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November 18, 2019
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Updates » Production
Great game production tips with Grant Shonkwiler - GDC Podcast ep. 1 2
by Kris Graft [08.15.19]
Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He recently joined Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon on the newly-minted GDC Podcast.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Podcast

Get a job: Guerrilla Games is looking for a Senior Producer  
by Staff [08.14.19]
As a Producer you will be an integral part of the development team, constantly looking for opportunities to improve efficiency, introduce new ideas and evolve our production techniques.
Production, Recruitment

THQ Nordic acquires Darksiders dev Gunfire and racing studio Milestone  
by Chris Kerr [08.14.19]
THQ Nordic has closed out the first quarter of the fiscal year by announcing a flurry of acquisitions, including Darksiders developer Gunfire and racing game specialist Milestone.
VR, Console/PC, Production, Business/Marketing

Swedish studio Isbit Games shuts down after running out of funds  
by Chris Kerr [08.13.19]
Warp Shift and Zlatan Legends developer Isbit Games has shut down after running out of cash.
Production, Business/Marketing

Bohemia Interactive will modify all versions of DayZ to avoid Australia ban  
by Chris Kerr [08.13.19]
DayZ developer Bohemia Interactive has confirmed it plans to modify all versions of the game after it was banned by the Australian Classification Board.
Console/PC, Production, Business/Marketing

Singularity 6 secures $16.5 million to fund tech and game development  
by Chris Kerr [08.13.19]
Singularity 6, the fledgling LA studio founded by a group of former Riot staffers, has secured $16.5 million in Series A funding.
Console/PC, Production, Business/Marketing

After 24 years at id, Tim Willits is now Saber Interactive's chief creative officer  
by Alissa McAloon [08.12.19]
Willits departed id Software last month after over two decades with the studio, and has now announced he’s joining Saber as its chief creative officer.
Production

Blog: Delivering a closed alpha build to a store channel on Discord  
by Gamasutra Community [08.12.19]
In this post I review the current methods for closed alpha distribution and talk about why I think Discord is a great, underutilized option.
Console/PC, Production

Spilt Milk Studios cancels upcoming sci-fi MMO, Lazarus  
by Chris Kerr [08.12.19]
Spilt Milk Studios has canceled its upcoming sci-fi MMO Lazarus after deeming the project too much of a financial risk.
Console/PC, Production, Business/Marketing

PSA: Thursday is your last day to pitch Core Concepts talks for GDC 2020!  
by Staff [08.12.19]
GDC 2020 is still accepting pitches to present lectures, roundtables, and panels for the Core Concepts part of the event -- but submissions close this Thursday, August 15th at 11:59 PM PT! 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Eliza's Moral Panic Over Wii Sports  
by Gamasutra Staff [08.11.19]
This week's roundup includes a look at new Zachtronics title Eliza, the moral panic about Fortnite and 'good play', and the incredible Wii Sports speedrunners, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Disbelief, Sony PlayStation and more are hiring now!  
by Staff [08.09.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board!
Programming, Production, Business/Marketing, Recruitment

Report: Parent company of publisher Annapurna Interactive is exploring bankruptcy  
by Chris Kerr [08.08.19]
Annapurna Pictures, the movie production house and parent company of Florence, Gorogora, and Donut County publisher Annapurna Interactive, is considering bankruptcy. 
Production, Business/Marketing

Get a job: Deep Silver Volition is hiring a Project Manager  
by Staff [08.07.19]
Project Managers at Deep Silver Volition work closely with Production, Project Directors, and Studio Leadership to ensure they are managing the project on-time, to established quality bars, and on budget.
Production, Recruitment

Video: A postmortem of indie kingdom-builder Kingdoms and Castles  
by Staff [08.07.19]
In this 2019 GDC session, Lion Shield LLC's Peter Angstadt walks through the development and release of the studio's popular city-building game Kingdoms & Castles.
Indie, Design, Production, Video, Vault

Don't Miss: The Chinese Room's Amnesia: A Machine for Pigs postmortem 22
by Staff [08.05.19]
This classic feature reveals how Amnesia: A Machine for Pigs was born of an ethos shared by Swedish indie (and Amnesia franchise creator) Frictional Games and British indie developer The Chinese Room.
Console/PC, Social/Online, Design, Production, Business/Marketing

Layoffs at Nexon America as two California-based offices are closed 2
by Alissa McAloon [08.05.19]
According to a post from one of the developers affected, the restructuring of Nexon America has resulted in the closure of Nexon’s Division Partners Office and a number of layoffs.
Social/Online, Smartphone/Tablet, Production

Nexon to acquire Swedish game developer Embark Studios  
by Alissa McAloon [08.05.19]
Nexon has once again increased its investment in Embark Studios, this time setting the stage for a full acquisition of the Stockholm-based game developer.
Production, Business/Marketing

Rift surpasses Vive as VR devs' top platform in new XRDC Innovation Report  
by Staff [08.05.19]
The free XRDC 2019 Innovation Report offers nuanced, wide-reaching perspective on the AR/VR/MR industries: verything from what platforms devs are focusing on right now to how they’re being funded!
VR, Programming, Art, Audio, Design, Production, Business/Marketing, XRDC

Got a great pitch for a GDC 2020 Production & Team Management talk? Submit it now!  
by Staff [08.05.19]
GDC 2020 organizers seek experienced producers who have shipped games or managed live games to share their best techniques or experiences which helps them produce better games or build better teams!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, GDC