two for an undisclosed fee.
Production, Business/Marketing

How did Rust make $1 million in Steam revenue in a day - twice?  
by Gamasutra Staff [01.13.21]
Wouldn’t it be nice to make $1 million gross on your Steam game.. in one day? Maybe many, many years after your game originally came out? That's what Rust did the other week. Twice. But how?
Console/PC, Indie, Design, Production, Business/Marketing

CD Projekt leadership vows no 'obligatory overtime' during Cyberpunk 2077 fixes 4
by Alissa McAloon [01.13.21]
CD Projekt leadership says that mandatory overtime isn't part of its Cyberpunk 2077 fix plans, but its worth noting the studio has backtracked on similar promises in the past. "Although, believe me, we never ever intended for anything like this to happen.
Console/PC, Production